Commit Graph

18040 Commits (b17177bd2033cfa026873e9166a835034fe39fd2)

Author SHA1 Message Date
translators dacec76c1b Update: Translations from eints
catalan: 57 changes by juanjo
4 years ago
translators 9340fe9c7c Update: Translations from eints
ukrainian: 18 changes by Strategy
4 years ago
dP 3db7cf54fd Fix: sprite preview in sprite aligner is too small with scaled UI 4 years ago
translators 2693a901f9 Update: Translations from eints
swedish: 1 change by Joel_A
4 years ago
Niels Martin Hansen 84efde8ee3 Change: Log when rejecting a TAR archive for extraction
Based on report in <https://www.tt-forums.net/viewtopic.php?f=31&t=87374>
4 years ago
Łukasz Hryniuk 3effad0bea
Fix: Properly invalidate mouse-over station coverage highlight (#8263) 4 years ago
dP 452e1e3328 Codechange #8258: Remove unused town cargo caches from the savegame 4 years ago
TechGeekNZ a10013dd00 Codechange: Spell 'Viewport' consistently
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'.
This patch makes everything consistent.
4 years ago
TechGeekNZ c0bf7cc840 Fix: GCC warns about possibly uninitialized data in signal.cpp
When compiling with '-Og', GCC warns about variables that are
initialized by reference in the condition of a 'while' loop.

This commit silences the warning by explicitly initializing the
variables in question to their respective 'invalid value' markers,
which will most likely be optimized out when the compiler realizes
the values are never used.
4 years ago
translators a56bf35409 Update: Translations from eints
french: 1 change by glx
4 years ago
translators 82672342b7 Update: Translations from eints
belarusian: 35 changes by KorneySan
4 years ago
translators 663c301e7c Update: Translations from eints
belarusian: 64 changes by KorneySan
russian: 2 changes by KorneySan
4 years ago
translators 808fbaa767 Update: Translations from eints
belarusian: 11 changes by KorneySan
4 years ago
glx 4079c47b6c Change: rewrote squirrel_export in CMake 4 years ago
glx 8794c61f25 Change: rewrote generate_widget in CMake 4 years ago
Pavel Stupnikov 26b91192a3
Feature: Center text and icons in the status bar vertically (#8273) 4 years ago
dP 706c47265e Fix: Set invalid road and tram types for rail tunnel ends 4 years ago
translators 954d0b4e5b Update: Translations from eints
korean: 1 change by telk5093
4 years ago
Abdurrahmaan Iqbal 7d2db99bfd Fix #7772: Show destination on mouseover when vehicle stopped (and not in depot) 4 years ago
TrevorShelton c39d62c245 Update: Disuse of STR_ERROR_INCOMPATIBLE_ROAD 4 years ago
TrevorShelton c7e391da93 Change #8162: Conversion of Town Road, Impr. Error
This changes the error when you attempt to convert a road owned by a town to another road, specifying that it's owned by the town rather than simply being incompatible. As the original poster of the issue pointed out, these seemed to be the only occurences of the incompatible road string, so now it's unused, but they would be left untouched in case of future use or since changing it to a different error would do the work of removing it then. If requested, it likely wouldn't be too difficult to remove the string entirely.
4 years ago
Jonathan G Rennison 053d4f3bff Fix: Thread unsafe use of SendPacket for PACKET_SERVER_MAP_SIZE
NetworkTCPSocketHandler::SendPacket is not thread safe and may not
be used concurrently from multiple threads without suitable locking
4 years ago
TechGeekNZ 716c883737 Fix: Globally apply preprocessor directive coding style
Global; except for the 32-bit SSE blitter, which has some #DEFINEs
in not-very-nice places.
4 years ago
stormcone 816fada2b1
Fix #8250: [NRT] Company infrastructure window always omits last road/tramtype 4 years ago
translators 94d5fcab4b Update: Translations from eints
czech: 3 changes by djst
4 years ago
dP 7045186594 Change #8159: Remove now unused town cargo caches without bumping the savegame version 4 years ago
dP 380fd8cab4 Fix: Make subsidies scan tiles for town acceptance and production instead of using desync-prone town caches 4 years ago
dP ca2604c4e2 Revert #8157: Redundant change 4 years ago
Michael Lutz 6d3c2edc59 Add: [NewGRF] Industry behaviour flag to override second cargo production clamping for water industries when using smooth economy.
Smooth economy is only used when the corresponding setting is enabled and the industries does not use the production callback.
4 years ago
Jonathan G Rennison 7a09413a1a Fix: Incorrect save/load array size of Town::cargo_accepted
In 11ab3c4e the number of cargo types was changed from 32 to 64.
The save/load of Town::cargo_accepted was not updated, such that
only half of the data structure is saved/loaded in savegame versions
199 to 218.
Discard and regenerate data from all savegame versions prior to 219.
4 years ago
Jonathan G Rennison 54237b0e98 Codechange: Move SlSkipBytes to saveload.h 4 years ago
ilayaraja97 cf8ccf4b08 Fix #8131: small bridges also have pillars drawn 4 years ago
TrevorShelton a4a9908a51
Fix #8221: Missing specific error message for bridge too long (#8240) 4 years ago
Charles Pigott 218db00c4c Fix #8216: Don't show floating text on autoreplace if cost is 0 4 years ago
duck 1bc7047af7
Doc: Acknowledge integer type mismatch in certain admin packets using AdminUpdateType (#8238) 4 years ago
Charles Pigott 75a2ae2f48 Change: Also make roadside trees match the tree transparency option 4 years ago
Charles Pigott 4c45448fa9 Fix #8129: Crash if a news message expires while viewing the endgame screen 4 years ago
Charles Pigott dc8d0089e9 Codechange: Make sure script enums are the same size as their normal counterparts 4 years ago
Charles Pigott e5f931ef42 Fix: Warning about using the wrong enum type 4 years ago
Charles Pigott 64b1c70fdd Codechange: Add WARN_FORMAT to vseprintf and fix the cascade of warnings that followed 4 years ago
Charles Pigott 224acb78b0 Fix: Compiler warnings about memsetting non-trivial classes 4 years ago
Abdurrahmaan Iqbal 8a655c7fb6 Fix #8232: 'Huge screenshot' warning being shown incorrectly 4 years ago
TechGeekNZ 3c8d0aa354 Cleanup: Give `TakeScreenshot` a more sensible name 4 years ago
TechGeekNZ ed6f31f601 Cleanup: Remove redundant implementation of TakeScreenshot 4 years ago
dP a2e1102b15 Feature: Increase max possible distance from border for oil refineries and rigs 4 years ago
translators b84d61ef6e Update: Translations from eints
indonesian: 16 changes by adjayanto
4 years ago
translators 78b6587c40 Update: Translations from eints
swedish: 3 changes by Joel_A
4 years ago
translators 6d135d4b01 Update: Translations from eints
ukrainian: 1 change by nsergiy
korean: 1 change by telk5093
4 years ago
glx22 87a069c887
Fix #8230: Resolve ".." when opening files in .tar (#8231) 4 years ago
Jonathan G Rennison e6f3e15c32 Fix 63ccb36e: Incorrect string type for OrderBackup::name save/load
In 63ccb36e BaseConsist::name was changed from a malloced char*
to a std::string.
OrderBackup inherits from BaseConsist.
The saveload of OrderBackup::name was not updated.
4 years ago
Jonathan G Rennison 1ac0d4a5b2 Fix: Thread unsafe use of NetworkAddress::GetAddressAsString
Remove static buffer form of NetworkAddress::GetAddressAsString.
This is used in multiple threads concurrently, and is not thread-safe.

