(svn r10006) -Fix (FS#362): allow different signal types on one tile

pull/155/head
glx 17 years ago
parent 4c243d099c
commit 6a4be9758c

@ -355,9 +355,9 @@
</li>
<li>m5 bit 6 set = with signals:
<ul>
<li>m2 bits 7..4: bit clear = signal shows red; same bits as in m3</li>
<li>m2 bit 2: set = semaphore signals, clear = light signals </li>
<li>m2 bits 1..0 : type of signal
<li>m4 bits 7..4: bit clear = signal shows red; same bits as in m3</li>
<li>m2 bit 2 <i>(6)</i>: set = semaphore signals, clear = light signals <i>(lower and right tracks)</i></li>
<li>m2 bits 1..0 <i>(5..4)</i>: type of signal <i>(lower and right tracks)</i>
<table>
<tr>
<td nowrap="nowrap" valign="top"><tt>00</tt>: </td>

@ -88,9 +88,9 @@ the array so you can quickly see what is used and what is not.
<td class="caption">rail</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span> XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO O</span>XXX <span class="free">O</span>XXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOOO O</span>XXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>

@ -1590,6 +1590,12 @@ STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Railway track w
STR_RAILROAD_TRACK_WITH_PRESIGNALS :Railway track with pre-signals
STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Railway track with exit-signals
STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Railway track with combo-signals
STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Railway track with normal and pre-signals
STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Railway track with normal and exit-signals
STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Railway track with normal and combo-signals
STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Railway track with pre- and exit-signals
STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Railway track with pre- and combo-signals
STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Railway track with exit- and combo-signals
STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Must remove railway station first

@ -357,7 +357,7 @@ static int32 NPFRailPathCost(AyStar* as, AyStarNode* current, OpenListNode* pare
* encounter, if it is red */
/* Is this a presignal exit or combo? */
SignalType sigtype = GetSignalType(tile);
SignalType sigtype = GetSignalType(tile, TrackdirToTrack(trackdir));
if (sigtype == SIGTYPE_EXIT || sigtype == SIGTYPE_COMBO) {
/* Penalise exit and combo signals differently (heavier) */
cost += _patches.npf_rail_firstred_exit_penalty;

@ -1664,10 +1664,10 @@ bool AfterLoadGame()
case MP_RAILWAY:
if (HasSignals(t)) {
/* convert PBS signals to combo-signals */
if (HASBIT(_m[t].m2, 2)) SetSignalType(t, SIGTYPE_COMBO);
if (HASBIT(_m[t].m2, 2)) SetSignalType(t, TRACK_X, SIGTYPE_COMBO);
/* move the signal variant back */
SetSignalVariant(t, HASBIT(_m[t].m2, 3) ? SIG_SEMAPHORE : SIG_ELECTRIC);
SetSignalVariant(t, TRACK_X, HASBIT(_m[t].m2, 3) ? SIG_SEMAPHORE : SIG_ELECTRIC);
CLRBIT(_m[t].m2, 3);
}
@ -2001,6 +2001,18 @@ bool AfterLoadGame()
_opt.diff.number_towns++;
}
if (CheckSavegameVersion(64)) {
/* copy the signal type/variant and move signal states bits */
for (TileIndex t = 0; t < map_size; t++) {
if (IsTileType(t, MP_RAILWAY) && HasSignals(t)) {
SetSignalStates(t, GB(_m[t].m2, 4, 4));
SetSignalVariant(t, INVALID_TRACK, GetSignalVariant(t, TRACK_X));
SetSignalType(t, INVALID_TRACK, GetSignalType(t, TRACK_X));
CLRBIT(_m[t].m2, 7);
}
}
}
/* Recalculate */
Group *g;
FOR_ALL_GROUPS(g) {

