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Fix #7626: Allow building drive-through stops over one-way/blocked roads owned by towns (instead of crashing).
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@ -1005,7 +1005,7 @@ static CommandCost CheckFlatLandRoadStop(TileArea tile_area, DoCommandFlag flags
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if (RoadTypeIsRoad(rt) && !HasPowerOnRoad(rt, road_rt)) return_cmd_error(STR_ERROR_NO_SUITABLE_ROAD);
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if (GetDisallowedRoadDirections(cur_tile) != DRD_NONE) {
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if (GetDisallowedRoadDirections(cur_tile) != DRD_NONE && road_owner != OWNER_TOWN) {
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CommandCost ret = CheckOwnership(road_owner);
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if (ret.Failed()) return ret;
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}
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