Commit Graph

2706 Commits (jgrpp)

Author SHA1 Message Date
Jonathan G Rennison 8af0dc223c Debug: Improve display of rail/road/tram type labels
Click to show individual compatible/powered types
11 months ago
Jonathan G Rennison 11bf8e22d7 Add setting to show order number in vehicle view window 11 months ago
Rubidium a184e7f793 Fix #11137: assertion failure due to interpreting string as number 11 months ago
rubidium42 9f6fec01cd
Codechange: rename cargo aging days to periods, as they are not really days (#11112) 11 months ago
Jonathan G Rennison c6c69fa3da Add setting for long-term autosaves
A second set of autosaves for whenever the main set wraps around to 0
11 months ago
Jonathan G Rennison 126b31a744 Improve colouring of restricted signal posts with original TTD graphics 11 months ago
RoqueDeicide c57bfa479a [Feature] Added waypoint viewport tooltips. 12 months ago
Jonathan G Rennison 3e03cebad1 Simplify industry_tooltip_show_stockpiled setting
See: #564
12 months ago
RoqueDeicide 84e5aba1d7 [Change] Reworked stockpile settings into 1 dropdown. 12 months ago
RoqueDeicide 733f53dc9a Merge branch 'tooltip_extension' into jgrpp 12 months ago
Jonathan G Rennison ead18b2af2 Merge branch 'master' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	src/3rdparty/md5/md5.h
#	src/3rdparty/squirrel/squirrel/squtils.h
#	src/animated_tile.cpp
#	src/console_func.h
#	src/core/CMakeLists.txt
#	src/core/container_func.hpp
#	src/core/smallstack_type.hpp
#	src/crashlog.cpp
#	src/crashlog.h
#	src/debug.h
#	src/economy.cpp
#	src/gamelog.cpp
#	src/industry_gui.cpp
#	src/lang/catalan.txt
#	src/misc_gui.cpp
#	src/network/network_content.h
#	src/newgrf.cpp
#	src/newgrf.h
#	src/newgrf_config.cpp
#	src/newgrf_config.h
#	src/newgrf_gui.cpp
#	src/os/unix/font_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/rail_cmd.cpp
#	src/saveload/animated_tile_sl.cpp
#	src/script/api/script_tilelist.cpp
#	src/settings.cpp
#	src/settingsgen/settingsgen.cpp
#	src/sl/oldloader_sl.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/strgen/strgen_base.cpp
#	src/table/settings/gui_settings.ini
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui_base.h
#	src/viewport_sprite_sorter.h
12 months ago
RoqueDeicide 5af7be6d17 [Feature] Added station viewport tooltips. 12 months ago
RoqueDeicide 1071235aee [Feature] Added depot viewport tooltips. 12 months ago
Jonathan G Rennison 8fea927ed1 Add setting for whether to shade height in viewport map mode
See: #550
12 months ago
Jonathan G Rennison 99b883298e Add help text for the various viewport map settings 12 months ago
Jonathan G Rennison 05be624294 Remove gui.viewport_map_scan_surroundings setting, now always enabled 12 months ago
Jonathan G Rennison d09b504bc5 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-source.yml
#	.github/workflows/release.yml
#	CMakeLists.txt
#	COMPILING.md
#	src/ai/ai_core.cpp
#	src/ai/ai_gui.cpp
#	src/bridge_gui.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/core/CMakeLists.txt
#	src/core/smallmap_type.hpp
#	src/disaster_vehicle.h
#	src/effectvehicle_base.h
#	src/fontcache.cpp
#	src/game/game_core.cpp
#	src/game/game_gui.cpp
#	src/gamelog.cpp
#	src/gamelog_internal.h
#	src/group_gui.cpp
#	src/linkgraph/linkgraph.h
#	src/misc.cpp
#	src/network/core/config.h
#	src/network/core/udp.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content_gui.cpp
#	src/network/network_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_profiling.cpp
#	src/newgrf_profiling.h
#	src/object_gui.cpp
#	src/openttd.cpp
#	src/openttd.h
#	src/order_gui.cpp
#	src/os/windows/font_win32.cpp
#	src/rail_gui.cpp
#	src/road.cpp
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/script/api/script_controller.cpp
#	src/script/api/script_roadtypelist.cpp
#	src/script/script_config.cpp
#	src/script/script_config.hpp
#	src/script/script_instance.cpp
#	src/script/script_scanner.cpp
#	src/script/squirrel.cpp
#	src/script/squirrel_helper.hpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_type.h
#	src/table/settings/network_private_settings.ini
#	src/timetable_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/window_gui.h
12 months ago
RoqueDeicide 33ee78f9ac [Feature] Extended functionality of industry viewport tooltips.
Added ability to turn them off or to show any combination of the following: name, required, stockpiled or produced cargoes.
12 months ago
RoqueDeicide 8eea01717f [Feature] A setting to allow town name tile tooltips to always or never be displayed. 12 months ago
RoqueDeicide d6041744ca [Change] Moved tooltip-related settings to a dedicated category. 12 months ago
Richard Wheeler 3b2934c479
Change: Make terraforming point selection sprite visible at >2x zoom out (#11017) 12 months ago
Jonathan G Rennison 55c07eed59
Change: Add separate setting for server sent commands per frame limit (#11023)
Set a higher default value for this setting.
Use the higher of this and existing commands per frame limit
setting for server-originating commands, e.g. GS.

