Michael Lutz
61d6fa97cc
Fix: [OSX] Wrong allocator usage for creating a CFString.
5 years ago
translators
ceb29cef85
Update: Translations from eints
...
chinese (simplified): 12 changes by ww9980
5 years ago
translators
23168ff3d8
Update: Translations from eints
...
chinese (simplified): 6 changes by ww9980
5 years ago
nikolas
2d27e8e685
Add #6173 : New SDL 2 based video and sound drivers ( #7086 )
5 years ago
translators
b18a58d5e1
Update: Translations from eints
...
spanish (mexican): 9 changes by Absay
5 years ago
glx
1f418555a1
Fix #7742 , 66dd7c3: widget position can be negative
5 years ago
Michael Lutz
ed6a427fcc
Change: [OSX] Recreate backing store if the colour profile of the screen (or the screen) the game window is one changes.
...
This will result in changing colours if moving OpenTTD from one screen to another, but should avoid performance problems if the window is moved.
5 years ago
Michael Lutz
994664dec5
Fix #7644 : [OSX] Try to use system colour space to avoid video output performance degradation.
5 years ago
Niels Martin Hansen
d35254139a
Fix #7479 : Don't close construction windows when changing client name
5 years ago
Johannes E. Krause
1978b9122b
Fix #7737 , afbf6a5: missing return
5 years ago
glx22
2ed88d6898
Fix: inconsistent description for 32bpp-sse4-anim blitter ( #7740 )
5 years ago
Owen Rudge
165eae0e80
Fix: Avoid using stat to retrieve file modification times on Windows ( #7731 )
5 years ago
translators
f81cb0a90d
Update: Translations from eints
...
korean: 1 change by telk5093
5 years ago
translators
b30994168d
Update: Translations from eints
...
korean: 34 changes by telk5093
5 years ago
Juriy Petrochenkov
7bdde8b41d
Fix: Use natural sort when sorting the file list.
5 years ago
Max Maton
e4414471dd
Add: Allow GameScript to demolish without a company
...
This allows GameScripts to shrink towns as well as grow them.
5 years ago
Andy
9014633866
Fix: change Quartz driver colorSpace handling to address certain macOS performance issues ( #7644 )
5 years ago
Niels Martin Hansen
0549a81c30
Fix b3fd7879: Ignore command flags when verifying script commands
...
Multiplayer games has the server add some flags to the cmd value during the handling.
These flags should not be included in the verification, mask them out. Without this
masking out, scripts tend to die when executing their first command in multiplayer.
5 years ago
glx22
b3fd787959
Fix #7188 : check the validity of command callback for scripts ( #7701 )
5 years ago
Daniel Lee
2d9eb1c417
Fix #7626 : Allow building drive-through stops over one-way/blocked roads owned by towns (instead of crashing).
5 years ago
translators
058dadf315
Update: Translations from eints
...
french: 4 changes by glx
5 years ago
JMcKiern
fbbbc6e193
Fix #7692 : Added industry tile to GetOrderCmdFromTile() ( #7709 )
...
Sending order command to an industry tile now checks if a neutral_station is available and sends the order to that station
5 years ago
translators
c4850475c3
Update: Translations from eints
...
slovenian: 4 changes by matej1245
5 years ago
Niels Martin Hansen
d649011dfc
Fix #7702 : Scaling for highscore screen
5 years ago
glx22
cf86c39be5
Fix b870596f153c17d9aa915ca67b8f6414d73cb31f: forgotten squirrel_export run ( #7715 )
5 years ago
uvealonso
ead772324e
Fix #7704 : [OSX] Handle malformed UTF8 strings
5 years ago
Niels Martin Hansen
a933afabfd
Add: [Win32] Select MIDI device by port name
5 years ago
Nikolas Nyby
28e11623bd
Codechange: math functions - use cpp-style casts
5 years ago
translators
14bca19163
Update: Translations from eints
...
italian: 4 changes by lorenzodv
5 years ago
translators
c7c1d1cb0c
Update: Translations from eints
...
spanish: 1 change by lpenap
5 years ago
translators
dabccf70b4
Update: Translations from eints
...
dutch: 2 changes by JanWillem
russian: 7 changes by Lone_Wolf
5 years ago
Niels Martin Hansen
5feb06e3f3
Add: Scale oil refinery edge distance up by map size
...
Also scales oil rig distance up, since they use the same algorithm.
5 years ago
Gabda
b870596f15
Add #6887 : Option to show zone inside local authority boundary of towns
...
Can be found at town information > local authority window
Layout for button is same as Graph Keys
Turn on/off for every town individually
5 years ago
Juriy Petrochenkov
d986f01d07
Codechange: Reduced indentation in SaveLoadWindow::OnClick
5 years ago
Juriy Petrochenkov
f0aea2d246
Fix: RemoveAirport function now returns with 'Aircraft in the way' error message as it should be.
5 years ago
translators
27d676e17a
Update: Translations from eints
...
danish: 2 changes by njn
5 years ago
nikolas
10fe568f08
Fix: typo in ScriptList::Valuate param error ( #7687 )
5 years ago
nikolas
7a70900227
Fix: Typo in running costs help text
5 years ago
translators
9fd91f9b69
Update: Translations from eints
...
english (us): 2 changes by njn
5 years ago
nikolas
9d6fb257c3
Cleanup: Remove duplicate thread.h include ( #7683 )
5 years ago
TELK
bcc73bd40d
Add: 'getsysdate' console command ( #7658 )
...
Add `getsysdate` console command to display system's local time, which is might be useful to check current time in script logging.
5 years ago
Johannes E. Krause
afbf6a5918
Feature: Allow showing Newspaper and Ticker messages in parallel
5 years ago
glx
8cccb158e9
Fix #7672 : more than 32 resolutions may be available
5 years ago
TTrebron
425cd3e4ca
Fix #7655 : Decrease buttons in cheat window do not work properly
5 years ago
stormcone
2e686ad5d5
Fix #7667 : Buying an engine after buying wagons doesn't give a complete train.
5 years ago
stormcone
2817cd41f1
Fix #7250 : Viewport kdtree not being updated for waypoints when sign moved.
...
Code based on the patch by JGRennison.
JGRennison/OpenTTD-patches@ac84f34062
5 years ago
TELK
196d586849
Feature: Town name filtering ( #7621 )
5 years ago
Jonathan G Rennison
d71a7c21da
Fix #7593 : Crash in ScriptOrder::GetOrderDistance in VT_AIR mode
...
Null pointer dereference occurred when either origin_tile or dest_tile
were waypoint tiles.
5 years ago
Alberth
5981ed248a
Codechange: Remove unused FioTarFirstDir and FioTarAddLink functions
5 years ago
Niels Martin Hansen
331eba544a
Fix: Narrowing cast in one storybook command
...
CompanyID is 8 bit wide, so this incorrect cast would make it impossible to create story page elements for pages past 255.
5 years ago
translators
88950d8f23
Update: Translations from eints
...
swedish: 49 changes by daishan
spanish: 80 changes by lpenap
5 years ago
translators
24cec63a3d
Update: Translations from eints
...
welsh: 13 changes by kazzie
spanish: 35 changes by lpenap
5 years ago
dP
36e4bd4023
Fix: Make GSGoal.QuestionClient work correctly at least for clients with ID < 2**16
5 years ago
translators
a52bbb72a8
Update: Translations from eints
...
welsh: 4 changes by kazzie
5 years ago
Niels Martin Hansen
1e723934a1
Fix 27384486e4: Error in GM Reset sysex data
5 years ago
pnda
a35b43ce93
Fix #6666 : Mismatched parentheses in RTL languages
5 years ago
unknown
6f28a0c051
Fix #5685 : Check for free wagons in ScriptVehicleList
5 years ago
Niels Martin Hansen
81614f2378
Fix #7633 : Allow zero-cost track conversion to succeed
5 years ago
glx
603f625fda
Fix f53817987: unsafe mix of type 'TileIndex' and type 'bool'
5 years ago
Niels Martin Hansen
a0c78c73e3
Fix: Correctly reset playback between songs in win32_m driver
5 years ago
Niels Martin Hansen
27b7c5a5fd
Fix: Correctly reset playback between songs in DMusic driver
5 years ago
Niels Martin Hansen
a4cf1c8aec
Fix: Don't keep mutex locked while parsing MIDI data
5 years ago
Niels Martin Hansen
9839ce006c
Fix: Time values should be DWORD everywhere in win32_m
5 years ago
Niels Martin Hansen
f8633fc63b
Codechange: Fix comment indentation
5 years ago
Niels Martin Hansen
27384486e4
Codechange: Use common source for well-known SysEx messages in Windows music drivers
5 years ago
Niels Martin Hansen
9d8a83bf8d
Codechange: Add some const in preparation
5 years ago
Niels Martin Hansen
c74df8581d
Codechange: Use std::mutex instead of CRITICAL_SECTION in win32_m
5 years ago
translators
2e23c5ec15
Update: Translations from eints
...
korean: 1 change by telk5093
5 years ago
peter1138
0db31ae27f
Change: Avoid caching end of ship path, to allow penalties to apply.
