Commit Graph

507 Commits (65d670269ed88918a12aefbaab7181b275560f3d)

Author SHA1 Message Date
rubidium 2ced86e7ae (svn r14151) -Codechange: make it possible to choose between the DOS and Windows graphics packs while retaining the possibility to override the palette. 16 years ago
rubidium 07c20252c3 (svn r14146) -Codechange: allow palette override in both ways and remove some unneeded '(x == 0) ? 0 : 1' constructs. 16 years ago
frosch 40796e9f19 (svn r14141) -Fix (r14135): Savegame conversion could assign a recently removed waypoint (grey sign) to a wrong owner. 16 years ago
belugas 23b1f53ff6 (svn r14135) -Codechange: Add owner to waypoints. Previously, it was guessed from rail underneath it. 16 years ago
belugas 9506434539 (svn r14105) -Fix: Some typos that are more grammatical errors, as it seems.
Provided by ln
I've added a little fix on currency.cpp too, why not :)
16 years ago
rubidium 66b9ea9a5a (svn r14096) -Codechange: merge the shared order's vehicle list management to a single location. 16 years ago
rubidium f0347e5383 (svn r14036) -Fix [FS#2197,FS#2198]: trains crashing into eachother when signals are changed (michi_cc) 16 years ago
rubidium fc47ae96c4 (svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc) 16 years ago
smatz cd75303d80 (svn r13859) -Fix: loading of TTD(Patch) savegames from the command line didn't work 16 years ago
smatz 1adcf9c81b (svn r13858) -Fix: buffer overflow for too long filename supplied as '-g' parameter 16 years ago
frosch 6684bc12d5 (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 16 years ago
peter1138 c64e3b4882 (svn r13836) -Fix [FS#2074]: Automatically recalculate inflation if NewGRFs are changed and cargo types are added, so that cargo payment rates are correct. 16 years ago
smatz f1c0555d2e (svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that 16 years ago
rubidium 05537346eb (svn r13754) -Fix (r13731): one could not join companies from the command line. 16 years ago
rubidium cde65455ac (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
smatz 8fb9f600c8 (svn r13727) -Fix (r13375): compilation with NO_DEBUG_MESSAGES was broken 16 years ago
rubidium 6898a76c5f (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 16 years ago
rubidium 5a94972c2d (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind.
-Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'.
16 years ago
rubidium 91a27d6441 (svn r13681) -Revert (r13678, r13677): the fixes didn't work in all cases (assertions on savegame loads).
-Fix [FS#2102]: but now in a hopefully beter way.
16 years ago
rubidium b2479212ef (svn r13678) -Fix (r13677): electric trains from pre elrail savegames would get stopped on load. 16 years ago
rubidium ba22744899 (svn r13677) -Fix [FS#2102]: in the case that elrails and 'realistic' acceleration are disabled all electrified engines would have no power on load, until the vehicle got turned around, loaded or got into a depot. 16 years ago
rubidium c1add55758 (svn r13673) -Fix [FS#2122]: desync when building electrified trains on a dedicated server that was started with electrification disabled. 16 years ago
smatz e00df941fa (svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions 16 years ago
glx b60a1326bf (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). 16 years ago
rubidium e8767f730a (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 16 years ago
smatz 1f55797fe3 (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 16 years ago
rubidium 387f4cfbe1 (svn r13344) -Codechange: remove some code duplication. 16 years ago
rubidium bae02e8c67 (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 16 years ago
rubidium 02dbab8721 (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings. 16 years ago
rubidium e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
rubidium 4151d68480 (svn r13322) -Codechange: _no_scroll belongs more with the window code. 16 years ago
rubidium 4a3dd37582 (svn r13321) -Codechange: move some GUI/viewport related functions out op openttd.cpp to viewport.cpp/window.cpp. 16 years ago
peter1138 6c7e6861f8 (svn r13297) -Codechange: Use GUIList for the town directory window 16 years ago
