Add: Console command to list search directories for various things

pull/332/head
Niels Martin Hansen 3 years ago
parent 7aacb2ed8e
commit 5e3ed3a05e

@ -1975,6 +1975,71 @@ DEF_CONSOLE_CMD(ConNewGRFReload)
return true;
}
DEF_CONSOLE_CMD(ConListDirs)
{
struct SubdirNameMap {
Subdirectory subdir; ///< Index of subdirectory type
const char *name; ///< UI name for the directory
bool default_only; ///< Whether only the default (first existing) directory for this is interesting
};
static const SubdirNameMap subdir_name_map[] = {
/* Game data directories */
{ BASESET_DIR, "baseset", false },
{ NEWGRF_DIR, "newgrf", false },
{ AI_DIR, "ai", false },
{ AI_LIBRARY_DIR, "ailib", false },
{ GAME_DIR, "gs", false },
{ GAME_LIBRARY_DIR, "gslib", false },
{ SCENARIO_DIR, "scenario", false },
{ HEIGHTMAP_DIR, "heightmap", false },
/* Default save locations for user data */
{ SAVE_DIR, "save", true },
{ AUTOSAVE_DIR, "autosave", true },
{ SCREENSHOT_DIR, "screenshot", true },
};
if (argc != 2) {
IConsolePrint(CC_HELP, "List all search paths or default directories for various categories.");
IConsolePrint(CC_HELP, "Usage: list_dirs <category>");
std::string cats = subdir_name_map[0].name;
bool first = true;
for (const SubdirNameMap &sdn : subdir_name_map) {
if (!first) cats = cats + ", " + sdn.name;
first = false;
}
IConsolePrint(CC_HELP, "Valid categories: {}", cats);
return true;
}
std::set<std::string> seen_dirs;
for (const SubdirNameMap &sdn : subdir_name_map) {
if (strcasecmp(argv[1], sdn.name) != 0) continue;
bool found = false;
for (Searchpath sp : _valid_searchpaths) {
/* Get the directory */
std::string path = FioGetDirectory(sp, sdn.subdir);
/* Check it hasn't already been listed */
if (seen_dirs.find(path) != seen_dirs.end()) continue;
seen_dirs.insert(path);
/* Check if exists and mark found */
bool exists = FileExists(path);
found |= exists;
/* Print */
if (!sdn.default_only || exists) {
IConsolePrint(exists ? CC_DEFAULT : CC_INFO, "{} {}", path, exists ? "[ok]" : "[not found]");
if (sdn.default_only) break;
}
}
if (!found) {
IConsolePrint(CC_ERROR, "No directories exist for category {}", argv[1]);
}
return true;
}
IConsolePrint(CC_ERROR, "Invalid category name: {}", argv[1]);
return false;
}
DEF_CONSOLE_CMD(ConNewGRFProfile)
{
if (argc == 0) {
@ -2344,6 +2409,7 @@ void IConsoleStdLibRegister()
IConsole::CmdRegister("list_settings", ConListSettings);
IConsole::CmdRegister("gamelog", ConGamelogPrint);
IConsole::CmdRegister("rescan_newgrf", ConRescanNewGRF);
IConsole::CmdRegister("list_dirs", ConListDirs);
IConsole::AliasRegister("dir", "ls");
IConsole::AliasRegister("del", "rm %+");

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