Niels Martin Hansen
e68bf58989
Codechange: Use anonymous union for vehicle orders/old orders list
2 years ago
Niels Martin Hansen
41c40f130b
Fix: Original music playback rate was slightly too fast
...
Found a new tempo value experimentally. The new value gives a timing error of less than 0.01 second per minute.
2 years ago
translators
81adc38176
Update: Translations from eints
...
japanese: 9 changes by Azusa257
2 years ago
frosch
8028794bee
Fix #9811 , 9156d7b: Use the NewGRF-defined vehicle center when dragging ships and aircraft. ( #9812 )
...
The alignment using the total-width of the vehicle-chain was meant for articulated trains and road vehicles only.
2 years ago
translators
a83cd9b4f5
Update: Translations from eints
...
turkish: 1 change by AlphenLLC
2 years ago
translators
83b6defbfb
Update: Translations from eints
...
korean: 1 change by telk5093
turkish: 5 changes by AlphenLLC
2 years ago
Tyler Trahan
7f0efbe00e
Feature: Remember the last-used signal between games ( #9792 )
2 years ago
Dave Shifflett
25ae42ae8a
Feature: Add/extend console commands to enable screenshot automation ( #9771 )
...
* Add: `zoomto` console command for main viewport
Similar in spirit to `scrollto`, `zoomto` takes an absolute zoom level
from the user and sets the main viewport to that level while respecting
both the absolute minimum and maximum zoom levels supported by the game
and any limitations imposed by the local client settings.
* Add: optional `instant` flag for `scrollto` command
Using this flag has two effects:
- if the user has smooth scrolling enabled, the scroll action will take
place as if it were not enabled
- the viewport is redrawn immediately, so any successive `screenshot`
command will actually work correctly
The original positional arguments are processed like same before.
2 years ago
glx22
b6c5f49379
Change: add a timestamp in name of crash files
2 years ago
J0anJosep
d9a37c915f
Cleanup #9725 : Replace cmd_helper related functions and remove cmd_helper.h.
2 years ago
translators
09b71c97aa
Update: Translations from eints
...
belarusian: 35 changes by KorneySan
2 years ago
translators
b59acc7e2c
Update: Translations from eints
...
thai: 122 changes by phetoffux
2 years ago
translators
4ad6b1e58d
Update: Translations from eints
...
thai: 8 changes by phetoffux
2 years ago
translators
30da75941b
Update: Translations from eints
...
swedish: 15 changes by joeax910
slovak: 5 changes by FuryPapaya
thai: 15 changes by phetoffux
2 years ago
Jonathan G Rennison
6ccf020dc2
Fix #9802 : Assertion failure in BuildRailWaypointWindow constructor
2 years ago
translators
61abfc9050
Update: Translations from eints
...
korean: 2 changes by telk5093
slovak: 14 changes by FuryPapaya
thai: 107 changes by phetoffux
2 years ago
translators
9e47df298f
Update: Translations from eints
...
italian: 61 changes by denialmac
2 years ago
Andy
b8a8891a86
Add: [Script] IndustryType::ResolveNewGRFID to resolve industry id from grfid and grf_local_id
2 years ago
Andy
26ac0c48f0
Add: [Script] ObjectType::ResolveNewGRFID to resolve object id from grfid and grf_local_id
2 years ago
translators
f6775a2d55
Update: Translations from eints
...
irish: 2 changes by temuchie
2 years ago
translators
5239018878
Update: Translations from eints
...
tamil: 24 changes by Aswn
2 years ago
translators
15c9191568
Update: Translations from eints
...
tamil: 19 changes by Aswn
2 years ago
translators
8ac3f9a6e1
Update: Translations from eints
...
vietnamese: 28 changes by chupper100
2 years ago
translators
93e8d4871d
Update: Translations from eints
...
croatian: 67 changes by srekoslav
3 years ago
translators
ad54d08abd
Update: Translations from eints
...
croatian: 6 changes by srekoslav
thai: 2 changes by sanotti
3 years ago
translators
32a4212ef1
Update: Translations from eints
...
norwegian (bokmal): 2 changes by tmn
3 years ago
translators
8032423bf1
Update: Translations from eints
...
romanian: 18 changes by Gisterecis
3 years ago
Joan Josep
54ce5b28a4
Codechange: Make RoadScopeResolver constructor inlineable ( #9780 )
3 years ago
Loïc Guilloux
d62c5667cf
Fix #9766 : Don't write uninitialised data in config file ( #9767 )
3 years ago
Michael Lutz
57b992717b
Codechange: Extend DrawSpriteToRgbaBuffer to work with 8bpp blitters.
3 years ago
Michael Lutz
69c8ed9965
Codechange: [OSX] Simplify touchbar button data definition.
3 years ago
Michael Lutz
b351cbe490
Fix #9743 : [OSX] Only (re-)create touchbar sprites when requested by the main loop.
3 years ago
Michael Lutz
f40e82a19d
Fix #9743 : [OSX] Don't try to render touchbar sprites with invalid zoom level.
3 years ago
Michael Lutz
80fc5fb46c
Change: [OSX] Allow touchbar usage on all supported OS versions.
...
Touchbar support was introduced in 10.12.2. There's no need to limit
support to 10.15+, as the convenience class NSButtonTouchBarItem is
easily replicated.