rubidium 290b3bd3cc (svn r13277) -Fix: opntitle 'jumping' to the temperate climate when closing the NewGRF settings window. 16 years ago
rubidium d289464d69 (svn r13255) -Codechange: move _opt to _settings. 16 years ago
rubidium dc77647ea4 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
16 years ago
rubidium ce821b1ada (svn r13242) -Codechange: remove _opt_ptr. 16 years ago
rubidium bf3b61cfa3 (svn r13228) -Codechange: split console.h. 16 years ago
belugas 08671d2e78 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots),  Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
16 years ago
glx dc1c529a31 (svn r13174) -Codechange: make a class of the IndustryDirectoryWindow. 16 years ago
glx 1c77928886 (svn r13096) -Codechange: resize SelectPlayerLiveryWindow dynamically on _loaded_newgrf_feature.has_2CC changes 16 years ago
smatz e4dee736c5 (svn r13086) -Fix: do not crash badly after loading a newgrf with engines in-game that often 16 years ago
smatz f92a48c24b (svn r13077) -Codechange: move function that updates cached num_engines to engine.cpp, make it run only 1 loop 16 years ago
rubidium 962273e242 (svn r13066) -Fix [FS#2005]: loading of TTDP savegames with rivers in them. 16 years ago
glx dacd2c5de8 (svn r13047) -Codechange: remove vp_d 16 years ago
rubidium 0f7d925121 (svn r13024) -Codechange: do not use WE_MOUSELOOP when WE_TICK suffices, rename WE_4 to something more descriptive and correct some (completely incorrect) comments. 16 years ago
smatz 273448436a (svn r13022) -Fix: driver list wasn't freed, replace by statically allocated one 16 years ago
smatz b4968c6bea (svn r13016) -Codechange: unify the detection if rail catenary should be drawn 16 years ago
rubidium 1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
smatz f0064d5165 (svn r12955) -Fix (r12858): compilation with desync debug was broken 16 years ago
rubidium c878af4841 (svn r12948) -Fix [FS#1982]: all vehicles would be available when an original scenario would be played. 16 years ago
smatz 89a8dc8cf7 (svn r12944) -Codechange: use rev.h instead of externs at many places 16 years ago
peter1138 45034bc522 (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 16 years ago
rubidium 6056d1fb31 (svn r12921) -Codechange: coding style fixes and documentation updates. 16 years ago
smatz f129ba40a7 (svn r12904) -Fix [FS#1953]: remove trams from savegames saved in OTTD without tram support, it is better than to simply crash 16 years ago
rubidium 29ce273067 (svn r12858) -Add: small piece of code that can help hunting desyncs. Has to be enabled by --enable-desync-debug=1 though. 16 years ago
rubidium 420b1b53d3 (svn r12845) -Change: use YAPF for fairly old savegames from before YAPF was introduced. 16 years ago
rubidium d010ae9408 (svn r12801) -Codechange: remove the dependency of function.h in town_map.h 16 years ago
rubidium ba0532b595 (svn r12800) -Codechange: move the animated tile related functions out of texteff.cpp (it isn't a text effect after all). Also remove a few more functions from functions. 16 years ago
rubidium 0670ec6ee1 (svn r12784) -Codechange: handle the asynchronious save 'handlers' in saveload.cpp instead of openttd.cpp. 16 years ago
rubidium 136e26925e (svn r12782) -Codechange: remove some functions from functions.h and do not statically 'waste' memory when the old name array is not needed anymore. 16 years ago
rubidium 7e5639ccea (svn r12779) -Codechange: remove a few constants from openttd.h. 16 years ago
rubidium d46d8d9c9d (svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h. 16 years ago
rubidium 18e64b28e2 (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 16 years ago
rubidium 6d063c3ad6 (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 16 years ago
smatz ec588da9e8 (svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used 16 years ago
smatz 966e476df8 (svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile() 16 years ago
rubidium b6ce235700 (svn r12696) -Fix: loading ancient savegames could result in invalid orders in order lists with all related problems. 16 years ago
rubidium a277d2df86 (svn r12689) -Feature: non-stop(or rather no non-stop) and via orders for road vehicles. 16 years ago
