(svn r11839) -Codechange: move some variables from variables.h to a more logical location.

pull/155/head
rubidium 17 years ago
parent 5d379d6696
commit df12937f19

@ -130,4 +130,6 @@ public:
const char *GetName();
};
extern char _ini_blitter[32];
#endif /* BLITTER_FACTORY_HPP */

@ -24,6 +24,7 @@
#include "table/strings.h"
const char *_cmd_text = NULL;
StringID _error_message;
/**
* Helper macro to define the header of all command handler macros.

@ -77,6 +77,7 @@ void NetworkSend_Command(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, Comma
*/
extern const char *_cmd_text;
extern Money _additional_cash_required;
extern StringID _error_message;
/**
* Checks if a integer value belongs to a command.

@ -11,9 +11,19 @@
#include "music/music_driver.hpp"
#include "video/video_driver.hpp"
VideoDriver *_video_driver;
char _ini_videodriver[32];
int _num_resolutions;
uint16 _resolutions[32][2];
uint16 _cur_resolution[2];
SoundDriver *_sound_driver;
char _ini_sounddriver[32];
MusicDriver *_music_driver;
VideoDriver *_video_driver;
char _ini_musicdriver[32];
char _ini_blitter[32];
static const char* GetDriverParam(const char* const* parm, const char* name)
{

@ -31,5 +31,6 @@ public:
};
extern MusicDriver *_music_driver;
extern char _ini_musicdriver[32];
#endif /* MUSIC_MUSIC_DRIVER_HPP */

@ -21,6 +21,7 @@
#include "town.h"
#include "player_func.h"
#include "player_base.h"
#include "command_func.h"
#include "table/strings.h"

@ -22,6 +22,7 @@
#include "transparency.h"
#include "functions.h"
#include "town.h"
#include "command_func.h"
#include "table/sprites.h"
#include "table/strings.h"

@ -51,6 +51,10 @@
#include "string_func.h"
#include "gui.h"
#include "town.h"
#include "video/video_driver.hpp"
#include "sound/sound_driver.hpp"
#include "music/music_driver.hpp"
#include "blitter/factory.hpp"
#include "table/strings.h"

@ -23,5 +23,6 @@ public:
};
extern SoundDriver *_sound_driver;
extern char _ini_sounddriver[32];
#endif /* SOUND_SOUND_DRIVER_HPP */

@ -30,6 +30,7 @@
#include "date_func.h"
#include "variables.h"
#include "settings_type.h"
#include "command_func.h"
#include "table/sprites.h"
#include "table/strings.h"

@ -36,6 +36,7 @@
#include "player_base.h"
#include "fios.h"
#include "settings_type.h"
#include "video/video_driver.hpp"
#include "table/strings.h"
#include "table/control_codes.h"

@ -79,8 +79,6 @@ VARDEF int _autosave_ctr;
VARDEF byte _display_opt;
VARDEF int _caret_timer;
VARDEF StringID _error_message;
VARDEF bool _rightclick_emulate;
/* IN/OUT parameters to commands */
@ -91,19 +89,12 @@ VARDEF bool _generating_world;
VARDEF byte _switch_mode;
VARDEF StringID _switch_mode_errorstr;
VARDEF char _ini_videodriver[32], _ini_musicdriver[32], _ini_sounddriver[32], _ini_blitter[32];
VARDEF int _num_resolutions;
VARDEF uint16 _resolutions[32][2];
VARDEF uint16 _cur_resolution[2];
VARDEF char _savegame_format[8];
VARDEF char *_config_file;
VARDEF char *_highscore_file;
VARDEF char *_log_file;
/* landscape.cpp */
extern const byte _tileh_to_sprite[32];

@ -31,5 +31,9 @@ public:
};
extern VideoDriver *_video_driver;
extern char _ini_videodriver[32];
extern int _num_resolutions;
extern uint16 _resolutions[32][2];
extern uint16 _cur_resolution[2];
#endif /* VIDEO_VIDEO_DRIVER_HPP */

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