5 years ago
peter1138
31db4f8d5e
Add: Penalty for occupied docking points.
5 years ago
peter1138
ec2656ab7e
Codechange: Restrict docking points of docks.
5 years ago
peter1138
f538179878
Feature: Multi-tile docks and docking points.
5 years ago
translators
f1c3915341
Update: Translations from eints
...
norwegian (bokmal): 25 changes by Leifbk
5 years ago
translators
ac610c50a9
Update: Translations from eints
...
italian: 38 changes by lorenzodv
5 years ago
translators
b878891289
Update: Translations from eints
...
english (us): 38 changes by njn
5 years ago
translators
7ad9971cf0
Update: Translations from eints
...
croatian: 3 changes by VoyagerOne
5 years ago
translators
7f7aba9389
Update: Translations from eints
...
hungarian: 3 changes by Brumi
5 years ago
translators
00000ef8fa
Update: Translations from eints
...
korean: 3 changes by telk5093
5 years ago
translators
0518ed01b6
Update: Translations from eints
...
czech: 48 changes by djst
russian: 3 changes by Lone_Wolf
5 years ago
translators
45511080b1
Update: Translations from eints
...
finnish: 3 changes by hpiirai
dutch: 3 changes by JanWillem
bulgarian: 54 changes by zhelyo
french: 3 changes by glx
5 years ago
iigmir
5b09323a58
Add: Currency: NTD, CNY, HKD
5 years ago
stormcone
6396ec05fe
Fix #7609 : In the sprite aligner window the 'Reset relative' button crashes the game.
...
The 'offs_start_map' is a 'SmallMap', so its own 'Erase' function should be called instead of the underlying vector's 'erase' function.
And fix a "typo". :)
5 years ago
glx22
846fc8fe09
Fix: vcpkg used to patch lzma.h to define LZMA_API_STATIC for static builds ( #7614 )
5 years ago
translators
ef74af6766
Update: Translations from eints
...
finnish: 32 changes by hpiirai
spanish (mexican): 16 changes by Absay
5 years ago
translators
aee3e4e496
Update: Translations from eints
...
hungarian: 7 changes by Brumi
5 years ago
Michael Lutz
b73622a01c
Fix #7600 : Don't read uninitialised memory when parsing GS language files.
5 years ago
translators
c1d26d8884
Update: Translations from eints
...
croatian: 7 changes by VoyagerOne
5 years ago
Jonathan G Rennison
b9eb9a4af9
Fix #7594 : Max speed rendered incorrectly in road vehicle purchase window when using original acceleration model ( #7597 )
...
An incorrect DParam index was used.
5 years ago
translators
24493548da
Update: Translations from eints
...
french: 7 changes by glx
korean: 8 changes by telk5093
5 years ago
glx
09004f3697
Codechange: catch script exceptions by reference
5 years ago
glx
a82e7ec281
Fix #7590 : handle script exceptions during scanning
5 years ago
glx
aac4255d43
Fix #7590 : decrement allocated_size in ScriptAllocator::Free()
5 years ago
Michael Lutz
de73c8f91c
Codechange: [Win32] Remove a FreeType work-around from Uniscribe if not using FreeType.
5 years ago
Michael Lutz
eeccfa2570
Add: [Win32] Support for loading fonts from a file for the GDI font renderer.
5 years ago
Michael Lutz
d2ed426077
Codechange: [Win32] Pass a native GDI font description around when we have one, instead of repeatedly guessing the font.
5 years ago
Michael Lutz
2675762ae9
Add: [Win32] GDI engine for font glyph rendering as a replacement for including FreeType.
...
Building with FreeType is still possible and will take precedence over the GDI renderer, but
the project files don't include FreeType anymore by default. Combining GDI rendering with ICU
text layout is untested.
5 years ago
Michael Lutz
a8b6e9f23c
Codechange: Refactor the Freetype font cache into a generic part that does not depend on Freetype and into one that does.
...
This makes it easier to add other TrueType font rendering engines.
5 years ago
translators
f8fb9fda6b
Update: Translations from eints
...
russian: 7 changes by Lone_Wolf
5 years ago
PeterN
2d0352d67f
Fix e8d397e4ee: Avoid using RemapCoords2 during savegame conversion. ( #7588 )
5 years ago
translators
38bb6b7d1b
Update: Translations from eints
...
dutch: 7 changes by JanWillem
5 years ago
Niels Martin Hansen
e7f6f07599
Add: Show memory allocations by GS and AI in framerate window
5 years ago
Niels Martin Hansen
140a96b3a0
Change: Limit memory allocations for each Squirrel instance
...
This can avoid out-of-memory situations due to single scripts using up the entire address space.
Instead, scripts that go above the maximum are killed.
The maximum is default 1 GB per script, but can be configured by a setting.
5 years ago
Niels Martin Hansen
c9fe6e7b8f
Fix #7371 : Avoid dependency on foundations of town tile during saveload
5 years ago
Michael Lutz
0344e7a0a1
Fix #7463 : Promote scroll mode setting to basic category.
5 years ago
PeterN
83c1678f9e
Fix #7577 : Check if linkgraph station index is valid before dereferencing. ( #7583 )
5 years ago
PeterN
f4921d2c3e
Fix #7576 : Crash when destroying rail/tram crossing. ( #7579 )
5 years ago
stormcone
24c59283ec
Fix #7224 : Drag and drop vehicle group creation does not work correctly.
...
When drag and drop a vehicle into an empty slot in the vehicle group window it tries to create the new group as the subgroup of the first group (GroupID = 0). This is failing if the dragged vehicle's type is different than the first group's vehicle type.
5 years ago
translators
7a0e2923e5
Update: Translations from eints
...
norwegian (bokmal): 28 changes by Leifbk
russian: 17 changes by Lone_Wolf
korean: 14 changes by telk5093
5 years ago
glx22
47fdbdd324
Fix: ignore C++ standard library headers in depend ( #7578 )
5 years ago
translators
be53ef24c1
Update: Translations from eints
...
ukrainian: 11 changes by odisseus
5 years ago
peter1138
51dd751f4a
Fix #7565 : Incorrect cursor used for placing road/tram tunnels.
5 years ago
translators
652268ad1a
Update: Translations from eints
...
swedish: 31 changes by Joel_A
dutch: 2 changes by JanWillem
hungarian: 25 changes by Brumi
5 years ago
translators
d04383ccf0
Update: Translations from eints
...
croatian: 25 changes by VoyagerOne
6 years ago
Corns McGowan
4d0ee65b51
Change: Set default setting in server browser of "Advertised" to "Yes". ( #7568 )
6 years ago
peter1138
a1de834104
Cleanup: Remove unused string.
6 years ago
peter1138
402e18b460
Change: Allow building road stops over self-owned one-way/blocked road.
6 years ago
Transportman
7ef2f11c4c
Fix #7570 : Show Github URL in the crashlog window
6 years ago
peter1138
1fe580cd2b
Fix c02ef3e456: Incorrect order of road toolbar icons.
6 years ago
glx
26aa3b8623
Remove: grow() helper function
6 years ago
glx
9184a62958
Codechange: replace grow() usage for MidiFile
6 years ago
glx
212140b88b
Codechange: replace grow() usage in ClientNetworkContentSocketHandler::OnReceiveData()
6 years ago
glx
d0d4fc73a7
Codechange: replace grow() usage in AllocateSound()
6 years ago
translators
6b49205745
Update: Translations from eints
...
spanish (mexican): 16 changes by Absay
russian: 18 changes by Lone_Wolf
6 years ago
glx
515202da7b
Fix 6f33cfd05: incorrect {G} usage in korean translation
6 years ago
translators
6f33cfd059
Update: Translations from eints
...
korean: 536 changes by telk5093
6 years ago
Niels Martin Hansen
d1ef13fc04
Fix #7481 : Just remove oil rig stations right away, don't clean them first
6 years ago
peter1138
82989ef076
Fix: Clicking on scrollbar 'thumb' moved position up instantly.