rubidium 4ad8b95dcc (svn r12652) -Codechange: rework the order GUI a little more to make it a little more clear that 'transfer' is just an unload type. 16 years ago
rubidium e61dcab79d (svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
16 years ago
rubidium 973997e896 (svn r12617) -Codechange: add type safety to the Order's load and unload types. 16 years ago
rubidium 53d101cc99 (svn r12593) -Codechange: hide Order's flags in most of the code. 16 years ago
rubidium 935b562074 (svn r12588) -Codechange: do not access the destination of an order directly. 16 years ago
rubidium 3edb967ecf (svn r12586) -Codechange: do not access an order's refit variables directly. 16 years ago
rubidium 3b0e3d8d30 (svn r12584) -Codechange: do not access the order type directly. 16 years ago
smatz 673055d27f (svn r12556) -Fix (r6001): remove fences with fields when loading old savegames, looks better 16 years ago
smatz 8ed3f5fd5e (svn r12550) -Change: the signal GUI is now persistent - has the same data when it is reopened 16 years ago
rubidium b488fe1929 (svn r12501) -Codechange: split signs.h. 16 years ago
rubidium 8920a15979 (svn r12498) -Codechange: bring a little 'order' to openttd.cpp's includes and do not 'define' VARDEF for files that do not have them anymore. 16 years ago
rubidium 877ca99198 (svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff). 16 years ago
rubidium df1d9bd880 (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h. 16 years ago
rubidium c51b81c247 (svn r12489) -Codechange: split station.h into station_base.h and station_func.h. 16 years ago
rubidium 2426f5342f (svn r12459) -Codechange: split news.h into news_type.h and news_func.h. 16 years ago
skidd13 49cf499cf2 (svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo) 17 years ago
frosch 81174bc523 (svn r12347) -Feature(ette): Increase house animation frame number from 32 to 128. 17 years ago
peter1138 debabbbd9a (svn r12335) -Codechange: Don't stuff signed values into a unsigned variable when the variable can just be unsigned... 17 years ago
peter1138 ab1fa8b8fc (svn r12202) -Fix: When loading a savegame fails, don't start creating a new game, just go straight back to the intro screen. 17 years ago
smatz 2657090b1f (svn r12195) -Fix [FS#1787](r12100): there can be oil rigs at map borders, do not set water class for them 17 years ago
smatz 4a329de942 (svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability 17 years ago
frosch 514df81e27 (svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them. 17 years ago
smatz fe48d0be21 (svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost
-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
17 years ago
smatz a3e3cd7d46 (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick) 17 years ago
smatz 0fc6754832 (svn r12101) -Fix (r12100): there are void tiles at MapMaxX,Y - have to substract one to be on water border tiles 17 years ago
smatz b18f96d222 (svn r12100) -Fix (r12042): check for water class of surrounding tiles fails for buoys at map borders 17 years ago
smatz 5bfcd657c3 (svn r12096) -Fix: remove leftover property when loading older savegames 17 years ago
smatz 6edbe4a6e7 (svn r12088) -Fix: assert when loading savegame with wrong tiletype at south map borders 17 years ago
frosch 9b2ca61044 (svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed. 17 years ago
peter1138 c05d10dd35 (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the 
original water type.
17 years ago
frosch 51f03faf83 (svn r11974) -Fix [FS#1684]: Shore and sea tiles under bridges were converted to canals in old savegames. 17 years ago
smatz 8be486c27e (svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions 17 years ago
peter1138 b967c9918e (svn r11934) -Codechange: add persistent random data for river and canal tiles. 17 years ago
smatz 8dbf03e322 (svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
-Fix: crossing sound is bound to tile, not to vehicle
17 years ago
smatz b20d1eee6c (svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame 17 years ago
rubidium a3a5ff6057 (svn r11867) -Fix: do not reset changes to persistent storages during world generation.
-Fix: store changes to persistent storages after performing all the game logic instead of resetting them.