This is to support the GSAsyncMode class.
This also avoids undue throttling when more than one
script is in operation (e.g. AIs).
12 months ago
Jonathan G Rennison 9a5df29648 Adjustments for PR #556
Setting text/condition, tooltip condition
12 months ago
RoqueDeicide 829db8e4f9 Feature: A setting to bring back old tile tooltip behavior.
If enabled, the setting allows tooltips for tiles, such as industries, to show instantly, when otherwise they would require a right-click.
12 months ago
glx22 b1fb209bed Add: {COLOUR} control code to allow colour changes at runtime 1 year ago
Jonathan G Rennison dadebfa759 Debug: Show engine cargo/refit values 1 year ago
Jonathan G Rennison 051cb29f7a Debug: Show engine misc flags for all vehicle types 1 year ago
Jonathan G Rennison d6787c4731 Fix f9f1cb21: Setting saveload type
See: #548
1 year ago
Jonathan G Rennison b18d3c9603 Network: Auto-kick clients after too many failed rcon/settings attempts 1 year ago
Jonathan G Rennison f9f1cb2190 Fix crash when changing AI interval setting
See: #548
1 year ago
Jonathan G Rennison ccdca8ae52 Add setting to increase size of main toolbar 1 year ago
Jonathan G Rennison 02549c5224 Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/cargomonitor.cpp
#	src/core/CMakeLists.txt
#	src/economy.cpp
#	src/landscape.cpp
#	src/linkgraph/flowmapper.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/linkgraphschedule.cpp
#	src/misc_gui.cpp
#	src/newgrf_generic.cpp
#	src/newgrf_storage.cpp
#	src/rail_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/station_sl.cpp
#	src/script/script_gui.cpp
#	src/station_cmd.cpp
#	src/station_gui.cpp
#	src/string_func.h
#	src/terraform_cmd.cpp
1 year ago
Jonathan G Rennison d3fbe88a9c Add setting for departure boards duration when using minutes
Default to 24 hours
1 year ago
Jonathan G Rennison bc00753996 NewGRF stations: Remove extended version of varuiable 68 1 year ago
Jonathan G Rennison 57762ce9f6 Enable upstream load for build object limit settings 1 year ago
PeterN ab83725d73 Add: NewGRF string code "9A 21" to display force from textstack. (#10782)
(cherry picked from commit 61516627ad)
1 year ago
Jonathan G Rennison ec9766e691 Fix ai_developer_tools not being read before scanning for scripts
See: #528
1 year ago
PeterN ac1d042550
Remove: obsolete NewGRF text unprinting. (#10884)
Co-authored-by: Rubidium <rubidium@openttd.org>
1 year ago
Patric Stout 5821194ad1
Add: [Linux] change default scroll mode to non-mouse-lock (#10920)
Wayland doesn't support mouse warping, X11 only for native
systems (so not for remote desktop, WSLg, etc), and emscripten
neither without complications. All these cannot offer a
mouse-lock.
1 year ago
Jonathan G Rennison 3a47b421b0 Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_cmd.cpp
#	src/core/overflowsafe_type.hpp
#	src/economy.cpp
#	src/engine_base.h
#	src/ground_vehicle.cpp
#	src/group_gui.cpp
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/newgrf_commons.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_industries.cpp
#	src/newgrf_object.cpp
#	src/newgrf_roadstop.cpp
#	src/newgrf_station.cpp
#	src/rail_gui.cpp
#	src/road_cmd.h
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/script/api/script_log.cpp
#	src/script/api/script_log.hpp
#	src/settings_gui.cpp
#	src/settingsgen/settingsgen.cpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_gui.cpp
#	src/strgen/strgen.cpp
#	src/string_func.h
#	src/string_type.h
#	src/table/settings/network_private_settings.ini
#	src/tests/math_func.cpp
#	src/textfile_gui.cpp
#	src/timetable_gui.cpp
#	src/town_cmd.cpp
#	src/vehicle.cpp
#	src/waypoint_cmd.cpp
#	src/waypoint_cmd.h
#	src/widgets/dropdown.cpp
1 year ago
Jonathan G Rennison 3d4133cadb Debug: Fix debug window parent scope button with missing town 1 year ago
Jonathan G Rennison 819b9fcdd9 Include 'perfect' mode in tree placer setting helptext 1 year ago
Jonathan G Rennison e3bd8966fc Debug: Allow setting parameters for extended vars in debug window
Reafctor handling of set parameters
1 year ago
Jonathan G Rennison bdb9a72aa4 NewGRF: Add/extend station variables for station info of nearby tiles
In preparation for support of more than 255 stations per GRF
1 year ago
Jonathan G Rennison 1dbbbed9e5 NewGRF: Only extend value of road stops variable 68 if feature tested for 1 year ago
Jonathan G Rennison 2ed248a61d Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	src/aircraft_cmd.cpp
#	src/airport_gui.cpp
#	src/articulated_vehicles.cpp
#	src/build_vehicle_gui.cpp
#	src/company_gui.cpp
#	src/genworld_gui.cpp
#	src/gfx_layout.cpp
#	src/misc_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_config.h
#	src/newgrf_engine.cpp
#	src/news_gui.cpp
#	src/order_gui.cpp
#	src/roadveh_cmd.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/ship_cmd.cpp
#	src/statusbar_gui.cpp
#	src/table/settings/network_private_settings.ini
#	src/table/settings/network_settings.ini
#	src/toolbar_gui.cpp
#	src/train_cmd.cpp
#	src/vehicle_gui.cpp
1 year ago
Jonathan G Rennison bac8f032da Re-add company shares 1 year ago
Jonathan G Rennison 02fe4af934 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/release-windows.yml
#	src/company_base.h
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/economy.cpp
#	src/economy_cmd.h
#	src/fios.h
#	src/goal.cpp
#	src/group_gui.cpp
#	src/network/core/config.h
#	src/network/network_admin.cpp
#	src/newgrf_config.cpp
#	src/os/windows/win32.cpp
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload_error.hpp
#	src/settings_gui.cpp
#	src/ship_cmd.cpp
#	src/stdafx.h
#	src/story.cpp
#	src/story_base.h
#	src/string.cpp
#	src/table/settings/economy_settings.ini
#	src/tests/CMakeLists.txt
#	src/tests/math_func.cpp
1 year ago
Jonathan G Rennison fd4d4d341d Merge branch 'master' into jgrpp
# Conflicts:
#	src/animated_tile.cpp
#	src/cargopacket.h
#	src/cheat_gui.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/date.cpp
#	src/disaster_vehicle.cpp
#	src/dock_gui.cpp
#	src/economy.cpp
#	src/engine.cpp
#	src/error_gui.cpp
#	src/fontcache/spritefontcache.cpp
#	src/game/game_gui.cpp
#	src/game/game_text.cpp
#	src/gfx.cpp
#	src/graph_gui.cpp
#	src/highscore_gui.cpp
#	src/industry_cmd.cpp
#	src/lang/dutch.txt
#	src/lang/english_AU.txt
#	src/lang/english_US.txt
#	src/lang/finnish.txt
#	src/lang/french.txt
#	src/lang/italian.txt
#	src/lang/portuguese.txt
#	src/lang/russian.txt
#	src/lang/turkish.txt
#	src/lang/vietnamese.txt
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf.h
#	src/newgrf_generic.cpp
#	src/news_gui.cpp
#	src/openttd.cpp
#	src/os/unix/unix.cpp
#	src/os/windows/font_win32.cpp
#	src/os/windows/win32.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/misc_sl.cpp
#	src/saveload/oldloader_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/script/script_gui.cpp
#	src/settings_table.cpp
#	src/signs_gui.cpp
#	src/smallmap_gui.cpp
#	src/smallmap_gui.h
#	src/spritecache.cpp
#	src/spritecache.h
#	src/spriteloader/grf.cpp
#	src/station_cmd.cpp
#	src/statusbar_gui.cpp
#	src/stdafx.h
#	src/strgen/strgen_base.cpp
#	src/subsidy.cpp
#	src/table/settings/difficulty_settings.ini
#	src/texteff.cpp
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/townname.cpp
#	src/vehicle.cpp
#	src/waypoint_cmd.cpp
#	src/widgets/dropdown.cpp
#	src/window.cpp
1 year ago
PeterN 584faaf064
Change: Reorganise industry accept/produce arrays. (#10853)
Use a array of struct for each cargo instead of an array for each statistic.
This makes iterating for acceptance and production much simpler.
pct_transported is now calculated when needed.
1 year ago
Jonathan G Rennison 72dcdfafbd Add setting for server sent commands per frame limit
Use higher of this and existing commands per frame limit setting
for server-originating commands, e.g. GS
1 year ago
Jonathan G Rennison 37b8b59c85 Merge branch 'master' into jgrpp
# Conflicts:
#	src/date_type.h
#	src/linkgraph/linkgraphjob.cpp
#	src/linkgraph/linkgraphschedule.cpp
#	src/saveload/saveload.h
#	src/table/settings/linkgraph_settings.ini
1 year ago
Jonathan G Rennison 9a4512f789 Remove linkgraph duration not day length scaled setting
Now always enabled
1 year ago
Jonathan G Rennison 5dd99fb046 Add setting for milliseconds per game tick mode 1 year ago
Tyler Trahan d57046e7ec
Change: Use "Via-Destination-Source" as default station cargodist display (#10851) 1 year ago
Patric Stout 7634553d22 Feature: opt-in survey when exiting a game
On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.

