Doc: Fix some spelling mistakes (to->two, tileindex->TileIndex). (#9857)

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Joan Josep 2022-04-17 19:00:00 +02:00 committed by GitHub
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2 changed files with 9 additions and 9 deletions

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@ -142,11 +142,11 @@ static inline uint ScaleByMapSize1D(uint n)
}
/**
* An offset value between to tiles.
* An offset value between two tiles.
*
* This value is used for the difference between
* two tiles. It can be added to a tileindex to get
* the resulting tileindex of the start tile applied
* two tiles. It can be added to a TileIndex to get
* the resulting TileIndex of the start tile applied
* with this saved difference.
*
* @see TileDiffXY(int, int)
@ -168,7 +168,7 @@ static inline TileIndex TileXY(uint x, uint y)
/**
* Calculates an offset for the given coordinate(-offset).
*
* This function calculate an offset value which can be added to an
* This function calculate an offset value which can be added to a
* #TileIndex. The coordinates can be negative.
*
* @param x The offset in x direction
@ -218,7 +218,7 @@ static inline uint TileY(TileIndex tile)
}
/**
* Return the offset between to tiles from a TileIndexDiffC struct.
* Return the offset between two tiles from a TileIndexDiffC struct.
*
* This function works like #TileDiffXY(int, int) and returns the
* difference between two tiles.
@ -235,7 +235,7 @@ static inline TileIndexDiff ToTileIndexDiff(TileIndexDiffC tidc)
#ifndef _DEBUG
/**
* Adds to tiles together.
* Adds two tiles together.
*
* @param x One tile
* @param y Another tile to add

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@ -37,11 +37,11 @@ struct TileExtended {
};
/**
* An offset value between to tiles.
* An offset value between two tiles.
*
* This value is used for the difference between
* to tiles. It can be added to a tileindex to get
* the resulting tileindex of the start tile applied
* two tiles. It can be added to a TileIndex to get
* the resulting TileIndex of the start tile applied
* with this saved difference.
*
* @see TileDiffXY(int, int)