Fix aa7ca7fe6: Linkgraph node index order must be maintained due to other references. (#7431)

Linkgraph nodes require a specific order that was maintained by swapping just the last
element for the node to be removed. std::vector::erase() changed this to removing the
node is then shuffling the remain items down, which upsets other references to this
indices.

This is fixed by switching back to the original swap & pop method.
pull/82/head
PeterN 5 years ago committed by GitHub
parent 423aea5c32
commit 32fda83d39
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@ -139,7 +139,10 @@ void LinkGraph::RemoveNode(NodeID id)
node_edges[id] = node_edges[last_node];
}
Station::Get(this->nodes[last_node].station)->goods[this->cargo].node = id;
this->nodes.erase(this->nodes.begin() + id);
/* Erase node by swapping with the last element. Node index is referenced
* directly from station goods entries so the order and position must remain. */
this->nodes[id] = this->nodes.back();
this->nodes.pop_back();
this->edges.EraseColumn(id);
/* Not doing EraseRow here, as having the extra invalid row doesn't hurt
* and removing it would trigger a lot of memmove. The data has already

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