@ -325,6 +325,9 @@ STR_CONFIG_SETTING_SHOW_GROUP_HIERARCHY_NAME_HELPTEXT :When enabled, g
STR_CONFIG_SETTING_SHOW_VEHICLE_GROUP_HIERARCHY_NAME :Show group hierarchy in vehicle names: {STRING2}
STR_CONFIG_SETTING_SHOW_VEHICLE_GROUP_HIERARCHY_NAME_HELPTEXT :When enabled, and show group hierarchy in name is enabled, vehicle names which include a group name use the full group name with hierarchy
STR_CONFIG_SETTING_SHOW_ORDER_NUMBER_IN_VEHICLE_VIEW :Show order number in vehicle view window: {STRING2}
STR_CONFIG_SETTING_SHOW_ORDER_NUMBER_IN_VEHICLE_VIEW_HELPTEXT :When enabled, the current vehicle order is shown in the vehicle view window start/stop bar
STR_CONFIG_SETTING_ADV_SIG_BRIDGE_TUN_MODES :Enable signals on bridges/tunnels advanced modes: {STRING2}
STR_CONFIG_SETTING_ADV_SIG_BRIDGE_TUN_MODES_HELPTEXT :Enables use of advanced modes of signal simulation on bridges and tunnels. When disabled, bridges/tunnels which are not already in an advanced mode cannot be changed to an advanced mode, however other players may choose to enable this setting and use an advanced mode.
@ -1489,6 +1492,8 @@ STR_VEHICLE_VIEW_SEND_TO_DEPOT_MENU :{BLACK}Cancel s
STR_VEHICLE_VIEW_TRAIN_CENTER_TOOLTIP_EXTRA :{STRING}{BLACK}{}Shift+Click to toggle showing route overlay even when window is not focused
@ -277,6 +277,7 @@ struct GUISettings : public TimeSettings {
boolshow_order_management_button;///< Show order management button in vehicle order window
boolshow_group_hierarchy_name;///< Show the full hierarchy in group names
boolshow_vehicle_group_hierarchy_name;///< Show the full group hierarchy in vehicle names
boolshow_order_number_vehicle_view;///< Show order number in vehicle view window
uint16console_backlog_timeout;///< the minimum amount of time items should be in the console backlog before they will be removed in ~3 seconds granularity.
uint16console_backlog_length;///< the minimum amount of items in the console backlog before items will be removed.