Fix: no_http_content_downloads and use_relay_service as private settings (#10762)

Basically, we don't need to know those values when people send in
crash reports.
pull/532/head
Patric Stout 1 year ago committed by GitHub
parent 8d501f2db1
commit c6c3d0e6fa
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

@ -155,10 +155,11 @@ public:
* location. These versions assist with situations like that.
*/
enum IniFileVersion : uint32 {
IFV_0, ///< 0 All versions prior to introduction.
IFV_PRIVATE_SECRETS, ///< 1 PR#9298 Moving of settings from openttd.cfg to private.cfg / secrets.cfg.
IFV_GAME_TYPE, ///< 2 PR#9515 Convert server_advertise to server_game_type.
IFV_LINKGRAPH_SECONDS, ///< 3 PR#10610 Store linkgraph update intervals in seconds instead of days.
IFV_0, ///< 0 All versions prior to introduction.
IFV_PRIVATE_SECRETS, ///< 1 PR#9298 Moving of settings from openttd.cfg to private.cfg / secrets.cfg.
IFV_GAME_TYPE, ///< 2 PR#9515 Convert server_advertise to server_game_type.
IFV_LINKGRAPH_SECONDS, ///< 3 PR#10610 Store linkgraph update intervals in seconds instead of days.
IFV_NETWORK_PRIVATE_SETTINGS, ///< 4 PR#10762 Move no_http_content_downloads / use_relay_service to private settings.
IFV_MAX_VERSION, ///< Highest possible ini-file version.
};
@ -1243,6 +1244,31 @@ void LoadFromConfig(bool startup)
_settings_newgame.linkgraph.recalc_time *= SECONDS_PER_DAY;
}
if (generic_version < IFV_NETWORK_PRIVATE_SETTINGS) {
IniGroup *network = generic_ini.GetGroup("network", false);
if (network != nullptr) {
IniItem *no_http_content_downloads = network->GetItem("no_http_content_downloads", false);
if (no_http_content_downloads != nullptr) {
if (no_http_content_downloads->value == "true") {
_settings_client.network.no_http_content_downloads = true;
} else if (no_http_content_downloads->value == "false") {
_settings_client.network.no_http_content_downloads = false;
}
}
IniItem *use_relay_service = network->GetItem("use_relay_service", false);
if (use_relay_service != nullptr) {
if (use_relay_service->value == "never") {
_settings_client.network.use_relay_service = UseRelayService::URS_NEVER;
} else if (use_relay_service->value == "ask") {
_settings_client.network.use_relay_service = UseRelayService::URS_ASK;
} else if (use_relay_service->value == "allow") {
_settings_client.network.use_relay_service = UseRelayService::URS_ALLOW;
}
}
}
}
_grfconfig_newgame = GRFLoadConfig(generic_ini, "newgrf", false);
_grfconfig_static = GRFLoadConfig(generic_ini, "newgrf-static", true);
AILoadConfig(generic_ini, "ai_players");
@ -1304,6 +1330,13 @@ void SaveToConfig()
network->RemoveItem("server_advertise");
}
}
if (generic_version < IFV_NETWORK_PRIVATE_SETTINGS) {
IniGroup *network = generic_ini.GetGroup("network", false);
if (network != nullptr) {
network->RemoveItem("no_http_content_downloads");
network->RemoveItem("use_relay_service");
}
}
HandleSettingDescs(generic_ini, private_ini, secrets_ini, IniSaveSettings, IniSaveSettingList);
GRFSaveConfig(generic_ini, "newgrf", _grfconfig_newgame);

@ -7,13 +7,19 @@
; Network settings as stored in the private configuration file ("private.cfg").
[pre-amble]
static constexpr std::initializer_list<const char*> _use_relay_service{"never", "ask", "allow"};
static const SettingVariant _network_private_settings_table[] = {
[post-amble]
};
[templates]
SDTC_SSTR = SDTC_SSTR( $var, $type, $flags, $def, $length, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
SDTC_BOOL = SDTC_BOOL( $var, $flags, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
SDTC_OMANY = SDTC_OMANY( $var, $type, $flags, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
SDTC_VAR = SDTC_VAR( $var, $type, $flags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
[validation]
SDTC_OMANY = static_assert($max <= MAX_$type, "Maximum value for $var exceeds storage size");
SDTC_VAR = static_assert($max <= MAX_$type, "Maximum value for $var exceeds storage size");
[defaults]
flags = SF_NONE
@ -66,3 +72,22 @@ length = 0
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
def = """"
cat = SC_EXPERT
[SDTC_BOOL]
var = network.no_http_content_downloads
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
def = false
cat = SC_EXPERT
[SDTC_OMANY]
var = network.use_relay_service
type = SLE_UINT8
flags = SF_GUI_DROPDOWN | SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
def = URS_ASK
min = URS_NO
max = URS_ALLOW
full = _use_relay_service
str = STR_CONFIG_SETTING_USE_RELAY_SERVICE
strhelp = STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT
strval = STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER
cat = SC_BASIC

@ -10,7 +10,6 @@
static void UpdateClientConfigValues();
static constexpr std::initializer_list<const char*> _server_game_type{"local", "public", "invite-only"};
static constexpr std::initializer_list<const char*> _use_relay_service{"never", "ask", "allow"};
static const SettingVariant _network_settings_table[] = {
[post-amble]
@ -246,22 +245,3 @@ var = network.reload_cfg
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
def = false
cat = SC_EXPERT
[SDTC_BOOL]
var = network.no_http_content_downloads
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
def = false
cat = SC_EXPERT
[SDTC_OMANY]
var = network.use_relay_service
type = SLE_UINT8
flags = SF_GUI_DROPDOWN | SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
def = URS_ASK
min = URS_NO
max = URS_ALLOW
full = _use_relay_service
str = STR_CONFIG_SETTING_USE_RELAY_SERVICE
strhelp = STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT
strval = STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER
cat = SC_BASIC

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