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https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-10-31 15:20:10 +00:00
(svn r11597) -Change: replace all remaining instances of (re|m|c)alloc with (Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions.
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@ -354,7 +354,7 @@ bool BmpReadBitmap(BmpBuffer *buffer, BmpInfo *info, BmpData *data)
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{
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assert(info != NULL && data != NULL);
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data->bitmap = (byte*)calloc(info->width * info->height, ((info->bpp == 24) ? 3 : 1) * sizeof(byte));
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data->bitmap = CallocT<byte>(info->width * info->height * ((info->bpp == 24) ? 3 : 1));
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if (data->bitmap == NULL) return false;
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/* Load image */
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@ -365,7 +365,7 @@ static void SetGlyphPtr(FontSize size, WChar key, const GlyphEntry *glyph)
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void *AllocateFont(size_t size)
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{
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return malloc(size);
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return MallocT<byte>(size);
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}
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@ -12,6 +12,7 @@
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template <typename T> FORCEINLINE T* MallocT(size_t num_elements)
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{
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T *t_ptr = (T*)malloc(num_elements * sizeof(T));
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if (t_ptr == NULL && num_elements != 0) error("Out of memory. Cannot allocate %i bytes", num_elements * sizeof(T));
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return t_ptr;
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}
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/** When allocating using malloc/calloc in C++ it is usually needed to cast the return value
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@ -19,6 +20,7 @@ template <typename T> FORCEINLINE T* MallocT(size_t num_elements)
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template <typename T> FORCEINLINE T* CallocT(size_t num_elements)
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{
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T *t_ptr = (T*)calloc(num_elements, sizeof(T));
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if (t_ptr == NULL && num_elements != 0) error("Out of memory. Cannot allocate %i bytes", num_elements * sizeof(T));
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return t_ptr;
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}
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/** When allocating using malloc/calloc in C++ it is usually needed to cast the return value
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@ -26,6 +28,7 @@ template <typename T> FORCEINLINE T* CallocT(size_t num_elements)
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template <typename T> FORCEINLINE T* ReallocT(T* t_ptr, size_t num_elements)
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{
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t_ptr = (T*)realloc(t_ptr, num_elements * sizeof(T));
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if (t_ptr == NULL && num_elements != 0) error("Out of memory. Cannot reallocate %i bytes", num_elements * sizeof(T));
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return t_ptr;
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}
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@ -298,7 +298,7 @@ public:
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/** all allocation should happen here */
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static FORCEINLINE CHdr* RawAlloc(bsize_t num_bytes)
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{
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return (CHdr*)malloc(num_bytes);
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return (CHdr*)MallocT<byte>(num_bytes);
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}
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/** all deallocations should happen here */
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@ -34,7 +34,7 @@ struct CFixedSizeArrayT {
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CFixedSizeArrayT()
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{
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// allocate block for header + items (don't construct items)
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m_items = (Titem*)(((int8*)malloc(ThdrSize + Tcapacity * sizeof(Titem))) + ThdrSize);
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m_items = (Titem*)((MallocT<int8>(ThdrSize + Tcapacity * sizeof(Titem))) + ThdrSize);
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SizeRef() = 0; // initial number of items
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RefCnt() = 1; // initial reference counter
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}
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@ -310,7 +310,7 @@ void init_Hash(Hash* h, Hash_HashProc* hash, uint num_buckets)
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h->hash = hash;
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h->size = 0;
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h->num_buckets = num_buckets;
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h->buckets = (HashNode*)malloc(num_buckets * (sizeof(*h->buckets) + sizeof(*h->buckets_in_use)));
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h->buckets = (HashNode*)MallocT<byte>(num_buckets * (sizeof(*h->buckets) + sizeof(*h->buckets_in_use)));
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#ifdef HASH_DEBUG
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debug("Buckets = %p", h->buckets);
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#endif
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@ -575,7 +575,7 @@ static void SlString(void *ptr, size_t length, VarType conv)
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if (len == 0) {
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*(char**)ptr = NULL;
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} else {
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*(char**)ptr = (char*)malloc(len + 1); // terminating '\0'
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*(char**)ptr = MallocT<char>(len + 1); // terminating '\0'
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ptr = *(char**)ptr;
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SlCopyBytes(ptr, len);
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}
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@ -1060,7 +1060,7 @@ static void WriteLZO(uint size)
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static bool InitLZO()
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{
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_sl.bufsize = LZO_SIZE;