When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU

All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
1 year ago
Jonathan G Rennison 3573571229 Allow changing tree placement algorithm setting in game 1 year ago
PeterN 61516627ad
Add: NewGRF string code "9A 21" to display force from textstack. (#10782) 1 year ago
Peter Nelson e6740046ee Codechange: Use range-for iteration. 1 year ago
Jonathan G Rennison e7f7cd06bd Simplify timetable time/duration string management 1 year ago
Tyler Trahan 98d809c33b
Codechange: Don't use macros for DAYS_TILL and friends (#10746) 1 year ago
Patric Stout a7d3c79d79
Fix c6c3d0e6: restore string-based settings in network-private settings (#10765)
By accident the SDTC_SSTR got replaced with SDTC_VAR, which breaks
many of the settings in this file.
1 year ago
Patric Stout c6c3d0e6fa
Fix: no_http_content_downloads and use_relay_service as private settings (#10762)
Basically, we don't need to know those values when people send in
crash reports.
1 year ago
Jonathan G Rennison f78fea4fbf Debug: Add introduction info to railtype debug info 1 year ago
Jonathan G Rennison e26bea6ce4 Add setting to select cargo payment algorithm
See: #506
1 year ago
Patric Stout 36a0818bc5
Remove: buying/selling/owning company shares (#10709) 1 year ago
Tyler Trahan 930f0a16d8 Codechange: Define Date/Year/Month/Day within TimerGameCalendar class 1 year ago
Patric Stout ed83c4b0da
Change: replace per-AI "start_date" with a global "competitors_interval" (#10653)
The per-AI "start_date" is a lot of custom code, and was rarely
used in the way it was meant.

