Peter Nelson
898dadadb2
Change: Mark build/autoreplace windows dirty less often in monthy loop.
...
These window classes were marked dirty for every engine that had
reliability calculated every month.
2 years ago
Peter Nelson
85814b29d4
Feature: Vehicle add-ons can now group engines in purchase list.
...
Grouped engines are collapsed by default but can be expanded. This allows
similar engines to be grouped together to avoid cluttering the list.
Suggested uses for this are e.g.:
* Liveries; same stats but different paint job.
* Re-gearing; engine design is mostly the same but different stats.
... but avoiding complex hidden cargo subtype refit systems.
Grouped engines are otherwise separate, so can be independently
autoreplaced, even between variants.
2 years ago
peter1138
94167dfd34
Change: Add variant hierarchy to build vehicle window list.
2 years ago
Peter Nelson
c11db7d593
Change: Clear last variant when engine becomes unavailable.
2 years ago
peter1138
d7f561a400
Change: Add variant property to engines.
2 years ago
PeterN
c8cc61d889
Fix #10150 : Force FS_SMALL for small viewport signs. ( #10283 )
...
* Fix #10150 : Force FS_SMALL for small viewport signs.
This is a workaround for string widths being different with mixed
font-sizes.
* Fix: Flag small sign shadow as small text.
(This method of drawing shadows is hilarious and needs replacing, but
this is a quick fix.)
2 years ago
PeterN
23eec0b7b3
Fix #8971 : Resize QueryStrings with interface scale change. ( #10281 )
...
* Fix: Use width of caret symbol '_' for text entry.
This replaces an arbitrary pixel width with the space actually required.
* Fix #8971 : Update QueryString sizes with interface scale change.
2 years ago
translators
3451c0a82c
Update: Translations from eints
...
russian: 3 changes by Ln-Wolf
latvian: 21 changes by lexuslatvia
dutch: 3 changes by Afoklala
portuguese: 3 changes by azulcosta
portuguese (brazilian): 13 changes by ericandradex
2 years ago
glx22
04ee86d3ac
Add: 'font' console command to configure fonts
2 years ago
glx22
e6c857cdba
Codechange: [windows] cache the actually loaded font name
2 years ago
glx22
af3df959c2
Codechange: reduce code duplication
2 years ago
PeterN
7b5edba76c
Change: Support flipping shorter engines without NewGRF support. ( #10262 )
...
* Change: Support flipping shorter engines without NewGRF support.
* Cleanup: Remove write-only prop27_set temporary flag.
2 years ago
Peter Nelson
a971eee2e0
Cleanup: Replace foundation drawing magic numbers.
...
Use TILE_SIZE or TILE_HEIGHT as appropriate instead.
2 years ago
Peter Nelson
138198e971
Change: Separate ground sprite from foundation sprite offsets.
2 years ago
Peter Nelson
002fe67bef
Add: Optionally disable child sprites drawing relative to parent sprites offsets.
2 years ago
Jonathan G Rennison
14c1266bbc
Fix: Wrong type cast for selected AI/GS script info in AIListWindow
...
This resulted in technically undefined behaviour when listing GSs
2 years ago
Jonathan G Rennison
d4c530904c
Fix #10274 : Use after free when rescanning scripts with GS selected
2 years ago
PeterN
f6e7e44169
Fix #10151 : Use smaller padding for viewport signs. ( #10272 )
...
Before variable-scaling, the padding was always 1x1 pixel. This was
changed to be scaled, except using the wrong dimension of 2x1 pixels
instead of 1x1 pixel.
2 years ago
Loïc Guilloux
c179c10048
Fix #10263 , ccefa76: [scripts] restore tile validation for commands ( #10269 )
2 years ago
translators
a857ed8240
Update: Translations from eints
...
finnish: 13 changes by hpiirai
spanish: 1 change by MontyMontana
2 years ago
PeterN
c962c77306
Fix: Incorrect available height for dropdowns due to unsigned promotion. ( #10264 )
...
Dropdowns which are taller than the main window should automatically have
a scrollbar added. This did not work for toolbar dropdown as the location
near the top of the window resulted in an unsigned underflow.
2 years ago
PeterN
03c1b5169c
Fix #10260 : Incorrect rect height drawing image in vehicle details. ( #10261 )
2 years ago
PeterN
dde15a403c
Fix #10257 : Incorrect wire position on sloped bridge heads. ( #10258 )
2 years ago
translators
2012998563
Update: Translations from eints
...
finnish: 3 changes by hpiirai
2 years ago
translators
e5720325ff
Update: Translations from eints
...
english (au): 3 changes by krysclarke
english (us): 3 changes by 2TallTyler
2 years ago
Peter Nelson
daaa058493
Change: Vertically centre sprite font relative to TrueType font.
2 years ago
Peter Nelson
8599041ce4
Fix: GetDefaultFontHeight() is static, don't use ->
2 years ago
translators
888c9172e0
Update: Translations from eints
...
spanish (mexican): 3 changes by absay
korean: 1 change by telk5093
2 years ago
PeterN
1eecbd39ed
Change: Use lowered not disabled widget for current tab. ( #10252 )
...
While tab-buttons are not often used, all other similar occurences use
lowered rather than disabled widgets, so use them for train detail
window too.
2 years ago
Peter Nelson
5eb7e1d3ab
Fix: Improve sprite aligner list size and alignment.
2 years ago
Peter Nelson
8adc47858d
Change: Set minimal size on aligner buttons.
2 years ago
Peter Nelson
33eb9688cf
Add: Sprite centre and crosshair toggles on sprite aligner.
2 years ago
Loïc Guilloux
c50fabb574
Fix #10208 : allow to use specific underlay for road/tram tunnels ( #10233 )
2 years ago
PeterN
131b7f5127
Fix: Vertically centre chat prompt. ( #10250 )
2 years ago
2TallTyler
0116a422ea
Cleanup: Refactor Wide Rivers code slightly
2 years ago
2TallTyler
d67259334a
Fix #10218 : Sloped river tiles need water both up and downstream
2 years ago
Jonathan G Rennison
c7d7658004
Fix #10214 : CMD_CREATE_LEAGUE_TABLE did not set CMD_STR_CTRL
2 years ago
Jonathan G Rennison
1a05e95945
Fix #10214 : League and graph buttons in toolbar not having a default action
2 years ago
Jonathan G Rennison
e0cb31ff07
Fix #10214 : Header and footer missing from league table saveload
2 years ago
Loïc Guilloux
4f9893cc98
Fix 55a1171: Restore skipping of "colour" character ( #10244 )
2 years ago
PeterN
c448eb04d8
Fix #10242 : Allow a space for text shadow when clipping WWT_EMPTY/WWT_TEXT. ( #10243 )
2 years ago
Loïc Guilloux
2848483810
Fix #10206 : Disable scripts in intro game ( #10241 )
2 years ago
Eddi-z
8db4892f49
Codechange: Reshuffle debuglevels in fileio to address spammyness ( #10240 )
2 years ago
translators
ac12028278
Update: Translations from eints
...
spanish: 2 changes by MontyMontana
portuguese (brazilian): 86 changes by ericandradex
2 years ago
translators
7e7e1183cf
Update: Translations from eints
...
finnish: 1 change by hpiirai
2 years ago
translators
fd5de3b366
Update: Translations from eints
...
spanish (mexican): 7 changes by absay
romanian: 5 changes by bnegrut
finnish: 108 changes by hpiirai
2 years ago
translators
49c121ec29
Update: Translations from eints
...
vietnamese: 38 changes by KhoiCanDev
2 years ago
PeterN
daacde4496
Fix #10147 : Sound effect volume slider no longer set volume. ( #10228 )
2 years ago
translators
2756741575
Update: Translations from eints
...
italian: 11 changes by Rivarossi
2 years ago
translators
5cef40591b
Update: Translations from eints
...
slovak: 2 changes by legitalk
2 years ago
Michael Lutz
d5fc423793
Fix #10223 : Crash when vehicle cloning fails on order cloning.
2 years ago
translators
985f487065
Update: Translations from eints
...
spanish: 1 change by MontyMontana
2 years ago
PeterN
53b827c460
Fix: Maximum space for engine preview image was never scaled. ( #10219 )
2 years ago
Loïc Guilloux
13d2d11fa8
Fix #10216 : Initialise RoadStop caches before using them and don't try to teleport crashed vehicles ( #10217 )
2 years ago
translators
2c5eb206d4
Update: Translations from eints
...
vietnamese: 39 changes by KhoiCanDev
spanish: 2 changes by MontyMontana
2 years ago
Michael Lutz
1c205b2cda
Fix #10212 : [Script] Nested ScriptAccounting scopes are not restored properly.
2 years ago
PeterN
1131608eb4
Fix #10114 : Incorrect drag-highlight position with non-power-of-2 scaling. ( #10211 )
2 years ago
translators
644012dea2
Update: Translations from eints
...
dutch: 7 changes by Afoklala
2 years ago
translators
a7f78af4aa
Update: Translations from eints
...
chinese (simplified): 3 changes by XiaoJi-Game
2 years ago
PeterN
485368f607
Fix: Missing extra padding when drawing tooltip text. ( #10201 )
...
* Fix: Missing extra padding when drawing tooltip text.
This padding is included when calculating the size of the tooltips, the
difference caused a mismatch in height for some tooltips.
* Codechange: Don't draw grey panel underneath tooltip.
This removes the default framerect padding so it is now added explicitly.
SetMinimalSize is also removed as this is overridden in UpdateWidgetSize
anyway.
2 years ago
translators
3100c6e7d0
Update: Translations from eints
...
chinese (simplified): 30 changes by XiaoJi-Game
2 years ago
PeterN
387c57b023
Fix eb4ba1991: Signal icons incorrectly positioned in UI. ( #10199 )
2 years ago
translators
41c893dd4e
Update: Translations from eints
...
chinese (simplified): 13 changes by XiaoJi-Game
russian: 4 changes by Ln-Wolf
slovak: 7 changes by legitalk
catalan: 77 changes by J0anJosep
turkish: 7 changes by EndChapter
polish: 7 changes by pAter-exe
2 years ago
PeterN
eaf1e33bd7
Fix #10021 : Object GUI resized when switching between different objects. ( #10196 )
...
* Fix: Scale object gui margin by interface scale.
* Fix: Improve padding on object info text.
* Fix #10021 : Resizing for 1/2/4 object views didn't account for interface scale.
As halving and doubling padding is problematic due to rounding, it is now
added on lower view counts instead of removing on higher view counts.