Replace it with a form returning std::string.
4 years ago
translators 9aca6ff971 Update: Translations from eints
swedish: 33 changes by Joel_A
4 years ago
Jonathan G Rennison b0f192abc4 Fix: Racy use of flags in TCPConnecter::CheckCallbacks
conected and aborted flags are used concurrently from multiple threads.
4 years ago
Jonathan G Rennison c167648d75 Fix: Violation of strict weak ordering in group name sorters
This could be caused by a group being renamed, and the old
name being cached from a previous sort.

See: #7838
4 years ago
Jonathan G Rennison d830a34394 Fix: Violation of strict weak ordering in engine name sorter
This could be caused by an engine being renamed, and the old
name being cached from a previous sort.

See: #7838
4 years ago
Jonathan G Rennison 084b073e57 Codechange: Use template type for GUIList::Sort comparator 4 years ago
frosch d8182b7e15 Change: Allow command cost-estimation while paused. 4 years ago
Niels Martin Hansen 9895ced6af Fix: Silence some warnings when building with clang-cl on VS 2019
Clang-cl presents as both _MSC_VER and __clang__ in the preprocessor which makes some things confusing.
4 years ago
nikolas c9aff698d0
Fix #8104: Always add WINDOW_RESIZABLE flag to SDL2 (#8211)
This fixes a bug that can reproduced with these steps:
* Start openttd in fullscreen mode
* Turn off fullscreen mode
* Try to resize the window. The window can't be resized.
4 years ago
translators 208614343f Update: Translations from eints
polish: 1 change by MaksOPENTTD1
danish: 1 change by beruic
4 years ago
TechGeekNZ ee570e1b6d Cleanup: Fix typos in code comments. 4 years ago
TechGeekNZ 8652a4db76 Cleanup: Give `SetDirtyBlocks` a more descriptive name. 4 years ago
arikover caab095e4e Fix: [CMake] SDL2 Sound was not included 4 years ago
Miguel Horta 40436019fd Fix: Display banlist's indexes correctly
Bug introduced via commit ab711e6942
4 years ago
TechGeekNZ fe1925931d Cleanup: Correct typographic errors in code comments. 4 years ago
TechGeekNZ 3d8597d42e Cleanup: Add undocumented parameter to GetSpriteSize. 4 years ago
Patric Stout 4d04009d12 Codechange: remove #ifdef from .cpp files to exclude features
With CMake, these files are simply not compiled to start with.
4 years ago
Patric Stout 56d54cf60e Add: introduce CMake for project management
CMake works on all our supported platforms, like MSVC, Mingw, GCC,
Clang, and many more. It allows for a single way of doing things,
so no longer we need shell scripts and vbs scripts to work on all
our supported platforms.

Additionally, CMake allows to generate project files for like MSVC,
KDevelop, etc.