@ -692,7 +692,7 @@ int32 CmdBuildSingleSignal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
/* build new signals */
cost = _price.build_signals;
} else {
if (p2 != 0 && sigvar != GetSignalVariant(tile)) {
if (p2 != 0 && sigvar != GetSignalVariant(tile, track)) {
/* convert signals <-> semaphores */
cost = _price.build_signals + _price.remove_signals;
} else {
@ -707,20 +707,22 @@ int32 CmdBuildSingleSignal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
SetHasSignals(tile, true);
SetSignalStates(tile, 0xF); // all signals are on
SetPresentSignals(tile, 0); // no signals built by default
SetSignalType(tile, SIGTYPE_NORMAL);
SetSignalVariant(tile, sigvar);
SetSignalType(tile, track, SIGTYPE_NORMAL);
SetSignalVariant(tile, track, sigvar);
}
if (p2 == 0) {
if (!HasSignalOnTrack(tile, track)) {
/* build new signals */
SetPresentSignals(tile, GetPresentSignals(tile) | SignalOnTrack(track));
SetSignalType(tile, track, SIGTYPE_NORMAL);
SetSignalVariant(tile, track, sigvar);
} else {
if (pre_signal) {
/* cycle between normal -> pre -> exit -> combo -> ... */
SignalType type = GetSignalType(tile);
SignalType type = GetSignalType(tile, track);
SetSignalType(tile, type == SIGTYPE_COMBO ? SIGTYPE_NORMAL : (SignalType)(type + 1));
SetSignalType(tile, track, type == SIGTYPE_COMBO ? SIGTYPE_NORMAL : (SignalType)(type + 1));
} else {
CycleSignalSide(tile, track);
}
@ -729,7 +731,7 @@ int32 CmdBuildSingleSignal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
/* If CmdBuildManySignals is called with copying signals, just copy the
* direction of the first signal given as parameter by CmdBuildManySignals */
SetPresentSignals(tile, (GetPresentSignals(tile) & ~SignalOnTrack(track)) | (p2 & SignalOnTrack(track)));
SetSignalVariant(tile, sigvar);
SetSignalVariant(tile, track, sigvar);
}
MarkTileDirtyByTile(tile);
@ -787,7 +789,7 @@ static int32 CmdSignalTrackHelper(TileIndex tile, uint32 flags, uint32 p1, uint3
if (signals == 0) signals = SignalOnTrack(track); /* Can this actually occur? */
/* copy signal/semaphores style (independent of CTRL) */
semaphores = GetSignalVariant(tile) != SIG_ELECTRIC;
semaphores = GetSignalVariant(tile, track) != SIG_ELECTRIC;
} else { // no signals exist, drag a two-way signal stretch
signals = SignalOnTrack(track);
}
@ -879,7 +881,7 @@ int32 CmdRemoveSingleSignal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (GetPresentSignals(tile) == 0) {
SetSignalStates(tile, 0);
SetHasSignals(tile, false);
SetSignalVariant(tile, SIG_ELECTRIC); // remove any possible semaphores
SetSignalVariant(tile, INVALID_TRACK, SIG_ELECTRIC); // remove any possible semaphores
}
SetSignalsOnBothDir(tile, track);
@ -1090,7 +1092,7 @@ static int32 ClearTile_Track(TileIndex tile, byte flags)
#include "table/track_land.h"
static void DrawSingleSignal(TileIndex tile, byte condition, uint image, uint pos)
static void DrawSingleSignal(TileIndex tile, Track track, byte condition, uint image, uint pos)
{
bool side = (_opt.road_side != 0) && _patches.signal_side;
static const Point SignalPositions[2][12] = {
