Commit Graph

375 Commits

Author SHA1 Message Date
rubidium
9f2a906bc1 (svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
2009-03-02 22:57:47 +00:00
yexo
ddca27b1ab (svn r15586) -Fix [FS#2687]: Changing vehicle.dynamic_engines when there are already vehicles can cause crashes. 2009-02-26 01:53:22 +00:00
yexo
598d20eedc (svn r15538) -Fix (r15334): The difficulty level wasn't set to custom when changing the amount of towns/industries from the newgame gui. 2009-02-21 02:34:53 +00:00
smatz
cb13180774 (svn r15506) -Codechange: rename ScenarioEditorTownGenerationWindow to FoundTownWindow 2009-02-17 00:21:08 +00:00
smatz
b83b58dd54 (svn r15500) -Fix (r12648): pre-0.5 OTTD stored new_nonstop and full_load_any in a different way, savegame conversion wasn't working for them 2009-02-16 21:43:44 +00:00
smatz
91d6c1bb31 (svn r15499) -Fix (r15340): the default town layout was changed 2009-02-16 20:17:07 +00:00
rubidium
5c8cf85613 (svn r15434) -Codechange: bit of type safety for the DC_xxx flags. 2009-02-09 21:20:05 +00:00
rubidium
5fa99b177e (svn r15429) -Change: do r15428 also for the string names. 2009-02-09 03:07:03 +00:00
rubidium
89e1afdaa0 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 2009-02-09 02:57:15 +00:00
rubidium
283b3d16ab (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 2009-02-08 12:25:13 +00:00
peter1138
68eb306381 (svn r15386) -Codechange: During start up, store driver/blitter/graphicsset selection in local variable instead of in the global _ini_* variables. This means that specifying a driver/blitter/graphicsset on the command line does not clobber the configuration value, which can now be saved like other values. 2009-02-07 00:33:35 +00:00
peter1138
645e8c4b69 (svn r15385) -Fix: Saving of char* to configuration file did not work due to incorrect parameter order and no handling of NULL. 2009-02-07 00:29:35 +00:00
rubidium
b02cbf8844 (svn r15384) -Change: tweak some settings to make OpenTTD easier to use for first-time users (or upgraders) 2009-02-07 00:22:21 +00:00
rubidium
af44ded566 (svn r15362) -Change: make a string name more consistent. 2009-02-05 21:50:56 +00:00
smatz
3a8d57816a (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
2009-02-04 20:17:25 +00:00
rubidium
ce1fcfd8c0 (svn r15335) -Change: use the patch change mechanism to change the road side too instead of a separate command. 2009-02-04 16:09:16 +00:00
smatz
e3216e4b4b (svn r15334) -Codechange: reset setting to old value when the callback procedure returns false 2009-02-04 15:01:37 +00:00
peter1138
b3f3df76e8 (svn r15301) -Feature [FS#104]: Add option to group and subtotal expenses list in the company finance window. Concept from Zr40. 2009-01-31 21:27:36 +00:00
smatz
9021c20b5e (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
rubidium
2722cabcce (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 2009-01-23 22:18:06 +00:00
Yexo
2ce1c074b9 (svn r15239) -Fix [FS#2579]: The start date of random AIs was not stored in the config file or the savegame. 2009-01-23 21:52:29 +00:00
peter1138
598fdab47e (svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings. 2009-01-23 20:53:43 +00:00
Yexo
bd08be44ea (svn r15212) -Feature [FS#2566]: Change the dropdown box where you can chose which edges will be water to 4 pushbuttons (based on patch by planetmaker). 2009-01-23 00:18:27 +00:00
Yexo
e3c69b7c4e (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
rubidium
07ed9999d2 (svn r15164) -Fix: don't list patches/settings with list_patches that are not valid anymore 2009-01-20 12:03:06 +00:00
Yexo
e84ff99a8b (svn r15148) -Cleanup: Remove the options "competitor start time" and "competitor intelligence" from the difficulty options because they already were unused. 2009-01-19 01:16:50 +00:00
peter1138
c4c32692df (svn r15085) -Fix (r14164): Clearing a settings group did not delete old items nor reset the last_item pointer, causing lists to not be saved unless they started blank. 2009-01-14 20:23:45 +00:00
truebrain
c2406cd42d (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
frosch
9d659c306d (svn r15019) -Fix (r14919): Close station selection window, when disabling distant-join setting. (PhilSophus) 2009-01-12 15:44:37 +00:00
rubidium
88e3815176 (svn r14959) -Fix [FS#2508]: wrong defaults for service interval when switching between service interval in days and service interval in percentages. 2009-01-10 16:24:42 +00:00
rubidium
28ea38ae55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