3 years ago
Jonathan G Rennison
4844268d1c
Fix #9774 : CmdBuildRoadStop updated station acceptance in estimate mode
3 years ago
translators
21f85cac87
Update: Translations from eints
...
chinese (traditional): 25 changes by Tetrapod1206
italian: 12 changes by federico1564S
3 years ago
translators
3ed7910cfe
Update: Translations from eints
...
portuguese (brazilian): 2 changes by Vimerum
3 years ago
translators
a97bce51c2
Update: Translations from eints
...
czech: 6 changes by vladoschreiner
hungarian: 5 changes by pnpBrumi
3 years ago
translators
afb817fe19
Update: Translations from eints
...
norwegian (bokmal): 4 changes by Anolitt
3 years ago
Michael Lutz
b11bd185e3
Fix #9756 : Network command unpack proc was not generated in all cases.
...
The case where the callback proc takes all command results but not any of
the command parameters was not handled properly.
3 years ago
Tyler Trahan
9c18236f2c
Fix: Suppress vehicle age warnings for stopped vehicles
3 years ago
Michael Lutz
e67124e174
Change: [Admin] Bump admin port protocol due to command changes.
...
docs/admin_network.md promised that information in an admin packet
is never removed. It does allow the possibility of using a new packet type
for changed data in combination with a bump of the admin port version.
As the recent command handling changes modified the contents of
ADMIN_PACKET_SERVER_CMD_LOGGING, do exactly that.
3 years ago
Michael Lutz
3fede15940
Codechange: [Script] Prettify squirrel call helpers by using C++17.
3 years ago
Jonathan G Rennison
e08a6e2014
Fix #9735 : Fix OrderBackup::Reset in non-GUI case
3 years ago
Joan Josep
e890e7db76
Cleanup #9725 : Clean up Doxygen docs and fix typo. ( #9753 )
3 years ago
Michael Lutz
afc3d71fd0
Codechange: Don't generate CommandPacket unpack functions for invalid cmd/callback combinations.
...
If the arguments of the callback proc don't match with the command parameters,
we can't do the proper command execution anyway. As such, don't even generate
an unpack function in the first place, saving a bit of unnecessary code bloat.
Validate on receive that the cmd/callback combination is supported, rejecting
clients that try to send invalid values.
3 years ago
Michael Lutz
c521b965bd
Codechange: Don't use a global for the terrforming error tile.
3 years ago
Michael Lutz
2e39637db2
Codechange: Don't use a global for the 'not enough cash' message.
3 years ago
Michael Lutz
41fa16f325
Codechange: Don't use globals for return values from vehicle command procs.
3 years ago
Michael Lutz
57b82e2e99
Codechange: Don't use globals for story/goal/sign/group command proc return values.
3 years ago
Michael Lutz
3e85e833a7
Codechange: Add support for additional command result values.
3 years ago
Michael Lutz
8503854655
Codechange: Pass unpacked command arguments to command callbacks (except Script).
3 years ago
Michael Lutz
d85348b1d1
Codechange: Template the command callback function type to allow unpacked arguments.
3 years ago
Michael Lutz
13528bfcd0
Codechange: Un-bitstuff all remaining commands.
3 years ago
Michael Lutz
58cff7b081
Codechange: Un-bitstuff the remaining on-map commands.
3 years ago
Michael Lutz
c6d7b98808
Codechange: Un-bitstuff landscape commands.
3 years ago
Michael Lutz
e6e69d5289
Codechange: Un-bitstuff goal and story page commands.
3 years ago
Michael Lutz
1a42a8a5d5
Codechange: Un-bitstuff town-related commands.
3 years ago
Michael Lutz
e08b3abe7f
Codechange: Un-bitstuff group and autoreplace commands.
3 years ago
Michael Lutz
46bd2f1ced
Codechange: Un-bitstuff remaining transport infrastructure commands.
3 years ago
Michael Lutz
55170ae703
Codechange: Un-bitstuff rail commands.
3 years ago
Michael Lutz
6fe445e6c0
Codechange: Un-bitstuff station/depot/waypoint commands.
3 years ago
Michael Lutz
21675ec7e2
Codechange: Un-bitstuff vehicle/engine commands.
3 years ago
Michael Lutz
2637c06f88
Codechange: Un-bitstuff timetable commands.
3 years ago
Michael Lutz
211c630cbe
Codechange: Un-bitstuff order commands.
3 years ago
Michael Lutz
de45a8729c
Codechange: Add DoCommand::Post specialization for commands that take no TileIndex.
...
This adds a new Post overloads that still take a TileIndex which
is used to place any error windows or text effects.
3 years ago
Michael Lutz
4f3ea3907e
Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID).
3 years ago
Michael Lutz
ccefa76a46
Codechange: Template DoCommandPInternal.
3 years ago
Michael Lutz
6691ee3b96
Codechange: Template script command calls.
3 years ago
Michael Lutz
eab18f06a4
Codechange: Pass additional data as byte stream to command callbacks.
3 years ago
Michael Lutz
0f64ee5ce1
Codechange: Template DoCommandP to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
3 years ago
Michael Lutz
e740c24eb7
Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
3 years ago
Michael Lutz
c88b104ec6
Codechange: Use wrapper struct to automatically manage command depth tracking.