While at it, also ported this part over to the new timer system.
1 year ago
Tyler Trahan 646a7e625b
Change: Use seconds for Linkgraph update settings (#10610) 1 year ago
Jonathan G Rennison 64925aedf8 Add town variable for town tile X and Y coordinates 1 year ago
Jonathan G Rennison 9fd01d57cc Rename town zone extended variable identifiers 1 year ago
Jonathan G Rennison ac0c8c8cdd Debug: Show local GRF IDs for engines, stations, houses, objects and road stops 1 year ago
Jonathan G Rennison 1d947201d3 Debug: Fix expand/collapse for extra engine flags 1 year ago
Jonathan G Rennison 6297012ad6 Fix save/load and GUI for locale.units_velocity_nautical setting 1 year ago
Jonathan G Rennison 82803b98e0 Merge branch 'master' into jgrpp
# Conflicts:
#	src/game/game_gui.cpp
#	src/graph_gui.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/newgrf.cpp
#	src/order_gui.cpp
#	src/saveload/engine_sl.cpp
#	src/saveload/saveload.h
#	src/script/api/script_text.cpp
#	src/script/script_gui.cpp
#	src/settings_table.cpp
#	src/strings.cpp
#	src/table/settings/economy_settings.ini
#	src/table/settings/locale_settings.ini
#	src/timetable_gui.cpp
1 year ago
Tyler Trahan 0de5eb53fa
Codechange: Use constants for service interval max/min/default values (#10611) 1 year ago
Tyler Trahan 1691640603
Fix: Specify units for value of share trading age setting (#10612) 1 year ago
PeterN f1144de509
Feature: Separate rail/road and sea/air velocity units, and add knots. (#10594)
This is achieved by packing vehicle type along with the velocity so that
the string system can decode and pick the appropriate unit.
1 year ago
Jonathan G Rennison c9c0436e58 Add company setting for remain at station if next order for same station
Set value on load for whether the save version had this enabled for trains
1 year ago
Jonathan G Rennison 1d05637d45 Add setting for rail depot maximum speed 1 year ago
Jonathan G Rennison e02585f68e Add railtype and signals variables for signal vertical clearance 1 year ago
Jonathan G Rennison d30157a113 Debug: Show whether vehicle needs service in debug window 1 year ago
Jonathan G Rennison 5d5e005c5d Debug: Log aircraft target airport and movement state name 1 year ago
Jonathan G Rennison bd3df161e4 Debug: Show whether vehicle is in tile hash in debug info 1 year ago
Jonathan G Rennison 0ab54b2992 Debug: Fix aliasing of show/hide toggles for aircraft in debug window 1 year ago
Jonathan G Rennison 664c486fea Add "very reduced" mode to the vehicle breakdowns setting 1 year ago
Jonathan G Rennison 1dce4a0bef Debug: Show reliability/breakdown values in vehicle debug window 1 year ago
Jonathan G Rennison 9c5f81790a Debug: Split industry produced cargo info across multiple lines 1 year ago
Jonathan G Rennison ae99f667b0 NewGRF: Add generic town callback to set town zone radii 1 year ago
Jonathan G Rennison 93c34775e4 NewGRF: Add town variables for uncapped house count, population and zone radii
Add feature name
1 year ago
Jonathan G Rennison 2ea1766677 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/commit-checker.yml
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/landscape.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/league_sl.cpp
#	src/saveload/saveload.h
#	src/script/api/script_object.hpp
#	src/script/squirrel_helper.hpp
#	src/settings_table.cpp
#	src/station_cmd.cpp
#	src/table/settings.h.preamble
#	src/tree_cmd.cpp
#	src/tree_map.h
#	src/vehicle.cpp
#	src/waypoint_cmd.cpp
1 year ago
Michael Lutz 178249e7cc Codechange: Saveload macros for entries with a custom table name. 1 year ago
Jonathan G Rennison 4c1406a4b5 Add: NewGRF road stops 1 year ago
Rubidium a409e4b026 Add: documention to large functions that have too little documentation according to CodeQL 1 year ago
Jonathan G Rennison e0a42b5945 Debug: Add dumping of rail and road/tram sprite groups 1 year ago
Jonathan G Rennison 5a877b49b4 Add railtype/signal variable to get signal side 1 year ago
Jonathan G Rennison f7d62a1767 Add road/tram type flag to disallow collisions with trains 1 year ago
Jonathan G Rennison 663a3969a0 Add road/tram type flag to disallow tunnels 1 year ago
Jonathan G Rennison 3497d0dcdb Add road/tram type properties to set road vehicle collision mode 1 year ago
Jonathan G Rennison 796924ec32 Change type of extended feature versions arrays 1 year ago
Jonathan G Rennison dceafaf2db GRF: Initial support for > 255 road stop specs per GRF
Add new variable for road stop info of nearby tiles
Bump roadstops version
1 year ago
Jonathan G Rennison ae9b416684 Merge branch 'master' into jgrpp
# Conflicts:
#	src/ai/ai_core.cpp
#	src/ai/ai_gui.cpp
#	src/ai/ai_instance.cpp
#	src/console_cmds.cpp
#	src/engine_type.h
#	src/game/game_gui.cpp
#	src/game/game_instance.cpp
#	src/goal.cpp
#	src/goal_cmd.h
#	src/lang/english.txt
#	src/lang/estonian.txt
#	src/network/network_client.cpp
#	src/newgrf.cpp
#	src/newgrf_generic.h
#	src/openttd.cpp
#	src/saveload/saveload.h
#	src/script/api/script_log.cpp
#	src/script/api/script_town.cpp
#	src/settings_table.cpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_map.h
#	src/strings.cpp
#	src/table/settings/difficulty_settings.ini
#	src/table/settings/gui_settings.ini
#	src/tbtr_template_gui_main.h
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/water_cmd.cpp
1 year ago
Michael Lutz 5daaa45e4a Add: [NewGRF] Second vehicle property for additional callback flags.
(cherry picked from commit 2d73076056)
1 year ago
glx22 b080f24bd8 Codechange: move windows common to AI and GS out of ai_gui 1 year ago
Jonathan G Rennison 1272bec13b Road stops: Add height property for build window preview 1 year ago
Jonathan G Rennison 219e41b5d6 Debug: Enable inspecting non-GRF objects 1 year ago
Jonathan G Rennison e8dca9f220 Debug: Add time since load/unload to station debug info 1 year ago
Rubidium bf8b32d193 Change: explicitly allow initial loan of 0, however show warning in UI 1 year ago
Rubidium b7b7c11b90 Change #10077: make maximum loan a positive multiple of the loan interval
And set the minimum maximum loan to the value of loan interval, so there is
always an amount of money to lend. Compared to being allowed to set max loan
to 0 and never be allowed to lend any money.
1 year ago
Michael Lutz 2d73076056 Add: [NewGRF] Second vehicle property for additional callback flags. 1 year ago
Jonathan G Rennison f3645cf629 Debug: Dump all station sprite groups, not just current resolved one 1 year ago
Jonathan G Rennison c80075b7cc Add setting and town override for whether towns can build bridges 1 year ago
Jonathan G Rennison 1f364c6b21 Fix the viewport map default display mode setting
Routes value was missing
Adjust strings