6 years ago
translators
3469a2a445
Update: Translations from eints
...
dutch: 27 changes by JanWillem
french: 29 changes by glx
hungarian: 3 changes by Brumi
korean: 71 changes by telk5093
6 years ago
peter1138
672c857e37
Cleanup: Update modified and removed strings in language files.
6 years ago
peter1138
3293f08e0b
Add: New RoadType API functions.
6 years ago
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
6 years ago
Peter Nelson
21edf67f89
Codechange: Untangle game and scenario toolbars.
6 years ago
peter1138
08f00151f1
Codechange: MakeBridgeRamp()'s road-or-rail-type parameter does not make sense.
...
Road type and rail type are stored in separate locations, so this parameter does
not make make sense as it is only used for rail bridges. Instead explicitly set the
rail type in MakeRailBridgeRamp().
6 years ago
peter1138
bcdb28249c
Codechange: Use RAILTYPES_NONE instead of INVALID_RAILTYPES when not using rail.
...
INVALID_RAILTYPES, if it was accidentally tested, would match any railtype.
6 years ago
Berbe
04c74355ba
Fix: IniLoadFile::LoadFromDisk expects filename but BaseMedia::AddFile provided full path ( #7348 )
6 years ago
glx22
76788a1eb3
Fix 2bb80d2: really increase the maximum number of GameScript texts to 64k ( #7555 )
6 years ago
glx22
cef9a76c3f
Fix #7553 : check bounds when loading strings ( #7554 )
6 years ago
kiwitree
28b23a6643
Fix: Crash on waypoint selection window
6 years ago
PeterN
14dc8dd619
Fix 81d335b: Don't check state of widget not present in scenario editor. ( #7551 )
6 years ago
pnda
8cc6ee60ed
Add: Icons on air/water/landscape construction menus ( #7485 )
6 years ago
Charles Pigott
63a7df027d
Fix 5db883f: Railtype bits were moved too late, leading to rails under bridges losing their type
6 years ago
Charles Pigott
d9f9a64389
Fix #6507 : Don't try to load invalid depots from older savegames
6 years ago
Charles Pigott
3299d6540b
Cleanup: Delete GetSavegameType function since it's been commented out since 2005
6 years ago
Charles Pigott
9da1c5bb0b
Fix: Crash when attempting to load old save game with GRFs set
...
GroupStatistics pool was not initialised before trying to delete vehicles (specifically, trams with no tram track)
6 years ago
Charles Pigott
47d0d86a3c
Fix #7255 : Prevent crashlog corruption by only printing the 32 most recent news messages
6 years ago
Charles Pigott
9e19a5f93e
Remove: (Simple)TinyEnumT
6 years ago
Charles Pigott
bd87f11355
Codechange: Remove DistributionTypeByte
6 years ago
Charles Pigott
a5681d3eba
Codechange: Remove GoalTypeByte
6 years ago
Charles Pigott
327ff89808
Codechange: Remove PauseModeByte
6 years ago
Charles Pigott
e18c8c30be
Codechange: Remove RoadTypesByte
6 years ago
Charles Pigott
644f4c3547
Codechange: Set size of SettingGuiFlag & SettingDescType enums, and use them properly
6 years ago
Charles Pigott
0a53ee8cfe
Codechange: Remove PartOfSubsidyByte
6 years ago
Charles Pigott
5d66d8fd7d
Codechange: Remove ExpensesTypeByte
6 years ago
Charles Pigott
2e1936da64
Codechange: Remove SourceTypeByte type
6 years ago
Charles Pigott
5b34c8019f
Codechange: Remove Company/OwnerByte types
6 years ago
Charles Pigott
fcf06ba4c4
Codechange: Remove StationClassIDByte, and drop STAT_CLASS_MAX by one
6 years ago
Charles Pigott
60e31c7cfa
Codechange: Remove OrderTypeByte
6 years ago
Charles Pigott
96097b34a5
Codechange: Remove Direction*Byte types
6 years ago
Charles Pigott
9f3928658b
Codechange: Remove Track{dir,}{Bits,}Byte types
6 years ago
Charles Pigott
931d32f414
Codechange: Remove RailTypeByte type
6 years ago
Charles Pigott
10ba431d21
Codechange: Remove SpriteTypeByte type
6 years ago
Charles Pigott
119ea7a195
Codechange: Remove StationHadVehicleOfTypeByte type
6 years ago
Charles Pigott
fb6ae81415
Codechange: Remove StationFacilityByte type
6 years ago
Charles Pigott
09567bf0b3
Codechange: Remove StoryPageElementTypeByte type
6 years ago
Charles Pigott
f20b75d712
Codechange: Remove TownLayoutByte type
6 years ago
Charles Pigott
0e439aeab7
Codechange: Remove TownFoundingByte type
6 years ago
Charles Pigott
0a57db01af
Codechange: Remove TrainForceProceedingByte type
6 years ago
Charles Pigott
69a6c494bf
Codechange: Set VehicleType's base type to byte instead of using VehicleTypeByte
6 years ago
Charles Pigott
96a4787710
Codechange: Set ZoomLevel's base type to byte instead of using ZoomLevelByte
6 years ago
translators
aa220b2375
Update: Translations from eints
...
indonesian: 2 changes by fanioz
dutch: 3 changes by JanWillem
korean: 3 changes by telk5093
6 years ago
PeterN
0ab6244f6b
Fix #7165 : Missed another 'Append() --> push_back()' replacement ( #7548 )
6 years ago
translators
ead5b55119
Update: Translations from eints
...
spanish (mexican): 3 changes by Absay
russian: 3 changes by Lone_Wolf
6 years ago
peter1138
b454ca7110
Fix 81d335b: Coverage button missing from town window in scenario editor.
6 years ago
translators
f354b869c1
Update: Translations from eints
...
indonesian: 3 changes by fanioz
croatian: 3 changes by VoyagerOne
6 years ago
translators
5b0ce8c214
Update: Translations from eints
...
finnish: 3 changes by hpiirai
italian: 3 changes by lorenzodv
6 years ago
Niels Martin Hansen
d5841109f0
Fix dcb2571: Missing override keywords
6 years ago
peter1138
81d335b081
Feature: Add station coverage area display for towns.
6 years ago
peter1138
81f0f97406
Feature: Add existing station coverage area display when placing new station parts.
6 years ago
peter1138
b6733edd17
Feature: Add coverage area display for existing stations.
6 years ago
Niels Martin Hansen
37daf43037
Change: Zoom title game by UI zoom level
6 years ago
Niels Martin Hansen
58609e8fa6
Fix: Manager name in company news was being clipped
6 years ago
Niels Martin Hansen
2c67af391b
Fix: Scale news ticker scroll speed by UI scale
6 years ago
Niels Martin Hansen
62dec9f174
Fix: Scale all min size and padding by UI scale
6 years ago
Niels Martin Hansen
dd35a43703
Codechange: Revert unnecessary indentation change
6 years ago
Niels Martin Hansen
a64bd6e22c
Fix: Also breaking for warning text in set company password
6 years ago
Niels Martin Hansen
08284e005d
Fix: Automatic line breaking of the warning
6 years ago
Niels Martin Hansen
dcb2571888
Add: Warn players that company passwords are not truly secure
6 years ago
peter1138
66cd32a252
Codechange: Use std::underlying_type for DECLARE_POSTFIX_INCREMENT.
6 years ago
peter1138
ac1e1a272f
Fix: Replace int with std::underlying_type in DECLARE_ENUM_AS_BIT_SET.
...
This fixes 64 bit uses of this macro.