2 years ago
translators
978f5b9341
Update: Translations from eints
...
english (au): 3 changes by krysclarke
english (us): 7 changes by 2TallTyler
korean: 52 changes by telk5093
russian: 4 changes by Ln-Wolf
spanish: 6 changes by MontyMontana
portuguese: 3 changes by azulcosta
2 years ago
PeterN
a7ffd47c64
Fix #10191 : Incorrect refit highlight position. ( #10195 )
...
Refit highlight was not correct for non-power-of-2 interface scale.
2 years ago
translators
35c4af5cb7
Update: Translations from eints
...
english (au): 4 changes by krysclarke
spanish: 10 changes by MontyMontana
portuguese: 62 changes by azulcosta
2 years ago
Bernard Teo
8a78fa7121
Feature: Contextual actions for vehicles grouped by shared orders ( #8425 )
2 years ago
dP
5e14a20b3b
Feature: [GS] Scriptable league tables ( #10001 )
2 years ago
translators
b9ce3de23d
Update: Translations from eints
...
slovak: 72 changes by legitalk
2 years ago
Tyler Trahan
b846c574d7
Update: Developer credits ( #10190 )
2 years ago
stormcone
e29547a3a2
Feature: Show the cargoes the vehicles can carry in the vehicle list window ( #8304 )
2 years ago
translators
d780ca74ed
Update: Translations from eints
...
italian: 50 changes by Rivarossi
2 years ago
Tyler Trahan
0fc7cdb1e4
Change: Allow building canal by area outside editor ( #10173 )
2 years ago
PeterN
53682b4b6b
Fix #10114 : Wonky depot layout. ( #10191 )
...
Depot lists internal layout was not handled well. This is improved by
throwing more Rects at it:
- Vehicle images are now be vertically centred in the rect.
- Image clipping is relaxed to cover the rect, improving larger sprites.
- Outline highlight is now aware of bevel thickness.
2 years ago
translators
e85d2603d9
Update: Translations from eints
...
italian: 27 changes by Rivarossi
2 years ago
translators
afbad255d3
Update: Translations from eints
...
turkish: 44 changes by EndChapter
spanish: 1 change by MontyMontana
2 years ago
translators
62125c9e76
Update: Translations from eints
...
korean: 3 changes by telk5093
turkish: 33 changes by EndChapter
2 years ago
PeterN
a7adadcf9b
Fix: Indent production in industry window and resolve button issues. ( #10184 )
...
Industry production used to be indented, although a different amount than
the industry accepts list. This is now added back, with the standard indent
width.
Additionally the cheat-mode production modifier buttons now support RTL and
the list height now takes account of the button height.
2 years ago
translators
a942028803
Update: Translations from eints
...
dutch: 42 changes by Afoklala
french: 12 changes by glx22
2 years ago
PeterN
a044e8e007
Fix: Scale minimum visible caption by interface scale. ( #10180 )
2 years ago
translators
3040efdb10
Update: Translations from eints
...
spanish (mexican): 74 changes by absay
russian: 2 changes by Ln-Wolf
spanish: 6 changes by MontyMontana
polish: 1 change by pAter-exe
2 years ago
Peter Nelson
60404c3aea
Fix #8770 : Centre vehicle status bar icon.
...
The icon is now centred within its scaled bounding box, which intentionally
leaves a little space around the icon when not at 1/2/4x scale.
2 years ago
Peter Nelson
9bf24ec56f
Codechange: Reorder and properly declare DrawSpriteIgnorePadding().
...
Parameters have been rearranged to be closer to those of the standard
DrawSprite() function, and PaletteID can now be set.
2 years ago
PeterN
c81c242c5a
Fix: Crash if error message window is too wide for screen. ( #10172 )
...
This doesn't seem new, just easier to trigger with new scaling.
2 years ago
PeterN
6ea3e7e487
Fix #10164 : Incorrect slider handle position in RTL. ( #10175 )
2 years ago
translators
bc5cd4eeda
Update: Translations from eints
...
russian: 3 changes by Ln-Wolf
spanish: 55 changes by MontyMontana
polish: 32 changes by pAter-exe
2 years ago
translators
d30345edfb
Update: Translations from eints
...
english (au): 3 changes by krysclarke
spanish (mexican): 3 changes by absay
english (us): 3 changes by 2TallTyler
russian: 2 changes by Ln-Wolf
french: 11 changes by ZarTek-Creole
portuguese: 3 changes by azulcosta
polish: 28 changes by pAter-exe
2 years ago
translators
cbb2d5303d
Update: Translations from eints
...
spanish (mexican): 14 changes by absay
english (us): 20 changes by 2TallTyler
russian: 5 changes by Ln-Wolf
portuguese: 44 changes by azulcosta
2 years ago
Tyler Trahan
0d631a6fda
Change: Reword Finance window's Net Profit to Profit
2 years ago
Tyler Trahan
adf94d7970
Change: Add a Total caption to each category of the finance window
2 years ago
Tyler Trahan
bba1a16836
Change: Make Company GUI Bank Balance text white
2 years ago
translators
553e5e6bbe
Update: Translations from eints
...
english (au): 20 changes by krysclarke
spanish (mexican): 7 changes by absay
korean: 20 changes by telk5093
russian: 13 changes by Ln-Wolf
spanish: 74 changes by MontyMontana
2 years ago
PeterN
cea62ef73d
Fix #10161 : Ignore ascender in FallbackLayouter for non-built-in fonts. ( #10169 )
2 years ago
Tyler Trahan
89a2d0a605
Fix #10154 : Don't inconsistently set random company face in network games ( #10157 )
2 years ago
translators
ced4258969
Update: Translations from eints
...
english (au): 18 changes by krysclarke
spanish (mexican): 23 changes by absay
english (us): 18 changes by 2TallTyler
korean: 33 changes by telk5093
russian: 18 changes by Ln-Wolf
french: 31 changes by glx22
2 years ago
Peter Nelson
dff03124e5
Change: Use modalpopup padding for error/query windows.
2 years ago
Peter Nelson
ecb5393c55
Change: Standardize progress bar layout.
...
Progress bars are drawn differently depending on when it was added, with
different layouts and sizes.
This change adds a standard padding size to use, and makes all progress
bars visually similar, with scaled padding.
2 years ago
Peter Nelson
920e588334
Change: Use standard dimensions instead of custom widths.
2 years ago
Peter Nelson
9666e46739
Feature: Variable GUI scale.
...
GUI scale is now variable from 100% to 500%, and no longer restricted to
powers-of-2.
2 years ago
Peter Nelson
13d271217f
Change: Sprite-scale inter-character spacing of fonts.
2 years ago
Peter Nelson
ed60c88b0a
Change: Use power-of-2 scaling for some dimensions in GUI.
...
These are related to drawing sprites that are normally drawn on the
landscape, and should therefore still follow power-of-2 scaling to fit
correctly.
2 years ago
Peter Nelson
062ea68422
Change: Scale position of font shadow.
2 years ago
Peter Nelson
dd90d79e7b
Add: Setting to toggle thin vs chunky (scaled) bevels.
2 years ago
Peter Nelson
e554fd7808
Change: Hide WidgetDrawDistances from general use.
2 years ago
Peter Nelson
890b2666d3
Change: Use scaled WidgetDimensions.
2 years ago
Peter Nelson
61da064b82
Fix: Settings GUI sprite size.
2 years ago
Peter Nelson
123983743f
Change: Add optional text labels to slider widget.
2 years ago
Peter Nelson
f0ae111c4a
Change: Put ends of slider under centre of control knob.
2 years ago
Peter Nelson
64a1fc174f
Change: Scale thickness of slider bevel.
2 years ago
Peter Nelson
1180c95372
Codechange: Add parameters to change range of slider widget.
2 years ago
Peter Nelson
d35f1d3d06
Codechange: Rename slider widget functions to be less specific.
2 years ago
Peter Nelson
23a8222200
Change: Split vscroll and hscroll padding.
...
Vertical and horizontal scrollbars are different sizes, this allows
different padding for each type.
2 years ago
Peter Nelson
90ce704366
Change: Use scaled WidgetDimensions for core widgets.
2 years ago
Peter Nelson
0bb9a45785
Change: Simplify drawing widget image buttons.
2 years ago
Peter Nelson
d0add1e07f
Change: Ignore offsets when drawing GUI sprite.
2 years ago
Peter Nelson
b5693becdc
Add: Define scaled WidgetDimensions.
...
Includes RectPadding container.
2 years ago
Peter Nelson
b6ed595176
Codechange: Prefer suggested widget padding.
2 years ago
Peter Nelson
0108e9f387
Change: Set up suggested widget padding for panel, frame and inset.
...
Window handlers are free to ignore the suggested padding, however some
handlers have logic that assumes this information was already provided.
2 years ago
Peter Nelson
68423c40c5
Fix: Off-by-one in GetAlignedPosition().
2 years ago
Peter Nelson
47f4fc6a70
Add: NWidgetPart SetPadding via RectPadding
2 years ago
Peter Nelson
dd9f6bc803
Change: Use RectPadding Horizontal()/Vertical() helpers.
2 years ago
Peter Nelson
04cbe57d2a
Change: Use RectPadding for widget padding/uz_padding.
2 years ago
Peter Nelson
75b222b0d9
Add: RectPadding type.
...
This is similar to Rect but specifies padding to apply to a Rect.
2 years ago
Peter Nelson
5786d49143
Change: Use Rect when drawing build engine list.
2 years ago
Peter Nelson
46a1ab0937
Change: Use Rect when drawing infrastructure window.
2 years ago
Peter Nelson
c9a81fd67b
Change: Use Rect for drawing vehicle details.
2 years ago
Peter Nelson
3ff05321dc
Change: Use standard padding for AI Debug window.
2 years ago
Peter Nelson
1f1378c129
Change: Align picker previews to button centre.
2 years ago
Peter Nelson
cb059fc081
Change: Use Rect for QueryString editor.
2 years ago
Peter Nelson
fea7247072
Change: Use standard 'frametext' padding for settings window.
2 years ago
Peter Nelson
6f95e04005
Change: Use Rect helpers for widget drawing.
...
This replaces repetitive and sometimes unwieldy use of constants.
2 years ago
Peter Nelson
cb10ed1509
Change: Move error window padding to widget level.
...
This simplifies calculation during drawing.
2 years ago
Peter Nelson
cd0d5a771d
Fix: Engine preview text overly padded.
...