See: #475
1 year ago
Jonathan G Rennison 1bfd96c7f2 Merge branch 'master' into jgrpp
# Conflicts:
#	src/3rdparty/fmt/core.h
#	src/command_type.h
#	src/console_cmds.cpp
#	src/core/overflowsafe_type.hpp
#	src/landscape.cpp
#	src/network/network.cpp
#	src/newgrf_object.h
#	src/object_cmd.cpp
#	src/order_gui.cpp
#	src/saveload/vehicle_sl.cpp
#	src/script/api/script_industrytype.cpp
#	src/script/api/script_object.hpp
#	src/script/api/script_town.cpp
#	src/table/object_land.h
#	src/timetable_cmd.cpp
#	src/tree_cmd.cpp
#	src/vehicle_gui.cpp
#	src/window.cpp
1 year ago
PeterN 2355882ec1
Codechange: Remove object `enabled` flag and shuffle members. (#10358)
`enabled` flag is replaced with IsEnabled() which checks if views is
non-zero.

ObjectSpec is shuffled to reduce its memory footprint.
1 year ago
Jonathan G Rennison 8c4c9a8c13 Enable loading game_creation.custom_industry_number from upstream saves 1 year ago
Tyler Trahan 2206c73156
Feature: Set a custom number of industries in map generation window (#10340) 1 year ago
Jonathan G Rennison 3e33be7b10 Fix day length changes with scheduled dispatch and timetable start times
When time is in minutes

See: #472
1 year ago
Jonathan G Rennison e816c2416a Debug: Show more road vehicle engine fields in debug window 1 year ago
Jonathan G Rennison 62d524eaef Merge branch 'master' into jgrpp
# Conflicts:
#	src/saveload/station_sl.cpp
#	src/saveload/town_sl.cpp
#	src/spritecache.cpp
#	src/timetable_gui.cpp
1 year ago
PeterN 1b1aa682a6
Fix: Don't assume engclass 2 should be elrail. (#10315)
When disabling/enabling elrail, there is an assumption that `engclass` of 2
means the engine will run on elrail. While this holds for default engines,
NewGRFs can do other things.