6 years ago
PeterN
c17736b493
Fix e8d397e: Invisible station/waypoint signs could still be clicked on. ( #7531 )
6 years ago
PeterN
be073b46da
Fix: Bounds check access to railtype_map. ( #7529 )
6 years ago
PeterN
d2b6176cdf
Add: NewGRF string codes to access PUSH/POP_COLOUR. ( #7527 )
6 years ago
glx22
66a8db9dc5
Fix #7526 , 5b77102b6: FiosItem::operator< must return false for equality ( #7528 )
6 years ago
glx
ebd4f32d15
Cleanup: remove core/sort_func.hpp as it's not used anymore
6 years ago
glx
48f99fd980
Codechange: use std::array for _sorted_industry_types
6 years ago
glx
60da17418a
Codechange: use std::sort in SaveHighScoreValueNetwork()
6 years ago
glx
9388fa2aa1
Codechange: use std::vector to sort _all_grfs linked list
6 years ago
glx
8899272614
Codechange: use std::vector for _language_dropdown
6 years ago
glx
9195f2337a
Codechange: use std::vector for _resolutions
6 years ago
glx
25e534f3cf
Codechange: use std::vector for _sorted_railtypes
6 years ago
glx
0797de06be
Codechange: use std::vector for _sorted_cargo_specs
6 years ago
translators
f0b3267615
Update: Translations from eints
...
indonesian: 9 changes by fanioz
6 years ago
PeterN
671a310d21
Fix #7235 : Ensure catchment area of neutral station covers entire industry. ( #7518 )
6 years ago
translators
8ae15d9797
Update: Translations from eints
...
indonesian: 6 changes by fanioz
6 years ago
Michael Lutz
38729297f9
Codechange: No need for AutoFreePtr if there's std::unique_ptr.
6 years ago
Michael Lutz
4e85ccf3c0
Codechange: Replace SmallStackSafeStackAlloc with std::array.
...
The only port that ever used it to make heap allocations instead of stack ones was the NDS port, which got thrown out some time ago.
6 years ago
stormcone
79343762a4
Fix: Typos. ( #7517 )
6 years ago
translators
3964604148
Update: Translations from eints
...
luxembourgish: 1 change by Phreeze
6 years ago
peter1138
4f052fc2a4
Cleanup: Fix alignment after NULL -> nullptr change.
6 years ago
glx
410b81537c
Fix 801cbea9c: operator< is not always the best idea
...
Also removes unused and anyway broken SmallMap::SortByKey() function.
6 years ago
PeterN
3bbd7ea2c1
Fix: Industry coverage area is no longer rectangular. ( #7464 )
...
AIs test station catchment in reverse to how players see station catchment.
This did not take account of non-rectangular station catchment areas, so AIs
could end up placing stations in locations that did not accept/deliver cargo.
6 years ago
PeterN
abe8cf4985
Codechange: Replace duplicated code with TileArea::Expand() ( #7467 )
6 years ago
glx
801cbea9cc
Codechange: use std::sort() for all std::vector types
6 years ago
glx
5b77102b63
Codechange: use std::sort() to sort file lists
6 years ago
glx
b52561fd38
Codechange: use std::sort() in EngList_Sort[Partial]()
6 years ago
glx
2db88953e7
Codechange: use std::sort() in GUIList
6 years ago
PeterN
b9b34f676b
Change: Always report error when ordering a road vehicle to wrong type of road stop. ( #7316 )
...
This was inconsistent before, depending on road/tram and articulated/single vehicle status.
6 years ago
peter1138
5bd2b15e86
Codechange: Replace NULL with nullptr in squirrel interface.
6 years ago
peter1138
c0836bccef
Codechange: NULL -> nullptr in settings files.
6 years ago
peter1138
0130f3be45
Fix #7491 : Send company update admin message when bankruptcy counter changes.
6 years ago
SamuXarick
4ad981a98e
Fix 50e08f333a: Creating a cargo subsidy with town as source did not consider min population. ( #7493 )
6 years ago
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
6 years ago
glx22
3b4f224c0b
Fix #7494 : std::sort() and qsort() use different comparators ( #7495 )
6 years ago
translators
87d588f22f
Update: Translations from eints
...
luxembourgish: 17 changes by Phreeze
spanish (mexican): 2 changes by njn
6 years ago
Jonathan G Rennison
01f957c51f
Fix: Crash due to use of invalid iterator in ClientNetworkContentSocketHandler
...
In particular this crash can be observed when using the
bootstrap GUI to download the base graphics.
In ClientNetworkContentSocketHandler::OnReceiveContentInfo
ClientNetworkContentSocketHandler::callbacks is iterated, using an iterator
cb->OnReceiveContentInfo() is called (cb is of type BootstrapAskForDownloadWindow)
This calls new BootstrapContentDownloadStatusWindow()
This inherits from BaseNetworkContentDownloadStatusWindow
The constructor of which calls _network_content_client.AddCallback(this)
This reallocates the std::vector which is being iterated in ClientNetworkContentSocketHandler::OnReceiveContentInfo
This results in iter being invalid, and an assertion failure occurs shortly
afterwards due to its use in the next iteration of cb->OnReceiveContentInfo()
Adjust all locations where ClientNetworkContentSocketHandler::callbacks
is iterated to avoid problematic behaviour
6 years ago
Michael Lutz
8b1880187a
Remove: AutoFreeSmallVector.
...
The last use was for storing a list of memory blocks. As the way these lists are accessed is very
specific, it is easier to just write an explicit destructor instead of trying to exactly match the behaviour.
6 years ago
Michael Lutz
e804173595
Codechange: If something is a vector of strings, use a vector of strings instead of an AutoFreeSmallVector.
6 years ago
Michael Lutz
c7b9987d08
Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
...
DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use
of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate
copy-free code for most situations.
6 years ago
Michael Lutz
d3e113eb5f
Codechange: Use std::vector instead of AutoDeleteSmallVector in GS text handling.
6 years ago
Michael Lutz
baf9229931
Codechange: Replace AutoDeleteSmallVector with direct std::vector use in text layout code.
6 years ago
Michael Lutz
329bb52613
Codechange: Store text layout runs directly as values in a std::vector instead of heap allocated.
...
This reduces memory allocations and heap fragmentation.
6 years ago
Michael Lutz
9325d63d8e
Fix: Forgotten override keywords for DropDownListIconItem.
6 years ago
Michael Lutz
fbc4cef180
Codechange: Use override specifier for text layout classes.
6 years ago
Michael Lutz
d95c7083ea
Fix: Don't crash if reading a GS string file from disk produces an error.
...
The raw_strings vector may not include NULLs as no consumer can deal with it.
6 years ago
translators
0a883afe19
Update: Translations from eints
...
luxembourgish: 20 changes by Phreeze
6 years ago
PeterN
812886ca61
Fix #7478 : Don't remove NewGRF objects on company take-over. ( #7483 )
6 years ago
kiwitreekor
bc9b47d2e5
Fix #6222 : Advanced sprite layout sometimes showed incorrect railtype ground tile
6 years ago
glx22
3e608afa6c
Fix: [Windows] OpenTTD window may be inactive when an error happens ( #7482 )
6 years ago
Michael Lutz
967b27a2c1
Codechange: C++11 STL has a function for getting the number of CPU cores.
6 years ago
Michael Lutz
ae748166d0
Codechange: Use platform independent C++11 function for sleeping on a thread.
6 years ago
Michael Lutz
94c5269fa7
Codechange: Use atomic variables for thread synchronization where useful.
6 years ago
Michael Lutz
05bc2ed7cb
Codechange: Replace custom thread code with C++11 thread objects.
...
We assume a conforming C++11 compiler environment that has a valid <thread>-header.
Failure to run a real thread is handled gracefully.
6 years ago
Michael Lutz
05f4e73608
Codechange: Replace custom mutex code with C++11 mutex'es.
...
A conforming compiler with a valid <mutex>-header is expected.
Most parts of the code assume that locking a mutex will never fail unexpectedly,
which is generally true on all common platforms that don't just pretend to
be C++11. The use of condition variables in driver code is checked.
6 years ago
glx22
a1e492d0d8
Fix #7439 : don't overwrite CompanyRemoveReason with ClientID ( #7465 )
6 years ago
Samu
fb6e31ca43
Cleanup 3f32711: Don't apply forbid 90 deg turn settings for ships.
6 years ago
peter1138
8114bad033
Fix #7469 : Desync when using build and refit feature.
6 years ago
translators
24fc25164a
Update: Translations from eints
...
french: 3 changes by glx
croatian: 17 changes by VoyagerOne
6 years ago
Niels Martin Hansen
cebdd72146
Fix #7440 : Remove town sign when deleting town, not add it once more
6 years ago
translators
92d5835495
Update: Translations from eints
...
dutch: 2 changes by JanWillem
french: 19 changes by glx
6 years ago
translators
cb449049ff
Update: Translations from eints
...
english (us): 3 changes by Supercheese
spanish (mexican): 18 changes by Absay
hungarian: 2 changes by Brumi
latin: 33 changes by Supercheese
6 years ago
peter1138
f0336f1f17
Codechange: Remove ship max order distance from script API.