3 years ago
Michael Lutz
996b16de70
Codechange: Use lambdas instead of CommandContainer to manage station picker commands.
3 years ago
Michael Lutz
a05fd7aa50
Change: [Network] Transfer command data as serialized byte stream without fixed structure.
...
The data will be transmitted as the length followed by the serialized data. This allows the command
data to be different for every command type in the future.
3 years ago
Michael Lutz
b0990fcff7
Codechange: Make TileIndex a "strong" typedef to give it a distinct type.
...
This is accomplished by changing it to a single member struct with the
appropriate operator overloads to make it all work with not too much
source modifications.
3 years ago
Michael Lutz
4fc055d6e9
Codechange: Align parameter order of command callbacks to command handlers.
3 years ago
Michael Lutz
123c7f99c3
Codechange: Move command callback declarations to the cmd header files.
3 years ago
Michael Lutz
7048e1522f
Codechange: Move flags in CommandProc in front of the command arguments.
3 years ago
Michael Lutz
33ca4f2b99
Codechange: Let the compile generate the master command table out of templated command traits.
...
This is using a non-intrusive type-traits like templated system, which
allows compile-time validation that the command table and the command
enum match up.
3 years ago
Michael Lutz
5ddfdc8516
Codechange: Declare our custom enum operators as constexpr.
3 years ago
Michael Lutz
a38bbefe1b
Codechange: Untangle command code, flags and error string for DoCommand*.
3 years ago
Michael Lutz
549caca39c
Codechange: Move command arguments to the back of the networked command function calls.
3 years ago
Michael Lutz
b6933a2ebd
Codechange: Move command arguments to the back of the DoCommand function call.
3 years ago
Michael Lutz
39e8783f4b
Fix: Template syntax error when using 'span' with a container type.
3 years ago
translators
0c90326ada
Update: Translations from eints
...
swedish: 1 change by joeax910
chinese (traditional): 160 changes by Tetrapod1206
galician: 21 changes by pvillaverde
irish: 5 changes by temuchie
polish: 2 changes by pAter-exe
3 years ago
frosch
bc22e9333e
Fix: if vehicles only refit to cargo-slots >= 32, the default cargo was wrong. ( #9744 )
3 years ago
Jonathan G Rennison
762b656b53
Fix #9740 : Fix loading of gamelog change items from savegame ver >= 294
3 years ago
Rubidium
ad89601c49
Codechange: do not use all upper case enumerators in a scoped enum
3 years ago
Patric Stout
ea4f6bb8b2
Fix #9730 : [Network] connections can use an invalid socket due to a race condition
...
A race condition happens when an IPv6 connection takes more than
250ms to report an error, but does return before the IPv4 connection
is established.
In result, an invalid socket might be used for that connection.
3 years ago
Patric Stout
9c36c12c85
Codechange: ensure OnConnect() always gets called with a valid socket ( #9729 )
...
This should already be the case, but now assert()s will tell us
if this isn't.
3 years ago
Tyler Trahan
802ca4e722
Fix: Don't try to rename OWNER_DEITY signs in-game ( #9716 )
3 years ago
translators
6953df7b5e
Update: Translations from eints
...
galician: 265 changes by pvillaverde
indonesian: 8 changes by indrabagus
spanish: 7 changes by MontyMontana
3 years ago
translators
e0a91d7325
Update: Translations from eints
...
galician: 17 changes by pvillaverde
3 years ago
translators
ad7bdeb73a
Update: Translations from eints
...
chinese (simplified): 2 changes by kurax
3 years ago
Michael Lutz
20a30825a0
Fix: Insufficient input validation for CmdIndustryCtrl. ( #9711 )
3 years ago
translators
793de48e89
Update: Translations from eints
...
vietnamese: 2 changes by KhoiCanDev
3 years ago
dP
ad90e88ebd
Change: Make pf.yapf.rail_firstred_twoway_eol on by default ( #9544 )
3 years ago
dP
54951e39a1
Fix #8797 : Use logical rail length when placing signals ( #9652 )
3 years ago
nchappe
2cb6351af5
Fix: Update last servicing dates when using the date cheat ( #9694 )
3 years ago
Bernard Teo
0533b666b7
Fix #9702 : Display order window for vehicle group on ctrl-click only when using shared orders ( #9704 )
3 years ago
translators
f6886754ff
Update: Translations from eints
...
greek: 2 changes by dionisis84
german: 2 changes by danidoedel
3 years ago
Jonathan G Rennison
fc58ed9987
Codechange: Remove CargoSpec::multipliertowngrowth which is unused ( #9701 )
...
This is set by cargo property 19.
This property is only implemented in TTDPatch.
3 years ago
Charles Pigott
cf16f452da
Fix #9680 : Recalculating aircraft positions before map array updates caused crashes ( #9699 )
3 years ago
frosch
5f6303f985
Fix: don't complain when the sprite font is missing glyphs. ( #9692 )
...
Silently auto-pick a suitable font.
