Feature: Ctrl-Clicking GB_SHARED_ORDERS vehicle list opens order window

pull/332/head
Bernard Teo 3 years ago committed by Patric Stout
parent ff6c934916
commit 6a6dbbaad2

@ -24,6 +24,7 @@
#include "core/geometry_func.hpp"
#include "company_base.h"
#include "company_gui.h"
#include "gui.h"
#include "widgets/group_widget.h"
@ -745,17 +746,19 @@ public:
NOT_REACHED();
}
if (v) {
this->vehicle_sel = v->index;
if (_ctrl_pressed) {
this->SelectGroup(v->group_id);
if (this->grouping == GB_NONE) {
this->SelectGroup(v->group_id);
} else {
ShowOrdersWindow(v);
}
} else {
this->vehicle_sel = v->index;
SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, HT_DRAG, this);
SetMouseCursorVehicle(v, EIT_IN_LIST);
_cursor.vehchain = true;
this->SetDirty();
}
SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, HT_DRAG, this);
SetMouseCursorVehicle(v, EIT_IN_LIST);
_cursor.vehchain = true;
this->SetDirty();
}
break;

@ -1843,10 +1843,14 @@ public:
const Vehicle *v = vehgroup.vehicles_begin[0];
/* We do not support VehicleClicked() here since the contextual action may only make sense for individual vehicles */
if (vehgroup.NumVehicles() == 1) {
ShowVehicleViewWindow(v);
if (_ctrl_pressed) {
ShowOrdersWindow(v);
} else {
ShowVehicleListWindow(v);
if (vehgroup.NumVehicles() == 1) {
ShowVehicleViewWindow(v);
} else {
ShowVehicleListWindow(v);
}
}
break;
}

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