@ -178,6 +178,7 @@ struct GUISettings : public TimeSettings {
boolautosave_on_network_disconnect;///< save an autosave when you get disconnected from a network game with an error?
uint8date_format_in_default_names;///< should the default savegame/screenshot name use long dates (31th Dec 2008), short dates (31-12-2008) or ISO dates (2008-12-31)
bytemax_num_autosaves;///< controls how many autosavegames are made before the game starts to overwrite (names them 0 to max_num_autosaves - 1)
bytemax_num_lt_autosaves;///< controls how many long-term autosavegames are made before the game starts to overwrite (names them 0 to max_num_lt_autosaves - 1)
uint8savegame_overwrite_confirm;///< Mode for when to warn about overwriting an existing savegame
boolpopulation_in_label;///< show the population of a town in its label?
uint8right_mouse_btn_emulation;///< should we emulate right mouse clicking?