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@ -47,7 +47,7 @@ static const uint8 PC_GRASS_LAND = 0x54; ///< Dark green palette colour for
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static const uint8 PC_BARE_LAND = 0x37; ///< Brown palette colour for bare land.
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static const uint8 PC_FIELDS = 0x25; ///< Light brown palette colour for fields.
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static const uint8 PC_TREES = 0x57; ///< Green palette colour for trees.
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static const uint8 PC_WATER = 0xCA; ///< Dark blue palette colour for water.
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static const uint8 PC_WATER = 0xC9; ///< Dark blue palette colour for water.
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/** Macro for ordinary entry of LegendAndColour */
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#define MK(a, b) {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, false}
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