6 years ago
peter1138
f656f5e8eb
Change: Remove ship max order distance.
...
It is skipped when NPF is in use.
It is trivial to work around by adding and removing dummy orders.
It is mostly alleviated by the ship path cache in YAPF.
6 years ago
peter1138
66bed86bbb
Fix #7062 , Revert 7af53d7588: Don't test ship max order distance when pathfinding.
6 years ago
glx
d0e8060182
Fix 6fc60d8c4f: forgot to update API changelog
6 years ago
PeterN
6d1cc142c2
Change: Shorten engine rail type drop down in autoreplace window. ( #7448 )
...
In the autoreplace window, the rail type drop down is for choosing engines
of the given time. Many rail types do not have engines specifically designed for them,
and are merely compatible with other rail types. This list is thus unwieldy and many
options have no engines available.
As this drop down is for choosing _engine_ rail type rather than compatible rail types,
we can list just the rail types explicitly listed by engines.
6 years ago
PeterN
e1069eee05
Codechange: Check airport layout would fit within map bounds before iterating tiles. ( #7429 )
6 years ago
PeterN
32fda83d39
Fix aa7ca7fe6: Linkgraph node index order must be maintained due to other references. ( #7431 )
...
Linkgraph nodes require a specific order that was maintained by swapping just the last
element for the node to be removed. std::vector::erase() changed this to removing the
node is then shuffling the remain items down, which upsets other references to this
indices.
This is fixed by switching back to the original swap & pop method.
6 years ago
Andy
423aea5c32
Change: adjust Violet smallmap colour 1 shade darker, to compensate for legibility against darker blue of sea introduced by #7436
6 years ago
glx22
e93630541d
Fix #7433 : don't use AirportSpec substitute if it's not set ( #7435 )
6 years ago
Niels Martin Hansen
df673e9b2c
Fix: Fluidsynth should not try to lock sample data in memory
6 years ago
Niels Martin Hansen
66c60e52ba
Change: [SDL] Do not offer video smaller than 640x480
6 years ago
frosch
0cf25e84df
Fix #7447 , 3357cac847: Action 4 has feature 48 'original strings'. ( #7449 )
6 years ago
translators
3118f1430f
Update: Translations from eints
...
italian: 25 changes by lorenzodv
portuguese: 3 changes by JayCity
6 years ago
SamuXarick
ed51fba7ed
Change: Dark Blue company and water were indistinguishable in small map. ( #7436 )
6 years ago
translators
1d14e31be3
Update: Translations from eints
...
korean: 14 changes by telk5093
6 years ago
PeterN
b6e3e30d86
Codechange: Distance between town and airport has already just been found, so use it. ( #7427 )
...
Previously the distance was thrown away, only to be expensively recalculated again.
6 years ago
PeterN
9244dad3f1
Fix #7434 : Incorrect use of vector iterator. ( #7437 )
6 years ago
glx22
acb09eb9a8
Fix: [Win64] settingsgen MSVC compile warnings ( #7432 )
6 years ago
translators
cd3767bec2
Update: Translations from eints
...
luxembourgish: 29 changes by Phreeze
russian: 2 changes by Lone_Wolf
latin: 4 changes by Supercheese
portuguese: 1 change by JayCity
6 years ago
Michael Lutz
21d9e87b46
Fix #7165 : Const overload SmallMap::Contains(key) compared wrong types.
...
Const and non-const Find() have different return types.
6 years ago
stormcone
ee260e4704
Fix #7165 : SmallMap::Erase(key) does not work correctly
6 years ago
PeterN
7fb77ff35a
Fix: Incorrect display of industry production around tiles. ( #7426 )
...
Display of industry production around tiles (as shown when placing a station)
did not take account of the station catchment changes, so still showed production
from an industry even if it was not covered by a tile.
This is fixed by making a set of nearby industries that are covered, instead of
looping over all possible industries.
6 years ago
glx22
66dd7c3879
Fix: MSVC warnings ( #7423 )
6 years ago
translators
e817951bfd
Update: Translations from eints
...
finnish: 2 changes by hpiirai
english (us): 17 changes by Supercheese
luxembourgish: 10 changes by Phreeze
dutch: 20 changes by JanWillem
norwegian (bokmal): 2 changes by Leifbk
latin: 16 changes by Supercheese
portuguese: 3 changes by JayCity
6 years ago
Johannes E. Krause
fdaf67d924
Add: [Newgrf] Some 60+ Vars for industries that were missed in #6867
6 years ago
Johannes E. Krause
1a4c7a4e54
Cleanup: use switch for industry cargo vars
6 years ago
Charles Pigott
49f7332b75
Feature #6053 : Collapsible vehicle groups (3298)
6 years ago
Charles Pigott
8890436af1
Add #6189 : Groups now count the total number of vehicles in subgroups (3298)
6 years ago
Charles Pigott
a393c94695
Change #5977 : Use specific error message when attempting to create a circular group hierarchy (3298)
6 years ago
Charles Pigott
ed9005690a
Fix #7421 : Don't (directly) dereference std::vector::end() in SmallMap
6 years ago
stormcone
b913c92aa7
Fix #7165 : Missed 'Append() --> push_back()' replacement
6 years ago
glx22
427d9d483f
Fix #6564 : enforce types of arguments for station name strings ( #7419 )
6 years ago
Charles Pigott
a065d4623e
Codechange: Move 2 constants into the ifdef where they're used
6 years ago
Charles Pigott
7c81f8e076
Codechange: Simplify refit cargo filter condition and stop mixing enum types
6 years ago
Charles Pigott
e453572b6a
Codechange: Initialise a few variables that -flto seems to think could possibly be uninitialised
6 years ago
Henry Wilson
03ca3190c9
Codechange: Use range-based for-loop in Auto[Free|Delete]SmallVector
6 years ago
Henry Wilson
cc62f4163f
Cleanup: Remove unused size template parameters from SmallMap and Auto[Free|Delete]SmallVector
6 years ago
Henry Wilson
c01a2e2a81
Codechange: Removed SmallVector completely
6 years ago
Henry Wilson
6570f7989f
Codechange: Declare SmallVector as an alias for std::vector
6 years ago
Henry Wilson
ab711e6942
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
6 years ago
Henry Wilson
297fd3dda3
Codechange: Replaced SmallVector::Include() with include()
6 years ago
Henry Wilson
2bc2de9034
Codechange: Replaced SmallVector::Find() with std::find()
6 years ago
Henry Wilson
e0c58bf5ee
Codechange: Removed SmallVector::Insert()
6 years ago
Henry Wilson
a0f36a50e6
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
6 years ago
Henry Wilson
ca2f33c6d0
Codechange: Replaced SmallVector::Erase() with std::vector::erase()
6 years ago
Henry Wilson
097328c3d7
Codechange: Replaced SmallVector::Get() const with std alternatives
6 years ago
Henry Wilson
aa7ca7fe64
Codechange: Replaced SmallVector::Get(n) non-const with std::vector::data() + n
6 years ago
Henry Wilson
bc7dcaffca
Codechange: Removed SmallVector::Assign()
6 years ago
Henry Wilson
5795f66d2e
Codechange: Replaced SmallVector::Contains() with std::find() pattern
6 years ago
Henry Wilson
b1f5119d3a
Codechange: Replaced SmallVector::ErasePreservingOrder(pos, count) with std::vector::erase()
6 years ago
Henry Wilson
9b5cc73f3e
Codechange: Replaced SmallVector::ErasePreservingOrder(it, count) with std::vector::erase()
6 years ago
Henry Wilson
8460952240
Codechange: Replaced SmallVector::Find() const with suitable alternatives
...
The use of std::none_of in network/core/host.cpp is driven by the non-const
comparison operator use by NetworkAddress. A future commit should address
the const_casts in that class to ensure const-correctness.
6 years ago
Henry Wilson
81315939b9
Codechange: Replaced SmallVector::Find() non-const with std::find()
6 years ago
Henry Wilson
f3938fdb83
Codechange: Replaced SmallVector::Reset() with std::vector::clear() + shrink_to_fit()
6 years ago
Henry Wilson
bad2c2154b
Codechange: Replaced SmallVector::Resize() with std::vector::resize()
6 years ago
Henry Wilson
a690936ed7
Codechange: Replace SmallVector::Length() with std::vector::size()
6 years ago
Henry Wilson
56ae855dc2
Codechange: Removed SmallVector::operator[]
6 years ago
Henry Wilson
9cba6f7193
Codechange: Replaced SmallVector::Compact() with std::vector::shrink_to_fit()
6 years ago
Henry Wilson
bfd79e59dc
Codechange: Replace SmallVector::Clear() with std::vector::clear()
6 years ago
Henry Wilson
4b349c0f90
Codechange: [core] Implement SmallVector using std::vector
...