@ -1127,10 +1129,10 @@ static void DrawSingleSignal(TileIndex tile, byte condition, uint image, uint po
/* _signal_base is set by our NewGRF Action 5 loader. If it is 0 then we
* just draw the standard signals, else we get the offset from _signal_base
* and draw that sprite. All the signal sprites are loaded sequentially. */
if (_signal_base == 0 || (GetSignalType(tile) == 0 && GetSignalVariant(tile) == SIG_ELECTRIC)) {
sprite = SignalBase[side][GetSignalVariant(tile)][GetSignalType(tile)] + image + condition;
if (_signal_base == 0 || (GetSignalType(tile, track) == SIGTYPE_NORMAL && GetSignalVariant(tile, track) == SIG_ELECTRIC)) {
sprite = SignalBase[side][GetSignalVariant(tile, track)][GetSignalType(tile, track)] + image + condition;
} else {
sprite = _signal_base + (GetSignalType(tile) - 1) * 16 + GetSignalVariant(tile) * 64 + image + condition;
sprite = _signal_base + (GetSignalType(tile, track) - 1) * 16 + GetSignalVariant(tile, track) * 64 + image + condition;
}
AddSortableSpriteToDraw(sprite, PAL_NONE, x, y, 1, 1, 10, GetSlopeZ(x,y));
@ -1300,33 +1302,33 @@ static void DrawTrackBits(TileInfo* ti, TrackBits track)
static void DrawSignals(TileIndex tile, TrackBits rails)
{
#define MAYBE_DRAW_SIGNAL(x,y,z) if (IsSignalPresent(tile, x)) DrawSingleSignal(tile, GetSingleSignalState(tile, x), y - 0x4FB, z)
#define MAYBE_DRAW_SIGNAL(x,y,z,t) if (IsSignalPresent(tile, x)) DrawSingleSignal(tile, t, GetSingleSignalState(tile, x), y - 0x4FB, z)
if (!(rails & TRACK_BIT_Y)) {
if (!(rails & TRACK_BIT_X)) {
if (rails & TRACK_BIT_LEFT) {
MAYBE_DRAW_SIGNAL(2, 0x509, 0);
MAYBE_DRAW_SIGNAL(3, 0x507, 1);
MAYBE_DRAW_SIGNAL(2, 0x509, 0, TRACK_LEFT);
MAYBE_DRAW_SIGNAL(3, 0x507, 1, TRACK_LEFT);
}
if (rails & TRACK_BIT_RIGHT) {
MAYBE_DRAW_SIGNAL(0, 0x509, 2);
MAYBE_DRAW_SIGNAL(1, 0x507, 3);
MAYBE_DRAW_SIGNAL(0, 0x509, 2, TRACK_RIGHT);
MAYBE_DRAW_SIGNAL(1, 0x507, 3, TRACK_RIGHT);
}
if (rails & TRACK_BIT_UPPER) {
MAYBE_DRAW_SIGNAL(3, 0x505, 4);
MAYBE_DRAW_SIGNAL(2, 0x503, 5);
MAYBE_DRAW_SIGNAL(3, 0x505, 4, TRACK_UPPER);
MAYBE_DRAW_SIGNAL(2, 0x503, 5, TRACK_UPPER);
}
if (rails & TRACK_BIT_LOWER) {
MAYBE_DRAW_SIGNAL(1, 0x505, 6);
MAYBE_DRAW_SIGNAL(0, 0x503, 7);
MAYBE_DRAW_SIGNAL(1, 0x505, 6, TRACK_LOWER);
MAYBE_DRAW_SIGNAL(0, 0x503, 7, TRACK_LOWER);
}
} else {
MAYBE_DRAW_SIGNAL(3, 0x4FB, 8);
MAYBE_DRAW_SIGNAL(2, 0x4FD, 9);
MAYBE_DRAW_SIGNAL(3, 0x4FB, 8, TRACK_X);
MAYBE_DRAW_SIGNAL(2, 0x4FD, 9, TRACK_X);
}
} else {
MAYBE_DRAW_SIGNAL(3, 0x4FF, 10);
MAYBE_DRAW_SIGNAL(2, 0x501, 11);
MAYBE_DRAW_SIGNAL(3, 0x4FF, 10, TRACK_Y);
MAYBE_DRAW_SIGNAL(2, 0x501, 11, TRACK_Y);
}
}
@ -1510,11 +1512,12 @@ struct SetSignalsData {
static bool SetSignalsEnumProc(TileIndex tile, void* data, Trackdir trackdir, uint length, byte* state)
{
SetSignalsData* ssd = (SetSignalsData*)data;
Track track = TrackdirToTrack(trackdir);
if (!IsTileType(tile, MP_RAILWAY)) return false;
/* the tile has signals? */
if (HasSignalOnTrack(tile, TrackdirToTrack(trackdir))) {
if (HasSignalOnTrack(tile, track)) {
if (HasSignalOnTrackdir(tile, ReverseTrackdir(trackdir))) {