WIP_EP_QUESTION is already padded at the widget level, so no need to apply
extra padding to left/right.
2 years ago
Peter Nelson
f5f035a22b
Codechange: Make use of Rect Width/Height helpers.
2 years ago
Peter Nelson
632464a623
Codechange: Use Rect in DropDownListItem::Draw().
2 years ago
Peter Nelson
d8e01f8aa5
Codechange: Add some Rect helpers.
...
Shrink/Expand/Translate are marked nodiscard as they provide a new Rect
rather than modifying the original Rect.
2 years ago
Peter Nelson
17d1fe26c2
Codechange: Helpers to allow passing a Rect to some functions.
2 years ago
Peter Nelson
eb4ba1991b
Change: Use CenterBounds function in more places.
...
CenterBounds may have a 1 pixel difference so the result is not exactly
the same.
2 years ago
Peter Nelson
18201dfbc3
Cleanup: Simplify CenterBounds()
2 years ago
Peter Nelson
ab55d3e1fa
Change: Rearrange layouts of station/depot picker windows.
2 years ago
Jonathan G Rennison
7c3c92f8b8
Fix #10155 : SyncCompanySettings sending old instead of new setting values ( #10158 )
2 years ago
Joel-Milligan
59645c6733
Change: Remove scrollbar from town authority actions panel ( #9928 )
2 years ago
Jonathan G Rennison
64b437fa89
Fix: Data race with mixer thread performance measurements
2 years ago
Jonathan G Rennison
0fae0599b7
Fix: Data race on effect volume setting with mixer thread
2 years ago
Jonathan G Rennison
a962d7476b
Fix: Data races on MixerChannel active states
2 years ago
Artin Alavi
5d6cdf4385
Feature: Allow AI/GS to be fully modified in scenario editor ( #10152 )
2 years ago
translators
3f579fa7dc
Update: Translations from eints
...
dutch: 12 changes by Afoklala
2 years ago
Artin Alavi
cbac243216
Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window ( #10058 )
2 years ago
Artin Alavi
fd4f148c62
Feature: Hotkey to honk a vehicle's horn ( #10110 )
2 years ago
translators
27e1d057c5
Update: Translations from eints
...
english (au): 12 changes by krysclarke
spanish (mexican): 24 changes by absay
english (us): 12 changes by 2TallTyler
russian: 12 changes by Ln-Wolf
french: 1 change by glx22
portuguese: 16 changes by azulcosta
2 years ago
translators
e2f661b281
Update: Translations from eints
...
spanish: 24 changes by MontyMontana
2 years ago
stormcone
0d303d6c3f
Feature: Add cargo filter support to vehicle list. ( #8308 )
2 years ago
SamuXarick
a8a7f95665
Change: Allow to build dock on clearable watered object tiles ( #8514 )
2 years ago
Henry Wilson
59dbcdb5ba
Feature: Display power-to-weight ratio in ground vehicle details GUI
2 years ago
Henry Wilson
b304c06a4a
Codechange: Use override specifier for Train and RoadVehicle structs
2 years ago
Henry Wilson
89cf0d5da8
Codechange: Factor cargotype weight conversion magic numbers
2 years ago
Didac Perez Parera
019dcb7b7b
Change: Let AI developers edit non-editable AI/Game Script Parameters ( #8895 )
2 years ago
Aaron Kofsky
ede0560f9b
Feature: Add buttons to toggle music in the Game Options menu ( #9727 )
2 years ago
Tyler Trahan
31d08421ab
Update: Rename mapgen Sea Level string in other language files
2 years ago
Tyler Trahan
62a15734fe
Codechange: Rename mapgen Sea Level string
2 years ago
SamuXarick
60ccab3c52
Fix #9908 : Close company windows only after all its infrastructure is removed ( #9912 )
2 years ago
larryfenn
d738cd235f
Change: Automatic screenshot numbering with a filename ending in '#' ( #9781 )
2 years ago
SamuXarick
b7abaa55a3
Codechange: Improve performance when calculating company value ( #9901 )
2 years ago
SamuXarick
8c4a70e05e
Fix: Refresh company window when switching companies ( #9910 )
2 years ago
translators
b6a899eb2b
Update: Translations from eints
...
slovak: 62 changes by legitalk
2 years ago
Jonathan G Rennison
e931f3061f
Fix: Dereference of past-the-end iterator in linkgraph overlay tooltip ( #10145 )
2 years ago
translators
7711907a6b
Update: Translations from eints
...
german: 16 changes by SecretIdetity
tamil: 3 changes by merni-ns
2 years ago
Peter Nelson
22803f997b
Codechange: Use std::vector for station speclist
...
This removes manual memory allocation, although we still manage the list
size in roughly the same way.
2 years ago
Jonathan G Rennison
4dc741a8a0
Fix #10011 : Incorrect infrastructure totals when overbuilding bay road stop ( #10143 )
...
Fix https://github.com/OpenTTD/OpenTTD/issues/10011
2 years ago
Tyler Trahan
0172eb39a2
Fix #10135 : Cost of building multiple objects might not match test ( #10137 )
2 years ago
Tyler Trahan
c719ba560e
Fix 03cc0d6: Mark level crossings dirty when removing road from them, not from bridges ( #10138 )
2 years ago
frosch
fea6a34684
Codechange: SetDParamStr borrows contents from std::string::c_str(). Prevent calling it with temporaries. ( #10136 )
2 years ago
krysclarke
21cea308f9
Codechange: Move Sound Driver parameter name listings ( #10127 )
2 years ago
Jonathan G Rennison
3b3c9c1c3a
Fix #10129 : Use after free in GRFLoadConfig invalid GRF error path ( #10130 )
2 years ago
translators
d48a48b2cf
Update: Translations from eints
...
russian: 16 changes by Ln-Wolf
dutch: 16 changes by Afoklala
2 years ago
PeterN
f24286a1ae
Fix: Ensure 31-bit shifts are unsigned. ( #10128 )
...
Shifting a signed 32-bit integer by 31 bits is undefined behaviour.
A few more than necessary are switched to unsigned for consistentency.
2 years ago
translators
accbfd502e
Update: Translations from eints
...
english (au): 16 changes by krysclarke
english (us): 16 changes by 2TallTyler
korean: 14 changes by telk5093
hungarian: 15 changes by PstasDev
french: 18 changes by glx22
portuguese: 16 changes by azulcosta
polish: 22 changes by pAter-exe
2 years ago
hallonsoda79
0d51460f27
Fix #10023 : Allow negative input in text fields when needed ( #10112 )
2 years ago
translators
71663bbaee
Update: Translations from eints
...
hungarian: 11 changes by PstasDev
2 years ago
Rubidium
648cd1076b
Update: other language files after string renames
2 years ago
Rubidium
d5aafaee15
Codechange: rename and move some strings to make them more consistent with the rest of the strings
2 years ago
PeterN
4031894aef
Cleanup: Remove svn-style `$Id$` comments. ( #10122 )
2 years ago
Michael Lutz
35d9cea487
Fix: Too many braces make old gcc sad. ( #10116 )
2 years ago
frosch
aa06b73137
Codechange: Use positional parameters in the base language either for all or for no parameters. ( #10111 )
...
This should make it less confusing to translators.
2 years ago
Tyler Trahan
c19abebf8d
Feature: Multi-track level crossings ( #9931 )
2 years ago
Tyler Trahan
c65a2799c9
Fix #10117 : Decrement object burst limit after build check
2 years ago
translators
36084684ba
Update: Translations from eints
...
vietnamese: 1 change by KhoiCanDev
2 years ago
translators
bf8dc7b157
Update: Translations from eints
...
frisian: 60 changes by Bouke
tamil: 9 changes by merni-ns
2 years ago
translators
191ea087eb
Update: Translations from eints
...
frisian: 9 changes by Bouke
2 years ago
Nicolas Chappe
8bf56f39f2
Fix #9708 : [Linkgraph] Don't assume vehicles have a non-zero max speed
2 years ago
Nicolas Chappe
f8a7b76675
Fix #9665 : [Linkgraph] Fix travel times of non-direct journeys
2 years ago
Nicolas Chappe
c5369caa45
Fix: [Linkgraph] possible rounding errors for travel times of low-capacity links
2 years ago
Nicolas Chappe
25b3ff6423
Cleanup: simplify LinkRefresher::RefreshStats
2 years ago
translators
b0fd51a5ef
Update: Translations from eints
...
korean: 1 change by telk5093
german: 5 changes by MagnumSociety
2 years ago
translators
bfa155eb06
Update: Translations from eints
...
frisian: 91 changes by Bouke
dutch: 3 changes by Bouke
french: 9 changes by glx22
2 years ago
Artin Alavi
dd44f2139e
Fix c536bde: Remove problematic inline specifier ( #10109 )
2 years ago
translators
845174914d
Update: Translations from eints
...
frisian: 8 changes by Bouke
english (us): 1 change by 2TallTyler
dutch: 7 changes by Bouke
polish: 5 changes by pAter-exe
2 years ago
Loïc Guilloux
0afa6f2424
Codechange: [CMake] Auto-fill list of #include in script_window.hpp ( #10103 )
2 years ago
translators
4052feef1f
Update: Translations from eints
...
english (au): 1 change by krysclarke
english (us): 1 change by 2TallTyler
russian: 1 change by Ln-Wolf
portuguese: 1 change by azulcosta
polish: 3 changes by pAter-exe
2 years ago
PeterN
b04298f131
Fix #9087 : NewGRF invalidation calls ReInitAllWindows with wrong parameter. ( #10102 )
2 years ago
Michael Lutz
3a11a2ed0e
Fix a9a21e78: Depots aren't really stations.
2 years ago
Tyler Trahan
1e3e30c096
Fix a394be2: Spell Maintenance correctly ( #10097 )
2 years ago
Peter Nelson
ef8322ba25
Change: Add panel widget to waypoint GUI.