rubidium
054787f082 (svn r14943) -Cleanup: remove some rogue spaces/replace some rogue tabs with spaces 2009-01-09 22:48:57 +00:00
rubidium
f902e3097d (svn r14938) -Fix: some small inconsistencies w.r.t. "0 is disabled" setting handling 2009-01-09 19:34:05 +00:00
rubidium
7a5798695d (svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus) 2009-01-08 16:35:45 +00:00
peter1138
8591ff41cc (svn r14909) -Codechange: Remove global option for the extmidi driver and make it a driver parameter with the name cmd instead. This means if you have an "extmidi = ..." line in your config you must change it to "musicdriver = extmidi:cmd=...", in the [misc] section. 2009-01-08 12:05:14 +00:00
peter1138
553d65f584 (svn r14907) -Codechange: Remove 32 character limit from driver/blitter selection and parameters. 2009-01-08 11:06:07 +00:00
frosch
eb6df17b1a (svn r14902) -Feature: Advanced setting to keep various building tools active, which are usually closed after placing an object. (planetmaker) 2009-01-07 17:40:17 +00:00
rubidium
567b262901 (svn r14899) -Feature: remove the window limit, but leave a configurable limit on the number of non-sticky non-vital windows.
-Fix [FS#2499]: crashes/misbehaviours when (almost) all windows are stickied.
2009-01-07 16:11:27 +00:00
michi_cc
b201fb1226 (svn r14852) -Feature: Automatic reversing in front of block signals can now be disabled by setting pf.wait_oneway_signal respectively pf.wait_twoway_signal to 255. 2009-01-05 20:29:05 +00:00
smatz
ec7ebf2170 (svn r14835) -Change: apply the 'warn if train's income is negative' setting to other vehicle types, too 2009-01-04 18:34:23 +00:00
smatz
91233ea596 (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
rubidium
e62e12e7f5 (svn r14827) -Feature [FS#1984]: few (optional) optimisations to making (initial) orders (sulai) 2009-01-04 14:51:49 +00:00
rubidium
a41e60d255 (svn r14822) -Change: save 'build station' settings in the config file, like drag'n'drop and and show coverage area (Rexxars) 2009-01-04 11:11:11 +00:00
rubidium
4c1c6cd8e8 (svn r14792) -Feature: make the date format for default savegame/screenshot names configurable 2009-01-03 00:58:59 +00:00
rubidium
d3144b6f04 (svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo) 2009-01-02 22:42:05 +00:00
rubidium
5aa2dac751 (svn r14767) -Codechange: remove some unneeded artificial limits from currencies and use the bounds of the data type. 2008-12-29 15:46:14 +00:00
rubidium
ef20d229ab (svn r14755) -Codechange: remove ending year as it can't be changed anyways. 2008-12-28 16:09:58 +00:00
rubidium
e83cca7d13 (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
rubidium
e6ff168508 (svn r14732) -Codechange: replace some magic number with less magic constants and use the proper type for a few variables. 2008-12-23 21:03:43 +00:00
rubidium
258ebb8173 (svn r14729) -Fix: writing a single char to the config file caused reading outside a buffer. 2008-12-23 20:50:09 +00:00
rubidium
4ce0e8ccce (svn r14727) -Codechange: replace some magic numbers with a constant. 2008-12-23 15:23:31 +00:00
rubidium
593f034c07 (svn r14675) -Fix: setting the Estonian or custom currency as used currency didn't survive a restart cycle. 2008-12-14 16:56:28 +00:00
rubidium
0d2f84e117 (svn r14540) -Codechange: introduce [v]seprintf which are like [v]snprintf but do return the number of characters written instead of the number of characters that would be written; as size_t is unsigned substraction can cause integer underflows quite quickly. 2008-10-28 14:42:31 +00:00
rubidium
e589c7e580 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rubidium
f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
frosch
40018be915 (svn r14412) -Documentation: Comment some functions related to the advanced settings. Patch by Alberth, but with less excessive use of 'at'. 2008-09-28 15:42:15 +00:00
smatz
36937525c4 (svn r14289) -Fix [FS#2286](r3720)(r1): sound effects an music volume should be in range 0-127, default value shouldn't be higher
(based on a patch by kakaopor)
2008-09-11 13:58:59 +00:00
frosch
c229e15b91 (svn r14276) -Fix: Rename one of the advanced settings, as 'TTDPatch compatible nonstop handling' wasn't a correct description anymore. 2008-09-08 19:20:39 +00:00
rubidium
915a09e4c6 (svn r14197) -Codechange: rework (original) base graphics determination methods. This yields in the following:
-Feature: make configuring the to-be-used base graphics via openttd.cfg and the command line possible.
