Add: 'getsysdate' console command (#7658)

Add `getsysdate` console command to display system's local time, which is might be useful to check current time in script logging.
This commit is contained in:
TELK 2019-08-05 03:35:56 +09:00 committed by Niels Martin Hansen
parent afbf6a5918
commit bcc73bd40d

View File

@ -39,6 +39,7 @@
#include "engine_base.h"
#include "game/game.hpp"
#include "table/strings.h"
#include <time.h>
#include "safeguards.h"
@ -1302,13 +1303,27 @@ DEF_CONSOLE_CMD(ConGetSeed)
DEF_CONSOLE_CMD(ConGetDate)
{
if (argc == 0) {
IConsoleHelp("Returns the current date (day-month-year) of the game. Usage: 'getdate'");
IConsoleHelp("Returns the current date (year-month-day) of the game. Usage: 'getdate'");
return true;
}
YearMonthDay ymd;
ConvertDateToYMD(_date, &ymd);
IConsolePrintF(CC_DEFAULT, "Date: %d-%d-%d", ymd.day, ymd.month + 1, ymd.year);
IConsolePrintF(CC_DEFAULT, "Date: %04d-%02d-%02d", ymd.year, ymd.month + 1, ymd.day);
return true;
}
DEF_CONSOLE_CMD(ConGetSysDate)
{
if (argc == 0) {
IConsoleHelp("Returns the current date (year-month-day) of your system. Usage: 'getsysdate'");
return true;
}
time_t t;
time(&t);
auto timeinfo = localtime(&t);
IConsolePrintF(CC_DEFAULT, "System Date: %04d-%02d-%02d %02d:%02d:%02d", timeinfo->tm_year + 1900, timeinfo->tm_mon + 1, timeinfo->tm_mday, timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec);
return true;
}
@ -1925,6 +1940,7 @@ void IConsoleStdLibRegister()
IConsoleCmdRegister("restart", ConRestart);
IConsoleCmdRegister("getseed", ConGetSeed);
IConsoleCmdRegister("getdate", ConGetDate);
IConsoleCmdRegister("getsysdate", ConGetSysDate);
IConsoleCmdRegister("quit", ConExit);
IConsoleCmdRegister("resetengines", ConResetEngines, ConHookNoNetwork);
IConsoleCmdRegister("reset_enginepool", ConResetEnginePool, ConHookNoNetwork);