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_sl.buf = _sl.buf_ori = (byte*)malloc(LZO_SIZE);
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_sl.buf = _sl.buf_ori = MallocT<byte>(LZO_SIZE);
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return true;
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}
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@ -1085,7 +1085,7 @@ static void WriteNoComp(uint size)
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static bool InitNoComp()
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{
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_sl.bufsize = LZO_SIZE;
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_sl.buf = _sl.buf_ori = (byte*)malloc(LZO_SIZE);
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_sl.buf = _sl.buf_ori = MallocT<byte>(LZO_SIZE);
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return true;
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}
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@ -1154,7 +1154,7 @@ static bool InitReadZlib()
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if (inflateInit(&_z) != Z_OK) return false;
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_sl.bufsize = 4096;
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_sl.buf = _sl.buf_ori = (byte*)malloc(4096 + 4096); // also contains fread buffer
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_sl.buf = _sl.buf_ori = MallocT<byte>(4096 + 4096); // also contains fread buffer
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return true;
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}
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@ -1194,7 +1194,7 @@ static bool InitWriteZlib()
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if (deflateInit(&_z, 6) != Z_OK) return false;
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_sl.bufsize = 4096;
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_sl.buf = _sl.buf_ori = (byte*)malloc(4096); // also contains fread buffer
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_sl.buf = _sl.buf_ori = MallocT<byte>(4096); // also contains fread buffer
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return true;
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}
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@ -80,7 +80,7 @@ static SettingsMemoryPool *pool_new(uint minsize)
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SettingsMemoryPool *p;
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if (minsize < 4096 - 12) minsize = 4096 - 12;
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p = (SettingsMemoryPool*)malloc(sizeof(SettingsMemoryPool) - 1 + minsize);
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p = (SettingsMemoryPool*)MallocT<byte>(sizeof(SettingsMemoryPool) - 1 + minsize);
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p->pos = 0;
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p->size = minsize;
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p->next = NULL;
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@ -491,7 +491,7 @@ const void *GetRawSprite(SpriteID sprite, bool real_sprite)
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void GfxInitSpriteMem()
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{
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/* initialize sprite cache heap */
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if (_spritecache_ptr == NULL) _spritecache_ptr = (MemBlock*)malloc(_sprite_cache_size * 1024 * 1024);
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if (_spritecache_ptr == NULL) _spritecache_ptr = (MemBlock*)MallocT<byte>(_sprite_cache_size * 1024 * 1024);
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/* A big free block */
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_spritecache_ptr->size = ((_sprite_cache_size * 1024 * 1024) - sizeof(MemBlock)) | S_FREE_MASK;
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@ -144,7 +144,7 @@ static bool LoadPNG(SpriteLoader::Sprite *sprite, const char *filename, uint32 i
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pixelsize = sizeof(uint8);
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}
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row_pointer = (png_byte *)malloc(info_ptr->width * pixelsize);
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row_pointer = (png_byte *)MallocT<byte>(info_ptr->width * pixelsize);
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if (row_pointer == NULL) {
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png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
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return false;
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@ -292,7 +292,7 @@ TextEffectID AddTextEffect(StringID msg, int x, int y, uint16 duration, TextEffe
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/* If there is none found, we grow the array */
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if (i == _num_text_effects) {
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_num_text_effects += 25;
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_text_effect_list = (TextEffect*) realloc(_text_effect_list, _num_text_effects * sizeof(TextEffect));
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_text_effect_list = ReallocT<TextEffect>(_text_effect_list, _num_text_effects);
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for (; i < _num_text_effects; i++) _text_effect_list[i].string_id = INVALID_STRING_ID;
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i = _num_text_effects - 1;
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}
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@ -133,7 +133,7 @@ const char *VideoDriver_Dedicated::Start(const char * const *parm)
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{
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int bpp = BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth();
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if (bpp == 0) _dedicated_video_mem = NULL;
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else _dedicated_video_mem = malloc(_cur_resolution[0] * _cur_resolution[1] * (bpp / 8));
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else _dedicated_video_mem = MallocT<byte>(_cur_resolution[0] * _cur_resolution[1] * (bpp / 8));
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_screen.width = _screen.pitch = _cur_resolution[0];
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_screen.height = _cur_resolution[1];
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@ -322,7 +322,7 @@ static void SubmitFile(HWND wnd, const TCHAR *file)
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size = GetFileSize(h, NULL);
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if (size > 500000) goto error1;
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mem = malloc(size);
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mem = MallocT<byte>(size);
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if (mem == NULL) goto error1;
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if (!ReadFile(h, mem, size, &read, NULL) || read != size) goto error2;
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