-Feature: allow both the German as well as non-German toyland graphics as "correct" and official graphics.
-Feature: allow people to create their own base graphics easily and without requiring code changes.
2008-08-31 08:46:43 +00:00
rubidium
509b77371f (svn r14185) -Fix (r14153): removing NewGRFs from the config file was impossible. 2008-08-29 21:06:49 +00:00
smatz
1294253d68 (svn r14174) -Fix: since now, we are 'losing' things, not 'loosing' 2008-08-25 20:10:45 +00:00
rubidium
4548c5a26b (svn r14167) -Fix: items in some ini-groups got duplicated on save. 2008-08-25 15:15:41 +00:00
rubidium
d7bfd54a3d (svn r14164) -Codechange: simplify and unify the addition of ini items with value when not loading an ini file.
-Fix: wrong insertion management causing leaks.
2008-08-25 06:35:28 +00:00
rubidium
7ceb1252a2 (svn r14153) -Codechange: split ini file reading/saving from settings.cpp. 2008-08-24 13:50:31 +00:00
rubidium
083fbf9a96 (svn r14056) -Fix [FS#2192]: the console backlog is too small for list_patches. Now it'll only remove backlog items when there are more than a threshold and when they are there longer than (another) threshold. 2008-08-12 20:49:27 +00:00
rubidium
6199dc987b (svn r14052) -Codechange: make the size of the chat message "box" configurable and increase the default size slightly so it can hold the longest chat messages. 2008-08-12 12:23:05 +00:00
glx
9fa2cbd93e (svn r14041) -Feature(tte): make it possible to filter list_patches output like it's done for other list_* console commands 2008-08-11 17:15:31 +00:00
rubidium
e62a150293 (svn r13967) -Codechange [YAPP]: Tweak pathfinder penalties a bit. (michi_cc) 2008-08-02 22:57:47 +00:00
rubidium
2e2a6d4909 (svn r13952) -Add [YAPP]: Trains now reserve paths trough PBS signals. Bump savegame version. (michi_cc) 2008-08-02 22:53:51 +00:00
rubidium
c05c10ae71 (svn r13947) -Codechange [YAPP]: Added YAPP-related penalties to NPF. (michi_cc) 2008-08-02 22:52:36 +00:00
rubidium
22b787791f (svn r13943) -Codechange [YAPP]: Reserved station tiles can now be penalized more in YAPF. This should help with spread out stations. (michi_cc) 2008-08-02 22:51:38 +00:00
rubidium
968a0e907c (svn r13942) -Codechange [YAPP]: Add a penalty for double slips to YAPF. (michi_cc) 2008-08-02 22:51:23 +00:00
rubidium
27cfb68d93 (svn r13941) -Codechange [YAPP]: Added YAPP-related penalties to YAPF. (michi_cc) 2008-08-02 22:51:07 +00:00
rubidium
b29f290816 (svn r13935) -Codechange [YAPP]: PBS signals can now be built with the normal signal tools. (michi_cc) 2008-08-02 22:49:23 +00:00
rubidium
bef1770590 (svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch setting. (michi_cc) 2008-08-02 22:47:34 +00:00
belugas
7e4b1e2d84 (svn r13872) -Feature: Split the news message announcing opening and closure of industries into two news of their own 2008-07-30 01:53:03 +00:00
smatz
f1c0555d2e (svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that 2008-07-24 15:19:26 +00:00
peter1138
2466b7f01e (svn r13781) -Feature: NewGRF presets, selected by a drop down list in the NewGRF window. Presets are saved in the config file. 2008-07-22 14:17:29 +00:00
rubidium
bd0e52011d (svn r13773) -Codechange: disable autoclean for protected/unprotected companies when the timeout is set to 0. Based on an idea by Thomas. 2008-07-21 13:05:43 +00:00
smatz
e00df941fa (svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions 2008-06-16 19:38:41 +00:00
rubidium
e8767f730a (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 2008-06-05 11:26:38 +00:00
smatz
1f55797fe3 (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
rubidium
994779e9e2 (svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
2008-06-03 08:04:35 +00:00
rubidium
678f2baf76 (svn r13365) -Fix: don't segfault on trying to set a non-existing patch setting. 2008-06-02 23:01:57 +00:00
rubidium
bae02e8c67 (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00
rubidium
8cc39500ba (svn r13341) -Codechange: make most of the network settings configurable via the patch command. 2008-05-30 09:23:05 +00:00