/* yes, add the signal to the list of signals */
if (ssd->cur != NUM_SSD_ENTRY) {
@ -1524,10 +1527,10 @@ static bool SetSignalsEnumProc(TileIndex tile, void* data, Trackdir trackdir, ui
}
/* remember if this block has a presignal. */
ssd->has_presignal |= IsPresignalEntry(tile);
ssd->has_presignal |= IsPresignalEntry(tile, track);
}
if (HasSignalOnTrackdir(tile, trackdir) && IsPresignalExit(tile)) {
if (HasSignalOnTrackdir(tile, trackdir) && IsPresignalExit(tile, track)) {
/* this is an exit signal that points out from the segment */
ssd->presignal_exits++;
if (GetSignalStateByTrackdir(tile, trackdir) != SIGNAL_STATE_RED)
@ -1666,13 +1669,14 @@ static void ChangeSignalStates(SetSignalsData *ssd)
TileIndex tile = ssd->tile[i];
byte bit = SignalAgainstTrackdir(ssd->bit[i]);
uint signals = GetSignalStates(tile);
Track track = TrackdirToTrack(ssd->bit[i]);
/* presignals don't turn green if there is at least one presignal exit and none are free */
if (IsPresignalEntry(tile)) {
if (IsPresignalEntry(tile, track)) {
int ex = ssd->presignal_exits, exfree = ssd->presignal_exits_free;
/* subtract for dual combo signals so they don't count themselves */
if (IsPresignalExit(tile) && HasSignalOnTrackdir(tile, ssd->bit[i])) {
if (IsPresignalExit(tile, track) && HasSignalOnTrackdir(tile, ssd->bit[i])) {
ex--;
if (GetSignalStateByTrackdir(tile, ssd->bit[i]) != SIGNAL_STATE_RED) exfree--;
}
@ -1692,7 +1696,7 @@ make_red:
}
/* Update signals on the other side of this exit-combo signal; it changed. */
if (IsPresignalExit(tile)) {
if (IsPresignalExit(tile, track)) {
if (ssd->cur_stack != NUM_SSD_STACK) {
ssd->next_tile[ssd->cur_stack] = tile;
ssd->next_dir[ssd->cur_stack] = _dir_from_track[ssd->bit[i]];
@ -1970,14 +1974,34 @@ static void GetTileDesc_Track(TileIndex tile, TileDesc *td)
break;
case RAIL_TILE_SIGNALS: {
const StringID signal_type[] = {
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS,
STR_RAILROAD_TRACK_WITH_PRESIGNALS,
STR_RAILROAD_TRACK_WITH_EXITSIGNALS,
STR_RAILROAD_TRACK_WITH_COMBOSIGNALS
const StringID signal_type[4][4] = {
{
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS,
STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS,
STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS,
STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS
},
{
STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS,
STR_RAILROAD_TRACK_WITH_PRESIGNALS,
STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS,
STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS
},
{
STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS,
STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS,
STR_RAILROAD_TRACK_WITH_EXITSIGNALS,
STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS
},
{
STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS,
STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS,
STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS,
STR_RAILROAD_TRACK_WITH_COMBOSIGNALS
}
};
td->str = signal_type[GetSignalType(tile)];
td->str = signal_type[GetSignalType(tile, TRACK_UPPER)][GetSignalType(tile, TRACK_LOWER)];
break;
}