17 years ago
glx 8344327a91 (svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newhouses' grf, or when loading a game with missing 'newhouses' grfs 17 years ago
rubidium 9ac26e1bf1 (svn r11840) -Codechange: split network.h so not everything in there needs to be included when wanting to know whether we are a server. 17 years ago
rubidium fafab82a31 (svn r11832) -Codechange: get rid of (quite) some VARDEFs. 17 years ago
rubidium 0ca79e2fb8 (svn r11829) -Feature: allow reloading openttd.cfg when starting a new game on a dedicated server. Patch by dihedral. 17 years ago
rubidium 90acd52f22 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 17 years ago
peter1138 0f7392bd61 (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
17 years ago
rubidium 2fc62eab05 (svn r11818) -Codechange: split player.h into smaller pieces. 17 years ago
rubidium 97d6e0e6c0 (svn r11811) -Fix: make compilation without networking work again (and thus move the debugdumpcommand stuff out of the network 'area'). 17 years ago
rubidium 64d691bacc (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. 17 years ago
rubidium b09d957f31 (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 17 years ago
rubidium 444e77d8bc (svn r11774) -Change: do not include variables.h in a header when it is not needed. 17 years ago
rubidium 2469bca24c (svn r11771) -Codechange: split settings.h into better separated headers. 17 years ago
peter1138 890296c125 (svn r11742) -Codechange [FS#1319]: Run window tick events when paused, so that news pop-ups and the about window still progress. For other windows the events are ignored when paused. 17 years ago
peter1138 96d09cfae9 (svn r11735) -Fix [FS#1574]: Don't reset loading indicator IDs when only reloading NewGRFs. 17 years ago
rubidium 445a733eb6 (svn r11719) -Codechange: split sound.h in a header with types and one with functions. 17 years ago
smatz 13ffc5b581 (svn r11717) -Fix [FS#1590]: make sure invalid players have all shares owned by PLAYER_SPECTATOR 17 years ago
belugas 1b76c8bb67 (svn r11714) -Fix[FS#1569]: Do not allow player inauguration date on scenarios to be bigger than current year.
This will not (yet) be true if you are loading a scenario with the "-g" command line option.
17 years ago
belugas db45093f7b (svn r11713) -Codechange: Move some declarations and definitions in a more logical disposition 17 years ago
rubidium 722613f7f3 (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes. 17 years ago
rubidium db73addb43 (svn r11702) -Codechange: move all date related stuff to date*. 17 years ago
rubidium f82aeb82c5 (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). 17 years ago
rubidium 81bf9f8503 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 17 years ago
rubidium 00c9d3ef20 (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 17 years ago
rubidium 507463e420 (svn r11684) -Codechange: split gfx.h in a type and functional header. 17 years ago
rubidium 1f6043458c (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type. 17 years ago
rubidium 766551b0bc (svn r11677) -Codechange: move price and command related types/functions to their respective places. 17 years ago
rubidium 8427b8bad2 (svn r11675) -Codechange: split the string types from the string functions. 17 years ago
rubidium be923601bf (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 17 years ago
rubidium 2cf7d5b2cb (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 17 years ago
rubidium 8bfbfd0031 (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 17 years ago
smatz 8d91abdfe3 (svn r11656) -Codechange: add ZOOM_LVL_BEGIN and postfix operators so ZoomLevel can be used in some iterations 17 years ago
smatz d56a690ba4 (svn r11649) -Codechange: some code can be simplified thanks to changes in r11642 17 years ago
rubidium 2b8863c846 (svn r11646) -Codechange: check whether (some) characters are missing in the current 'font' for the 'currently' chosen language and give a warning when that does happen. 17 years ago
smatz 926fe5c9e9 (svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h 17 years ago
rubidium 8ce9c5f29b (svn r11643) -Codechange: conform with the coding style for the WP macro uses. 17 years ago
skidd13 3b849778c1 (svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer saves 17 years ago