rubidium
2bcc9d4d49 (svn r13336) -Fix: loading old savegames, e.g. the intro game, would reset the autosave settings. 2008-05-29 21:36:10 +00:00
rubidium
02dbab8721 (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings. 2008-05-29 20:21:28 +00:00
rubidium
0a78ad46fa (svn r13332) -Fix (r13325): network games got somewhat broken. 2008-05-29 19:06:54 +00:00
rubidium
e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium
d3d0432314 (svn r13317) -Codechange: make news messages use a linked list instead of a moving circular buffer. This makes it possible to store more news messages in the history. Based on a patch by Cirdan.
-Codechange: the number of news messages is reduced by removing every news message that is a configurable amount older than when it would not be shown in the newspaper popup/ticker, which is e.g. a month for industry production changes and half a year for subsidy offers. As a result the more important messages will stay longer in the message history (if longer than 30 messages).
2008-05-28 21:36:16 +00:00
rubidium
f740702f90 (svn r13309) -Fix: the difficulty settings from the savegame would be reset by the ones of the intro game. 2008-05-28 14:36:06 +00:00
rubidium
290b3bd3cc (svn r13277) -Fix: opntitle 'jumping' to the temperate climate when closing the NewGRF settings window. 2008-05-26 21:38:17 +00:00
rubidium
690c83edba (svn r13258) -Codechange: add support for using (most) of the old patch names in the console. 2008-05-26 05:58:15 +00:00
rubidium
c4c440cc20 (svn r13256) -Codechange: merge the OPTS and PATS chuncks.
-Codechange: split the diff_custom variable.
-Feature: allow changing some of the diff_custom variables via the console in network games.
2008-05-26 00:31:36 +00:00
rubidium
d289464d69 (svn r13255) -Codechange: move _opt to _settings. 2008-05-25 22:36:44 +00:00
rubidium
dc77647ea4 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium
c5e38037f0 (svn r13247) -Codechange: small amount of coding style for settings.cpp. 2008-05-25 17:04:09 +00:00
rubidium
ce821b1ada (svn r13242) -Codechange: remove _opt_ptr. 2008-05-25 12:57:39 +00:00
rubidium
080af12d8b (svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums. 2008-05-24 10:35:15 +00:00
rubidium
bf3b61cfa3 (svn r13228) -Codechange: split console.h. 2008-05-24 10:15:06 +00:00
belugas
08671d2e78 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots),  Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
2008-05-24 02:54:47 +00:00
glx
eb70da38d0 (svn r13060) -Codechange: update build industry window when raw_industry_construction setting is modified 2008-05-12 14:54:33 +00:00
belugas
914e51546d (svn r13038) -Fix: When switching the signal gui patch to off, delete the signal window accordingly 2008-05-11 02:15:02 +00:00
smatz
b4968c6bea (svn r13016) -Codechange: unify the detection if rail catenary should be drawn 2008-05-08 16:48:29 +00:00
glx
f492567f66 (svn r13014) -Fix (r13008): mingw revealed some signed/unsigned warnings 2008-05-08 14:04:52 +00:00
glx
a28ea38653 (svn r13008) -Fix [FS#1997]: silence some MSVC x64 warnings 2008-05-08 13:20:54 +00:00
rubidium
9db77e3808 (svn r12976) -Codechange: use w->SetDirty() instead of SetWindowDirty(w) when it's certain that w != NULL. 2008-05-06 22:08:18 +00:00
smatz
89a8dc8cf7 (svn r12944) -Codechange: use rev.h instead of externs at many places 2008-05-04 21:53:36 +00:00
peter1138
45034bc522 (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00
rubidium
650651064b (svn r12805) -Codechange: remove some bit magic related to the news display states. Patch by cirdan. 2008-04-20 11:40:33 +00:00
rubidium
bfd2cac6e2 (svn r12785) -Codechange: put all news-type related constants in the same array. Patch by cirdan. 2008-04-19 12:50:02 +00:00
rubidium
ca1f8fbe2e (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators. 2008-04-18 04:37:06 +00:00
rubidium
52d83de8d8 (svn r12709) -Feature: show the last joined server. Heavily based on a patch by Yexo. 2008-04-14 20:31:21 +00:00
rubidium