@ -207,33 +207,35 @@ enum SignalType {
SIGTYPE_COMBO = 3 ///< presignal inter-block
};
static inline SignalType GetSignalType(TileIndex t)
static inline SignalType GetSignalType(TileIndex t, Track track)
{
assert(GetRailTileType(t) == RAIL_TILE_SIGNALS);
return (SignalType)GB(_m[t].m2, 0, 2);
byte pos = (track == TRACK_LOWER || track == TRACK_RIGHT) ? 4 : 0;
return (SignalType)GB(_m[t].m2, pos, 2);
}
static inline void SetSignalType(TileIndex t, SignalType s)
static inline void SetSignalType(TileIndex t, Track track, SignalType s)
{
assert(GetRailTileType(t) == RAIL_TILE_SIGNALS);
SB(_m[t].m2, 0, 2, s);
byte pos = (track == TRACK_LOWER || track == TRACK_RIGHT) ? 4 : 0;
SB(_m[t].m2, pos, 2, s);
if (track == INVALID_TRACK) SB(_m[t].m2, 4, 2, s);
}
static inline bool IsPresignalEntry(TileIndex t)
static inline bool IsPresignalEntry(TileIndex t, Track track)
{
return GetSignalType(t) == SIGTYPE_ENTRY || GetSignalType(t) == SIGTYPE_COMBO;
return GetSignalType(t, track) == SIGTYPE_ENTRY || GetSignalType(t, track) == SIGTYPE_COMBO;
}
static inline bool IsPresignalExit(TileIndex t)
static inline bool IsPresignalExit(TileIndex t, Track track)
{
return GetSignalType(t) == SIGTYPE_EXIT || GetSignalType(t) == SIGTYPE_COMBO;
return GetSignalType(t, track) == SIGTYPE_EXIT || GetSignalType(t, track) == SIGTYPE_COMBO;
}
static inline void CycleSignalSide(TileIndex t, Track track)
{
byte sig;
byte pos = 6;
if (track == TRACK_LOWER || track == TRACK_RIGHT) pos = 4;
byte pos = (track == TRACK_LOWER || track == TRACK_RIGHT) ? 4 : 6;
sig = GB(_m[t].m3, pos, 2);
if (--sig == 0) sig = 3;
@ -246,14 +248,17 @@ enum SignalVariant {
SIG_SEMAPHORE = 1 ///< Old-fashioned semaphore signal
};
static inline SignalVariant GetSignalVariant(TileIndex t)
static inline SignalVariant GetSignalVariant(TileIndex t, Track track)
{
return (SignalVariant)GB(_m[t].m2, 2, 1);
byte pos = (track == TRACK_LOWER || track == TRACK_RIGHT) ? 6 : 2;
return (SignalVariant)GB(_m[t].m2, pos, 1);
}
static inline void SetSignalVariant(TileIndex t, SignalVariant v)
static inline void SetSignalVariant(TileIndex t, Track track, SignalVariant v)
{
SB(_m[t].m2, 2, 1, v);
byte pos = (track == TRACK_LOWER || track == TRACK_RIGHT) ? 6 : 2;
SB(_m[t].m2, pos, 1, v);
if (track == INVALID_TRACK) SB(_m[t].m2, 6, 1, v);
}
/** These are states in which a signal can be. Currently these are only two, so
@ -272,7 +277,7 @@ enum SignalState {
*/
static inline void SetSignalStates(TileIndex tile, uint state)
{
SB(_m[tile].m2, 4, 4, state);
SB(_m[tile].m4, 4, 4, state);
}
/**
@ -282,7 +287,7 @@ static inline void SetSignalStates(TileIndex tile, uint state)
*/
static inline uint GetSignalStates(TileIndex tile)
{
return GB(_m[tile].m2, 4, 4);
return GB(_m[tile].m4, 4, 4);
}
/**

@ -29,7 +29,7 @@
#include <setjmp.h>
#include <list>
extern const uint16 SAVEGAME_VERSION = 63;
extern const uint16 SAVEGAME_VERSION = 64;
uint16 _sl_version; ///< the major savegame version identifier
byte _sl_minor_version; ///< the minor savegame version, DO NOT USE!

@ -121,7 +121,7 @@ public:
Yapf().m_stopped_on_first_two_way_signal = true;
return -1;
}
SignalType sig_type = GetSignalType(tile);
SignalType sig_type = GetSignalType(tile, TrackdirToTrack(trackdir));
n.m_last_red_signal_type = sig_type;
n.flags_u.flags_s.m_last_signal_was_red = true;

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