Add GUI setting to show order occupancy by default

pull/403/head
Melvin Vermeeren 2 years ago
parent a6e3467d58
commit d48234c81b
No known key found for this signature in database
GPG Key ID: 462C109D3AC7B859

@ -1630,6 +1630,9 @@ STR_CONFIG_SETTING_DISABLE_WATER_ANIMATION_8X :8x zoom and abo
STR_CONFIG_SETTING_DISABLE_WATER_ANIMATION_16X :16x zoom and above
STR_CONFIG_SETTING_DISABLE_WATER_ANIMATION_32X :32x zoom and above
STR_CONFIG_SETTING_SHOW_ORDER_OCCUPANCY_BY_DEFAULT :Show order occupancy by default: {STRING2}
STR_CONFIG_SETTING_SHOW_ORDER_OCCUPANCY_BY_DEFAULT_HELPTEXT :Show detailed per-order occupancy by default when opening a vehicle's orders window
STR_CONFIG_SETTING_ADV_SIG_BRIDGE_TUN_MODES :Enable signals on bridges/tunnels advanced modes: {STRING2}
STR_CONFIG_SETTING_ADV_SIG_BRIDGE_TUN_MODES_HELPTEXT :Enables use of advanced modes of signal simulation on bridges and tunnels. When disabled, bridges/tunnels which are not already in an advanced mode cannot be changed to an advanced mode, however other players may choose to enable this setting and use an advanced mode.

@ -1624,7 +1624,9 @@ public:
this->CreateNestedTree();
this->vscroll = this->GetScrollbar(WID_O_SCROLLBAR);
if (v->owner == _local_company) {
this->GetWidget<NWidgetStacked>(WID_O_SEL_OCCUPANCY)->SetDisplayedPlane(SZSP_NONE);
this->GetWidget<NWidgetStacked>(WID_O_SEL_OCCUPANCY)->SetDisplayedPlane(_settings_client.gui.show_order_occupancy_by_default ? 0 : SZSP_NONE);
this->SetWidgetLoweredState(WID_O_OCCUPANCY_TOGGLE, _settings_client.gui.show_order_occupancy_by_default);
this->GetWidget<NWidgetStacked>(WID_O_SEL_COND_AUX)->SetDisplayedPlane(SZSP_NONE);
this->GetWidget<NWidgetStacked>(WID_O_SEL_COND_AUX2)->SetDisplayedPlane(SZSP_NONE);
}

@ -1935,6 +1935,7 @@ static SettingsContainer &GetSettingsTree()
interface->Add(new SettingEntry("gui.dual_pane_train_purchase_window"));
interface->Add(new SettingEntry("gui.allow_hiding_waypoint_labels"));
interface->Add(new SettingEntry("gui.disable_water_animation"));
interface->Add(new SettingEntry("gui.show_order_occupancy_by_default"));
}
SettingsPage *advisors = main->Add(new SettingsPage(STR_CONFIG_SETTING_ADVISORS));

@ -247,6 +247,7 @@ struct GUISettings : public TimeSettings {
bool dual_pane_train_purchase_window; ///< Dual pane train purchase window
bool allow_hiding_waypoint_labels; ///< Allow hiding waypoint viewport labels
uint8 disable_water_animation; ///< Disable water animation depending on zoom level
bool show_order_occupancy_by_default; ///< Show order occupancy by default in vehicle order window
uint16 console_backlog_timeout; ///< the minimum amount of time items should be in the console backlog before they will be removed in ~3 seconds granularity.
uint16 console_backlog_length; ///< the minimum amount of items in the console backlog before items will be removed.

@ -5536,6 +5536,14 @@ str = STR_CONFIG_SETTING_DISABLE_WATER_ANIMATION
strhelp = STR_CONFIG_SETTING_DISABLE_WATER_ANIMATION_HELPTEXT
post_cb = SpriteZoomMinChanged
[SDTC_BOOL]
var = gui.show_order_occupancy_by_default
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
def = false
str = STR_CONFIG_SETTING_SHOW_ORDER_OCCUPANCY_BY_DEFAULT
strhelp = STR_CONFIG_SETTING_SHOW_ORDER_OCCUPANCY_BY_DEFAULT_HELPTEXT
cat = SC_BASIC
; For the dedicated build we'll enable dates in logs by default.
[SDTC_BOOL]
ifdef = DEDICATED

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