2 years ago
translators
e7a16f4514
Update: Translations from eints
...
english (au): 3 changes by krysclarke
vietnamese: 7 changes by KhoiCanDev
catalan: 7 changes by J0anJosep
2 years ago
Artin Alavi
c536bde19e
Fix #8252 : Remove duplicate functionality in `screenshot.cpp`
2 years ago
Nicolas Chappe
721d98a7d0
Feature: Constantly update destination of 'any depot' orders
2 years ago
Nicolas Chappe
a4052ca348
Codechange: Add VehicleOrderSaver::Restore()
2 years ago
Nicolas Chappe
7e7d943526
Codechange: [YAPF] Allow to retrieve the final tile of the calculated path
2 years ago
Nicolas Chappe
227626b0b7
Change: [YAPF] All compatible depots are targets for 'any depot' orders
2 years ago
Nicolas Chappe
a9a21e784d
Codechange: Always set the ODATFB_NEAREST_DEPOT flag for 'any depot' orders
2 years ago
Tyler Trahan
4daad7f348
Change: Don't make wide rivers using original landscape generator
2 years ago
Henry Wilson
a394be2780
Feature: Airport construction GUI displays infrastructure cost
2 years ago
translators
30ff89cac0
Update: Translations from eints
...
frisian: 33 changes by Bouke
spanish (mexican): 10 changes by absay
english (us): 4 changes by 2TallTyler
korean: 7 changes by telk5093
dutch: 3 changes by Afoklala
2 years ago
Tyler Trahan
664771d085
Feature: Wide rivers
2 years ago
translators
520520c11c
Update: Translations from eints
...
frisian: 82 changes by Bouke
russian: 10 changes by Ln-Wolf
portuguese: 3 changes by azulcosta
2 years ago
Nicolas Chappe
864771ca09
Feature: [Linkgraph] Show a tooltip with statistics when hovering a link
2 years ago
Nicolas Chappe
7c79a2a767
Change: Do not generate hover events at each frame
2 years ago
Nicolas Chappe
e660860d4b
Codechange: Simplify logic of mouse loop
2 years ago
Nicolas Chappe
65530a76f6
Codechange: Allow use of SetDParam for tooltips
2 years ago
Bouke Haarsma
93d2d4590f
Fix #9995 : Adjust viewport zoom level for HiDPI displays
...
On HiDPI screens the zoom level is increased for detailed rendering. This causes hard-coded zoom levels to be off by this adjustment. To fix these default zoom levels, we scale the zoom level based on `_gui_zoom` to get the scaled zoom level.
2 years ago
Tyler Trahan
47a998fb0c
Feature: Towns don't build parallel, redundant bridges
2 years ago
translators
252111512f
Update: Translations from eints
...
frisian: 17 changes by Bouke
english (au): 1 change by krysclarke
russian: 1 change by Ln-Wolf
dutch: 4 changes by Bouke
portuguese: 4 changes by azulcosta
2 years ago
translators
35c1aeb6d1
Update: Translations from eints
...
english (au): 3 changes by krysclarke
english (us): 3 changes by 2TallTyler
russian: 3 changes by Ln-Wolf
2 years ago
Tyler Trahan
f7eb0ffc37
Feature: Purchase land multiple tiles at a time
2 years ago
Michael Lutz
8e6ed8d5e9
Fix db98cedb: Swap the tile parameter validation around as only the first TileIndex is automatically validated.
2 years ago
Michael Lutz
10daaca5ea
Fix db98cedb: Swap parameters for CmdRemoveRailroadTrack, too.
2 years ago
translators
3b071f47e4
Update: Translations from eints
...
vietnamese: 1 change by KhoiCanDev
2 years ago
Jonathan G Rennison
47456ac672
Change: Reduce number of instructions in AlphaBlendTwoPixels
2 years ago
Jonathan G Rennison
f9cdb5b610
Fix: Correctly set alpha of output in AlphaBlendTwoPixels
...
Match alpha behaviour of ComposeColourRGBA
2 years ago
glx22
da1a0d042e
Fix: don't use animated SSE4 Draw() when animation is disabled
2 years ago
SamuXarick
c7505539af
Fix #9869 : remove docking tile when doing a clear square
...
Terraforming through objects placed on water didn't properly remove docking tiles as expected.
By moving some logic regarding removal of docking tiles into DoClearSquare, the issue is solved, while also simplifying code, avoiding repetition elsewhere.
2 years ago
SamuXarick
8d0d45c431
Add: ScriptCargo::GetWeight to get cargo weights
2 years ago
Tyler Trahan
3d45bc4abe
Feature: Build objects by area
2 years ago
Michael Lutz
bd357656ba
Codechange: [NewGRF] Replace magic number for default object size by a constant.
2 years ago
SamuXarick
e604b76d18
Fix: List a max of four share owners instead of three
...
An AI company may have four different share owners, but the company information window is limited to display a max of three. This commit increases that limit.
2 years ago
SamuXarick
3dda8c9bad
Fix: ScriptRoad::HasRoadType really check for RoadType
...
Script::HasRoadType was only checking if the tile had the same RoadTramType as that of the RoadType provided.
Now it really checks RoadType against RoadType.
2 years ago
Bouke Haarsma
45d98f689a
Fix #9993 : Handle DPI changes on macOS and Windows
2 years ago
Bouke Haarsma
bda602f4b0
Fix: reduce framerate overhead on train ticks
...
Tick() is a noop for all but front-engine / crashed vehicles. Starting a framerate is rather cheap, but not free, and introduces a lot of overhead for such close loops.
2 years ago
frosch
f4e2a462fe
Cleanup: Remove unused flag sprites.
2 years ago
Peter Nelson
5cc1a48db7
Change: Use NC_BIGFIRST in group window.
...
This means we no longer need to manually calculate the size of other
widgets in the window to determine how much space we need, as the widget
system will automatically fill as much as possible.
2 years ago
Peter Nelson
ba94efba87
Change: Add flag to apply resize to largest resize step first.
...
Resize step is normally allocated equally amongst all resizable widgets.
With this flag, we allocate as much as possible from the largest
resize step first.
2 years ago
Peter Nelson
dc1b84aa1e
Cleanup: Text widgets are capable of drawing text without assistance.
...
Remove custom text drawing of some widgets in favour of standard text
widgets.
2 years ago
Peter Nelson
0e3400894f
Cleanup: Remove redundant WWT_PANEL SetDataTips.
...
WWT_PANEL defaults to 0x0 data and no tooltip, so no need to declare
the same in the widget tree.
2 years ago
Peter Nelson
296af146fb
Change: Default widget text colour to black.
...
TC_FROMSTRING really means blue, and we almost never actually use
blue text.
2 years ago
Tyler Trahan
db98cedb7e
Fix #9883 : Show cost/income float over end tile of rail or road construction
2 years ago
Peter Nelson
3e86f337a8
Change: Simplify graph's company key window.
2 years ago
Peter Nelson
ccb62c3a55
Change: Simplify industry-cargoes widgets.
2 years ago
Peter Nelson
edbf99ed17
Change: Use standard sizing for AI competitor limit buttons.
2 years ago
Peter Nelson
33704269bd
Change: Simplify widget layout of settings window.
2 years ago
Peter Nelson
686204ff1c
Change: Simplify widget layout of story book window.
2 years ago
Peter Nelson
e8edecf6b1
Change: Adjust layout of file windows to fix overlapping widgets.
2 years ago
Peter Nelson
fc944829e1
Change: Don't use zero-sized plane for World Generation window.
...
Use of zero-sized plane causes the window size calculation to change
depending on which plane is displayed. Instead use an empty plane so
that largest of the planes is taken into account for sizing.
2 years ago
Charles Pigott
9059215b3b
Fix #10073 : Stop truncating output of list_ai and friends commands
2 years ago
Charles Pigott
24f3022ee0
Fix #10074 : list_ai console commands and friends were missing help text
2 years ago
translators
c482f05616
Update: Translations from eints
...
english (au): 7 changes by krysclarke
2 years ago
translators
633b903f16
Update: Translations from eints
...
turkish: 7 changes by kgecmen
2 years ago
Bouke Haarsma
c7f55a058b
Fix: link overlay line width on HiDPI displays ( #10064 )
2 years ago
Peter Nelson
af6c4d50ce
Change: Tidy up coverage area label widget layout.
...
Label is now centered properly and uses standard spacing.
2 years ago
Peter Nelson
8626090b24
Codechange: Draw station acceptance text in its own widget.
2 years ago
translators
f011a559d0
Update: Translations from eints
...
latvian: 1 change by lexuslatvia
2 years ago
Jonathan G Rennison
73e5c57e6b
Fix 5e413c9d: Last sprite offset in GRF file was not recorded ( #10062 )
...
A line was missed when preparing PR #9988 , as this had been added
in a commit prior to the one which the PR was immediately based on
2 years ago
Bouke Haarsma
f3fd9b5895
Codechange: typo in code comment ( #10061 )
2 years ago
translators
d843c8bd48
Update: Translations from eints
...
italian: 5 changes by Rivarossi
polish: 1 change by pAter-exe
2 years ago
translators
e5203f3409
Update: Translations from eints
...
vietnamese: 7 changes by KhoiCanDev
german: 6 changes by Wuzzy2
2 years ago
translators
761105aaa4
Update: Translations from eints
...
russian: 1 change by Ln-Wolf
catalan: 1 change by J0anJosep
2 years ago
Peter Nelson
b00e18fe9f
Cleanup: Remove unused GetUnicodeGlyph()
2 years ago
Peter Nelson
2cdd8b7429
Change: Separate fontcache implementations.
2 years ago
Peter Nelson
f6ad8e1c9c
Change: Rename some freetype things to fontcache.
...
The font cache supports more than just FreeType as a font provider, but still used freetype in some naming.
This now uses more suitable terms.
2 years ago
Peter Nelson
273988551d
Fix: font_win32.cpp compile failure with WITH_FREETYPE
2 years ago
PeterN
0c20a5f39f
Fix: Open scenario editor date query once. ( #10050 )
...
Clearing `_left_button_clicked` causes the button callback to be fired
constantly while the mouse button is held.
2 years ago
Loïc Guilloux
93b711d70d
Fix #10048 : Don't relocate company HQ on the same exact location ( #10049 )
2 years ago
translators
70d33dc71f
Update: Translations from eints
...
spanish (mexican): 1 change by absay
chinese (simplified): 1 change by XiaoJi-Game
korean: 1 change by telk5093
2 years ago
translators
2b29f1a181
Update: Translations from eints
...
english (us): 1 change by 2TallTyler
dutch: 15 changes by Bouke
portuguese: 1 change by azulcosta
2 years ago
PeterN
d7ceb7efea
Change: Use widget string parameters for face window. ( #10046 )
...
The face window previously drew the buttons of face settings itself.
Instead we can provide parameters for each widget and let the widget
system draw the buttons.
2 years ago
PeterN
69527abb6f
Fix 9aef7b8c: Don't dispatch hover event if already hovering. ( #10042 )
...
This fixes the timed tooltip window being (invisibly) destroyed and
reconstructed every frame.
