Codechange: [OSX] Simplify touchbar button data definition.

pull/353/head
Michael Lutz 2 years ago
parent b351cbe490
commit 69c8ed9965

@ -11,8 +11,6 @@
#define COCOA_WND_H
#import <Cocoa/Cocoa.h>
#include "toolbar_gui.h"
#include "table/sprites.h"
#ifdef MAC_OS_X_VERSION_10_12_2
# define HAVE_TOUCHBAR_SUPPORT
@ -34,58 +32,6 @@ extern NSString *OTTDMainLaunchGameEngine;
+ (NSCursor *) clearCocoaCursor;
@end
#ifdef HAVE_TOUCHBAR_SUPPORT
/* 9 items can be displayed on the touch bar when using default buttons. */
static NSArray *touchBarButtonIdentifiers = @[
@"openttd.pause",
@"openttd.fastforward",
@"openttd.zoom_in",
@"openttd.zoom_out",
@"openttd.build_rail",
@"openttd.build_road",
@"openttd.build_tram",
@"openttd.build_docks",
@"openttd.build_airport",
NSTouchBarItemIdentifierOtherItemsProxy
];
static NSDictionary *touchBarButtonSprites = @{
@"openttd.pause": [NSNumber numberWithInt:SPR_IMG_PAUSE],
@"openttd.fastforward": [NSNumber numberWithInt:SPR_IMG_FASTFORWARD],
@"openttd.zoom_in": [NSNumber numberWithInt:SPR_IMG_ZOOMIN],
@"openttd.zoom_out": [NSNumber numberWithInt:SPR_IMG_ZOOMOUT],
@"openttd.build_rail": [NSNumber numberWithInt:SPR_IMG_BUILDRAIL],
@"openttd.build_road": [NSNumber numberWithInt:SPR_IMG_BUILDROAD],
@"openttd.build_tram": [NSNumber numberWithInt:SPR_IMG_BUILDTRAMS],
@"openttd.build_docks": [NSNumber numberWithInt:SPR_IMG_BUILDWATER],
@"openttd.build_airport": [NSNumber numberWithInt:SPR_IMG_BUILDAIR],
};
static NSDictionary *touchBarButtonActions = @{
@"openttd.pause": [NSNumber numberWithInt:MTHK_PAUSE],
@"openttd.fastforward": [NSNumber numberWithInt:MTHK_FASTFORWARD],
@"openttd.zoom_in": [NSNumber numberWithInt:MTHK_ZOOM_IN],
@"openttd.zoom_out": [NSNumber numberWithInt:MTHK_ZOOM_OUT],
@"openttd.build_rail": [NSNumber numberWithInt:MTHK_BUILD_RAIL],
@"openttd.build_road": [NSNumber numberWithInt:MTHK_BUILD_ROAD],
@"openttd.build_tram": [NSNumber numberWithInt:MTHK_BUILD_TRAM],
@"openttd.build_docks": [NSNumber numberWithInt:MTHK_BUILD_DOCKS],
@"openttd.build_airport": [NSNumber numberWithInt:MTHK_BUILD_AIRPORT],
};
static NSDictionary *touchBarFallbackText = @{
@"openttd.pause": @"Pause",
@"openttd.fastforward": @"Fast Forward",
@"openttd.zoom_in": @"Zoom In",
@"openttd.zoom_out": @"Zoom Out",
@"openttd.build_rail": @"Rail",
@"openttd.build_road": @"Road",
@"openttd.build_tram": @"Tram",
@"openttd.build_docks": @"Docks",
@"openttd.build_airport": @"Airport",
};
#endif
/** Subclass of NSWindow to cater our special needs */
@interface OTTD_CocoaWindow : NSWindow
#ifdef HAVE_TOUCHBAR_SUPPORT