3 years ago
translators
f8efab4653
Update: Translations from eints
...
japanese: 1 change by akaregi
dutch: 3 changes by Afoklala
3 years ago
translators
62795a2e6d
Update: Translations from eints
...
russian: 2 changes by Ln-Wolf
3 years ago
translators
4bcbcbc58f
Update: Translations from eints
...
tamil: 2 changes by Aswn
3 years ago
Tyler Trahan
48c1c7f221
Cleanup: Fix typo in overflowsafe_type comment
3 years ago
translators
236f71640c
Update: Translations from eints
...
english (us): 2 changes by 2TallTyler
arabic (egypt): 49 changes by AviationGamerX
korean: 17 changes by telk5093
catalan: 2 changes by J0anJosep
danish: 4 changes by nielsmh
french: 2 changes by glx22
portuguese: 2 changes by azulcosta
3 years ago
translators
0ad40ee868
Update: Translations from eints
...
arabic (egypt): 35 changes by AviationGamerX
3 years ago
Tyler Trahan
e9cb9c1135
Fix #9579 : Object and HQ construction is Construction cost, not Property Maintenance ( #9673 )
3 years ago
Guillaume Renoult
c38af72978
Update: add setting to hide news about competitors vehicle crash ( #9653 )
3 years ago
Tyler Trahan
b4bd7b367e
Feature: Ctrl-click to remove fully autoreplaced vehicles from list ( #9639 )
3 years ago
Tyler Trahan
08cb5ba2cd
Fix: Don't show screenshot GUI in screenshots ( #9674 )
3 years ago
J0anJosep
d0655a48ba
Fix: Do not redraw vehicle lists when skip order command is tested.
3 years ago
Michael Lutz
8c558d74a5
Fix 55a11710: Curly braces need to be double-escaped for (std::)fmt.
3 years ago
translators
73001ae1a9
Update: Translations from eints
...
english (au): 3 changes by LordAro
3 years ago
Michael Lutz
95c8467670
Fix 65cbde4b: Writing to uninitialized string when loading a currency NewGRF.
3 years ago
Loïc Guilloux
6ff0858b38
Fix #9669 , cbe00ec: Only try valid reverse directions ( #9672 )
3 years ago
Dmitry Erlikh
33ef34189e
Fix #9648 : add missing commas in crash message
3 years ago
dP
80e3397f85
Fix 3a1a915: Every 16th client never reconnects after server restart
3 years ago
translators
9edb75ec0b
Update: Translations from eints
...
arabic (egypt): 7 changes by AviationGamerX
3 years ago
translators
00a6287f97
Update: Translations from eints
...
arabic (egypt): 2 changes by AviationGamerX
3 years ago
translators
ccf70fc4b3
Update: Translations from eints
...
dutch: 2 changes by Afoklala
3 years ago
translators
edf7b02ddb
Update: Translations from eints
...
german: 2 changes by Wuzzy2
3 years ago
translators
488cf26406
Update: Translations from eints
...
swedish: 44 changes by joeax910
japanese: 1 change by clzls
chinese (simplified): 2 changes by clzls
3 years ago
translators
4487ad1a5e
Update: Translations from eints
...
korean: 1 change by telk5093
polish: 2 changes by pAter-exe
3 years ago
translators
a0831cec39
Update: Translations from eints
...
swedish: 1 change by joeax910
3 years ago
translators
279fe11b03
Update: Translations from eints
...
indonesian: 2 changes by hadyatmo
3 years ago
frosch
e8bff0ad03
Change: Suppress panning in intro game, while user is interacting with the GUI. ( #9645 )
3 years ago
frosch
111a47af0d
Codechange: rename 'info_view' to 'rotor_in_gui', because it is only used by helicopters.
3 years ago
frosch
bc984d9af5
Codechange: remove redundant 'info_view' parameter, it can be derived from 'image_type'.
3 years ago
translators
bf0210229c
Update: Translations from eints
...
english (us): 2 changes by 2TallTyler
vietnamese: 2 changes by KhoiCanDev
catalan: 2 changes by J0anJosep
portuguese (brazilian): 2 changes by Vimerum
3 years ago
Joan Josep
b2e83b4da6
Fix: Draw rotor in cursor when dragging helicopters. ( #9612 )
3 years ago
Loïc Guilloux
08c048e0a1
Fix #9643 , 95386dc: Incorrect determination of screenshot format ( #9644 )
3 years ago
translators
ae340f415e
Update: Translations from eints
...
russian: 2 changes by Ln-Wolf
3 years ago
Loïc Guilloux
f2c03a77f0
Change: Don't store not to be activated newGRFs in savegames ( #9627 )
3 years ago
Loïc Guilloux
bc1b84cbbb
Fix #9630 : intro game could zoom in/out more than allowed by settings ( #9633 )
...
