STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_DAYS_CUSTOM_SINGULAR :Every day
STR_GAME_OPTIONS_AUTOSAVE_QUERY_CAPT :{WHITE}Autosave interval in days
STR_GAME_OPTIONS_LANGUAGE :{BLACK}Language
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Select the interface language to use
@ -1788,6 +1793,9 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Closes a window
STR_CONFIG_SETTING_AUTOSAVE :Autosave: {STRING2}
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Select interval between automatic game saves
STR_CONFIG_SETTING_AUTOSAVE_CUSTOM_DAYS :Custom autosave interval in days: {STRING2}
STR_CONFIG_SETTING_AUTOSAVE_CUSTOM_DAYS_HELPTEXT :Set custom days interval between automatic game saves
STR_CONFIG_SETTING_AUTOSAVE_ON_NETWORK_DISCONNECT :Autosave on network disconnection: {STRING2}
STR_CONFIG_SETTING_AUTOSAVE_ON_NETWORK_DISCONNECT_HELPTEXT :When enabled, multiplayer clients automatically save the game when disconnected from the server
@ -147,6 +147,7 @@ struct GUISettings : public TimeSettings {
ZoomLevelzoom_max;///< maximum zoom out level
ZoomLevelsprite_zoom_min;///< maximum zoom level at which higher-resolution alternative sprites will be used (if available) instead of scaling a lower resolution sprite
byteautosave;///< how often should we do autosaves?
uint16autosave_custom_days;///< custom autosave interval in days
boolthreaded_saves;///< should we do threaded saves?
boolkeep_all_autosave;///< name the autosave in a different way
boolautosave_on_exit;///< save an autosave when you quit the game, but do not ask "Do you really want to quit?"