This heavily reduces the lines of code we need to support multiple
platforms from a project perspective.

Addtiionally, this heavily improves our detection of libraries, etc.
4 years ago
Marcus Calhoun-Lopez eeed3a7613 Fix: unbreak building with ICU on macOS
A symbol clash breaks building ICU on macOS, and although it isn't
necessary, it might as well be possible.
4 years ago
TechGeekNZ 937b366546 Cleanup: StationCargoList::AreMergable doxygen comment references Vehicle instead of Station. 4 years ago
TechGeekNZ 012fea301d Cleanup: Add note explaining how settings.h is generated from source. 4 years ago
TechGeekNZ f246f8faef Cleanup: Fix typo in settings.h.preamble. 4 years ago
TechGeekNZ cdd2892c49 Codechange: Realign SDL driver with SDL2 driver to ease maintenance and emphasise differences. 4 years ago
Yexo 1507902d00 Codechange: remove has_newindustries global 4 years ago
Yexo ce618bf7e9 Codechange: replace custom timer and OnGameTick() with OnHundrethTick() 4 years ago
Yexo a82572d0f5 Codechange: remove has_newhouses global 4 years ago
Michael Lutz 1c0ba07c3c Add: [Script] Native priority queue; useful e.g. for pathfinders. 4 years ago
Niels Martin Hansen 764497206a Fix #8066: Try another fallback colourspace if first one fails 4 years ago
glx b3ddf2c907 Fix: [Win32] Crash message not fitting in crash dialog 4 years ago
glx b5ca2161d9 Fix #7970: [Win32] Disable event loop on crash to prevent recursive faults 4 years ago
Yexo f827bc8c1a Fix #8166: don't crash on loading an invalid roadtype newgrf
Initialization code for GRFFile::roadtype_map was copied from
railtype_map. But while RailType is a byte-sized enum and could thus
be initialized via memset, RoadType doesn't have a defined size.
4 years ago
Yexo a9b3312d1a Fix #8024: make online content gui more responsive while loading
Previously the internal content list was invalidated and sorted for
every new item added. Now the sorting is delayed until the GUI is
drawn, which means we only sort once per GUI tick.

Since the amount of incoming items per GUI tick is not controlled by
the GUI but rather by network speed, we were previously doing a lot
of duplicate work per tick, causing the mouse cursor to lag while
the list was initialized.
4 years ago
translators 281d93f600 Update: Translations from eints
croatian: 1 change by VoyagerOne
4 years ago
TechGeekNZ 16e5f610f7 Cleanup: Correct typographic errors in code comments. 4 years ago
Jonathan G Rennison f11cd8f2d0 Fix: Compilation warnings in story_gui and script_story_page
See: #7896
4 years ago
translators 71e9c2a71b Update: Translations from eints
chinese (traditional): 2 changes by ww9980
chinese (simplified): 1 change by ww9980
4 years ago
Niels Martin Hansen 800ade7702
Feature: Push-buttons on storybook pages (#7896)
Allow more direct player-initiated interaction for Game Scripts, by letting the GS put push-buttons on storybook pages. These buttons can either trigger an immediate event, or require the player to first select a tile on the map, or a vehicle.