Also fixes #9622
3 years ago
translators
b043d58b92
Update: Translations from eints
...
swedish: 4 changes by joeax910
spanish: 1 change by MontyMontana
3 years ago
Loïc Guilloux
eed49d7792
Fix #9626 , ddafc0d: Incorrect loading of script saved data ( #9629 )
3 years ago
translators
e68a51eced
Update: Translations from eints
...
korean: 3 changes by telk5093
french: 2 changes by glx22
portuguese: 2 changes by azulcosta
3 years ago
glx22
1c0700e0c0
Fix #9624 : compilation with RANDOM_DEBUG
3 years ago
translators
6289b4dd81
Update: Translations from eints
...
greek: 2 changes by dionisis84
russian: 1 change by Ln-Wolf
finnish: 2 changes by hpiirai
tamil: 88 changes by Aswn
3 years ago
Charles Pigott
53e17d07d2
Fix #9595 : Always use plural forms of cargo for subsidy strings ( #9619 )
3 years ago
Charles Pigott
86c295bb3b
Change: Ignore refresh_rate setting when vsync is enabled
3 years ago
Charles Pigott
e09f251fc6
Fix #9614 : Refresh rate dropdown was still active when vsync was enabled
3 years ago
Charles Pigott
0853c1979b
Feature: Button to toggle showing advanced signal types ( #9617 )
3 years ago
Charles Pigott
3b7daca832
Change: Don't use 'server address' string in server list when displaying an invite code ( #9615 )
3 years ago
Patric Stout
78eece71d9
Codechange: "set but not used" warning when disabling assert() ( #9613 )
...
DebugCheckSanity() is unused when asserts are disabled. While at it,
use WITH_ASSERT over NDEBUG, as that means we also run this code
during beta/RC.
3 years ago
translators
d66dea5d83
Update: Translations from eints
...
indonesian: 9 changes by bsuseno
3 years ago
translators
4b96244b4d
Update: Translations from eints
...
romanian: 6 changes by kneekoo
3 years ago
glx22
cbe00ec651
Fix: Try all possible reverse directions when a ship reaches a dead end
3 years ago
glx22
207cf7bbdd
Change: Reverse ship when leaving docks if a better path exists
3 years ago
translators
d0092925c9
Update: Translations from eints
...
romanian: 9 changes by kneekoo
3 years ago
translators
7d831be3ab
Update: Translations from eints
...
indonesian: 6 changes by bsuseno
3 years ago
translators
8b157c9bdf
Update: Translations from eints
...
romanian: 1 change by kneekoo
3 years ago
translators
d2bc32e94a
Update: Translations from eints
...
korean: 1 change by telk5093
romanian: 15 changes by kneekoo
3 years ago
translators
340a36bf1f
Update: Translations from eints
...
romanian: 8 changes by kneekoo
irish: 55 changes by temuchie
3 years ago
SamuXarick
e404d16929
Fix #9591 : Update station docking tiles upon placing a water object on a docking tile ( #9594 )
3 years ago
Patric Stout
e4ad632989
Add: [Network] Keep the refresh button in lowered state while refreshing ( #9600 )
...
This gives user visual feedback that the refresh is still pending, and
prevents people from clicking again and again thinking nothing is
happening. This is especially true for connections that fall back to
TURN, as that takes a few seconds to kick in.
Additionally, prevent clicking on the button again while a refresh
is pending. This is only delaying a successful result.
3 years ago
Loïc Guilloux
2144cd98a3
Fix: Incorrect Romanian own name ( #9598 )
3 years ago
Loïc Guilloux
a53cfeef13
Fix #9548 , e5fedcd: [Squirrel] Crash during engine cleanup after reaching memory limit on realloc ( #9592 )
3 years ago
translators
a2cf81e722
Update: Translations from eints
...
romanian: 38 changes by kneekoo
3 years ago
dP
585ad9bcab
Cleanup: Swap comments for IConsoleModes ( #9587 )
3 years ago
Loïc Guilloux
ccd586a736
Fix #9588 , 140a96b: [Squirrel] Reaching memory limit during script registration could prevent further script detections ( #9589 )
...
Also the memory allocation triggering the limit was never freed.
And if the exception was thrown in a constructor using placement new, the pre-allocated memory was not freed either.
3 years ago
translators
78d66b7732
Update: Translations from eints
...
romanian: 145 changes by kneekoo
3 years ago
translators
41094b6a4a
Update: Translations from eints
...
spanish: 14 changes by MontyMontana
3 years ago
translators
e89be8d97a
Update: Translations from eints
...
indonesian: 28 changes by bsuseno
romanian: 49 changes by kneekoo
3 years ago
translators
b4bacff4fe
Update: Translations from eints
...
hungarian: 4 changes by pnpBrumi
indonesian: 41 changes by bsuseno
italian: 28 changes by CoderLel
romanian: 46 changes by kneekoo
slovak: 18 changes by ApplePie420
danish: 279 changes by nielsmh
3 years ago
translators
7a48b5597d
Update: Translations from eints
...
czech: 40 changes by LubosKolouch, 27 changes by CzechRepublic98
hungarian: 1 change by pnpBrumi
turkish: 13 changes by ahmetlii
3 years ago
Niels Martin Hansen
5e3ed3a05e
Add: Console command to list search directories for various things
3 years ago
translators
7aacb2ed8e
Update: Translations from eints
...
japanese: 18 changes by akaregi, 10 changes by clzls
slovenian: 17 changes by Matej1245
czech: 33 changes by CzechRepublic98
chinese (simplified): 27 changes by clzls
arabic (egypt): 17 changes by AviationGamerX
luxembourgish: 99 changes by phreeze83
hungarian: 24 changes by pnpBrumi, 6 changes by baliball
serbian: 107 changes by nkrs
romanian: 16 changes by kneekoo, 2 changes by ALEX11BR
irish: 229 changes by temuchie
ukrainian: 113 changes by StepanIvasyn
latvian: 8 changes by lexuslatvia
lithuanian: 41 changes by devbotas
polish: 1 change by yazalo
3 years ago
Loïc Guilloux
38a64eb2aa
Change: Allow all tiles around docks to be docking tiles ( #9578 )
3 years ago
Loïc Guilloux
11dece205c
Revert 7ca1793: Using Trackdir keyed node is not required, Exitdir keyed node still have the correct trackdir ( #9576 )
3 years ago
r-a-sattarov
14ad424470
Add: use of Intel Intrinsics & RDTSC on e2k (MCST Elbrus 2000) ( #9575 )
...