belugas a7fa65a2e3 (svn r11624) -Fix[FS#1530]: An error in the translation of bitset to scroll directions made it so that up-down-right arrow keys did scrolled up, while it should have scrolled right instead. It was initially interpreted as left-right-up. 17 years ago
glx 946fa3b9ee (svn r11618) -Fix: buoys are just waypoints, so don't allow load/unload/transfert for them 17 years ago
rubidium c3ae7faa13 (svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals. 17 years ago
rubidium 1c30d0b966 (svn r11573) -Codechange: pause games that miss GRFs by default and throw some warnings and disclaimers when you want to unpause it. 17 years ago
glx be48614ef8 (svn r11572) -Fix [FS#1494]: reinitialise windows system before loading a savegame 17 years ago
rubidium 2880047689 (svn r11556) -Feature: allow setting a default password for new companies in network games. 17 years ago
rubidium bd27f767cc (svn r11537) -Codechange: make it much harder to 'accidentally' add savegame conversion code after the window and cache initializations. 17 years ago
rubidium 91152b925e (svn r11525) -Fix: do not do all kinds of 'updates' for town, waypoint, station and other signs when you haven't converted the map to the 'current' format as that means you are going to read data in the 'old' format when you assume that it is in the 'current' format. 17 years ago
skidd13 815b8d8df1 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style 17 years ago
rubidium d3ea6fc1ea (svn r11495) -Fix (r11493): some compilers fail to show warnings when they should. 17 years ago
rubidium 11889b6da1 (svn r11493) -Fix [FS#1472]: game crashing on savegame load because it tried to render some part of the window before the savegame conversion was done. 17 years ago
skidd13 3ae50673a3 (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 17 years ago
skidd13 6801cceda1 (svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style 17 years ago
skidd13 c0a2c0c23e (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 17 years ago
skidd13 98f66552be (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 17 years ago
belugas f26a591e6c (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only.  The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
17 years ago
rubidium 00161bf9aa (svn r11338) -Fix [FS#1359]: water tiles not at sealevel (i.e. canals) should not be owned by water as that signals normal water. 17 years ago
glx 389391f9ec (svn r11277) -Fix (r8498): the check for ghost station (on water industries) always removed station for non-oilrig 17 years ago
rubidium 3bcfe14cd1 (svn r11276) -Codechange: be more consistent with naming of some accessors.
-Fix: make sure canals are never owned by water. Based on a patch by boekabart.
17 years ago
truelight 1eabb451ab (svn r11244) -Fix: trees can now be planted on bare land without making it grassy (Csaboka)
-Fix: planting tree in desert doesn't make it grassy for the first tile-cycle (Csaboka)
-Fix: when a tree dies in desert, it no longer becomes a snowy tile for the first tile-cycle (Csaboka)
17 years ago
glx 18de82b000 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C 17 years ago
rubidium ed96cd2711 (svn r11138) -Codechange: prepare some subsystems for persistent storage for NewGRFs. 17 years ago
truelight ca161c8e72 (svn r11092) -Add: allow 'blitter=<value>' in openttd.cfg to set the blitter (so you don't have to keep on doing 'openttd -b 32bpp-optimized'..) 17 years ago
rubidium 766d6d420e (svn r11030) -Revert r11016, Fix [FS#1178]: the way to determine whether a station should get goods was not done properly. 17 years ago
rubidium 1a82bd9350 (svn r10982) -Fix [FS#1162]: some old savegames could be in a state that the current game logic does not like; in the list of vehicles loading at a station when the vehicle is not actually at the station. 17 years ago
rubidium f09ebb5ec2 (svn r10807) -Fix [FS#1108]: keep_all_autosaves always got ".sav" as filename, which basically means that it only kept the last autosave. 17 years ago
truelight 8ca03887b9 (svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more
-Fix: WinCE doesn't support console
-Fix: Set debug lvl4 when running a debug WinCE build (as you can't give parameters any easy way)
17 years ago
rubidium 655b2048e5 (svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*. 17 years ago
peter1138 23a46a301e (svn r10762) -Codechange: Change enum StringIDEnum { to static const StringID = for
each STR_ entry. This avoids the need for a cast to StringID in some 
places and thus better type-safety.
