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@ -3820,10 +3820,10 @@ static void AddNearbyStationsByCatchment(TileIndex tile, StationList *stations,
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* Find all stations around a rectangular producer (industry, house, headquarter, ...)
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*
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* @param location The location/area of the producer
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* @param stations The list to store the stations in
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* @param[out] stations The list to store the stations in
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* @param use_nearby Use nearby station list of industry/town associated with location.tile
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*/
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void FindStationsAroundTiles(const TileArea &location, StationList *stations, bool use_nearby)
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void FindStationsAroundTiles(const TileArea &location, StationList * const stations, bool use_nearby)
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{
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if (use_nearby) {
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/* Industries and towns maintain a list of nearby stations */
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