Additionally this reworks how the storybook pages are layouted and rendered, to allow for slightly more complex layouts, and maybe speeding drawing up a bit.
4 years ago
Michael Lutz c972a63c8c Codechange: Store info about the dedicated server log file in globals with automatic destruction to simplify control flow in openttd_main. 4 years ago
Michael Lutz 37bc2f8064 Codechange: Use std::string in the driver and blitter selection code. 4 years ago
Michael Lutz a49fdb7ebb Codechange: Store base set related texts in std::strings. 4 years ago
Michael Lutz 715aa67a9c Codechange: Use std::string in INI file parsing. 4 years ago
Michael Lutz 8aef14386f Add: Optional implementation of std::optional for pre-C++17 compilers.
Sourced from https://github.com/akrzemi1/Optional, Boost Software License, Version 1.0.
4 years ago
Michael Lutz 63ccb36ef3 Codechange: Use std::string for most of the user-settable custom names. 4 years ago
Michael Lutz 9b6f5e3bb8 Codechange: Store GS lang texts in std::strings. 4 years ago
Michael Lutz 9c2e47d03c Codechange: Use std::string for storing GRF error messages. 4 years ago
Michael Lutz c082f570ce Codechange: Use std::string when translating TTDP NewGRF string codes. 4 years ago
Michael Lutz 808c8198d5 Codechange: Consistently use WChar when passing characters around, and also define it as char32_t. 4 years ago
Michael Lutz 43cd892e0c Codechange: Replace custom linked list for GRF texts with STL vectors and strings. 4 years ago
Michael Lutz f2b40f40aa Codechange: Replace SmallPair with std::pair.
std::pair is already the smallest possible pair, and it already handles non-POD types correctly.
4 years ago
translators 7309bdec48 Update: Translations from eints
latvian: 9 changes by Tranzistors
4 years ago
dP 82572754dd Fix: Trees disappear completely after a few years when they're not allowed to spread 4 years ago
Yexo 587d8e716b
Fix #8155: Roadtype speed limit in toolbar dropdown in scenario editor was doubled 4 years ago
translators b8a896d52c Update: Translations from eints
latvian: 35 changes by Tranzistors
4 years ago
dP 93d1d8773f Fix: Desync after house replacement 4 years ago
translators d11bae58a0 Update: Translations from eints
spanish (mexican): 7 changes by Absay
4 years ago
translators 70ccd34fa0 Update: Translations from eints
latvian: 13 changes by Tranzistors
4 years ago
translators edc7ee2cda Update: Translations from eints
indonesian: 1 change by fanioz
dutch: 1 change by JanWillem
latvian: 39 changes by Tranzistors
spanish (mexican): 1 change by Absay
4 years ago
translators 9b8d5ea074 Update: Translations from eints
spanish (mexican): 16 changes by Absay
russian: 3 changes by Lone_Wolf
4 years ago
translators 83cd040c61 Update: Translations from eints
latvian: 21 changes by Tranzistors
korean: 5 changes by telk5093
4 years ago
dP f2a9a1e2a5 Fix #8137: New clients can't join (desync) after funding an industry 4 years ago
dP 7bd52970a1 Codechange: Refactor FindStationsAroundTiles to avoid code duplication 4 years ago
translators 6dcc99edab Update: Translations from eints
latvian: 45 changes by Tranzistors
spanish (mexican): 9 changes by Absay
4 years ago
glx22 cca613e3b8
Fix #8142, 5aa6351: Buoy owner and tile owner can be different (#8143) 4 years ago
glx22 d15c7dbdeb
Add: stations_near and industries_near cache check (#8139) 4 years ago
translators 48c61c1da1 Update: Translations from eints
latvian: 54 changes by Tranzistors
spanish (mexican): 4 changes by Absay
4 years ago
Ilayaraja 48d2eb703c
Add: INR currency (#8136)
Co-authored-by: ilayarja97 <ilayarja97@gmail.com>
4 years ago
glx 39092ee13b Fix #8119: Update docking area when clearing a shore rail tile 4 years ago
glx 5aa6351042 Fix #8132: Corrupted savegame crashing OpenTTD on load 4 years ago
glx 0ed00ae111 Fix: Stop any gamelog action when recovering from SlError() 4 years ago
translators 3ba34a72aa Update: Translations from eints
latvian: 80 changes by Tranzistors
spanish (mexican): 10 changes by Absay
4 years ago
SamuXarick a95fbd59a3
Fix #8119, f538179: Update docking tile area when placing a diagonal rail next to a dock end (#8124) 4 years ago
translators 61e1a45100 Update: Translations from eints
latvian: 8 changes by Tranzistors
spanish (mexican): 1 change by Absay
4 years ago
Niels Martin Hansen 2c84549db0 Fix: Two issues in MIDI file writer
Variable-length values would write threshold values with a byte too many.
System Exclusive messages would cause write to fail since the end byte was treated as part of next message.
4 years ago
translators 170f3f9b2b Update: Translations from eints
latvian: 38 changes by Tranzistors
4 years ago
glx22 82573a5e73
Fix #8117: Memory leak in admin port (#8122) 4 years ago
glx22 86e9326b7f
Add: docking tiles cache check (#8120) 4 years ago
glx bc8333723c Fix #8021: limit savegame range for docking tiles fixing 4 years ago
Yexo 64278fd598 Fix: reset roadtype/streetcartype info for non-road bridges 4 years ago
translators 364f6806c8 Update: Translations from eints 4 years ago
glx f0747c8c51 Update: Lang files 4 years ago
glx e0d20a44d2 Codechange: Use a dynamic copyright year 4 years ago
Yexo 19dc31e0b3 Fix #8108: always update tile_hash after updating v->tile 4 years ago
SamuXarick 8edbb42fe8 Fix c01a2e2: crash on loading old savegames with invalid animated tile information 4 years ago
SamuXarick c01803cd42 Fix #8108: possible crash on loading TTD savegames with phantom oil rigs 4 years ago