MCST e2k (Elbrus 2000) architecture has half native / half software support of most Intel/AMD SIMD
e.g. MMX/SSE/SSE2/SSE3/SSSE3/SSE4.1/SSE4.2/AES/AVX/AVX2 & 3DNow!/SSE4a/XOP/FMA4
E2K - this is VLIW/EPIC architecture, like Intel Itanium (IA-64) architecture.
Ref: https://en.wikipedia.org/wiki/Elbrus_2000
Co-authored-by: Alexander Troosh @troosh, Konstantin Ivlev @sse4 and Dmitry Shcherbakov @crypto-das
3 years ago
translators
9b1651a267
Update: Translations from eints
...
swedish: 8 changes by Abbin44
norwegian (bokmal): 14 changes by Anolitt
chinese (traditional): 6 changes by SiderealArt
slovenian: 4 changes by Matej1245
vietnamese: 14 changes by KhoiCanDev
luxembourgish: 24 changes by phreeze83
hungarian: 1 change by baliball
serbian: 29 changes by nkrs
german: 1 change by SecretIdetity
russian: 2 changes by SecretIdetity, 1 change by Ln-Wolf
catalan: 1 change by J0anJosep
turkish: 1 change by ahmetlii
french: 1 change by glx22
3 years ago
Patric Stout
394c749b6b
Change: Heading for 13 now ( #9573 )
3 years ago
dP
39662aabef
Add: allow gamescripts to build neutral objects ( #9568 )
3 years ago
translators
66c7d9b8ed
Update: Translations from eints
...
dutch: 4 changes by Afoklala
spanish: 4 changes by MontyMontana
polish: 9 changes by pAter-exe
3 years ago
Tyler Trahan
4aa63ce8f3
Fix: Changing raw industry funding method redraws GUI ( #9572 )
3 years ago
Danny de Bruijne
753b1d7e15
Feature: Add selected toolbar buttons to MacBook Pro Touch Bar
3 years ago
translators
16aac9c341
Update: Translations from eints
...
english (us): 1 change by 2TallTyler
3 years ago
translators
909a83758c
Update: Translations from eints
...
spanish (mexican): 8 changes by absay
portuguese (brazilian): 14 changes by Vimerum
3 years ago
translators
7c6b39e189
Update: Translations from eints
...
korean: 4 changes by telk5093
greek: 1 change by dionisis84
russian: 2 changes by Ln-Wolf
finnish: 1 change by hpiirai
portuguese: 1 change by azulcosta
3 years ago
translators
b5e8b36b5b
Update: Translations from eints
...
chinese (traditional): 19 changes by benny30111
german: 3 changes by Wuzzy2
catalan: 3 changes by J0anJosep
3 years ago
SamuXarick
45edd9f326
Fix: Incorrect error messages on placing water on scenario editor ( #9560 )
...
Additionally changes the behaviour of placing sea on sea/river/canal and placing canal/river on canal to (over)build, instead of disallowing it
3 years ago
dP
31cf9e888b
Add: [Network] external chat messages for remote admins ( #9563 )
3 years ago
Patric Stout
d9f8ed7bdf
Add: [Network] On join, log the ClientID + IP + Name clearly ( #9558 )
...
Additionally, reword the disconnect to match connect / join messages.
Co-authored-by: Berbe <4251220+Berbe@users.noreply.github.com>
3 years ago
PeterN
7e70ead396
Fix #9562 : Handle case of invalid action2 with zero results. ( #9564 )
3 years ago
Patric Stout
b8f9e24189
Fix #9484 : update locale currencies settings mapping ( #9559 )
3 years ago
translators
0babadfbe4
Update: Translations from eints
...
english (us): 3 changes by 2TallTyler
greek: 3 changes by dionisis84
finnish: 3 changes by hpiirai
french: 3 changes by glx22
portuguese: 4 changes by azulcosta
3 years ago
translators
28d9181d5d
Update: Translations from eints
...
korean: 4 changes by telk5093
finnish: 4 changes by hpiirai
irish: 151 changes by temuchie
french: 11 changes by glx22
3 years ago
Patric Stout
cd03bac3dd
Fix: add back 'Spectate' option to company toolbar menu ( #9556 )
...
This was removed in ce7406f88b, but people used this to quickly
mark themselves as away.
Co-authored-by: dP <dp@dpointer.org>
3 years ago
Patric Stout
7acdaaaf2f
Fix: Prevent train reversing when wholly inside a train depot ( #9557 )
...
Co-authored-by: Jonathan G Rennison <j.g.rennison@gmail.com>
3 years ago
SamuXarick
18247bb3b8
Fix #9521 : Don't load at just removed docks that were part of a multi-dock station ( #9524 )
3 years ago
SamuXarick
b335b0501c
Fix: wrong error message when building canals over ship depots / locks
...