To resolve this we store the intended railtype so that toggling elrail will
restore to the correct type.
1 year ago
Jonathan G Rennison 96f790fc7d Debug: Show rail station tile layouts in debug window 1 year ago
Jonathan G Rennison 0093ebe3a7 Debug: Add engine variant ID and extra flags to debug info 1 year ago
Jonathan G Rennison b9dad1818b Add setting to disable NewGRF inflation flag 1 year ago
Jonathan G Rennison 64c210f770 Merge branch 'master' into jgrpp
# Conflicts:
#	src/build_vehicle_gui.cpp
#	src/engine.cpp
#	src/engine_func.h
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/newgrf.cpp
#	src/saveload/oldloader_sl.cpp
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
1 year ago
Jonathan G Rennison 5bea50c413 Debug: Add rail engine misc flags to debug info 1 year ago
Jonathan G Rennison 14f4f6d104 Remove now unused vehicle.flip_direction_all_trains setting 1 year ago
Jonathan G Rennison 58d841486e Merge branch 'master' into jgrpp
# Conflicts:
#	src/os/windows/font_win32.cpp
#	src/script/api/script_object.hpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/viewport.cpp
#	src/viewport_func.h
1 year ago
Francis Herne 6caed5f15e
Add: Slope-aware and roadtype-specific one-way sprites. (#10282) 1 year ago
Peter Nelson 3485709f53 Add: Additional vehicle flags to control variants. 1 year ago
peter1138 d7f561a400 Change: Add variant property to engines. 1 year ago
Jonathan G Rennison 8af4ac8a4c GRF: Add road stops variable for road info of nearby plain road tile
See: #464
1 year ago
Jonathan G Rennison 6b8f799a1c Debug: Show engine base introduction date 1 year ago
PeterN 7b5edba76c
Change: Support flipping shorter engines without NewGRF support. (#10262)
* Change: Support flipping shorter engines without NewGRF support.
* Cleanup: Remove write-only prop27_set temporary flag.
2 years ago
Jonathan G Rennison 9e33153df9 Merge branch 'master' into jgrpp
# Conflicts:
#	src/os/macosx/string_osx.cpp
2 years ago
PeterN dde15a403c
Fix #10257: Incorrect wire position on sloped bridge heads. (#10258) 2 years ago
Jonathan G Rennison 0a9d734ce8 Debug: List new landscape GRFs and their flags in the debug window 2 years ago
Jonathan G Rennison 39277404a2 Add new landscape variable for ground density and snow presence 2 years ago
Jonathan G Rennison 2430a5113e Debug: Add GRF debug window support for new landscape rocks 2 years ago
Jonathan G Rennison 5c2d5782a4 Fixes incorrect link graph edge travel times with non-unity day length
Change vehicle last_loading_tick to be relative to _scaled_tick_counter
2 years ago
Jonathan G Rennison d776b302fa Store the gui.zoom_max setting under a different name in the config file
So that it isn't overwritten by vanilla.
Otherwise use the vanilla setting value if present and outside the
vanilla range.
2 years ago
Jonathan G Rennison 6d4474b84e Merge tag '13.0-beta2' into jgrpp
# Conflicts:
#	src/cheat_gui.cpp
#	src/company_gui.cpp
#	src/console_gui.cpp
#	src/depot_gui.cpp
#	src/error_gui.cpp
#	src/gfx.cpp
#	src/graph_gui.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/korean.txt
#	src/lang/polish.txt
#	src/misc_gui.cpp
#	src/network/network_content_gui.h
#	src/newgrf_debug_gui.cpp
#	src/order_gui.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/station_gui.cpp
#	src/subsidy_gui.cpp
#	src/table/settings/gui_settings.ini
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_cmd.cpp
#	src/vehicle_gui.cpp
#	src/viewport.cpp
#	src/water_cmd.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
2 years ago
Jonathan G Rennison 7a6a7a3bfa Fix duplication of tree sprite table 2 years ago
Jonathan G Rennison afd3004ea0 Debug: Avoid compiler warnings in debug window cargo class printing 2 years ago
Jonathan G Rennison 5d171e0023 Add setting for whether dual pane train purchase window uses combined buttons
See: #421
2 years ago
Jonathan G Rennison 1f36c3f3e4 Merge branch 'master' into jgrpp
# Conflicts:
#	src/ai/ai_gui.cpp
#	src/build_vehicle_gui.cpp
#	src/genworld_gui.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/newgrf_sound.cpp
#	src/roadveh.h
#	src/sound.cpp
#	src/station_cmd.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_gui.cpp
2 years ago
stormcone e29547a3a2
Feature: Show the cargoes the vehicles can carry in the vehicle list window (#8304) 2 years ago
Jonathan G Rennison 3d7e5d5369 Avoid unnecessary viewport redraws for unused tile loop house triggers 2 years ago
Jonathan G Rennison a42557fed7 Departure boards: Fix windows not being refreshed when changing settings 2 years ago
Jonathan G Rennison 4990a25e48 Add a "if breakdowns enabled" mode to the no depot order warn setting 2 years ago
Jonathan G Rennison 6cf62af092 Change vehicle route overlay settings
Add a mode setting: off, all locations, station stops only
Change show vehicle route setting to on/off
Move settings to their own section in the GUI
Add an unset hotkey to switch the mode setting
2 years ago
Jonathan G Rennison ff3e275c43 Change no_depot_order_warn setting default to off 2 years ago
Peter Nelson 9666e46739 Feature: Variable GUI scale.
GUI scale is now variable from 100% to 500%, and no longer restricted to
powers-of-2.
2 years ago
Peter Nelson dd90d79e7b Add: Setting to toggle thin vs chunky (scaled) bevels. 2 years ago
Joel-Milligan 59645c6733
Change: Remove scrollbar from town authority actions panel (#9928) 2 years ago
Jonathan G Rennison 2af2c56d19 Allow various settings to be changed in multiplayer
If the corresponding TTDPatch flag bit has not been observed by a NewGRF
2 years ago
Henry Wilson 59dbcdb5ba Feature: Display power-to-weight ratio in ground vehicle details GUI 2 years ago
Jonathan G Rennison b428c5b58a Debug: Show train engine veh type and power in debug window 2 years ago
Jonathan G Rennison 6459e62fff Merge branch 'master' into jgrpp
# Conflicts:
#	src/lang/english.txt
#	src/map_type.h
#	src/network/network_command.cpp
#	src/object_cmd.cpp
#	src/rail_cmd.cpp
#	src/road_cmd.cpp
#	src/road_func.h
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/settings_gui.cpp
#	src/string.cpp
#	src/table/road_land.h
#	src/table/settings/game_settings.ini
#	src/table/settings/world_settings.ini
#	src/tbtr_template_gui_main.h
#	src/train_cmd.cpp
2 years ago
Jonathan G Rennison 0bf1c9bb9d Merge tag '13.0-beta1' into jgrpp 2 years ago
PeterN f24286a1ae
Fix: Ensure 31-bit shifts are unsigned. (#10128)
Shifting a signed 32-bit integer by 31 bits is undefined behaviour.
A few more than necessary are switched to unsigned for consistentency.
2 years ago
Rubidium d5aafaee15 Codechange: rename and move some strings to make them more consistent with the rest of the strings 2 years ago
PeterN 4031894aef
Cleanup: Remove svn-style `$Id$` comments. (#10122) 2 years ago
Tyler Trahan c19abebf8d
Feature: Multi-track level crossings (#9931) 2 years ago
Jonathan G Rennison 94de25ec10 Fix changing town zone settings not updating town zone radii
This could cause MP desyncs
2 years ago
Jonathan G Rennison 6ac311d71e Debug: Show type of current order in vehicle debug info 2 years ago
Jonathan G Rennison c9fd160b7b Change show_order_management_button setting to default off 2 years ago
Jonathan G Rennison a8361cd608 Allow overriding town settings on a per-town basis
Add a setting for whether this is allowed for non-privileged
multiplayer clients
2 years ago
Jonathan G Rennison 0a9c44d1a2 Merge branch 'master' into jgrpp
# Conflicts:
#	src/airport_gui.cpp
#	src/blitter/32bpp_anim_sse4.cpp
#	src/console_cmds.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/newgrf_object.h
#	src/road_gui.cpp
#	src/widgets/road_widget.h
#	src/window.cpp
2 years ago
Tyler Trahan 3d45bc4abe Feature: Build objects by area 2 years ago
frosch f4e2a462fe Cleanup: Remove unused flag sprites. 2 years ago
Jonathan G Rennison 846cd7e228 Add setting to limit length of continuous inclined roads built by towns
Default to max 4 tiles
2 years ago
Jonathan G Rennison 1e4912cf78 Add setting for if/when towns can build tunnels
Default to allowed
2 years ago
Jonathan G Rennison 669b3f2e04 Debug: Add GRF inspect window support for cargoes 2 years ago
Jonathan G Rennison d61fbb977e Add order management dropdown, add duplicate order and move jump target
Add setting to control if order management button shown