translators aa91c0666e Update: Translations from eints
korean: 1 change by telk5093
4 years ago
frosch 9f2e23d8ba Fix #8093: Build+Refit changed game-state in command test run, and thus caused desyncs.
Use DC_AUTOREPLACE for actions that shall be reversibe, in this case:
- Do not rearrange free wagons in test-run.
- Do not discard OrderBackups.
The latter was not triggered by actual auto-replace, since it does not set a 'user'.
4 years ago
frosch 0f9dc88834 Fix: When build+refit an engine, do not refit any free wagons that may get attached. 4 years ago
frosch 68244393f1 Codechange: Unify the tests whether build+refit is in simulation-test or real-run. 4 years ago
Michael Lutz 1f1345de09 Codechange: [Script] Improve copying a list into another empty list. 4 years ago
translators e45bccb833 Update: Translations from eints
welsh: 4 changes by kazzie
4 years ago
SamuXarick 93a7ff6709
Fix: [Script] ScriptMarine::AreWaterTilesConnected failed for aqueducts (#8074) 4 years ago
translators 0b8100b46f Update: Translations from eints
tamil: 16 changes by aswn
4 years ago
Michael Lutz 4bfa3ff619 Remove: [OSX] Old QuickTime music driver. 5 years ago
Michael Lutz e9294ce4e3 Cleanup: [OSX] Mop up some remaining stuff catering to compiling with very old SDK versions. 5 years ago
Michael Lutz c21a298a8a Remove: [OSX] Support for the pre 10.6 ATS font selection. 5 years ago
Michael Lutz b17ea3de36 Remove: [OSX] Support for the pre-10.5 audio/music APIs. 5 years ago
Michael Lutz 9dd8b3d430 Remove: [OSX] Stuff that is pre-10.7 from the Cocoa/Quartz video driver. 5 years ago
Michael Lutz 0e5be3887c Remove: [OSX] Old fullscreen subdriver for pre 10.7 systems.
Since the move to C++11, building for pre 10.7 is not possible with the native
Apple tools. Also, due to bitrot, the file doesn't even compile anymore. While
this could be fixed, it shows that this subdriver is basically never used anymore.
5 years ago
Michael Lutz a31cbbf67f Remove: [OSX] QuickDraw video subdriver used for OSX versions up to 10.4.
Since the C++11 move, getting OpenTTD to compile and run for anything
below 10.7 basically requires building a custom compiler and libc++.
Also, the QuickDraw subdriver crashes on more modern OSX version. While this
is fixable, keeping the driver around is probably pointless.
5 years ago
Michael Lutz 9d7ad67c1d Codechange: [OSX] Allow compiling with SDK version pre 10.9. 5 years ago
glx 9339e4dcad Fix #8081: Check for waypoints when removing docking tiles 5 years ago
Pavel Stupnikov f14a69e52f
Fix a5681d3e: Make goal question ID use 16 bits again (#8072) 5 years ago
arikover 1e3e960fce Add: Hotkey for Land Info in normal mode
- added a hotkey for land_info in normal mode
- no default key is set
5 years ago
translators 7aab7642bf Update: Translations from eints
catalan: 30 changes by juanjo
5 years ago
translators d50e4641ae Update: Translations from eints
luxembourgish: 9 changes by Phreeze
5 years ago
glx b50d77b831 Fix #8064: Incorrect display of refit capacity 5 years ago
frosch 7fe291667f Fix #8060, 5880f14: Restore admin network API compatibility. 5 years ago
stormcone 2514f43909
Fix #8055, c02ef3e: Crash when roadtype availability changed with the road toolbar open (#8058) 5 years ago
translators 71e79edfc1 Update: Translations from eints
estonian: 32 changes by taavi
5 years ago
SamuXarick e7b901462e Doc: [Script] Make it clear random_deviation and CONFIG_RANDOM range upper bounds are inclusive 5 years ago
SamuXarick 8f9654c5c6 Fix: [Script] Random deviation upper bound range should be inclusive 5 years ago
Sebastian Pauka bd3a5876b0 Fix #7644: [Cocoa] Manually set colorspace to sRGB 5 years ago
SamuXarick 57553cd809 Fix #8020: Add missing docking tiles around industry neutral stations 5 years ago
SamuXarick 4d4005d8b7 Fix #8039: [AI/GS] SetOrderFlags and GetOrderDestination didn't work for oil rigs 5 years ago
glx 0b5e0522b6 Fix #8043, c02ef3e4: Incorrect handling of global road/tram hotkeys 5 years ago
translators 2cc9afe057 Update: Translations from eints
danish: 2 changes by Knogle
5 years ago
translators 55e81d3973 Update: Translations from eints
polish: 22 changes by MaksOPENTTD1
5 years ago
SamuXarick 3e680c50ca
Change: Open company window when clicking on a company goal (#8033) 5 years ago
SamuXarick 3a08a7e99d
Fix: Ignore clicks on non-applicable global goals (#8035) 5 years ago
translators e7da6616ba Update: Translations from eints
polish: 20 changes by MaksOPENTTD1
5 years ago
translators 4a079407e7 Update: Translations from eints
hungarian: 26 changes by Brumi
korean: 3 changes by telk5093
5 years ago
translators 6fde854759 Update: Translations from eints
french: 3 changes by glx
5 years ago
translators ce7374ec25 Update: Translations from eints
korean: 1 change by telk5093
5 years ago
SamuXarick 424770d662 Fix: [AI/GS] Consider neutral station setting when creating tile lists 5 years ago
SamuXarick 971201b3b7 Fix: [AI/GS] CanBuildConnectedRoadPartsHere neighbours tiles were at times incorrect 5 years ago
Charles Pigott 7191360754 Change: Keep News Window usable by only storing the 1024 latest news messages 5 years ago
Quipyowert2 d1b7eb2de1 Codechange: Limit field width to avoid sscanf crash 5 years ago
translators a4a6e5dfb4 Update: Translations from eints
croatian: 20 changes by VoyagerOne
5 years ago
SamuXarick ea7044a74b
Fix f5381798: Station::GetTileArea reduced docks to a single tile (#8014) 5 years ago
frosch 0ade8b20fe Fix #7998: Crash when scripts tried to access companies with invalid IDs. 5 years ago