This also affects the unused OnHover() window event.
2 years ago
translators
1f04cc62d9
Update: Translations from eints
...
welsh: 8 changes by Osian
korean: 6 changes by telk5093
2 years ago
PeterN
607ef09fa5
Fix: File list mouse hover behaviour. ( #10040 )
...
Hover highlight was visible even if the mouse pointer was in a different
window. Resolved by using OnMouseOver() instead of OnMouseLoop().
2 years ago
dP
548f0496a9
Change: Make _tick_counter 64bit to avoid wrapping ( #10035 )
2 years ago
Tyler Trahan
164ec3ac07
Fix: Disable "turn around" button for other companies' road vehicles ( #10033 )
2 years ago
Tyler Trahan
07443969f9
Fix ca19a0d: Network hosts also use favorite face
2 years ago
Tyler Trahan
6d84b1e108
Fix ca19a0d: Send the proper network command when loading favorite face
2 years ago
Tyler Trahan
a4e00c5cb5
Fix #9989 : Zero Net Profit is neither negative nor positive ( #9991 )
2 years ago
Jonathan G Rennison
5e413c9dcd
Fix #9804 : Only apply sprite_zoom_min setting when sprites available ( #9988 )
...
Only discard sprite zoom levels when a suitable higher zoom level is
defined in the same colour mode
This is to avoid placeholder or empty sprites being used, causing
visual artefacts
2 years ago
Jonathan G Rennison
20f7ff8ac0
Codechange: Fix unnecessary string reallocation in IConsoleLine constructor
2 years ago
Jonathan G Rennison
0a7ffae0d9
Fix #10010 : Memory leak in IConsolePrint in non-dedicated case
2 years ago
PeterN
0bac74ec2b
Fix #10038 : Missing upper bounds check when loading custom playlists ( #10039 )
2 years ago
PeterN
f59f0195e3
Fix: Wrong string used to determine size of zoomed out station sign. ( #10036 )
2 years ago
Peter Nelson
fa5e2ca276
Cleanup: Tweak panel layout of Online Players window.
...
This ensures panel borders not hidden behind other widgets.
2 years ago
Peter Nelson
8e9ca5ebcb
Fix: Online Players list mouse hover behaviour.
...
Hover highlight was visible even if the mouse pointer was in a different
window, and the window refreshed itself every frame if the mouse pointer
was not over its matrix widget.
Resolved by using OnMouseOver() instead of OnMouseLoop(), and only
redrawing if the hover position has changed.
2 years ago
translators
81388d9425
Update: Translations from eints
...
chinese (simplified): 7 changes by XiaoJi-Game
2 years ago
translators
0c8db77154
Update: Translations from eints
...
dutch: 6 changes by Afoklala
2 years ago
translators
b38051c9ad
Update: Translations from eints
...
galician: 11 changes by pvillaverde
polish: 5 changes by pAter-exe
2 years ago
translators
984e0b1263
Update: Translations from eints
...
spanish (mexican): 5 changes by absay
catalan: 6 changes by J0anJosep
2 years ago
translators
d29289addb
Update: Translations from eints
...
english (us): 6 changes by 2TallTyler
russian: 2 changes by Ln-Wolf
portuguese: 6 changes by azulcosta
2 years ago
dP
64453cb134
Fix: Incorrect player name in online players window ( #10013 )
2 years ago
Andy
129979acf7
Change: 'string' is spurious in 'Filter string:' labels for filter UI widgets ( #10022 )
2 years ago
Andy
039f90d05f
Feature: add sticky pin to Object Selection UI panel ( #10019 )
2 years ago
frosch
e2c46fda3f
Fix: [NewGRF] Ensure that stations always have an even number of sprite layouts.
...
The drawing code has a special fallbacks for zero layouts, but fails hard for one layout.
(odd numbers >= 3 are weird, but do not fail as badly as 1)
2 years ago
frosch
5c66de860d
Fix: [NewGRF] Result bit 0 of callback 14 was not ignored in the GUI.
2 years ago
frosch
f7022925d3
Cleanup: [NewGRF] Callback 14 used a weird value for var10 in the GUI.
...
The value 0x2110000 probably originated from a mixup between callback 14 (sprite layout) and 24 (tile layout).
The latter does indeed use a var10 value like that.
2 years ago
Andy
a06d323f03
Feature: add shade widget to Object Selection UI panel ( #10020 )
2 years ago
PeterN
f279fc5772
Fix: DrawStringMultiLine() could overdraw ( #10014 )
...
This function did not take the line height into account when checking text will fit before the bottom bounds.
2 years ago
translators
0355299639
Update: Translations from eints
...
dutch: 36 changes by Bouke
2 years ago
translators
0c848a9b3b
Update: Translations from eints
...
dutch: 2 changes by Bouke
2 years ago
Bouke Haarsma
18c210b013
Fix: title positioning on HiDPI displays
2 years ago
Peter Nelson
2d2a5dd966
Fix: Change duration of news window scroll depending on GUI zoom.
2 years ago
Peter Nelson
8b989d4999
Fix: Update news window viewport if GUI zoom is changed.
2 years ago
translators
57fa8690df
Update: Translations from eints
...
dutch: 1 change by Bouke
2 years ago
Patric Stout
8ac0ab47b0
Update: to all the friends we have lost and those we have gained ( #10000 )
2 years ago
frosch
54ac304828
Fix: [NewGRF] Upper 16 random bits should be the same for all station tiles in callback 140. ( #9992 )
2 years ago
dP
c839950791
Cleanup: Remove duplicate command_type.h include ( #9986 )
2 years ago
frosch
9529703cab
Codechange: When checking industry placement conditions, perform cheap checks first. ( #9987 )
...
1. Built-in checks on industry level.
2. Built-in checks on industry tiles.
3. NewGRF-defined checks on industry level.
4. NewGRF-defined checks on industry tiles.
2 years ago
Loïc Guilloux
31668b8f94
Fix #9914 , 86818e5: prevent more useless pathfinder run for blocked vehicles ( #9917 )
2 years ago
Tyler Trahan
788b06fe0f
Change: New player companies use favorite manager face, if saved ( #9895 )
2 years ago
Joel-Milligan
3937953f72
Fix #9363 : Rebuild client list on reinit event ( #9929 )
2 years ago
Niels Martin Hansen
5a0dd7e322
Fix #9971 : Don't assert that time moves forward
2 years ago
Niels Martin Hansen
4253db28fa
Fix #9972 : Add some missing fill/resize flags on Framerate window widgets
2 years ago
translators
db378e746b
Update: Translations from eints
...
korean: 2 changes by telk5093
2 years ago
Niels Martin Hansen
e6aab701c9
Fix #9977 : Use a deque rather than linked list for console buffer
2 years ago
Niels Martin Hansen
aaab0610eb
Fix: Only apply debuglevel changes after successful parse
2 years ago
Niels Martin Hansen
c6953f13e4
Fix #9940 : Print debuglevel parse errors to console when changed from console
2 years ago
translators
dcdc8d187c
Update: Translations from eints
...
dutch: 1 change by Bouke
2 years ago
frosch
acf9d786f1
Fix: [NewGRF] Default value of RailVehicleInfo::railveh_type was inconsistent with other default properties. ( #9967 )
...
If a NewGRF assigned neither "power" nor "dual-headed" properties,
then "railveh_type" defaulted to "singlehead-engine", while "power=0" said "it's a wagon".
2 years ago
glx22
bba6ad1f4e
Fix #9935 : Use more selectivity when building SSE specific code
2 years ago
translators
e9507e7ffa
Update: Translations from eints
...
latvian: 31 changes by lexuslatvia
2 years ago
translators
04911822c1
Update: Translations from eints
...
indonesian: 1 change by K4smun1
2 years ago
glx22
e3968cdf65
Fix #9974 , aa5a8fe: strftime buffer maxsize is off by one
...
strftime() return value doesn't count NULL character, but buffer size must include it.
2 years ago
translators
882b8f45d9
Update: Translations from eints
...
hungarian: 31 changes by andrejmoltok
romanian: 27 changes by andrejmoltok
2 years ago
translators
417f9bb48d
Update: Translations from eints
...
french: 1 change by glx22
hindi: 18 changes by baijuch
2 years ago
translators
88a046a76e
Update: Translations from eints
...
korean: 7 changes by telk5093
2 years ago
translators
be352ce1b6
Update: Translations from eints
...
catalan: 11 changes by J0anJosep
2 years ago
translators
eb805b77b7
Update: Translations from eints
...
german: 1 change by SecretIdetity
2 years ago
SamuXarick
374f0c7d11
Fix 6fe445e: Removing rail station parts without ctrl pressed was also removing tracks
...
The behaviour of holding ctrl key is swapped
2 years ago
translators
6893135fef
Update: Translations from eints
...
english (au): 536 changes by krysclarke
2 years ago
translators
5a404a17ee
Update: Translations from eints
...
korean: 1 change by telk5093
polish: 1 change by pAter-exe
2 years ago
translators
6b4fd01eeb
Update: Translations from eints
...
italian: 1 change by Rivarossi
2 years ago
translators
b7462934e2
Update: Translations from eints
...
dutch: 1 change by Afoklala
2 years ago
translators
ccb9d99880
Update: Translations from eints
...
arabic (egypt): 13 changes by AviationGamerX
persian: 16 changes by pooyana84
finnish: 33 changes by lanurmi
2 years ago
translators
e3759931e7
Update: Translations from eints
...
english (us): 1 change by 2TallTyler
arabic (egypt): 62 changes by AviationGamerX
turkish: 1 change by ahmetlii
2 years ago
translators
97d79c8e52
Update: Translations from eints
...
spanish (mexican): 1 change by absay
catalan: 1 change by J0anJosep
2 years ago
translators
d1d7e47896
Update: Translations from eints
...
russian: 1 change by Ln-Wolf
portuguese: 1 change by azulcosta
2 years ago
translators
77a8e3b649
Update: Translations from eints
...
polish: 1 change by pAter-exe
2 years ago
Nicolas Chappe
6d154e72dd
Fix #8584 : Vehicles with shared orders getting invalid or unexpected start dates
2 years ago
translators
67608350b6
Update: Translations from eints
...
finnish: 45 changes by lanurmi
portuguese (brazilian): 29 changes by rodigu
2 years ago
Jonathan G Rennison
67331fe946
Fix #9951 : Scenario editor random industries button and persistent storage ( #9952 )
...