The public and protected interface to SmallVector are unchanged
SmallVector now requires that items be default constructible
This isn't an issue since some contained items were previously created
uninitialized.
Temporary default constructors are added to the following structs
- SmallPair
- SmallStackItem
- GRFPresence
Where vector<bool> is required, transition immediately to std::vector
to avoid returning proxy object references.
6 years ago
translators
7a32cf1401
Update: Translations from eints
...
greek: 51 changes by Jubilee
russian: 17 changes by Lone_Wolf
latin: 19 changes by Supercheese
portuguese: 53 changes by JayCity
6 years ago
PeterN
e3ea758c46
Fix #7414 : Reinstate marking sign dirty before removal. ( #7416 )
6 years ago
stormcone
8acca3a72b
Change: Do not display a newspaper about old vehicles for which replacement is activated.
6 years ago
PeterN
698241e16e
Fix #7410 : Sign position/width not set on initial creation. ( #7413 )
...
Sign width was only updated when the text was changed. This seems to work for player-placed
signs as there is always a rename operation, however AIs can create a sign with text in one
go, in which case the width was never set.
6 years ago
PeterN
a4073895ae
Fix #7411 : Use industry production callback (if used) on initial industry cargo generation. ( #7412 )
6 years ago
translators
10f0c1e3cd
Update: Translations from eints
...
finnish: 12 changes by hpiirai
greek: 40 changes by Jubilee
luxembourgish: 2 changes by Phreeze
dutch: 12 changes by JanWillem
french: 4 changes by romazoon
norwegian (bokmal): 12 changes by Leifbk
hungarian: 14 changes by Brumi
portuguese: 51 changes by JayCity, 11 changes by vesgo
6 years ago
translators
37b9fdc0c1
Update: Translations from eints
...
finnish: 13 changes by hpiirai
korean: 1 change by telk5093
6 years ago
Niels Martin Hansen
ce10d9be3f
Fix #7374 : Ensure k-d trees are always updated when station sign moves
6 years ago
peter1138
3860a2ce2a
Codechange: Use override keyword for smallmap window.
6 years ago
peter1138
07de9d6c3f
Codechange: Use override keyword in networking classes.
6 years ago
peter1138
b1fb3f4fb8
Codechange: More use of override keyword.
6 years ago
peter1138
e6bb90543e
Change: Show additional cost and refitted capacity in build vehicle window.
6 years ago
glx
f8e6cd10ef
Add: script API functions for build with refit feature
6 years ago
peter1138
d54b6ac09b
Feature: When filtering purchase list by cargo type, make buy button perform a refit if required.
6 years ago
Peter Nelson
f6264e5212
Change: Bump savegame version for tree tile water class conversion.
6 years ago
Peter Nelson
76e77aefad
Fix #7400 : Water class for tree tiles was not converted for old saves preventing industry creation.
...
As the information is always available from the tree ground type, unconditionally
update the map array for tree tiles.
6 years ago
peter1138
317f69c152
Codechange: Use override specifier in Window-derived classes.
6 years ago
peter1138
aafce47596
Codechange: Use override specifier for DropDownListItem classes.
6 years ago
Henry Wilson
af7d9020a1
Codechange: Use override specifer for overriding member declarations
...
This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.
Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
6 years ago
translators
685f822c63
Update: Translations from eints
...
finnish: 13 changes by hpiirai
danish: 2 changes by nielsmh
6 years ago
PeterN
4feea8db67
Fix: Filtered file list did not scroll properly. ( #7402 )
6 years ago
translators
d755375966
Update: Translations from eints
...
luxembourgish: 31 changes by Phreeze
croatian: 2 changes by VoyagerOne
6 years ago
Peter Nelson
3357cac847
Fix: Bounds check NewGRF feature.
6 years ago
Peter Nelson
054d05b132
Codechange: NewGRF features are documented in hex, so display as hex.
6 years ago
Michael Lutz
2cf7ac2863
Fix #7391 , 9b99b95: Don't invalidate go to depot orders of non-aircraft when invalidating hangar orders that happen to share IDs.
...
This was caused because hangars are referred to by station ID, which is not unique with respect to depot IDs.
6 years ago
peter1138
1585c12bb9
Fix 4da83d2f66: Remove measurement tooltips when completed.
6 years ago
translators
0837a1a398
Update: Translations from eints
...
dutch: 28 changes by JanWillem
russian: 1 change by Lone_Wolf
6 years ago
peter1138
c34f07d5fd
Fix #7390 : Extra line removed by mistake caused server_password to disappear from settings.
6 years ago
peter1138
b3ef06fdf3
Fix #7384 : Industry Chain tooltips did not display on right-click.
...
This is fixed by handling the new Window::OnTooltip() event instead of OnHover()
6 years ago
peter1138
f5f33da126
Codechange: Implement OnTooltip event for custom window tooltips.
...
This avoids windows from needing to know or care about tooltip delay settings.
6 years ago
peter1138
4da83d2f66
Fix #7386 : Measurement tooltip for tunnels, aqueducts & docks did not display or flickered.
...
Measurement tooltip was auto-closed as the hover/right-click test for tooltips was not
satisfied in this case. This is fixed by keeping the tooltip visible and instead explicitly
closing the tooltip when the PlaceObject is cancelled/completed.
6 years ago
Patric Stout
e3c639a09f
Remove: ENABLE_NETWORK switch
...
This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.
Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.
A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.
With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.
All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
6 years ago
Patric Stout
72c5f2b3ee
Remove: DOS support
...
In 10 years there was no active development on DOS. Although it
turned out to still work, the FPS was very bad. There is little
interest in the current community to look into this.
Further more, we like to switch to c++11 functions for threads,
which are not implemented by DJGPP, the only current compiler
for DOS.
Additionally, DOS is the only platform which does not support
networking. It is the reason we have tons of #ifdefs to support
disabling networking.
By removing DOS support, we can both use c++11 functions for threads,
and remove all the code related to disabling network. Sadly, this
means we have to see DOS go.
Of course, if you feel up for the task, simply revert this commit,
and implement stub c++11 functions for threads and stub functions
for networking. We are more than happy to accept such Pull Request.
6 years ago
translators
559d4e8335
Update: Translations from eints
...
korean: 7 changes by telk5093
6 years ago
Patric Stout
fe13fadcfb
Codechange: fix Intel C++ Compiler linking issues.
...
GetAircraftFlightLevel<Aircraft> is only used in static functions
inside aircraft_cmd.cpp. With GCC, Clang and MSVC this is not an
issue, but on ICC fails linking, because it doesn't find this
version of this template. Possibly these two pieces of information
are linked.
Explicit defining the function fixes the issue.
6 years ago
stormcone
43caef2968
Fix f58fa80e: Wrong company performance rating when money exceeds INT_MAX. ( #7382 )
...
Company performance rating calculation does not take into account the companies' money when those exceeds INT_MAX.
6 years ago
translators
c66b9c657a
Update: Translations from eints
...
dutch: 1 change by JanWillem
russian: 1 change by Lone_Wolf
6 years ago
Charles Pigott
592f591a4b
Cleanup: Unused lang strings
6 years ago
Charles Pigott
fe448a2616
Remove: OPF
6 years ago
translators
c7b5f34138
Update: Translations from eints
...
norwegian (bokmal): 1 change by Leifbk
6 years ago
PeterN
bcfc9620b0
Change: Use default value for invalid multi-string settings instead of clamping to min or max value. ( #7361 )
6 years ago
translators
1100418063
Update: Translations from eints
...
romanian: 8 changes by alexmerlin1985
dutch: 2 changes by JanWillem
6 years ago
peter1138
35967effd3
Cleanup: Update changed string in language files.
6 years ago
peter1138
fc5f67123a
Fix e66cec8f86: Permit loading of industry production callback with invalid cargo type.
...
It is only an error if the invalid result is actually used. This will be silently ignored at the moment.
It is still an error if a duplicate cargo type is returned.
6 years ago
peter1138
b00a861467
Codechange: Make FindStationsAroundTile() out-parameter stations const to prevent incorrect modification.
6 years ago
peter1138
6b92b83128
Fix #7372 : FindStationsAroundTiles() with caching returns no result for industry tiles.