17 years ago
rubidium 2800a49f03 (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type. 17 years ago
rubidium 45b0b7755d (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 17 years ago
rubidium f30a71ab82 (svn r10593) -Fix [FS#1038]: one could not remove locks that were build in a (very) old version of OpenTTD. 17 years ago
rubidium df009178d4 (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 17 years ago
rubidium cd702d049e (svn r10460) -Codechange: add some more variables needed for newindustries regarding to the creation of the industries. 17 years ago
peter1138 5e85e8c5e0 (svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model. 17 years ago
belugas cd62d5130a (svn r10426) -Codechange: Activate the reset of industry/tiles mapping upon initialization or new game. 17 years ago
rubidium 926d103482 (svn r10358) -Codechange: remove the cargopacket leakchecker as it never asserted in almost a week of stresstesting, so I'm pretty sure all cornercases are tested by now. 17 years ago
rubidium f40646bf82 (svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map. 17 years ago
peter1138 8ee9e8bf1e (svn r10323) -Codechange: reference company name, number and player (president) name
by index
17 years ago
rubidium 331c9eec7b (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches. 17 years ago
truelight 7bfc7d19e8 (svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
-Codechange: renamed _timer_counter to _palette_animation_counter, as that is what it is
17 years ago
rubidium 60c61e5116 (svn r10268) -Fix: some old savegames could have the wrong bits unset (follow up of r10147) 17 years ago
rubidium fc201d4ad8 (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. 17 years ago
truelight 79cd3f5db0 (svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
 Note: this allows much easier adding other types of video-drivers, like OpenGL
17 years ago
rubidium c016eca97f (svn r10188) -Codechange: make it a little easier to load a savegame from the console:
-g <absolute path>
 -g <relative path from current working directory>
 -g <relative path from within the savegame directory>
17 years ago
rubidium 3c7a85fe94 (svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
-Codechange: add support for personal directories on Windows.
-Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
17 years ago
rubidium 4e4b152adb (svn r10181) -Fix (r10093): clamp the zoom level so it won't try to use a wrong zoom level when loading an old savegame. 17 years ago
rubidium e64eede717 (svn r10139) -Fix: all inner parts of OpenTTD assume that the resolution is at least 1 by 1, so force the resolution to be always at least 1 by 1. 17 years ago
truelight 0e53fd6d32 (svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
17 years ago
peter1138 f94300a433 (svn r10107) -Fix (r10092): Missing 'i' in 'optimized' 17 years ago
truelight 27febd474c (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
-Add: make it possible to pick your own blitter (-b <blitter>, -h for overview)
-Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels)
-Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter
17 years ago
glx 6a4be9758c (svn r10006) -Fix (FS#362): allow different signal types on one tile 17 years ago
belugas 06bc9866aa (svn r9992) -Codechange: Remove some hardcoded references to Industry IDs.
A few more to go
17 years ago
rubidium e831fb4d5e (svn r9971) -Fix (r9892, r9958): loading of post-'bridges over "everything"' messed with the railtype of bridges. 17 years ago
peter1138 2851f58efa (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll' 17 years ago
rubidium cbcd24f562 (svn r9958) -Fix (r9892): upgrading old savegames made (road)bridges unuseable. 17 years ago
rubidium 21546a66f3 (svn r9917) -Codechange: prepare some more areas for more road types. 17 years ago
rubidium 51109475a2 (svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile. 17 years ago
truelight ecb8585bd4 (svn r9885) -Fix r9846: some last bitshifts with zoom-levels that were forgotten
-Fix r9846: initialize the zoom level for 'screen', as assuming 0 is not correct
17 years ago
rubidium 8f0f090c51 (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. 17 years ago
belugas 641d51a5ad (svn r9850) -Codechange: Introduction of the Override/Substitute manager. Currently only used for newhouses.
Basically, it is more a gathering of IDs from grf files and ingame data.
17 years ago
truelight b605f68631 (svn r9846) -Codechange: introduced ZOOM_LVL_MIN and ZOOM_LVL_MAX for the obvious reasons
-Codechange: introduced ZOOM_LVL_DETAIL to show/remove details
-Codechange: changed << and >> operator with ZoomLevel to a simple wrapper (that in theory also allows zoom-in besides the current zoom-out)
-Fix r9845: missed some int -> ZoomLevel
17 years ago
rubidium 394946d4bc (svn r9839) -Fix: vehicles in old savegames could leave the station because the changed loading algorithm thought it was already finished. 17 years ago
peter1138 e4ada15d49 (svn r9805) -Codechange: Use HASBIT() et al for display options bits. 17 years ago
glx 4b4fb32e8a (svn r9785) -Fix (r942, FS#765): only non dedicated servers can't have 0 players 17 years ago
belugas 7de20df379 (svn r9762) -Feature: Two new difficulty settings : Very low number of towns and very low number of industries
Based on FS#289, by pitt2
17 years ago
rubidium 1951817f3b (svn r9683) -Fix [FS#423]: improved loading does not use a huge amount of processing power anymore when having a lot of trains. 17 years ago
rubidium 7577954ced (svn r9672) -Cleanup: lots of coding style fixes around operands. 17 years ago
maedhros 1a81c1cedd (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
start off larger, and will grow twice as quickly as other towns. They can also
be placed specifically in the scenario editor. Thanks to TheJosh for the
initial patch and the idea.