glx 9116b22386 Fix #8011, f5381798: Dock tile in TTD savegame was only 2 bytes 5 years ago
Charles Pigott 4bc78835e8 Fix #6399: Create parent directories if they don't already exist 5 years ago
Charles Pigott 5c19668fdb Doc: [Script] Add a note about how wagon connectivity works for scripts 5 years ago
Quipyowert2 4552b17691 Codechange: Avoid copying function parameters by using const references 5 years ago
glx 0c80ae5288 Fix: Ignore not printable characters when layouting a string 5 years ago
LCD 47 7f693ce497 Fix: [SDL2] support pasting from clipboard on Linux 5 years ago
translators 87909855c8 Update: Translations from eints
italian: 2 changes by AlphaJack
korean: 8 changes by telk5093
5 years ago
glx 47790b09a4 Codechange: Simplify CheckAPIVersion() 5 years ago
translators 05b50aa437 Update: Translations from eints
afrikaans: 179 changes by Maccie123
chinese (traditional): 4 changes by firetimer
chinese (simplified): 100 changes by firetimer
5 years ago
Quipyowert2 acb3d10832 Codechange: Format unsigned integers with %u instead of %i or %d. 5 years ago
Charlène 2196cd3cf8 Fix: OpenBSD endianness detection 5 years ago
translators 183c2a35bd Update: Translations from eints
dutch: 2 changes by JanWillem
spanish (mexican): 2 changes by Absay
5 years ago
Charles Pigott 8800225bdb Fix #7993: Compile warning in kick/ban debug messages 5 years ago
Niels Martin Hansen 45838d0105 Fix #7958: Use NewGRF provided catenary sprites when either front or back is overridden 5 years ago
Niels Martin Hansen 9e4eee1b9e Codechange: Refactor road bridge catenary drawing 5 years ago
Samu 30fe0015e2 Fix #7944: Demolishing locks built on rivers didn't always restore the river 5 years ago
translators e31d75c926 Update: Translations from eints
basque: 17 changes by Thadah
5 years ago
Charles Pigott e340934d04 Fix #7988: Memory leak when using custom depot names 5 years ago
glx 2f264f2c92 Change: Heading for 1.11 now 5 years ago
translators a499e9acdd Update: Translations from eints
russian: 2 changes by Lone_Wolf
5 years ago
glx 2b1a7ceb4e Fix #7976: Don't kick the client doing the rcon 5 years ago
Jonathan G Rennison 1a88fb5c91 Fix #7592: Do not cache road vehicle path within 8 tiles of destination with multiple entrances
Ported from jgrpp commit 79d5be7e26
5 years ago
Niels Martin Hansen 9e632355f1 Fix #7525: Move autorenew setting to Basic category 5 years ago
Niels Martin Hansen 04ce1f0713 Fix #7885: [Fluidsynth] Use recommended method of setting sample rate 5 years ago
Johannes E. Krause 107283748a Feature: SLF_HEX to print hexadecimal numbers in the config file 5 years ago
Johannes E. Krause f389d66e36 Fix: Loading SDT_INTLIST similar to loading SDT_NUMX 5 years ago
Johannes E. Krause 76eab18f02 Fix: Saving SDT_INTLIST handle unsigned values properly 5 years ago
Samu 3089c625e4 Fix #7088: close AI/GS textfile window when their data are invalid 5 years ago
stormcone 492d2704f1 Fix #7974: Crash when CTRL+click to show a vehicle group that is collapsed 5 years ago
Niels Martin Hansen 805ecd32be Fix 5880f147: Integer width warnings 5 years ago
Niels Martin Hansen 3fcb240f8e Fix d84b67e5: Station rating effects affecting too large area 5 years ago
translators 58c8ff456e Update: Translations from eints
korean: 2 changes by telk5093
5 years ago
Bjarni Thor 5880f1479f Feature #7756: Allow server to supply a reason to kicked/banned clients
This commit adds the missing feature of allowing the server owner to
    provide a reason for kicking/banning a client, which the client sees in
    a pop-up window after being kicked. The implementation extends the
    network protocol by adding a new network action called
    NETWORK_ACTION_KICKED that is capable of having an error string, unlike
    the other network error packages.  Additionally, the kick function
    broadcasts a message to all clients about the kicked client and the
    reason for the kick.
5 years ago
glx b5d56559d2 Fix #7969: limit recursion during alias execution 5 years ago
translators ac7cc18ab9 Update: Translations from eints
czech: 22 changes by djst
5 years ago
Jonathan G Rennison 14af8701df Fix #6566: Fix signed integer overflow in viewport draw area chunking
This caused drawing areas larger than 2097151 pixels at 8x zoom to
not be subdivided into smaller chunks as required.
This resulted in pathological performance issues in the sprite sorter.
5 years ago
glx 196157b29e Fix #7966: SQInteger is 64-bit, print it as 64-bit 5 years ago
translators be9ca4689e Update: Translations from eints
korean: 4 changes by telk5093
5 years ago
kiwitreekor 5df01bf95e
Add: [NewGRF] Station variable 6A, querying GRFID of nearby station tiles (#7956) 5 years ago
Jonathan G Rennison 2fee030a26 Change: Algorithm for transfer feeder payments
The original algorithm pays intermediate legs in feeder systems based
on the start and end stations of that particular leg.
This tends to result in large negative payments on the final leg for
journeys with many feeder legs, as the overall feeder payment increases
with the number of legs, and the final leg is penalised for discrepancies
between the previous leg payments and the actual payment for delivery
from the source to the destination.
The feeder share setting is a partial mitigation, however it is difficult
to tune as a suitable value depends on the number of legs and the network
topology, which are often not the same for all vehicles.

