boolisProperStockpileWithoutSuffix=isStockpileWithoutSuffix&&stockpiling;// If callback 37 fails, the result is interpreted as a stockpile, for some reason.
STR_CONFIG_SETTING_TOWN_NAME_TOOLTIP_MODE_ON_IF_HIDDEN :On, if town names are hidden
STR_CONFIG_SETTING_TOWN_NAME_TOOLTIP_MODE_ALWAYS_ON :Always on
STR_CONFIG_SETTING_INDUSTRY_TOOLTIP_SHOW :Show viewport tooltips for industries: {STRING2}
STR_CONFIG_SETTING_INDUSTRY_TOOLTIP_SHOW_HELPTEXT :Show tooltips when hovering over industry tiles.
STR_CONFIG_SETTING_INDUSTRY_TOOLTIP_NAME :Show names in industry viewport tooltips: {STRING2}
STR_CONFIG_SETTING_INDUSTRY_TOOLTIP_NAME_HELPTEXT :Show names of industries in viewport tooltips when hovering over industry tiles.
STR_CONFIG_SETTING_INDUSTRY_TOOLTIP_REQUIRED :Show required cargoes in industry viewport tooltips: {STRING2}
STR_CONFIG_SETTING_INDUSTRY_TOOLTIP_REQUIRED_HELPTEXT :Show a list of cargoes required by industries in viewport tooltips when hovering over industry tiles.
STR_CONFIG_SETTING_INDUSTRY_TOOLTIP_STOCKPILED :Show stockpiled cargoes in industry viewport tooltips: {STRING2}
STR_CONFIG_SETTING_INDUSTRY_TOOLTIP_STOCKPILED_HELPTEXT :Show a list of cargoes stockpiled by industries in viewport tooltips when hovering over industry tiles.
STR_CONFIG_SETTING_INDUSTRY_TOOLTIP_STOCKPILED_AS_REQUIRED :Show stockpiled cargoes as required in viewport tooltips: {STRING2}
STR_CONFIG_SETTING_INDUSTRY_TOOLTIP_STOCKPILED_AS_REQUIRED_HELPTEXT:If normal display of stockpiled cargoes in viewport tooltips is disabled, then allow them to, at least, be displayed as required ones.
STR_CONFIG_SETTING_INDUSTRY_TOOLTIP_PRODUCED :Show produced cargoes in industry viewport tooltips: {STRING2}
STR_CONFIG_SETTING_INDUSTRY_TOOLTIP_PRODUCED_HELPTEXT :Show a list of cargoes produced by industries in viewport tooltips when hovering over industry tiles.
@ -134,6 +134,12 @@ struct GUISettings : public TimeSettings {
uint16hover_delay_ms;///< time required to activate a hover event, in milliseconds
boolinstant_tile_tooltip;///< don't require a right click to activate a hover event to show a tooltip for an in-game tile (e.g. industry).
uint8town_name_tooltip_mode;///< when to display town names when hovering over roads and houses. (0 = never, 1 = only if town names are hidden, 2 = always)
boolindustry_tooltip_show;///< whether to display tooltips, when hovering over industry tiles.
boolindustry_tooltip_show_name;///< whether to display the name of the industry, when hovering over one of its tiles.
boolindustry_tooltip_show_required;///< whether to display cargoes required by the industry, when hovering over one of its tiles.
boolindustry_tooltip_show_stockpiled;///< whether to display cargoes stockpiled by the industry, when hovering over one of its tiles.
boolindustry_tooltip_show_stockpiled_as_required;///< whether to display cargoes stockpiled by the industry as ones required by the industry, when hovering over one of its tiles and normal display of stockpiled cargoes in viewport tooltips is turned off.
boolindustry_tooltip_show_produced;///< whether to display cargoes produced by the industry, when hovering over one of its tiles.
uint8station_rating_tooltip_mode;///< Station rating tooltip mode
boollink_terraform_toolbar;///< display terraform toolbar when displaying rail, road, water and airport toolbars
uint8smallmap_land_colour;///< colour used for land and heightmap at the smallmap