Move order list management to order management dropdown if enabled

See: #439
2 years ago
Jonathan G Rennison 315bc3482d Fix #435: Clarify time duration of infrastructure sharing fee settings 2 years ago
Jonathan G Rennison 23b974fb39 Merge branch 'master' into jgrpp
# Conflicts:
#	src/fontcache.cpp
#	src/openttd.cpp
#	src/os/macosx/font_osx.cpp
#	src/os/unix/font_unix.cpp
#	src/os/windows/font_win32.cpp
#	src/strings.cpp
2 years ago
Peter Nelson f6ad8e1c9c Change: Rename some freetype things to fontcache.
The font cache supports more than just FreeType as a font provider, but still used freetype in some naming.

This now uses more suitable terms.
2 years ago
Jonathan G Rennison a58d910a0b Debug: Include cost multipliers in rail and road type debug info 2 years ago
Jonathan G Rennison fc5e20719d Fix #423: Max TE/weight should not be shown for maglevs 2 years ago
Jonathan G Rennison 0400f06d9e Debug: Show industry GRF local ID in debug window 2 years ago
Jonathan G Rennison 84da7ad7b6 Add setting to show group hierarchy in vehicle names
See: #405
2 years ago
Jonathan G Rennison ad00f5032a Add a setting to show the introduction year for train wagons 2 years ago
Jonathan G Rennison 309f1b47d2 Only apply sprite_zoom_min setting when suitable zoom levels are available
Only discard sprite zoom levels when a suitable higher zoom level is
defined in the same colour mode

See: https://github.com/OpenTTD/OpenTTD/issues/9804
2 years ago
Jonathan G Rennison 4e5e85e7aa Debug: Allow inspecting industry specs before industry is built
Add debug box to industry chains window
2 years ago
Jonathan G Rennison 0a99440166 Debug: Always use head for vehicle debug window name in caption 2 years ago
Jonathan G Rennison cbabbb6db6 Fix train braking behaviour when lookahead is aspect limited
When lookahead end is within the reservation end
2 years ago
Jonathan G Rennison da57d75165 Debug: Print lookahead approach speeds for stations (using current order) 2 years ago
Jonathan G Rennison c6ae82b611 Fix 9ff161e4 boosting lookahead braking stats but not actual brake forces 2 years ago
Jonathan G Rennison d48912aa15 Add setting to show full group hierarchy in group names 2 years ago
Jonathan G Rennison 4747e1d1d0 Merge PR #403 into jgrpp 2 years ago
Melvin Vermeeren d48234c81b
Add GUI setting to show order occupancy by default 2 years ago
Jonathan G Rennison 78ae295dfe Add combined normal and shunt aspect signal style flag 2 years ago
Jonathan G Rennison a311f12615 Add signals_style_lookahead_single_signal_only signal style property 2 years ago
Jonathan G Rennison b5d0c1d493 Debug: Show signalled tunnel/bridge info in debug window 2 years ago
Jonathan G Rennison 92723d4f5c Remove tunnel/bridge spacing setting, use usual signal drag spacing 2 years ago
Jonathan G Rennison 175c5d4d50 Add signal style flag to limit lookahead extra aspect 2 years ago
Jonathan G Rennison 22caac6529 Add game setting to limit train lookahead to signal aspect
In realistic braking mode when multi-aspect signalling enabled by GRF
2 years ago
Jonathan G Rennison 6e4c4b35e7 Initial implementation of NewGRF custom signal styles 2 years ago
Jonathan G Rennison 4d04a757cc Debug: Add new signals support to GRF debug window 2 years ago
Jonathan G Rennison 7bb0de247d Add GRF feature: New Landscape
Custom graphics using actions 1/2/3.