The new incremental algorithm pays the cargo payment from the source
station to the end station of the current leg, minus any previous
transfer feeder payments for each leg.
This prevents unbounded increase of feeder payments and therefore avoids
the issue of excessive negative payments on the final leg.
Feeder payments may be negative, e.g. in the case of poorly performing
or highly indirect legs. This is better than penalising the final leg.
This mode reduces the need to tune the feeder shares setting to the
current network.

The feeder share setting applies in the existing way.
5 years ago
translators 791eaedb64 Update: Translations from eints
tamil: 13 changes by aswn
5 years ago
PeterN fff05cf117
Fix #7868: Missing override attribute. (#7963) 5 years ago
JMcKiern 2158e26b9e Fix #7950: Incorrect setup of normal screenshot viewport 5 years ago
Niels Martin Hansen c8779fb311
Feature: NewGRF callback profiling (#7868)
Adds a console command newgrf_profile to collect some profiling data about NewGRF action 2 callbacks and produce a CSV file.
5 years ago
translators f88ac83408 Update: Translations from eints
indonesian: 1 change by fanioz
5 years ago
glx 341941af85 Fix #7952: don't try to access destroyed QueryStrings 5 years ago
JMcKiern 6dfe5c852e Fix #7927: Incorrect resolution shown in "Huge screenshot" query window. (#7949) 5 years ago
Patric Stout 3b177af826
Add: [Doxygen] Add the current version of documentation in header (#7940)
While at it, renamed the project names to reflect how we currently
refer to them.
5 years ago
xdavidwu 8fe38afd2b Fix: [SDL2] Correct name of the video driver in debug log
SDL_GetVideoDriver(0) returns name of first video driver included in
the library, not the driver currently used.
SDL_GetCurrentVideoDriver() does what we want here.
5 years ago
Pavel Stupnikov d7a928a08b Feature: GS method to control engine availability for a specific company (#7791)
* Feature: GS method to allow company to use an engine before its introduction date