BasePersistentStorageArray::SwitchMode was not called
2 years ago
translators
8f772352ce
Update: Translations from eints
...
italian: 1 change by Rivarossi
2 years ago
translators
b199779ad4
Update: Translations from eints
...
chinese (simplified): 26 changes by ZZY2357
korean: 1 change by telk5093
2 years ago
Patric Stout
77a85e9b4c
Fix: CmdSetAutoReplace didn't validate group type and engine type match ( #9950 )
...
Basically, you could setup an auto-replace in a group for trains
to replace a ship with another ship.
Most of the code is surprisingly okay with this, it is only the
group statistics that doesn't like this.
2 years ago
Patric Stout
979704271b
Fix: reverse train direction command did not validate the given vehicle properly ( #9947 )
...
You could give a wagon in the chain to reverse (which makes no
functional sense ofc). In result, only parts of the vehicle were
reversing, leading to weird crashes.
2 years ago
Patric Stout
055121df80
Fix: depot-related commands did not validate depot tiles properly ( #9948 )
...
The bug comes in two slices:
1) the functions never actually checked if "tile" was a depot tile.
This allowed executing the function on tile 0, where are the
things like shadows of aircrafts are.
2) BuildDepotVehicleList() first checked if a vehicle is in a depot
before checking if it was a primary vehicle. This is invalid
for aircraft.
Fixing the first hides the second, and fixing the second makes the
first non-exploitable. But, fixing both felt like the best thing
to do.
2 years ago
Patric Stout
100aca1848
Fix: CmdRemoveRoadStop didn't validate the height property properly ( #9945 )
...
Height was a unsigned 32bit integer, where TileAddWrap uses a
signed 32bit integer for the height. In result, there was an
implicit cast from unsigned to signed, messing things up.
But looking at it from a functional perspective, allowing such
large values is not sensible. In fact, width is restricted to
just a 8bit integer. By changing height to a 8bit integer too,
the implicit cast will never make a positive value negative anymore.
2 years ago
Patric Stout
9957675a66
Fix: autoreplace command did not validate the vehicle argument properly ( #9946 )
...
It first checked if the vehicle was in the depot, which for some types
is only a valid action for the primary vehicle. Afterwards, it checked
if the vehicle was a primary vehicle.
2 years ago
Patric Stout
4651ad94fe
Fix: commands with a RoadType in their arguments were not validated properly ( #9944 )
...
Although it was checked that RoadType was not 63 (INVALID_ROADTYPE),
and all values lower than 63 are fine, it also allowed values higher
than 63. As the RoadType is a "byte", it could contain values up
to 255.
2 years ago
Patric Stout
6810d09c1b
Fix: commands with Axis in their arguments were not validated properly ( #9943 )
...
When you don't type an Enum, it is a signed value. To validate
if an Axis is valid, it is checked to be lower than AXIS_END. Which
is the case for any value below 0.
2 years ago
Michael Lutz
dd93244853
Fix: The first tile in commands received from a client wasn't validated properly.
2 years ago
Jonathan G Rennison
19af139631
Fix #9937 : Station industries_near incorrect after removing part moved sign
...
RecomputeCatchment was being called before moving the sign tile
instead of afterwards
2 years ago
translators
f72b9fa767
Update: Translations from eints
...
italian: 22 changes by Rivarossi
2 years ago
translators
ffd3c11ba7
Update: Translations from eints
...
italian: 8 changes by Rivarossi
spanish: 19 changes by MontyMontana
2 years ago
translators
68257e0d7d
Update: Translations from eints
...
turkish: 1 change by jnmbk
spanish: 12 changes by MontyMontana
2 years ago
translators
f64cf8679d
Update: Translations from eints
...
chinese (traditional): 6 changes by wpi3
italian: 2 changes by Rivarossi
turkish: 1 change by jnmbk
2 years ago
translators
278c1d06cf
Update: Translations from eints
...
italian: 6 changes by Rivarossi
turkish: 37 changes by jnmbk
2 years ago
translators
79af42e992
Update: Translations from eints
...
czech: 9 changes by LubosKolouch
2 years ago
Jonathan G Rennison
4acccc232a
Fix #9925 : Industry tile layout validation for layouts of only one tile
2 years ago
translators
814c61a321
Update: Translations from eints
...
tamil: 20 changes by Aswn
2 years ago
Niels Martin Hansen
470c902bdc
Fix #9918 : Reset industy last production year on scenario start
2 years ago
Niels Martin Hansen
2cdb0cb084
Codechange: Factor out OnStartScenario function
2 years ago
translators
0d3756818f
Update: Translations from eints
...
korean: 1 change by telk5093
2 years ago
translators
8cdf303e72
Update: Translations from eints
...
indonesian: 30 changes by indrabagus
2 years ago
translators
0a3d5f5ff8
Update: Translations from eints
...
italian: 1 change by Rivarossi
2 years ago
glx22
aeeee9f18e
Fix #9909 , 13528bf: Left-over unused parameter breaks overload resolution
2 years ago
glx22
675cf7a8ee
Fix 6fe445e: [Script] Respect joining adjacent when building an airport
2 years ago
translators
9fca8af586
Update: Translations from eints
...
spanish (mexican): 7 changes by absay
2 years ago
translators
a59c19c6c2
Update: Translations from eints
...
chinese (traditional): 24 changes by Tetrapod1206
italian: 6 changes by Rivarossi
2 years ago
Niels Martin Hansen
5587e439a9
Fix: Industry layouts with zero regular tiles should be invalid
2 years ago
translators
578bb6638f
Update: Translations from eints
...
chinese (traditional): 120 changes by wpi3
vietnamese: 2 changes by KhoiCanDev
2 years ago
translators
e3a4524133
Update: Translations from eints
...
chinese (traditional): 130 changes by Tetrapod1206, 10 changes by wpi3
italian: 6 changes by Rivarossi
2 years ago
glx22
ed1457dca3
Fix 55170ae: [Script] Building two-way signals could end up one-way
2 years ago
translators
992c72c0cb
Update: Translations from eints
...
chinese (traditional): 365 changes by wpi3
2 years ago
translators
57230c559b
Update: Translations from eints
...
swedish: 18 changes by joeax910
vietnamese: 26 changes by KhoiCanDev
2 years ago
translators
d89e7484c8
Update: Translations from eints
...
swedish: 15 changes by joeax910
2 years ago
translators
59f16b1a38
Update: Translations from eints
...
korean: 5 changes by telk5093
russian: 12 changes by Ln-Wolf
2 years ago
translators
8d8f45f0dd
Update: Translations from eints
...
russian: 25 changes by Ln-Wolf
2 years ago
translators
3a2c0531b6
Update: Translations from eints
...
italian: 1 change by Rivarossi
polish: 2 changes by pAter-exe
2 years ago
translators
b1e24a0ae3
Update: Translations from eints
...
italian: 22 changes by Rivarossi
2 years ago
translators
9d979a6d23
Update: Translations from eints
...
spanish (mexican): 1 change by absay
german: 25 changes by SecretIdetity
2 years ago
translators
9842e8b762
Update: Translations from eints
...
spanish (mexican): 8 changes by absay
czech: 18 changes by adamek0202
russian: 1 change by Ln-Wolf
catalan: 5 changes by J0anJosep
2 years ago
translators
f8c6034b93
Update: Translations from eints
...
spanish (mexican): 21 changes by absay
italian: 1 change by Rivarossi
russian: 12 changes by Ln-Wolf
2 years ago
translators
fd1aa154f4
Update: Translations from eints
...
italian: 1 change by Rivarossi
russian: 16 changes by Ln-Wolf
2 years ago
translators
adc76cca54
Update: Translations from eints
...
catalan: 2 changes by J0anJosep
2 years ago
benda
6540948ace
Fix: Company values do not properly account for shares ( #9770 )
...
Co-authored-by: Charles Pigott <charlespigott@googlemail.com>
2 years ago
Tyler Trahan
fa562ba041
Fix #9712 : Cap town bridge length at original 11-tile limit ( #9890 )
2 years ago
Tyler Trahan
37d318c410
Fix #9870 : Don't update infrastructure totals when overbuilding object on canal
2 years ago
translators
24d7697acc
Update: Translations from eints
...
spanish: 1 change by frosch123
2 years ago
translators
1eed52f294
Update: Translations from eints
...
swedish: 7 changes by translators
norwegian (bokmal): 1 change by translators
spanish (mexican): 41 changes by translators
japanese: 28 changes by translators
english (us): 4 changes by translators
vietnamese: 7 changes by translators
estonian: 60 changes by translators
korean: 9 changes by translators
greek: 4 changes by translators
hungarian: 2 changes by translators
indonesian: 5 changes by translators
italian: 12 changes by translators, 1 change by Rivarossi
german: 33 changes by translators
romanian: 11 changes by translators
russian: 4 changes by translators
finnish: 2 changes by translators
ukrainian: 5 changes by translators
slovak: 9 changes by translators
catalan: 14 changes by translators
turkish: 1 change by translators
danish: 1 change by translators
latvian: 5 changes by translators
dutch: 5 changes by translators
spanish: 98 changes by translators
portuguese: 6 changes by translators
portuguese (brazilian): 2 changes by translators, 1 change by marlondantas
polish: 13 changes by translators
2 years ago
translators
84aec4fcb8
Update: Translations from eints
...
english (us): 2 changes by 2TallTyler
italian: 2 changes by Rivarossi
russian: 5 changes by Ln-Wolf
dutch: 2 changes by Afoklala
french: 25 changes by glx22
portuguese: 2 changes by azulcosta
2 years ago
Tyler Trahan
ebc76a4200
Change: Use an indent, not a dash, to list train capacity
2 years ago
translators
646d160c38
Update: Translations from eints
...
italian: 3 changes by Rivarossi
2 years ago
translators
273b33b087
Update: Translations from eints
...
swedish: 5 changes by joeax910
2 years ago
translators
8d51156150
Update: Translations from eints
...
spanish (mexican): 20 changes by absay
italian: 7 changes by Rivarossi
2 years ago
translators
867f6a5964
Update: Translations from eints
...
spanish (mexican): 9 changes by absay
polish: 3 changes by pAter-exe
2 years ago
translators
9c58ea7a37
Update: Translations from eints
...
swedish: 2 changes by joeax910
spanish (mexican): 62 changes by absay
korean: 25 changes by telk5093
polish: 72 changes by pAter-exe
2 years ago
translators
5e5f864990
Update: Translations from eints
...