e61dcab79d (svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
2008-04-10 08:30:15 +00:00
smatz
cc775d809c (svn r12553) -Fix (r11547): redraw the signal GUI when the signal drag density changes in the patch settings and vice versa 2008-04-03 22:31:57 +00:00
smatz
8ed3f5fd5e (svn r12550) -Change: the signal GUI is now persistent - has the same data when it is reopened 2008-04-03 21:54:31 +00:00
smatz
fcf4a7067d (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent 2008-04-03 19:55:40 +00:00
rubidium
2426f5342f (svn r12459) -Codechange: split news.h into news_type.h and news_func.h. 2008-03-28 08:53:36 +00:00
rubidium
6d9c7ef315 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway. 2008-03-27 15:29:42 +00:00
rubidium
a606fe9610 (svn r12425) -Feature [FS#1846]: On Screen Keyboard for input fields so someone without a keyboard can enter text too. Patch by Dominik. 2008-03-26 10:08:17 +00:00
glx
15cd2931f3 (svn r12407) -Add [FS#1866]: more language flags for servers 2008-03-24 20:30:08 +00:00
smatz
3d10ae7ec3 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes 2008-03-15 19:24:13 +00:00
smatz
1f13638d03 (svn r12368) -Codechange: use explicit body for loops and conditions and remove -Wno-empty-body from the configure script 2008-03-15 13:21:31 +00:00
peter1138
015cf7e6a2 (svn r12293) -Feature: Ability to change aircraft speed factor, from so
called 'realistic' (matching other vehicles) (1/1) to original TTD 
speed (1/4). Note this option defaults to original TTD speed.
2008-02-27 21:07:12 +00:00
smatz
a3e3cd7d46 (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick) 2008-02-13 14:21:36 +00:00
smatz
4223131cb4 (svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9 2008-02-10 18:31:33 +00:00
smatz
17d9c9bf2b (svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings 2008-02-10 15:53:26 +00:00
maedhros
56a5c2d7c2 (svn r12102) -Feature: Allow locking individual transparency settings so they will not be changed by pressing 'x'. (Roujin) 2008-02-10 14:49:44 +00:00
smatz
171e84cbad (svn r11951) -Fix (r11279): loading of very old savegames was broken 2008-01-22 21:01:35 +00:00
rubidium
9ac26e1bf1 (svn r11840) -Codechange: split network.h so not everything in there needs to be included when wanting to know whether we are a server. 2008-01-13 21:51:53 +00:00
rubidium
df12937f19 (svn r11839) -Codechange: move some variables from variables.h to a more logical location. 2008-01-13 21:41:24 +00:00
rubidium
0ca79e2fb8 (svn r11829) -Feature: allow reloading openttd.cfg when starting a new game on a dedicated server. Patch by dihedral. 2008-01-13 01:39:22 +00:00
rubidium
90acd52f22 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
rubidium
2fc62eab05 (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
rubidium
b09d957f31 (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 2008-01-07 14:23:25 +00:00
rubidium
71d4004a85 (svn r11776) -Codechange: more header splittings to reduce the dependencies. 2008-01-07 14:02:26 +00:00
rubidium
2469bca24c (svn r11771) -Codechange: split settings.h into better separated headers. 2008-01-07 00:19:09 +00:00
rubidium
445a733eb6 (svn r11719) -Codechange: split sound.h in a header with types and one with functions. 2007-12-29 09:24:26 +00:00
rubidium
722613f7f3 (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes. 2007-12-27 13:35:39 +00:00
rubidium
db73addb43 (svn r11702) -Codechange: move all date related stuff to date*. 2007-12-26 13:50:40 +00:00
rubidium
81bf9f8503 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 2007-12-25 11:26:07 +00:00
rubidium
00c9d3ef20 (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 2007-12-25 09:48:53 +00:00
egladil
15c1af0517 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way. 2007-12-25 01:29:54 +00:00
rubidium
1f6043458c (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type. 2007-12-22 23:30:28 +00:00
rubidium
766551b0bc (svn r11677) -Codechange: move price and command related types/functions to their respective places. 2007-12-21 21:50:46 +00:00
rubidium
