Fix 81d335b: Don't check state of widget not present in scenario editor. (#7551)

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PeterN 2019-04-29 19:09:11 +01:00 committed by GitHub
parent 8cc6ee60ed
commit 14dc8dd619
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 4 additions and 4 deletions

View File

@ -105,7 +105,7 @@ struct BuildDocksToolbarWindow : Window {
~BuildDocksToolbarWindow()
{
if (this->IsWidgetLowered(WID_DT_STATION)) SetViewportCatchmentStation(nullptr, true);
if (_game_mode != GM_EDITOR && this->IsWidgetLowered(WID_DT_STATION)) SetViewportCatchmentStation(nullptr, true);
if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false);
}
@ -249,7 +249,7 @@ struct BuildDocksToolbarWindow : Window {
void OnPlaceObjectAbort() override
{
if (this->IsWidgetLowered(WID_DT_STATION)) SetViewportCatchmentStation(nullptr, true);
if (_game_mode != GM_EDITOR && this->IsWidgetLowered(WID_DT_STATION)) SetViewportCatchmentStation(nullptr, true);
this->RaiseButtons();

View File

@ -327,7 +327,7 @@ struct BuildRoadToolbarWindow : Window {
~BuildRoadToolbarWindow()
{
if (this->IsWidgetLowered(WID_ROT_BUS_STATION) || this->IsWidgetLowered(WID_ROT_TRUCK_STATION)) SetViewportCatchmentStation(nullptr, true);
if (_game_mode != GM_EDITOR && (this->IsWidgetLowered(WID_ROT_BUS_STATION) || this->IsWidgetLowered(WID_ROT_TRUCK_STATION))) SetViewportCatchmentStation(nullptr, true);
if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false);
}
@ -546,7 +546,7 @@ struct BuildRoadToolbarWindow : Window {
void OnPlaceObjectAbort() override
{
if (this->IsWidgetLowered(WID_ROT_BUS_STATION) || this->IsWidgetLowered(WID_ROT_TRUCK_STATION)) SetViewportCatchmentStation(nullptr, true);
if (_game_mode != GM_EDITOR && (this->IsWidgetLowered(WID_ROT_BUS_STATION) || this->IsWidgetLowered(WID_ROT_TRUCK_STATION))) SetViewportCatchmentStation(nullptr, true);
this->RaiseButtons();
this->SetWidgetsDisabledState(true,