@ -32,7 +32,11 @@
#include "../../gfx_func.h"
#include "../../window_func.h"
#include "../../window_gui.h"
#include "spritecache.h"
#include "../../spritecache.h"
#include "../../toolbar_gui.h"
#include <array>
#include "table/sprites.h"
/* Table data for key mapping. */
#include "cocoa_keys.h"
@ -56,6 +60,31 @@
* Read http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html for more information.
*/
#ifdef HAVE_TOUCHBAR_SUPPORT
struct TouchBarButton {
NSTouchBarItemIdentifier key;
SpriteID sprite;
MainToolbarHotkeys hotkey;
NSString *fallback_text;
bool operator ==(const NSTouchBarItemIdentifier other) const { return this->key == other; }
};
/* 9 items can be displayed on the touch bar when using default buttons. */
static const std::array<TouchBarButton, 9> _touchbar_buttons{{
{ @"openttd.pause", SPR_IMG_PAUSE, MTHK_PAUSE, @"Pause" },
{ @"openttd.fastforward", SPR_IMG_FASTFORWARD, MTHK_FASTFORWARD, @"Fast Forward" },
{ @"openttd.zoom_in", SPR_IMG_ZOOMIN, MTHK_ZOOM_IN, @"Zoom In" },
{ @"openttd.zoom_out", SPR_IMG_ZOOMOUT, MTHK_ZOOM_OUT, @"Zoom Out" },
{ @"openttd.build_rail", SPR_IMG_BUILDRAIL, MTHK_BUILD_RAIL, @"Rail" },
{ @"openttd.build_road", SPR_IMG_BUILDROAD, MTHK_BUILD_ROAD, @"Road" },
{ @"openttd.build_tram", SPR_IMG_BUILDTRAMS, MTHK_BUILD_TRAM, @"Tram" },
{ @"openttd.build_docks", SPR_IMG_BUILDWATER, MTHK_BUILD_DOCKS, @"Docks" },
{ @"openttd.build_airport", SPR_IMG_BUILDAIR, MTHK_BUILD_AIRPORT, @"Airport" }
}};
#endif
bool _allow_hidpi_window = true; // Referenced from table/misc_settings.ini
@interface OTTDMain : NSObject <NSApplicationDelegate>
@ -453,15 +482,24 @@ void CocoaDialog(const char *title, const char *message, const char *buttonLabel
- (void)touchBarButtonAction:(id)sender
{
NSButton *btn = (NSButton *)sender;
NSNumber *hotkeyIndex = [ touchBarButtonActions objectForKey:btn.identifier ];
if (hotkeyIndex != nil) HandleToolbarHotkey(hotkeyIndex.intValue);
if (auto item = std::find(_touchbar_buttons.cbegin(), _touchbar_buttons.cend(), (NSTouchBarItemIdentifier)btn.identifier); item != _touchbar_buttons.cend()) {
HandleToolbarHotkey(item->hotkey);
}
}
- (nullable NSTouchBar *)makeTouchBar
{
/* Make button identifier array. */
NSMutableArray<NSTouchBarItemIdentifier> *button_ids = [ [ NSMutableArray alloc ] init ];
for (const auto &button : _touchbar_buttons) {
[ button_ids addObject:button.key ];
}
[ button_ids addObject:NSTouchBarItemIdentifierOtherItemsProxy ];
NSTouchBar *bar = [ [ NSTouchBar alloc ] init ];
bar.delegate = self;
bar.defaultItemIdentifiers = touchBarButtonIdentifiers;
bar.defaultItemIdentifiers = button_ids;
[ button_ids release ];
self->touchbar_created = true;
@ -470,7 +508,10 @@ void CocoaDialog(const char *title, const char *message, const char *buttonLabel
- (nullable NSTouchBarItem *)touchBar:(NSTouchBar *)touchBar makeItemForIdentifier:(NSTouchBarItemIdentifier)identifier
{
NSButton *button = [ NSButton buttonWithTitle:touchBarFallbackText[identifier] target:self action:@selector(touchBarButtonAction:) ];
auto item = std::find(_touchbar_buttons.cbegin(), _touchbar_buttons.cend(), identifier);
assert(item != _touchbar_buttons.cend());
NSButton *button = [ NSButton buttonWithTitle:item->fallback_text target:self action:@selector(touchBarButtonAction:) ];
button.identifier = identifier;
button.imageScaling = NSImageScaleProportionallyDown;
@ -488,11 +529,13 @@ void CocoaDialog(const char *title, const char *message, const char *buttonLabel
/* Re-create button images from OTTD sprites. */
for (NSTouchBarItemIdentifier ident in self.touchBar.itemIdentifiers) {
auto item = std::find(_touchbar_buttons.cbegin(), _touchbar_buttons.cend(), ident);
if (item == _touchbar_buttons.cend()) continue;
NSCustomTouchBarItem *tb_item = [ self.touchBar itemForIdentifier:ident ];
NSButton *button = tb_item.view;
NSNumber *num = touchBarButtonSprites[ident];
NSImage *image = NSImageFromSprite(num.unsignedIntValue, _settings_client.gui.zoom_min);
NSImage *image = NSImageFromSprite(item->sprite, _settings_client.gui.zoom_min);
if (image != nil) {
/* Human Interface Guidelines: Maximum touch bar glyph size 22 pt. */
CGFloat max_dim = std::max(image.size.width, image.size.height);

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