8427b8bad2 (svn r11675) -Codechange: split the string types from the string functions. 2007-12-21 19:49:27 +00:00
rubidium
8ebdfb258f (svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations. 2007-12-21 19:21:21 +00:00
rubidium
2cf7d5b2cb (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
rubidium
8bfbfd0031 (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
rubidium
33cdfc71dc (svn r11597) -Change: replace all remaining instances of (re|m|c)alloc with (Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions. 2007-12-08 14:50:41 +00:00
glx
e3f4d0e72a (svn r11594) -Fix: don't allow changing network only patches settings from console when not in network game 2007-12-08 01:36:40 +00:00
rubidium
2880047689 (svn r11556) -Feature: allow setting a default password for new companies in network games. 2007-12-02 14:48:26 +00:00
rubidium
99dbfd3866 (svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB. 2007-12-01 21:40:18 +00:00
skidd13
815b8d8df1 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style 2007-11-24 10:38:43 +00:00
skidd13
3ae50673a3 (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
skidd13
c0a2c0c23e (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
skidd13
7a4d96f629 (svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style
This fixes also FS#1450
2007-11-19 20:40:14 +00:00
skidd13
98f66552be (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 2007-11-19 18:38:10 +00:00
rubidium
09906e3de2 (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs. 2007-11-17 22:25:16 +00:00
belugas
f26a591e6c (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only.  The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
rubidium
f034036ef4 (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs. 2007-10-18 20:32:36 +00:00
rubidium
406c22d7e3 (svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not. 2007-10-16 21:15:34 +00:00
rubidium
5164e57416 (svn r11269) -Feature: user customisable faces. Patch by BigBB. 2007-10-15 19:59:27 +00:00
rubidium
7350b88bf2 (svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
-Feature: possibility to disable exclusive rights and giving money. Both by skidd13.
2007-09-30 17:38:42 +00:00
rubidium
80a3590bf5 (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13. 2007-09-26 16:12:43 +00:00
rubidium
3055d42fc4 (svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch. 2007-09-14 22:27:40 +00:00
truelight
ca161c8e72 (svn r11092) -Add: allow 'blitter=<value>' in openttd.cfg to set the blitter (so you don't have to keep on doing 'openttd -b 32bpp-optimized'..) 2007-09-13 12:28:53 +00:00
rubidium
1f1ce4ac5b (svn r11067) -Codechange: also make it possible to use the advanced vehicle list for other players. Patch by SmatZ. 2007-09-09 10:34:32 +00:00
rubidium
211b8dea39 (svn r11063) -Codechange: make it possible for people to view the loading indicators of everyone. Patch by SmatZ. 2007-09-08 22:04:49 +00:00
bjarni
97135f2b7e (svn r10996) -Feature: [OSX] added more options for right click emulation (controlled from the interface tab in the patch window)
This only works with the cocoa drivers (you will use the cocoa drivers unless you manually switched to SDL and compiled yourself)
  Note: if control-click is selected, then the ingame control-click (like presignals and such) will be command-click
  Requested and tested by ln- (so he should be blamed if this goes wrong :P )
2007-08-29 08:20:04 +00:00
rubidium
15ee365b10 (svn r10886) -Codechange: modify the "start network server" GUI so it can actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so. 2007-08-14 10:46:38 +00:00
rubidium
df009178d4 (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
rubidium
b8f658db94 (svn r10451) -Add: support for "prospecting" raw industries, i.e. you pay an amount of money and then it might (with a given chance) build a raw industry somewhere on the map. 2007-07-06 07:24:10 +00:00
rubidium
1cff472501 (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting. 2007-06-27 14:15:48 +00:00
rubidium