17 years ago
maedhros 3d81de8d7e (svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist. 17 years ago
peter1138 3148fdca59 (svn r9601) -Codechange: Store grf file reference in station spec, not just GRF ID 17 years ago
peter1138 51d72c11c8 (svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01. 17 years ago
belugas 4d86aa2479 (svn r9390) -Documentation : correct Doxygen of comments and @file inclusion. This time, brought to you by the letter O 18 years ago
maedhros ccd448b72f (svn r9316) -Fix (r9315): Bump the savegame version for the newhouses merge. 18 years ago
maedhros 209101391a (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game.

Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
18 years ago
rubidium aeb7241db8 (svn r9266) -Codechange: unify the retrieval of the base paths a little more. 18 years ago
truelight 89794adebe (svn r9205) -Fix: if you started openttd with '-g' you got the same map every run 18 years ago
peter1138 c4a191dd11 (svn r9147) -Fix (r1770, r8161): when loadin games, enroute_from and enroute_from_xy were updated in the wrong place, causing issues with TTD savegames/scenarios. 18 years ago
rubidium 36cea84b11 (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code). 18 years ago
truelight c5a6a4458b (svn r9066) -Fix [FS#638]: store the owner of a statue, so when it gets removed, the town is notified of it 18 years ago
rubidium 4169bfba06 (svn r9050) -Codechange: Foo(void) -> Foo() 18 years ago
truelight b3b14ac2ad (svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
a symbol called _pause (and therefor our variable conflicts with 
 thatone. We shouldn't be using _ as global indicator.....)
18 years ago
maedhros b838a90657 (svn r9031) -Codechange: Introduce grfconfig->status, and use it for states that are
mutually exclusive. At the same time, add an INITIALISED state which makes it
possible to check if a grf is not yet active but will be later on during the
GLS_ACTIVATION loading stage.
18 years ago
Darkvater e3dff16b21 (svn r8976) -Codechange: Reinitialize all engines after grf files have been reloaded/changed. 18 years ago
celestar 5828617a07 (svn r8973) -Feature/Codechange: Changed the internal unit for aircraft velocities to from 8mph to 1km/h (peter1138), also give aircraft realsitic velocities (so that 1km/h is 1km/h independent of vehicle type) (peter1138). Introduce a flag to reduce aircraft speed in holding patterns to some realistic velocity. Use this flag for the city airport for the time being and make use of the different entry points for this airport type. 18 years ago
rubidium 5b4b9cbd5c (svn r8969) -Codechange: rework of the player face bits.
- introduce a new format (with backward compatability) that is more clear and needs a much simpler face drawer
 - replace tons of ifs/switches/magic numbers by table lookups
18 years ago
maedhros 2f557f7dc0 (svn r8945) -Codechange: Rename v->load_status to v->vehicle_flags so it can be used for more than just the gradual loading status. 18 years ago
rubidium b5a997a446 (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType. 18 years ago
tron 7917738b54 (svn r8828) -Fix
-Regression (r7585): On load calculate the station rectangle for all savegames, not just savegames with at least version 27
18 years ago
rubidium b5dade8098 (svn r8715) -Codechange/cleanup: replace magic numbers related to state of road vehicles with enums. Original patch by mart3p. 18 years ago
rubidium b50d995c2c (svn r8689) -Fix [FS#613] (r8619): crash when an old savegame had buoys on the northern edge of the map. 18 years ago
truelight 750f61012e (svn r8675) [PSP] -Fix: don't autosave in networking for PSP, to time expensive 18 years ago
truelight bc5d3ef3b0 (svn r8631) -Add: added parameter -l ip[:port] to ./openttd, which redirects DEBUG() to a remote connection over TCP
For example, launch on 192.168.0.1 with, say, netcat a listener: netcat -l -p 3982
  Launch OpenTTD on a remote host (say, PSP): ./openttd -l 192.168.0.1 -d9
  And you get all debug information on 192.168.0.1. Very useful for debugging Portable systems.