...
Currently this can only be triggered by NewGRF house tiles querying for cargo acceptance history
of nearby stations (var 0x64) with a tile offset, and providing an offset that happens to point
to an industry tile. This serves no useful purpose.
6 years ago
Johannes E. Krause
43ced57794
Cleanup: Remove questionable syntax in track drawing
6 years ago
Johannes E. Krause
e6798ffdca
Cleanup: Remove questionable syntax in town rating display
6 years ago
Johannes E. Krause
21ec3e5531
Cleanup: Remove questionable syntax in GetOrderCmdFromTile
6 years ago
Johannes E. Krause
234f1007f7
Cleanup: Remove questionable syntax in HQ size calculation
6 years ago
Johannes E. Krause
ba3d7122df
Cleanup: Remove questionable syntax in station rating calculation
6 years ago
Gabda
dea7f078f4
Codechange: Update town sign on population change only when population is shown ( #7368 )
6 years ago
translators
776fbda324
Update: Translations from eints
...
finnish: 110 changes by hpiirai
ukrainian: 149 changes by nsergiy
6 years ago
Jonathan G Rennison
1a115e1cc8
Change: Include _current_company in crashlog AI config line
...
_current_company is not currently logged anywhere in the crashlog.
_local_company is logged, despite being much less useful than
_current_company.
This change logs _current_company alongside _local_company.
6 years ago
Patric Stout
aea1726f45
Fix: MingW and MSVC compiled strgen had different path separator behaviour
...
If it was compiled with MingW, both / and \ were accepted as
path separator. On MSVC, only \ was. This is an unexpected
difference between binaries for the same platform. Remove this
discrepancy by accepting both / and \ on all platforms.
6 years ago
Patric Stout
45fbaa64c2
Codechange: check if a define is set directly, instead of indirectly
...
config.lib happens to set GLOBAL_DATA_DIR in case it is not DOS
and not OS2, but this kind of deduction is annoying to maintain.
It is better to just check if the define you want to use is set,
and leave it to config.lib to set it or not depending on the OS.
6 years ago
Patric Stout
1f57150d80
Codechange: "basedir.h" is a system include, not a local
6 years ago
Patric Stout
36105841b9
Codechange: ICU_SORT is in reality ICU_I18N (according to their CMake files)
...
By naming it in a different way, things get a bit confusing.
Especially if we are switching to CMake, which autodetects these
things, we need to use the name the authors of ICU gave it; not
our interpertation of that name.
6 years ago
Patric Stout
52d7e7d45e
Codechange: ICU_LAYOUT is in reality ICU_LX (according to their CMake files)
...
By naming it in a different way, things get a bit confusing.
Especially if we are switching to CMake, which autodetects these
things, we need to use the name the authors of ICU gave it; not
our interpertation of that name.
6 years ago
Patric Stout
7adae09897
Codechange: liblzma is called liblzma, how ever strange that might be
...
It is the only library we use that calls itself with 'lib' in the
name. This might be confusing, but with the arrival of cmake a lot
of these things are automated. And detection will find 'liblzma',
not 'lzma', like with 'lzo', 'zlib', ..
6 years ago
translators
c09c94378c
Update: Translations from eints
...
finnish: 214 changes by hpiirai
norwegian (bokmal): 10 changes by Leifbk
russian: 2 changes by Lone_Wolf
croatian: 6 changes by VoyagerOne
6 years ago
peter1138
9cb84a1bad
Feature: Add road icon to road construction drop down list.
6 years ago
peter1138
9c8b7b5efc
Feature: Add rail icon to rail construction drop down list.
6 years ago
peter1138
b56ea5ca27
Add: Generic drop down list string item with icon.
6 years ago
peter1138
fb35cb5ed2
Remove: Unnecessary virtual destructors on drop down list items.
6 years ago
peter1138
303cfd86a3
Remove: Unnecessary specialization of NewGRF preset list item.
6 years ago
peter1138
811bf22620
Codechange: Use Colours type instead of byte.
6 years ago
Michael Lutz
cc5f175615
Feature: Railtype flags to allow/disallow 90 degree curves. ( #7352 )
6 years ago
Niels Martin Hansen
e8d397e4ee
Codechange: Make a merged k-d tree index of all viewport signs
6 years ago
Niels Martin Hansen
d84b67e54d
Codechange: Make a k-d tree index of stations
6 years ago
Niels Martin Hansen
7b56be0f3a
Codechange: Make a k-d tree index of towns
6 years ago
Niels Martin Hansen
d7522e5e8f
Codechange: Add a k-d tree generic data structure
6 years ago
translators
3a54c71041
Update: Translations from eints
...
finnish: 46 changes by hpiirai
danish: 10 changes by nielsmh
hungarian: 2 changes by Brumi
6 years ago
Peter Nelson
943c58e468
Fix: Show industry name in Land Area Information window for oil-rig type stations instead of just 'Oil Rig'
6 years ago
Peter Nelson
8b1b3fd0f9
Feature: Non-rectangular sparse station catchment area.
6 years ago
Peter Nelson
3542ed53d4
Add: BitmapTileArea and Iterator to handle sparse tile areas.
6 years ago
peter1138
94b40fd530
Codechange: Convert IndustryVector to a std::set.
6 years ago
peter1138
ed6084523d
Codechange: Convert StationList from SmallVector to std::set.
6 years ago
Andy
46aca9377b
Add: windowshade for rail station construction window
6 years ago
PeterN
42046af933
Add: Add flag and railtype sprite type to draw pre-combined ground sprites. ( #7231 )
6 years ago
Gabda
7e7563f15f
Add: Chrono based TIC() and TOC() in debug
6 years ago
Gabda
4be2c1022e
Cleanup: changing variable names in TIC() and TOC()
...
Removing double underscores to be ANSI-C standard compliant.
6 years ago
PeterN
6c6971fb43
Add: Road vehicle path cache. ( #7261 )
6 years ago
glx22
dae35188ab
Fix 13962a847
, 00d28a500: forgotten squirrel_export run ( #7345 )
6 years ago
translators
35a2b3bb08
Update: Translations from eints
...
finnish: 14 changes by ln
catalan: 8 changes by juanjo
polish: 7 changes by xaxa
dutch: 7 changes by JanWillem
6 years ago
PeterN
dd20ccee88
Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. ( #7234 )
...
This change is a controlled by a game setting, located under Environment ->
Industries which allows toggling the behaviour. It defaults to enabled.
"Company stations can serve industries with attached neutral stations"
When enabled, industries with attached neutral station (such as Oil Rigs) may
also be served by company-owned stations built nearby. This is the traditional
behaviour.
When disabled, these industries may only be served by their neutral station.
Any nearby company-owned stations won't be able to serve them, nor will the
neutral station serve anything else other than the industry.
6 years ago
PeterN
41563a871b
Add: AI API for vehicle group colours ( #7336 )
6 years ago
Peter Nelson
7ca1793ec4
Change: Automatically use Trackdir node key as needed if ship curve penalties differ.
6 years ago
Peter Nelson
b8a0107ad1
Change: Add configurable curve penalty for ships.
6 years ago
peter1138
a69eb5f516
Fix #7334 : Ship lost after crossing bridge due to path cache not being consumed while on final bridge end.
6 years ago
translators
1ad8321fff
Update: Translations from eints
...
dutch: 2 changes by JanWillem
russian: 4 changes by Lone_Wolf
6 years ago
SamuXarick
cdb6dbad85
Cleanup: Remove repeated network error message on connection timeout. ( #7327 )
6 years ago
nikolas
a7e335c0b3
Fix: spelling for a few real town names ( #7338 )
...
Added special characters to mostly Slovak towns, a few Spanish, and one Turkish.
6 years ago
translators
3d4736cedd
Update: Translations from eints
...
dutch: 13 changes by JanWillem
hungarian: 4 changes by Brumi
6 years ago
Patric Stout
f52e5a4d61
Fix: warnings when compiling with DJGPP
...
This was most likely broken for months, if not years.
6 years ago
Patric Stout
1c5ea33099
Fix: warnings when compiling for a recent version of Haiku
...
This might break older Haiku versions, but it is hard to tell.
6 years ago
Patric Stout
aa350528df
Remove: libtimidity support (NOT timidity support)
...
libtimidity was introduced with the support for PSP. PSP has been
dropped almost a year ago, but this music driver was not. This
corrects that oversight.
timidity (via extmidi) still works fine. This purely removes the
libtimidity support, which was only really available for PSP.