Currently only for rock tiles
2 years ago
Jonathan G Rennison 3ca95a63d2 Settings: Fix wrong flags for town max height and min area settings 2 years ago
Jonathan G Rennison 7a61b5d820 VarAction2: Cache refit capacity callback results which depend only on cargo 2 years ago
Jonathan G Rennison b2d8f3ce43 Add setting to disable water animation depending on zoom level 2 years ago
Jonathan G Rennison 5055167c44 Add support for enum client settings 2 years ago
Jonathan G Rennison 9e414a1eab VarAction2: Move optimiser flags to a separate setting 2 years ago
Jonathan G Rennison 99ee4b13ce Realistic braking: Cache train overall z position
Refresh cache at a variable rate depending on train length and
weight distribution
2 years ago
Jonathan G Rennison 6d4da8afd4 Add setting to ignore object introduction dates 2 years ago
Jonathan G Rennison 6fce46304a Add setting to disable object expiry after a given year 2 years ago
Jonathan G Rennison 564d7e5029 Debug: Allow clicking to highlight group in sprite group dump window 2 years ago
Jonathan G Rennison 42e20d3d99 Industry: Determine which tiles in industry layouts are not animated
Do not set these as animated tiles for new industries
2 years ago
Jonathan G Rennison 9a131a90ca Debug: Fix crash when inspecting train with realistic braking disabled
When realistic braking is otherwise enabled
2 years ago
Jonathan G Rennison 74eaa77538 Debug: Add sprite dump button to industry/station tile debug windows 2 years ago
Jonathan G Rennison 381aa04660 Debug: Add sprite dump button to industry debug window 2 years ago
Jonathan G Rennison 730b84e262 Fix load check of a savegame with realistic braking enabled triggering signal checks on current game 2 years ago
Jonathan G Rennison 502980ba61 Support railtype-dependant GRF train speed limits with realistic braking
See: #389
2 years ago
Jonathan G Rennison cf3ea7b6af Debug: Include x_offs/y_offs in vehicle debug window 2 years ago
Jonathan G Rennison 5b7db9d849 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/commit-checker.yml
#	src/command.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/crashlog.cpp
#	src/economy.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/misc_gui.cpp
#	src/newgrf_config.cpp
#	src/openttd.cpp
#	src/settings_gui.cpp
#	src/ship_cmd.cpp
#	src/table/settings/gui_settings.ini
2 years ago
Jonathan G Rennison 452d22ce37 Add setting for width of dynamic snowline range for arctic tree placement
Default: 75%
2 years ago
glx22 fb1ac307a4 Fix 44f2ef1: [strgen] Allow gender for {CARGO_SHORT} 2 years ago
Jonathan G Rennison c4e2175cc9 Merge branch 'master' into jgrpp 2 years ago
Tyler Trahan 41de69c5b7 Feature: Improved Finance window 2 years ago
Tyler Trahan e79724ea22
Feature: Alternative linkgraph colour schemes (#9866) 2 years ago
Loïc Guilloux ef4b699f40
Fix #9853, 648ee88: incorrect merge of guiflags and flags for osk_activation (#9855) 2 years ago
Tyler Trahan f92cf38ab5 Feature: Allow disabling local authority control of company actions 2 years ago
Jonathan G Rennison 34af4844d1 Merge branch 'master' into jgrpp 2 years ago
ALEX11BR 61c6fd3055 Fix: correct some mistaken Romanian real towns 2 years ago
Jonathan G Rennison 40cdf7944a Fix 583663bc, 7953a1f8: Loading autosave setting from config file 2 years ago
Jonathan G Rennison 60a33feac8 Merge branch 'desert-tweaks' into jgrpp 2 years ago
Jonathan G Rennison 39d39a5c61 Reduce duplication in desert or rainforeset data search arrays 2 years ago
reldred 59022c40f9 adjustments;
added lake tropic width adjustment
added an extra large setting to the coasts (51radius)
set minimum width for rivers and lakes to 2 (setting it to 1 actually CTD'd the game)
made max for rivers and lakes be 51 tiles to match the 51tiles of the coast setting.
2 years ago
reldred 22305e8795 Allows configuring the width of the coast in tropic maps that generates as tropiczone_normal before the desert kicks in, it does this by creating two additional arrays which house the coordinates to create a filled circle of radius of 19 tiles, and 25 tiles. the default creates a radius of 13 tiles.
I'd eventually like to add an Extra Large setting but manually creating the array of coordinates is horrible.

I wedged this setting in beside the setting for tropic width around rivers despite it not fitting into the rivers/lakes category because it still feels the most relevant place for now.
2 years ago
Jonathan G Rennison e5a421b65a Merge branch 'master' into jgrpp
# Conflicts:
#	src/economy.cpp
#	src/linkgraph/refresh.cpp
#	src/order_cmd.cpp
#	src/saveload/vehicle_sl.cpp
#	src/station.cpp
#	src/station_base.h
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
2 years ago
Jonathan G Rennison 2ce5a93527 Add road stop variables for one-way road info 2 years ago
Jonathan G Rennison cb573a1523 Add road stop property to set cost multipliers 2 years ago
Jonathan G Rennison 650a359a16 Fix road stop road/tram type variables when not present and in GUI 2 years ago
Jonathan G Rennison 2cbbae16da Add roadstop GRF properties to set bridge heights and disallowed pillars 2 years ago
Jonathan G Rennison 23c472d2a0 Add support for road stop animation, availability callback
Add animation, callback mask, general flags properties
Add animation frame variables
2 years ago
Jonathan G Rennison 3b8c73acad Add/adjust NewGRF road stop variables 2 years ago
Jonathan G Rennison 66db1863f2 Debug: Add NewGRF inspector support for road stops 2 years ago
Jonathan G Rennison 1084bb8566 Initial support for NewGRF road stops (bus and lorry stops) 2 years ago
Jonathan G Rennison 2959221066 Debug: Add support for showing extended variables in object debug window 2 years ago
Jonathan G Rennison d4f11eca42 Add NewGRF object properties to set viewport map mode/smallmap tile type 2 years ago
Jonathan G Rennison bffff8e357 Add feature array as parameter to SlXvIsFeaturePresent methods 2 years ago
Jonathan G Rennison 3353546966 Adjust linkgraph.aircraft_link_scale feature test 2 years ago
Tyler Trahan 7f0efbe00e
Feature: Remember the last-used signal between games (#9792) 2 years ago
Jonathan G Rennison 47f219d66d Settings GUI: Label sprite_zoom_min as should be left at default 2 years ago
Jonathan G Rennison 7ff885fc96 Add replacement sprites for road waypoint buildings
Add action 5 sprite replacement support
2 years ago
Jonathan G Rennison b4fc0b4dc5 Initial implementation of road waypoints 2 years ago
Jonathan G Rennison eddc6ddcdb Debug: Add sprite dumping to house inspect window 2 years ago