18 years ago
Darkvater a5228fd33c (svn r8507) -Codechange/Feature: Don't remove player-owned property on-load in the scenario editor. Add a button to the landscape window to do this. 18 years ago
maedhros 913558797b (svn r8501) -Fix (r7377) [FS#539]: Keep track of how much cargo has been paid for, so that cargo cannot be paid for more than once. 18 years ago
tron e937ffee0d (svn r8498) -Fix
-Codechange: Move the update of the oil rig airport type to the recently (r8485) added loop
18 years ago
Darkvater 80abfa165e (svn r8497) -Codechange: Increase the size of the sound/video/music-drivers to 32 bytes (instead of 16) so their actual parameters can be passed. Sound has for example 'bufsize' and 'hz'. Also use the recently introduced StrEmpty(). 18 years ago
tron c846b28d40 (svn r8485) -Fix
-Fix (since the dawn of time): Remove phantom oil rigs sometimes present in old savegames
18 years ago
tron 0f17d25377 (svn r8478) -Fix
Change the structure of the the loop in r8477 to prepare for further changes
18 years ago
tron cb859f4a6a (svn r8477) -Fix
-Codechange: Remove the unnecessary attributes Station::{bus,lorry}_tile_obsolete by replacing them with a scan of the map for existing road stops when loading old savegames
18 years ago
tron f11163bbb9 (svn r8422) -Fix
-Regression (r8314): Reevaluate the disabled elrail setting after loading because the railtype doesn't get saved anymore
18 years ago
tron 7fffe8b3d4 (svn r8385) -Fix
-Regression (r8314): I only did half the necessary changes to move railtype from Engine to RailVehicleInfo. Now do the rest.
18 years ago
Darkvater 3afe4b8a7c (svn r8240) -Fix (r8013): Put the output of -h to stdout and not to stderr (through ShowInfo) 18 years ago
tron decd7fbe31 (svn r8184) if cascade -> switch 18 years ago
tron b8ede482a9 (svn r8183) When iterating over the map in AfterLoadGame() do it the same way for all loops 18 years ago
bjarni b10556a90e (svn r8155) -Fix: fixed compilation when --disable-network is in use 18 years ago
celestar f69794b8c1 (svn r8144) -Fix: [FS#163] When a station is removed, vehicles do not get excessive payment any longer, as the origin TILE is now stored as long as the origin STATION for the transported cargos. Basically this is only a temporary fix until cargopackets are implemented, but it fixes one of the oldest known bugs (Special Thanks to Darkvater for lots of testing) 18 years ago
rubidium 2352e76a8f (svn r8137) -Fix (FS#551, r4259, r4320): roadstop->num_vehicles was wrong for savegames with version 24 or lower and do not calculate roadstop->num_vehicles when reading the roadstops as the vehicles might not be loaded at that moment. 18 years ago
Darkvater 5b19111817 (svn r8119) -Fix (r8101): Uninitializing windows should be called before freeing dynamic variables as windows could use those variables during cleanup (eg WE_DESTROY calling GetStation(w->window_number).
-Merged UnInitializeGame with UnInitializeAirports and UnInitializeDynamicVariables
18 years ago
glx 378194d6fe (svn r8111) -Fix r8106: silence warnings 18 years ago
Darkvater 4f413d1ff4 (svn r8106) -Feature/Fix: Add the ability to load savegames when you don't have the exact GRF files in your list. GRF files that are found based on GRFID (but not on matching md5sum) are used instead of disabling them. This does not affect MP games, there you still need an exact match.
-GRF Window colour-codes changed a bit: Static is now grey, and compatible GRF (found locally only based on GRFID) are shown in orange. Compatible GRF's also have an orange status/warning text saying they're not the original the game was saved with.
-Loaded games with something amiss regarding GRF's will show an appropiate warning message.
18 years ago
KUDr 8ad471c321 (svn r8095) -Codechange: stuff that is not related to HAL moved from hal.h to gfx.h 18 years ago
rubidium cf01dc9b16 (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code. 18 years ago
KUDr 28e969924b (svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter 18 years ago
rubidium a7d0cdf95f (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 18 years ago
KUDr 07c30785ab (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) 18 years ago