6 years ago
Patric Stout
f58db44ff2
Remove: BeOS support (deprecated by Haiku)
...
In 10 years there is no commit to change how BeOS works, and we
have no active maintainer for it. It is unlikely it works in its
current state (but not impossible).
With the arrival of SDL2 (and removal of SDL), BeOS is no longer
support. SDL2 suggests to use Haiku instead of BeOS.
6 years ago
Patric Stout
ad30d04b5e
Codechange: removed some left-behind __NDS__ references
6 years ago
Patric Stout
7784d77713
Remove: MorphOS / AmigaOS support
...
In 10 years there is no commit to change how MorphOS works, and we
have no active maintainer for it. It is unlikely it works in its
current state (but not impossible).
With the arrival of SDL2 (and removal of SDL), MorphOS is no longer
support. There is an SDL2 port for MorphOS, but it is not maintained
by upstream SDL2, and nobody can currently test it out.
If anyone wants to re-add MorphOS, please do (revert this patch,
fix the problems, and create a Pull Request). If you need any help
doing so, let us know! It is not that we don't like MorphOS, it is
that we don't have anyone fixing the problems :(
6 years ago
translators
db49efe29a
Update: Translations from eints
...
finnish: 40 changes by hpiirai
english (us): 19 changes by njn
spanish (mexican): 3 changes by njn
6 years ago
Niels Martin Hansen
52572cafa6
Add: Option for population-linear town cargo generation
...
Introduce a new default algorithm for town cargo generation (passengers and mail), and a game setting to choose between the new and original algorithm.
The original town cargo generation algorithm has the property of the generated amount relating to the square of each building's population, meaning large towns easily produce more cargo than can realistically be transported. The problem is excessive cargo is amplified if playing with cargodist.
The new algorithm introduced instead has a linear relation to the population. The result is that smaller towns will produce slightly more cargo, while the largest towns will produce about a fourth of what they would with the original algorithm.
Existing savegames will use the original algorithm, while new games will default to the new algorithm.
6 years ago
PeterN
7f00a420cb
Fix: Runway too short for large aircraft message should not depend on plane crashes setting. ( #7325 )
6 years ago
translators
585957b226
Update: Translations from eints
...
finnish: 39 changes by hpiirai
french: 4 changes by glx
hungarian: 4 changes by Brumi
russian: 3 changes by Lone_Wolf
korean: 20 changes by telk5093
croatian: 5 changes by VoyagerOne
6 years ago
PeterN
ebc3934ee6
Fix #7043 , Fix #7274 : Delete town owned bridge based on adjacent tile ownership, not nearest town. ( #7284 )
...
This only affects failed town generation, as towns do not delete bridges under any other circumstances.
The existing test performed badly with a large number of towns due to having to calculate the
nearest town, and also by its nature assumed a bridge was built by the nearest town, leading
to bridges of nearby large towns be removed incorrectly.
If we gain the ability to quickly retrieve the correct town (which is _not_ the nearest town) from the bridge, this change should be reviewed.
6 years ago
Johannes E. Krause
3c94bddbc2
Change: make crash chance at short runway independent of plane crash rate setting (there's a cheat for this)
6 years ago
Peter Nelson
3f327116db
Change: Don't apply forbid 90 deg turn settings to ships.
6 years ago
frosch
a67ee02529
Change: Heading for 1.10 now ( #7319 )
6 years ago
frosch
39cda89e85
Add: Detect stable tags automatically, and set the 'stable' flag in '_openttd_newgrf_version' accordingly. ( #7317 )
6 years ago
translators
8016b8b3e9
Update: Translations from eints
...
catalan: 62 changes by juanjo
french: 11 changes by glx
6 years ago
peter1138
93a6fd42d1
Fix 23960d0f2c: Company livery window shows incorrect groups when opened from group window in multiplayer.
6 years ago
Niels Martin Hansen
c61acc7fc1
Fix #7280 : Save in the right location on desync and server timeout
6 years ago
Peter Nelson
c91e0058c2
Change: Allow vehicle group names to be non-unique.
...
Group names are visual identifiers, and do not need to be unique.
Group sorting already falls back to group ID if names are the same, so that sorted
list position is stable.
6 years ago
Peter Nelson
5a5944867d
Add: Add parent_group_id parameter to CreateGroup()
6 years ago
Peter Nelson
5d3ccae6c5
Add: AI function to get current usage of a group.
6 years ago
Peter Nelson
e0c2ad1b65
Add: AI functions to get/set company colours.
6 years ago
Peter Nelson
3c047b124e
Add: AI functions to get current and last year profit of a group.
6 years ago
Peter Nelson
b62452903a
Add: AI functions to set/get vehicle group parent.
6 years ago
Eddi-z
8139b14e9c
Change: Synchronize introduction date and reliability randomness across vehicles with the same base introduction date ( #7147 )
6 years ago
translators
90a4737bf6
Update: Translations from eints
...
croatian: 6 changes by VoyagerOne
6 years ago
Eddi-z
b242a04c7d
Fix #7307 : Add WaterClass to MP_TREES, set when trees are on coast tiles ( #7309 )
...
This allows allows NewGRF object/industry placement rules to treat trees on coast tiles the same as regular bare coast.
6 years ago
Samu
780593ae60
Fix #6633 : Cargo monitor industry delivery now accounts for which IndustryID the cargo was delivered to
6 years ago
PeterN
cbaf52fbe1
Codechange: Sort and filter sign names directly rather than through string system. ( #7304 )
...
This provides a notable performance benefit in the Sign List window when there are many signs.
6 years ago
Charles Pigott
c3bc7d657e
Codechange: Remove ability for SDL to be dynamically loaded on Windows
6 years ago
PeterN
63fe6c6598
Codechange: Make std::stack use std::vector container in string formatting/drawing. ( #7305 )
...
This is a very minor performance increase which can add up during operations such
as sorting. Performance impact my be platform/compiler dependent.
6 years ago
translators
7ecfae8f7f
Update: Translations from eints
...
turkish: 4 changes by DarkSapling
danish: 10 changes by Deb622
norwegian (bokmal): 11 changes by Leifbk
portuguese: 11 changes by vesgo
6 years ago
Eddi-z
1447661d20
Cleanup: spurious TODOs in newgrf.cpp ( #7297 )
6 years ago
translators
76f983a8e7
Update: Translations from eints
...
dutch: 80 changes by JanWillem
6 years ago
SamuXarick
50a0cf1915
Change: Allow towns to build bridges over rails and one-way roads. ( #7291 )
6 years ago
SamuXarick
03264059e4
Change: Decrease minimum permitted value for script_max_opcode_till_suspend setting ( #7243 )
6 years ago
translators
adb50cebcc
Update: Translations from eints
...
romanian: 7 changes by alexmerlin1985
6 years ago
Samu
9b99b95955
Fix #6574 : Remove go to hangar orders when rebuilding airport
...
When replacing an airport with another, cancel current orders of type 'go to depot' from aircraft still heading to it if the rebuilt airport doesn't have a hangar (helicopter vs heliport), or if the airplane can't land on the rebuilt airport (airplane vs helistation).
Removes 'go to hangar' orders from all aircraft when replacing an airport with hangar with another without hangar (heliport).
6 years ago
peter1138
7ac17f5ae4
Fix #7281 : Unable to select last group in open livery window on group creation.
6 years ago
peter1138
c2e4a8c9bf
Fix 195fd0dc60: Sprite cache must still be cleared when using bitmap fonts.
6 years ago
translators
93c6398810
Update: Translations from eints
...
dutch: 68 changes by JanWillem
danish: 17 changes by nielsmh
hungarian: 3 changes by Brumi
6 years ago
translators
d24a9dfe98
Update: Translations from eints
...
italian: 11 changes by lorenzodv
dutch: 46 changes by JanWillem
russian: 5 changes by Lone_Wolf
6 years ago
Alexander Weiss
77ab6f8ec7
Change: [OSX] Prevent 2D scrolling for traditional scroll wheel mice
6 years ago
Alexander Weiss
0bb395b21d
Change #6800 : [OSX] Use high-precision scrolling deltas for 2D scrolling
6 years ago
PeterN
195fd0dc60
Fix #7266 : Reorder reinitialization of caches when changing font zoom level. ( #7273 )
6 years ago
Patric Stout
91eee793e1
Fix c3dbe836b4: also compile without ENABLE_NETWORK defined again
6 years ago