(svn r12553) -Fix (r11547): redraw the signal GUI when the signal drag density changes in the patch settings and vice versa

pull/155/head
smatz 16 years ago
parent 8ed3f5fd5e
commit cc775d809c

@ -1328,11 +1328,19 @@ static void SignalBuildWndProc(Window *w, WindowEvent *e)
break;
case BSW_DRAG_SIGNALS_DENSITY_DECREASE:
if (_patches.drag_signals_density > 1) _patches.drag_signals_density--;
if (_patches.drag_signals_density > 1) {
_patches.drag_signals_density--;
const Window *w = FindWindowById(WC_GAME_OPTIONS, 0);
if (w != NULL) SetWindowDirty(w);
}
break;
case BSW_DRAG_SIGNALS_DENSITY_INCREASE:
if (_patches.drag_signals_density < 20) _patches.drag_signals_density++;
if (_patches.drag_signals_density < 20) {
_patches.drag_signals_density++;
const Window *w = FindWindowById(WC_GAME_OPTIONS, 0);
if (w != NULL) SetWindowDirty(w);
}
break;
default: break;

@ -1208,6 +1208,15 @@ static int32 RealisticAccelerationChanged(int32 p1)
return 0;
}
static int32 DragSignalsDensityChanged(int32)
{
const Window *w = FindWindowById(WC_BUILD_SIGNAL, 0);
if (w != NULL) SetWindowDirty(w);
return 0;
}
/**
* Check for right TownLayout usage in editor mode.
* The No Road mode is not desirable since towns have to be
@ -1404,7 +1413,7 @@ const SettingDesc _patch_settings[] = {
SDT_BOOL(Patches, signal_side, N,NN, true, STR_CONFIG_PATCHES_SIGNALSIDE, RedrawScreen),
SDT_BOOL(Patches, always_small_airport, 0,NN, false, STR_CONFIG_PATCHES_SMALL_AIRPORTS, NULL),
SDT_BOOL(Patches, enable_signal_gui, S, 0, false, STR_CONFIG_PATCHES_ENABLE_SIGNAL_GUI, NULL),
SDT_VAR(Patches, drag_signals_density,SLE_UINT8,S, 0, 4, 1, 20, 0, STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY,NULL),
SDT_VAR(Patches, drag_signals_density,SLE_UINT8,S, 0, 4, 1, 20, 0, STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY,DragSignalsDensityChanged),
SDT_VAR(Patches, semaphore_build_before,SLE_INT32, S, NC, 1975, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_SEMAPHORE_BUILD_BEFORE_DATE, ResetSignalVariant),
SDT_CONDVAR(Patches, town_layout, SLE_UINT8, 59, SL_MAX_VERSION, 0, MS, TL_ORIGINAL, TL_NO_ROADS, NUM_TLS - 1, 1, STR_CONFIG_PATCHES_TOWN_LAYOUT, CheckTownLayout),

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