(svn r14174) -Fix: since now, we are 'losing' things, not 'loosing'

pull/155/head
smatz 16 years ago
parent 18032db8c1
commit 1294253d68

@ -181,7 +181,7 @@ static CargoID GetNewCargoTypeForReplace(Vehicle *v, EngineID engine_type)
} else {
if (!HasBit(available_cargo_types, cargo_type)) return CT_INVALID; // We can't refit the vehicle to carry the cargo we want
if (!VerifyAutoreplaceRefitForOrders(v, engine_type)) return CT_INVALID; // Some refit orders loose their effect
if (!VerifyAutoreplaceRefitForOrders(v, engine_type)) return CT_INVALID; // Some refit orders lose their effect
/* Do we have to refit the vehicle, or is it already carrying the right cargo? */
uint16 *default_capacity = GetCapacityOfArticulatedParts(engine_type, v->type);

@ -112,7 +112,7 @@ void NetworkUDPSocketHandler::ReceivePackets()
client_len = sizeof(client_addr);
/* Try to receive anything */
SetNonBlocking(this->sock); // Some OSes seem to loose the non-blocking status of the socket
SetNonBlocking(this->sock); // Some OSes seem to lose the non-blocking status of the socket
nbytes = recvfrom(this->sock, (char*)p.buffer, packet_len, 0, (struct sockaddr *)&client_addr, &client_len);
/* We got some bytes for the base header of the packet. */

@ -5737,7 +5737,7 @@ static void FinaliseIndustriesArray()
if (indsp->station_name != STR_NULL) {
/* STR_NULL (0) can be set by grf. It has a meaning regarding assignation of the
* station's name. Don't wont to loose the value, therefor, do not process. */
* station's name. Don't want to lose the value, therefore, do not process. */
strid = GetGRFStringID(indsp->grf_prop.grffile->grfid, indsp->station_name);
if (strid != STR_UNDEFINED) indsp->station_name = strid;
}

@ -1198,7 +1198,7 @@ CommandCost CmdOrderRefit(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
/**
*
* Backup a vehicle order-list, so you can replace a vehicle
* without loosing the order-list
* without losing the order-list
*
*/
void BackupVehicleOrders(const Vehicle *v, BackuppedOrders *bak)

@ -1061,7 +1061,7 @@ static int32 CheckTownLayout(int32 p1)
/** Conversion callback for _gameopt_settings_game.landscape
* It converts (or try) between old values and the new ones,
* without loosing initial setting of the user
* without losing initial setting of the user
* @param value that was read from config file
* @return the "hopefully" converted value
*/

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