IsTileType() also considers ship depots and locks water. IsWaterTile() does the right thing.
3 years ago
SamuXarick
6ce74b2a1b
Fix: reduce cost of building canals over objects on sea
...
It is not like we will drain the sea first, to put water back in it after.
Besides, the cost for draining the sea isn't calculated for all other cases either.
3 years ago
Bernard Teo
20717ededf
Feature: Button to open order window from VL_SHARED_ORDERS window
3 years ago
Bernard Teo
6a6dbbaad2
Feature: Ctrl-Clicking GB_SHARED_ORDERS vehicle list opens order window
3 years ago
translators
ff6c934916
Update: Translations from eints
...
english (us): 4 changes by 2TallTyler
greek: 10 changes by dionisis84
german: 4 changes by MagnumSociety
dutch: 4 changes by Afoklala
spanish: 66 changes by MontyMontana
polish: 10 changes by pAter-exe
3 years ago
translators
a53c4f0fb7
Update: Translations from eints
...
japanese: 30 changes by scabtert
russian: 4 changes by Ln-Wolf
finnish: 4 changes by hpiirai
catalan: 4 changes by J0anJosep
portuguese: 4 changes by azulcosta
3 years ago
translators
19a6513607
Update: Translations from eints
3 years ago
SamuXarick
a57c2b073a
Feature: Display icon/text whether vehicle is lost in vehicle (list) window ( #9543 )
3 years ago
SamuXarick
37de878129
Feature: [AI/GS] Missing water related functions and objects ( #8390 )
3 years ago
translators
c6035158ca
Update: Translations from eints
...
german: 5 changes by Wuzzy2
3 years ago
translators
c8ab5e58f9
Update: Translations from eints
...
portuguese: 6 changes by azulcosta
3 years ago
translators
d757aa7591
Update: Translations from eints
...
swedish: 5 changes by joeax910
finnish: 5 changes by hpiirai
latvian: 67 changes by lexuslatvia
3 years ago
Niels Martin Hansen
6bd3106681
Feature: Multiple rotating views on title screen
3 years ago
Vít Šefl
710b758b81
Fix #9241 : Grove and forest tree brushes also create rainforests ( #9542 )
3 years ago
Charles Pigott
d4588df9f9
Fix #9527 : Crash when trying to place multitile objects at map edge
3 years ago
Charles Pigott
16dca0d7bc
Codechange: Object non-zero dimension check was not logically correct
3 years ago
translators
ceaff9c9f2
Update: Translations from eints
...
korean: 6 changes by telk5093
3 years ago
Michael Lutz
ee57afc285
Fix #9463 : [Win32] Try to work around XAudio2 crashes by catching SEH exceptions.
...
If an exceptions is thrown during context creation, just declare the XAudio
driver as unusable. The driver logic will try to find an alternative for us.
3 years ago
Patric Stout
a8641ea44a
Add: support filtering content entries for patchpacks ( #9541 )
...
This changes nothing for us, but allows patchpacks to add the
right pieces of code to start filtering content entries on patchpack
only entries.
3 years ago
translators
9e85f40733
Update: Translations from eints
...
spanish (mexican): 4 changes by absay
english (us): 6 changes by 2TallTyler
russian: 6 changes by Ln-Wolf
catalan: 6 changes by J0anJosep
dutch: 6 changes by Afoklala
3 years ago
translators
7107e63f8c
Update: Translations from eints
...
korean: 6 changes by telk5093
hungarian: 34 changes by pnpBrumi
indonesian: 16 changes by dimaspaf14
latvian: 94 changes by lexuslatvia
polish: 2 changes by pAter-exe
3 years ago
Tyler Trahan
66620b497b
Fix #8603 : Don't give focus to text filter when opening Object GUI ( #9547 )
3 years ago
Jonathan G Rennison
6e3d023e69
Fix #9535 : Maintain a reverse dependency map of network content ( #9538 )
...
Fixes performance issues with dependency lookup when retrieving
content list from the content server.
3 years ago
Tyler Trahan
7469f00c5b
Feature: Hide block signals in GUI by default ( #8688 )
3 years ago
Patric Stout
f656b0ae96
Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConnections() ( #9534 )
...
The function clears all stun-handlers. This causes all of those
objects to be destroyed.
A handler can have a pending connecter, which was only killed in
case CloseConnection() was called. This is never the case when
the object is destroyed. In result, the connecter could finish
and cause a use-after-free by calling into the (now deleted)
handler.
3 years ago
Patric Stout
9c74dc2468
Codechange: validate that all STR_NNN strings are defined and used ( #9518 )
3 years ago
Rubidium
92559e6f3a
Fix #9388 : thread unsafe use of NetworkAdminConsole/IConsolePrint
3 years ago
Patric Stout
63116bd59f
Fix a2051bad: SendCmdNames only sent one name per packet ( #9528 )
3 years ago
Patric Stout
2c05412d72
Fix #9407 : desync when founding a town nearby a station ( #9526 )
...
"stations_near" wasn't updated when founding a town near
a station. As this variable is not saved, any client joining
after the town is founded has a different value for
"stations_near", potentially causing desyncs.