english (us): 1 change by 2TallTyler
italian: 1 change by Rivarossi
2 years ago
Niels Martin Hansen
0dce7bf85d
Add: Commandline option to skip NewGRF scanning
2 years ago
Niels Martin Hansen
588fee5473
Codechange: Document the _ship_subcoord table
2 years ago
translators
c6e4fa7df1
Update: Translations from eints
...
italian: 11 changes by Rivarossi
dutch: 24 changes by Afoklala
2 years ago
Charles Pigott
146827c458
Fix #9877 : GS could trigger 'Cost: 0' cost message ( #9878 )
2 years ago
translators
142321da79
Update: Translations from eints
...
spanish (mexican): 1 change by absay
russian: 4 changes by Ln-Wolf
catalan: 20 changes by J0anJosep
french: 1 change by glx22
portuguese: 1 change by azulcosta
2 years ago
translators
1ed212775c
Update: Translations from eints
...
galician: 27 changes by pvillaverde
2 years ago
Niels Martin Hansen
5b86bce7b2
Change: Log video driver info string instead of just name in crashlog
2 years ago
Niels Martin Hansen
345dcd3c7b
Add: Show current video driver info in Options window
2 years ago
translators
be72f1e54b
Update: Translations from eints
...
spanish (mexican): 18 changes by absay
italian: 30 changes by Rivarossi
russian: 17 changes by Ln-Wolf
portuguese: 25 changes by azulcosta
2 years ago
translators
b8565d8cac
Update: Translations from eints
...
spanish (mexican): 10 changes by absay
english (us): 23 changes by 2TallTyler
russian: 22 changes by Ln-Wolf
french: 24 changes by glx22
2 years ago
translators
e5c1865e76
Update: Translations from eints
...
swedish: 5 changes by joeax910
spanish (mexican): 3 changes by absay
korean: 3 changes by telk5093
italian: 56 changes by Rivarossi
german: 3 changes by danidoedel
romanian: 1 change by ALEX11BR
ukrainian: 8 changes by StepanIvasyn
2 years ago
Loïc Guilloux
7331149dde
Codechange: [CMake] Pass API files list via a file to minimise command line length ( #9874 )
2 years ago
glx22
fb1ac307a4
Fix 44f2ef1: [strgen] Allow gender for {CARGO_SHORT}
2 years ago
Tyler Trahan
ec90fb4c99
Fix #6544 : Don't join AI company when loading network game in singleplayer
2 years ago
Andrew Zhou
5ea55f3948
Fix: Prevents crash when no industries are present
2 years ago
Andy
1cfdbb4dea
Change: increase vehicle sprite stack from 4 layers to 8 ( #9863 )
2 years ago
Tyler Trahan
41de69c5b7
Feature: Improved Finance window
2 years ago
Tyler Trahan
f4ca94d3f6
Codechange: Revenue is not the same as Income
...
Income is revenue minus costs. Let's name things correctly (without breaking the script API).
2 years ago
Tyler Trahan
e79724ea22
Feature: Alternative linkgraph colour schemes ( #9866 )
2 years ago
Jonathan G Rennison
b3893878bb
Fix #9867 : Industry::stations_near not filled at industry creation
2 years ago
translators
ed0b0b80d3
Update: Translations from eints
...
spanish (mexican): 84 changes by absay
italian: 16 changes by Rivarossi
2 years ago
translators
4e09dbc86e
Update: Translations from eints
...
spanish (mexican): 137 changes by absay
italian: 10 changes by Rivarossi
2 years ago
translators
cc4186410b
Update: Translations from eints
...
spanish (mexican): 8 changes by absay
italian: 13 changes by Rivarossi
2 years ago
translators
869b645708
Update: Translations from eints
...
italian: 33 changes by Rivarossi
polish: 5 changes by pAter-exe
2 years ago
translators
6c161ad18a
Update: Translations from eints
...
italian: 2 changes by Rivarossi
2 years ago
translators
6cb668955e
Update: Translations from eints
...
italian: 7 changes by Rivarossi
2 years ago
translators
585e49a597
Update: Translations from eints
...
italian: 2 changes by Rivarossi
2 years ago
Joan Josep
bcf26f8ec0
Doc: Fix some spelling mistakes (to->two, tileindex->TileIndex). ( #9857 )
2 years ago
translators
98bdf01967
Update: Translations from eints
...
italian: 5 changes by Rivarossi
romanian: 7 changes by alexban011
2 years ago
Loïc Guilloux
ef4b699f40
Fix #9853 , 648ee88: incorrect merge of guiflags and flags for osk_activation ( #9855 )
2 years ago
translators
a24ba6c264
Update: Translations from eints
...
italian: 2 changes by Rivarossi
2 years ago
translators
3cf0e95f6e
Update: Translations from eints
...
italian: 1 change by Rivarossi
2 years ago
translators
7c40967c1f
Update: Translations from eints
...
polish: 14 changes by pAter-exe
2 years ago
translators
385c2f1381
Update: Translations from eints
...
polish: 4 changes by pAter-exe
2 years ago
translators
49b8eac2dc
Update: Translations from eints
...
chinese (simplified): 3 changes by HansKaffee
italian: 30 changes by Rivarossi
polish: 14 changes by pAter-exe
2 years ago
translators
1ae34ca62d
Update: Translations from eints
...
catalan: 4 changes by J0anJosep
dutch: 5 changes by Afoklala
polish: 43 changes by pAter-exe
2 years ago
translators
bd6531d0d0
Update: Translations from eints
...
vietnamese: 4 changes by KhoiCanDev
3 years ago
translators
5dd9400fe2
Update: Translations from eints
...
english (us): 4 changes by 2TallTyler
3 years ago
translators
ee105257ff
Update: Translations from eints
...
russian: 4 changes by Ln-Wolf
french: 4 changes by glx22
3 years ago
translators
a6ada35259
Update: Translations from eints
...
portuguese: 4 changes by azulcosta
3 years ago
translators
c36fc98137
Update: Translations from eints
3 years ago
Tyler Trahan
1c580d1612
Change: Improve "local authority rating" setting name and helptext
3 years ago
Tyler Trahan
f92cf38ab5
Feature: Allow disabling local authority control of company actions
3 years ago
Aaron Katzin
148695c571
Fix #9736 : Duplicate multiplayer window opens upon canceling password entry ( #9842 )
3 years ago
ALEX11BR
61c6fd3055
Fix: correct some mistaken Romanian real towns
3 years ago
Michael Lutz
8d54f76539
Fix #9837 , 46bd2f1c: Road build with wrong half-tile ends.
3 years ago
Dave Shifflett
0d9fdeda8e
Feature: Allow Shift+Insert as paste in edit box ( #9836 )
3 years ago
Michael Lutz
08a5478a93
Add: [NewGRF] Map seed as global variable.
...
This is useful to provide a feature-agnostic, stable random value that differs between games.
One of the possible uses is to e.g. use it to create pseudo-random regions for towns or industries.
3 years ago
Patric Stout
68ec2a7877
Fix: removing long roads doesn't prioritize refusal of local authority over other errors ( #9831 )
3 years ago
Tyler Trahan
d220debc6c
Change: Don't pay Property Maintenance on stations when Infrastructure Maintenance is disabled ( #9828 )
3 years ago
Tyler Trahan
fbbc80f79e
Fix #9020 : Update station coverage highlight when adding/removing tiles
3 years ago
Rubidium
c73f578e8c
Codechange: replace magic numbers and C-style arrays with C++-style array for share owners
3 years ago
translators
0d8fbf647b
Update: Translations from eints
...
latvian: 4 changes by lexuslatvia
3 years ago
translators
acaea776eb
Update: Translations from eints
...
finnish: 2 changes by RedJimi
3 years ago
Rubidium
1c256a4be7
Fix: do not let shares in the company taking over another company disappear
3 years ago
Tyler Trahan
89dba56782
Fix e740c24: Use correct command flag, not just DC_EXEC
3 years ago
translators
22f6502b14
Update: Translations from eints
...
chinese (traditional): 3 changes by benny30111
galician: 9 changes by mgtrad, 1 change by NicoSGF64
indonesian: 14 changes by bsuseno
3 years ago
dP
36bee83864
Change: Deliver cargo to the closest industry first ( #9536 )
3 years ago
Niels Martin Hansen
e68bf58989
Codechange: Use anonymous union for vehicle orders/old orders list
3 years ago
Niels Martin Hansen
41c40f130b
Fix: Original music playback rate was slightly too fast
...
Found a new tempo value experimentally. The new value gives a timing error of less than 0.01 second per minute.
3 years ago
translators
81adc38176
Update: Translations from eints
...
japanese: 9 changes by Azusa257
3 years ago
frosch
8028794bee
Fix #9811 , 9156d7b: Use the NewGRF-defined vehicle center when dragging ships and aircraft. ( #9812 )
...
The alignment using the total-width of the vehicle-chain was meant for articulated trains and road vehicles only.
3 years ago
translators
a83cd9b4f5
Update: Translations from eints
...
turkish: 1 change by AlphenLLC
3 years ago
translators
83b6defbfb
Update: Translations from eints
...
korean: 1 change by telk5093
turkish: 5 changes by AlphenLLC
3 years ago
Tyler Trahan
7f0efbe00e
Feature: Remember the last-used signal between games ( #9792 )
3 years ago
Dave Shifflett
25ae42ae8a
Feature: Add/extend console commands to enable screenshot automation ( #9771 )
...
* Add: `zoomto` console command for main viewport
Similar in spirit to `scrollto`, `zoomto` takes an absolute zoom level
from the user and sets the main viewport to that level while respecting
both the absolute minimum and maximum zoom levels supported by the game
and any limitations imposed by the local client settings.
* Add: optional `instant` flag for `scrollto` command
Using this flag has two effects:
- if the user has smooth scrolling enabled, the scroll action will take
place as if it were not enabled
- the viewport is redrawn immediately, so any successive `screenshot`
command will actually work correctly
The original positional arguments are processed like same before.
3 years ago
glx22
b6c5f49379
Change: add a timestamp in name of crash files
3 years ago
J0anJosep
d9a37c915f
Cleanup #9725 : Replace cmd_helper related functions and remove cmd_helper.h.