f40646bf82 (svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map. 2007-06-25 19:13:55 +00:00
rubidium
627aa240ba (svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore. 2007-06-23 21:12:09 +00:00
truelight
66a136be09 (svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh) 2007-06-21 16:17:47 +00:00
maedhros
7fb6e8f11d (svn r10236) -Feature: Introduce a form of timetabling for vehicles. 2007-06-20 19:17:22 +00:00
glx
623a848cca (svn r10211) -Feature: [NewGRF] Add support for action 0F 2007-06-18 23:00:55 +00:00
rubidium
773a7c9cb6 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified. 2007-06-18 19:53:50 +00:00
rubidium
3ccc83e640 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. 2007-06-18 10:48:15 +00:00
peter1138
77b29ea3bc (svn r10166) -Feature(tte): Add support for antialiased typefaces via FreeType. This is configurable for each font size in the configuration settings and requires using the 32bpp blitter and suitable fonts. 2007-06-15 16:21:56 +00:00
truelight
0e53fd6d32 (svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
2007-06-12 20:24:12 +00:00
truelight
27febd474c (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
-Add: make it possible to pick your own blitter (-b <blitter>, -h for overview)
-Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels)
-Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter
2007-06-11 11:50:49 +00:00
peter1138
de7e370240 (svn r10042) -Codechange: Replace hardcoded spritecache size with a configuration
option, sprite_cache_size. The default size is 2MB and the value can 
range from 1 to 64MB. If you experience slow-downs when scrolling the 
map, try increasing this setting.
2007-06-05 10:40:29 +00:00
glx
9113b5721a (svn r10017) -Add (FS#790): more languages flags for servers 2007-06-01 23:06:01 +00:00
peter1138
2851f58efa (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll' 2007-05-28 16:46:16 +00:00
peter1138
f2dc086b30 (svn r9928) -Fix (r9805): Default display options were not set correctly. 2007-05-26 07:47:52 +00:00
maedhros
1242bb9a03 (svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01. 2007-05-23 17:33:03 +00:00
rubidium
8f0f090c51 (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. 2007-05-19 09:40:18 +00:00
belugas
b559b8f9ff (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
Possible patterns are : 
No Road (not available in scenario editor)
Original (for the nostalgics)
Better Roads (same as original, but based on distance of 2 tiles instead of one)
2x2 grids
3x3 grids
Patch by skiddl13
2007-05-04 16:27:13 +00:00
maedhros
97e88ca4f1 (svn r9734) -Feature: Add an option to automatically pause when starting a new game. 2007-04-28 15:06:32 +00:00
glx
bbc9a67f6f (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag. 2007-04-25 17:40:06 +00:00
rubidium
7577954ced (svn r9672) -Cleanup: lots of coding style fixes around operands. 2007-04-18 22:10:36 +00:00
belugas
d1c2c90ad0 (svn r9669) -Documentation: some more doxygen fixes 2007-04-18 18:00:33 +00:00
maedhros
1a81c1cedd (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
start off larger, and will grow twice as quickly as other towns. They can also
be placed specifically in the scenario editor. Thanks to TheJosh for the
initial patch and the idea.
2007-04-18 14:23:30 +00:00
belugas
76faa0f759 (svn r9664) -Documentation: Doxygen corrections,errors and omissions 2007-04-17 21:09:38 +00:00
maedhros
af53865f6a (svn r9616) -Cleanup: Remove the NS setting type since it causes desyncs in multiplayer mode and only serves to confuse patch authors. 2007-04-12 18:36:54 +00:00
maedhros
f2a14a813a (svn r9613) -Feature: Make it possible to have some control over the town growth. The
default rate is TTD's original rate, and to approximate OpenTTD's previous
behaviour the rate should be set to "Fast" or "Very Fast". Town growth can be
switched off entirely, and if so, buildings will not be rebuilt. It is also
possible to specify a proportion of towns that grow twice as fast as the
others.
2007-04-12 17:24:34 +00:00