As the intention of this if() statement was to skip an expensive
calculation when there are clearly no stations, better to move
that check inside the function, so other places also enjoy
the speedup.
3 years ago
Patric Stout
f87fe395a7
Fix: pathfinders always tried to avoid docking tiles (even if nothing was on them) ( #9522 )
...
When coming across any docking tile (for example, all tiles around
an oilrig are docking tiles), it always at least added a penalty
of 3 times a normal tile, even when there are no ships on them.
In result, the pathfinder got suggested to always go around docking
tiles. This was most likely not the intention of the change made in
31db4f8d5e
.
3 years ago
translators
219598a90b
Update: Translations from eints
...
vietnamese: 6 changes by myquartz
3 years ago
translators
80231975e5
Update: Translations from eints
...
greek: 121 changes by dionisis84
3 years ago
Patric Stout
d8e870c50c
Fix: when DNS didn't resolve any IPs, the debug message was misleading ( #9519 )
3 years ago
Patric Stout
13b53e1290
Codechange: remove unused strings ( #9516 )
3 years ago
translators
20ff6fd3f1
Update: Translations from eints
...
arabic (egypt): 21 changes by AviationGamerX
finnish: 2 changes by hpiirai
turkish: 59 changes by ahmetlii
3 years ago
Patric Stout
8ab267496b
Codechange: reference a string by its name, not with "another + 1" ( #9517 )
...
It is wrong anyway, as "TINY" normally is at -1. Just weird code.
3 years ago
Loïc Guilloux
8d2162ba2d
Fix b6a116a: convert server_advertise to server_game_type in config file ( #9515 )
3 years ago
translators
aa83488fde
Update: Translations from eints
...
swedish: 2 changes by joeax910
spanish (mexican): 7 changes by absay
slovenian: 2 changes by Yeznick
greek: 60 changes by dionisis84
german: 7 changes by Wuzzy2
dutch: 2 changes by Afoklala
3 years ago
translators
56d4749ac9
Update: Translations from eints
...
norwegian (bokmal): 5 changes by buzzCraft, 2 changes by Anolitt
english (us): 7 changes by 2TallTyler
russian: 2 changes by Ln-Wolf
3 years ago
translators
e9f3ddb6ba
Update: Translations from eints
...
greek: 28 changes by dionisis84
portuguese: 2 changes by azulcosta
3 years ago
translators
ef3c4a8737
Update: Translations from eints
...
greek: 17 changes by dionisis84
catalan: 4 changes by J0anJosep
portuguese (brazilian): 2 changes by Vimerum
3 years ago
translators
52d57b17b0
Update: Translations from eints
...
swedish: 8 changes by joeax910
3 years ago
Patric Stout
dc5b7b996c
Fix: [Network] show query errors in the server listing instead of error popup ( #9506 )
...
When you are query several servers at once, it is rather unclear
for which server you got a popup. Instead, show any errors on the
server itself.
This is only true for the query-part. Joining a server still gives
an error popup to tell you about any issue.
3 years ago
Patric Stout
e31b5d3870
Fix #9490 : [Network] a full server couldn't be queried either ( #9508 )
...
You can now still query a full server, as long as the maximum
amount of allowed connections isn't reached. This means that as
long as there are not 255 clients connected to a server, you can
always connect to query.
3 years ago
Patric Stout
b2f0491a90
Fix #9501 : [Network] crash when more than one game-info query was pending ( #9502 )
3 years ago
Patric Stout
47ce306085
Fix c4b700f1: remove left-over debug statement ( #9510 )
3 years ago
Patric Stout
0d26359b5b
Fix: [Network] don't show GameScript " (v0)" for old servers ( #9507 )
...
Old servers don't tell the GameScript they are running, so nothing
should be shown.
All values in NetworkGameInfo initialize as 0/empty, except for GS
version. Someone has to be different from the rest, I guess.
3 years ago
translators
f939f48cd2
Update: Translations from eints
...
indonesian: 32 changes by dimaspaf14
russian: 2 changes by Ln-Wolf
3 years ago
Patric Stout
4066a07d8f
Fix: [Network] crash when last-joined server that is no longer available ( #9503 )
...
If you update the server-list while not having last-joined selected
and it is no longer available, the game crashed.
3 years ago
Nicolas Chappe
b83820e723
Change: [Linkgraph] Delete links only served by vehicles stopped in depot
...
A stale link is not deleted if the link refresher finds a vehicle that still serves it.
This commit excludes vehicles stopped in depot for a very long time from the link refresher,
so that their stale links can be deleted.
3 years ago
translators
dd3acccb1b
Update: Translations from eints
...
korean: 5 changes by telk5093
dutch: 5 changes by Afoklala
portuguese (brazilian): 3 changes by AKANexus
polish: 5 changes by pAter-exe
3 years ago
translators
07f98f9234
Update: Translations from eints
...
italian: 13 changes by CoderLel
russian: 1 change by Ln-Wolf
french: 2 changes by glx22
3 years ago
Michael Lutz
fff09a4af2
Fix d9c1d18f2: Wrong format string for console disconnect message.
3 years ago
translators
a7fe82c646
Update: Translations from eints
...
finnish: 3 changes by hpiirai
portuguese: 2 changes by azulcosta
3 years ago