3 years ago
translators
09b71c97aa
Update: Translations from eints
...
belarusian: 35 changes by KorneySan
3 years ago
translators
b59acc7e2c
Update: Translations from eints
...
thai: 122 changes by phetoffux
3 years ago
translators
4ad6b1e58d
Update: Translations from eints
...
thai: 8 changes by phetoffux
3 years ago
translators
30da75941b
Update: Translations from eints
...
swedish: 15 changes by joeax910
slovak: 5 changes by FuryPapaya
thai: 15 changes by phetoffux
3 years ago
Jonathan G Rennison
6ccf020dc2
Fix #9802 : Assertion failure in BuildRailWaypointWindow constructor
3 years ago
translators
61abfc9050
Update: Translations from eints
...
korean: 2 changes by telk5093
slovak: 14 changes by FuryPapaya
thai: 107 changes by phetoffux
3 years ago
translators
9e47df298f
Update: Translations from eints
...
italian: 61 changes by denialmac
3 years ago
Andy
b8a8891a86
Add: [Script] IndustryType::ResolveNewGRFID to resolve industry id from grfid and grf_local_id
3 years ago
Andy
26ac0c48f0
Add: [Script] ObjectType::ResolveNewGRFID to resolve object id from grfid and grf_local_id
3 years ago
translators
f6775a2d55
Update: Translations from eints
...
irish: 2 changes by temuchie
3 years ago
translators
5239018878
Update: Translations from eints
...
tamil: 24 changes by Aswn
3 years ago
translators
15c9191568
Update: Translations from eints
...
tamil: 19 changes by Aswn
3 years ago
translators
8ac3f9a6e1
Update: Translations from eints
...
vietnamese: 28 changes by chupper100
3 years ago
translators
93e8d4871d
Update: Translations from eints
...
croatian: 67 changes by srekoslav
3 years ago
translators
ad54d08abd
Update: Translations from eints
...
croatian: 6 changes by srekoslav
thai: 2 changes by sanotti
3 years ago
translators
32a4212ef1
Update: Translations from eints
...
norwegian (bokmal): 2 changes by tmn
3 years ago
translators
8032423bf1
Update: Translations from eints
...
romanian: 18 changes by Gisterecis
3 years ago
Joan Josep
54ce5b28a4
Codechange: Make RoadScopeResolver constructor inlineable ( #9780 )
3 years ago
Loïc Guilloux
d62c5667cf
Fix #9766 : Don't write uninitialised data in config file ( #9767 )
3 years ago
Michael Lutz
57b992717b
Codechange: Extend DrawSpriteToRgbaBuffer to work with 8bpp blitters.
3 years ago
Michael Lutz
69c8ed9965
Codechange: [OSX] Simplify touchbar button data definition.
3 years ago
Michael Lutz
b351cbe490
Fix #9743 : [OSX] Only (re-)create touchbar sprites when requested by the main loop.
3 years ago
Michael Lutz
f40e82a19d
Fix #9743 : [OSX] Don't try to render touchbar sprites with invalid zoom level.
3 years ago
Michael Lutz
80fc5fb46c
Change: [OSX] Allow touchbar usage on all supported OS versions.
...
Touchbar support was introduced in 10.12.2. There's no need to limit
support to 10.15+, as the convenience class NSButtonTouchBarItem is
easily replicated.
3 years ago
Jonathan G Rennison
4844268d1c
Fix #9774 : CmdBuildRoadStop updated station acceptance in estimate mode
3 years ago
translators
21f85cac87
Update: Translations from eints
...
chinese (traditional): 25 changes by Tetrapod1206
italian: 12 changes by federico1564S
3 years ago
translators
3ed7910cfe
Update: Translations from eints
...
portuguese (brazilian): 2 changes by Vimerum
3 years ago
translators
a97bce51c2
Update: Translations from eints
...
czech: 6 changes by vladoschreiner
hungarian: 5 changes by pnpBrumi
3 years ago
translators
afb817fe19
Update: Translations from eints
...
norwegian (bokmal): 4 changes by Anolitt
3 years ago
Michael Lutz
b11bd185e3
Fix #9756 : Network command unpack proc was not generated in all cases.
...
The case where the callback proc takes all command results but not any of
the command parameters was not handled properly.
3 years ago
Tyler Trahan
9c18236f2c
Fix: Suppress vehicle age warnings for stopped vehicles
3 years ago
Michael Lutz
e67124e174
Change: [Admin] Bump admin port protocol due to command changes.
...
docs/admin_network.md promised that information in an admin packet
is never removed. It does allow the possibility of using a new packet type
for changed data in combination with a bump of the admin port version.
As the recent command handling changes modified the contents of
ADMIN_PACKET_SERVER_CMD_LOGGING, do exactly that.
3 years ago
Michael Lutz
3fede15940
Codechange: [Script] Prettify squirrel call helpers by using C++17.
3 years ago
Jonathan G Rennison
e08a6e2014
Fix #9735 : Fix OrderBackup::Reset in non-GUI case
3 years ago
Joan Josep
e890e7db76
Cleanup #9725 : Clean up Doxygen docs and fix typo. ( #9753 )
3 years ago
Michael Lutz
afc3d71fd0
Codechange: Don't generate CommandPacket unpack functions for invalid cmd/callback combinations.
...
If the arguments of the callback proc don't match with the command parameters,
we can't do the proper command execution anyway. As such, don't even generate
an unpack function in the first place, saving a bit of unnecessary code bloat.
Validate on receive that the cmd/callback combination is supported, rejecting
clients that try to send invalid values.
3 years ago
Michael Lutz
c521b965bd
Codechange: Don't use a global for the terrforming error tile.
3 years ago
Michael Lutz
2e39637db2
Codechange: Don't use a global for the 'not enough cash' message.
3 years ago
Michael Lutz
41fa16f325
Codechange: Don't use globals for return values from vehicle command procs.
3 years ago
Michael Lutz
57b82e2e99
Codechange: Don't use globals for story/goal/sign/group command proc return values.
3 years ago
Michael Lutz
3e85e833a7
Codechange: Add support for additional command result values.
3 years ago
Michael Lutz
8503854655
Codechange: Pass unpacked command arguments to command callbacks (except Script).
3 years ago
Michael Lutz
d85348b1d1
Codechange: Template the command callback function type to allow unpacked arguments.
3 years ago
Michael Lutz
13528bfcd0
Codechange: Un-bitstuff all remaining commands.
3 years ago
Michael Lutz
58cff7b081
Codechange: Un-bitstuff the remaining on-map commands.
3 years ago
Michael Lutz
c6d7b98808
Codechange: Un-bitstuff landscape commands.
3 years ago
Michael Lutz
e6e69d5289
Codechange: Un-bitstuff goal and story page commands.
3 years ago
Michael Lutz
1a42a8a5d5
Codechange: Un-bitstuff town-related commands.
3 years ago
Michael Lutz
e08b3abe7f
Codechange: Un-bitstuff group and autoreplace commands.
3 years ago
Michael Lutz
46bd2f1ced
Codechange: Un-bitstuff remaining transport infrastructure commands.
3 years ago
Michael Lutz
55170ae703
Codechange: Un-bitstuff rail commands.
3 years ago
Michael Lutz
6fe445e6c0
Codechange: Un-bitstuff station/depot/waypoint commands.
3 years ago
Michael Lutz
21675ec7e2
Codechange: Un-bitstuff vehicle/engine commands.
3 years ago
Michael Lutz
2637c06f88
Codechange: Un-bitstuff timetable commands.
3 years ago
Michael Lutz
211c630cbe
Codechange: Un-bitstuff order commands.
3 years ago
Michael Lutz
de45a8729c
Codechange: Add DoCommand::Post specialization for commands that take no TileIndex.
...
This adds a new Post overloads that still take a TileIndex which
is used to place any error windows or text effects.
3 years ago
Michael Lutz
4f3ea3907e
Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID).
3 years ago
Michael Lutz
ccefa76a46
Codechange: Template DoCommandPInternal.
3 years ago
Michael Lutz
6691ee3b96
Codechange: Template script command calls.
3 years ago
Michael Lutz
eab18f06a4
Codechange: Pass additional data as byte stream to command callbacks.
3 years ago
Michael Lutz
0f64ee5ce1
Codechange: Template DoCommandP to automagically reflect the parameters of the command proc.
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When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
3 years ago
Michael Lutz
e740c24eb7
Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
3 years ago
Michael Lutz
c88b104ec6
Codechange: Use wrapper struct to automatically manage command depth tracking.
3 years ago
Michael Lutz
996b16de70
Codechange: Use lambdas instead of CommandContainer to manage station picker commands.
3 years ago
Michael Lutz
a05fd7aa50
Change: [Network] Transfer command data as serialized byte stream without fixed structure.
...
The data will be transmitted as the length followed by the serialized data. This allows the command
data to be different for every command type in the future.
3 years ago
Michael Lutz
b0990fcff7
Codechange: Make TileIndex a "strong" typedef to give it a distinct type.
...
This is accomplished by changing it to a single member struct with the
appropriate operator overloads to make it all work with not too much
source modifications.
3 years ago
Michael Lutz
4fc055d6e9
Codechange: Align parameter order of command callbacks to command handlers.
3 years ago
Michael Lutz
123c7f99c3
Codechange: Move command callback declarations to the cmd header files.
3 years ago
Michael Lutz
7048e1522f
Codechange: Move flags in CommandProc in front of the command arguments.
3 years ago
Michael Lutz
33ca4f2b99
Codechange: Let the compile generate the master command table out of templated command traits.
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This is using a non-intrusive type-traits like templated system, which
allows compile-time validation that the command table and the command
enum match up.
3 years ago
Michael Lutz
5ddfdc8516
Codechange: Declare our custom enum operators as constexpr.
3 years ago
Michael Lutz
a38bbefe1b
Codechange: Untangle command code, flags and error string for DoCommand*.
3 years ago
Michael Lutz
549caca39c
Codechange: Move command arguments to the back of the networked command function calls.
3 years ago
Michael Lutz
b6933a2ebd
Codechange: Move command arguments to the back of the DoCommand function call.
3 years ago
Michael Lutz
39e8783f4b
Fix: Template syntax error when using 'span' with a container type.
3 years ago
translators
0c90326ada
Update: Translations from eints
...
swedish: 1 change by joeax910
chinese (traditional): 160 changes by Tetrapod1206
galician: 21 changes by pvillaverde
irish: 5 changes by temuchie
polish: 2 changes by pAter-exe
3 years ago
frosch
bc22e9333e
Fix: if vehicles only refit to cargo-slots >= 32, the default cargo was wrong. ( #9744 )
3 years ago
Jonathan G Rennison
762b656b53
Fix #9740 : Fix loading of gamelog change items from savegame ver >= 294
3 years ago
Rubidium
ad89601c49
Codechange: do not use all upper case enumerators in a scoped enum
3 years ago