* Feature: GS method to retire an engine early for a specific company
5 years ago
translators 4366f8e46a Update: Translations from eints
finnish: 8 changes by ln
italian: 25 changes by AlphaJack
5 years ago
translators 5a4b27d73a Update: Translations from eints
finnish: 54 changes by ln
5 years ago
Berbe 2fc2058b3b Feature: Auto-restart loads the original resources again
If the game was started loading a savegame or scenario, auto-restart will load a new random map.
This is inconsistent with the case in which a heightmap was loaded, as in that case the heightmap is kept as a basis for a new game.
This proposal solves this heterogeneity be considering the originally loaded resource shall be kept, hence savegames & scenarios shall be reloaded
5 years ago
glx dbbd0f5ddc Fix: [OSX] Don't show a crash/assertion message box for a GUI-less video driver. 5 years ago
Jonathan G Rennison 87700bfe0e Codechange: Use cached town name for town list window filtering 5 years ago
Jonathan G Rennison d35f35a968 Codechange: Use cached town, station, industry names for list window sorting
This is to avoid needing to expensively regenerate name strings on
every comparison when sorting by name in the town/station/industry
list windows.
5 years ago
Jonathan G Rennison c3223903ed Codechange: Cache resolved town, station and industry name strings 5 years ago
Jonathan G Rennison f1734e7815 Change: Only resort industry directory window on production change if necessary 5 years ago
Jonathan G Rennison 22ba048c89 Change: Only resort town directory window on population change if necessary 5 years ago
translators f2d230d91c Update: Translations from eints
russian: 14 changes by Lone_Wolf
5 years ago
frosch a4be4514c9 Fix #7925: Reset temporary saveload data at the start of loading a savegame instead of at the end.
Otherwise temporary data may be passed from an aborted load action to the next load action.
5 years ago
Milek7 41163331aa Fix: Silence all notes when stopping song in fluidsynth 5 years ago
Milek7 823333c4b0 Fix: correct checking of fluid_settings_setnum return code 5 years ago
Milek7 a411ce18c9 Fix: avoid using string pointer after scope end 5 years ago
dP 1225693b9c Feature: Improved logic of sharing industry production between 3 or more stations 5 years ago
translators b144258bf0 Update: Translations from eints
finnish: 19 changes by ln
dutch: 17 changes by JanWillem
danish: 109 changes by nielsmh
spanish (mexican): 1 change by Absay
korean: 1 change by telk5093
5 years ago
translators 34b7cb6c03 Update: Translations from eints
finnish: 3 changes by ln
spanish (mexican): 7 changes by Absay
5 years ago
Samu 8b0e4bb101 Codechange: Use const instead of magic number for vehicle profit threshold 5 years ago
Jonathan G Rennison 6e7117e04c Codechange: [Linkgraph] Skip MCF source node Dijkstra when all demand satisfied
MCF Dijkstra iterations are executed for all source nodes in a round-robin order.
Source nodes typically require different numbers of MCF Dijkstra iterations
to satisfy all of their demand.
This change is to avoid performing MCF Dijkstra iterations on source nodes which
have already been fully satisfied.
5 years ago
translators 190e074287 Update: Translations from eints
russian: 2 changes by Lone_Wolf
5 years ago
translators 5a31efd98d Update: Translations from eints
finnish: 1 change by hpiirai
5 years ago
Niels Martin Hansen 7413d65c2a Cleanup: Unused music GUI strings 5 years ago
Niels Martin Hansen f02b643a44 Change: Show volume sliders with wedges instead of boxy slider 5 years ago
Niels Martin Hansen 35c55dfe70 Add: Filled polygon drawing function 5 years ago
SamuXarick fa71375ec2 Fix e04ca90: squirrel export script got forgotten 5 years ago
glx 5c10c426fe Fix 196d5868: Always apply filter on town directory rebuild 5 years ago
Jonathan G Rennison 150dfba95b Codechange: Remove std::function from Pool iteration wrapper
Add a separate template wrapper for filtered iteration
5 years ago
Jonathan G Rennison 4cc1420beb Fix: Non-deterministic name sorting in industry directory window
In the case where multiple industries have the same name, sorting
in the industry directory window is non-deterministic.
This results in the order changing on each re-sort, and is noticeable
when the industries have different production or transported values.
5 years ago
Samu a0066ebca1 Cleanup: Remove unused parameter 5 years ago
stormcone eb07e174f1 Fix #7908, b524f1a: "Show the NewGRF name in the build vehicle window" is missing the "On/Off" display. 5 years ago
translators 1812b0cf49 Update: Translations from eints
finnish: 4 changes by hpiirai
english (us): 20 changes by Supercheese
french: 7 changes by glx
korean: 7 changes by telk5093
5 years ago
Charles Pigott 5b52f25902 Fix e558aa8: Compiler warning about unused value (and move some variable declarations to where they're used) 5 years ago
glx 39e6247bec Fix #7899, 196d5868: don't trigger filter changes more than expected 5 years ago
Niels Martin Hansen ac3bc30a30 Add: Highlight item under mouse in file browser 5 years ago
Niels Martin Hansen 838117b05e Doc: Missing member description 5 years ago
stormcone 596fb5d54a Change: In the industry directory window an industry will be greyed out if it temporarily does not accept the cargo selected by the acceptance cargo filter. 5 years ago
stormcone 808253c29c Change: Move the filtered cargo to the first place in the industry directory window's cargo lists 5 years ago
stormcone 70f9c3c655 Feature: Industry directory cargo filtering 5 years ago
Charles Pigott ab9042145e Fix #6667: Also recalculate bridge costs for 'spectated' AI companies 5 years ago
Charles Pigott d1cead7f25 Fix: When loading old timetabled saves, also reset cached timetable duration 5 years ago
Charles Pigott cddb8a4605 Fix #7587: Crash when loading saves with waypoints with invalid locations 5 years ago
Jonathan G Rennison 12380fc1bb Fix: Assertion failure when post road-works cleanup removes all road pieces 5 years ago
translators 12f4602f57 Update: Translations from eints
finnish: 3 changes by hpiirai
5 years ago
translators 7be9c28037 Update: Translations from eints
korean: 2 changes by telk5093
5 years ago
Niels Martin Hansen f401622149 Feature: Script API to change town rating of companies 5 years ago
stormcone b524f1ae21 Feature: Show the name of the NewGRF in the build vehicle window. 5 years ago
TELK e04ca904a9 Feature: Minimap screenshot 5 years ago
translators e7922cd078 Update: Translations from eints
spanish (mexican): 18 changes by Absay
5 years ago
SamuXarick 9e7c5235e8 Fix #7891: Actually check the vehicle type before casting 5 years ago
translators 9e4533dc8f Update: Translations from eints
luxembourgish: 131 changes by Phreeze
french: 6 changes by arikover
spanish (mexican): 20 changes by Absay
5 years ago
translators 3a557b0336 Update: Translations from eints
finnish: 11 changes by hpiirai
korean: 6 changes by telk5093
5 years ago
pnda e558aa8ff4 Feature: Screenshot window 5 years ago
glx 90f4abe03f Fix #7887: missing beep for some main toolbar buttons 5 years ago
Daniel Lee 24bace32ba Fix #7625: Road infrastructure cost is correctly updated on upgrading your own roads. 5 years ago
translators f6ce5c4563 Update: Translations from eints
french: 4 changes by arikover
korean: 5 changes by telk5093
5 years ago
Niels Martin Hansen 86107028a4 Fix: Allow old NewGRF industries to blank out in/out cargo slots (#7882) 5 years ago
translators e18f1703d2 Update: Translations from eints
spanish (mexican): 1 change by Absay
russian: 4 changes by Lone_Wolf
5 years ago
Niels Martin Hansen 2fd871e2af Feature: Configurable game ending year
Functionally reverts 683b65ee1
5 years ago
Konstantin Gribov 69f9529ba3 Add: Missing keycodes for hotkeys.cfg (#7850)
Added missing keycodes mapping to `_keycode_to_name` array
to allow their use in `hotkeys.cfg`.

Also reordered them according to `WindowKeyCodes` order.

Signed-off-by: Konstantin Gribov <grossws@gmail.com>
5 years ago
Niels Martin Hansen 0e78393774 Fix: Reference correct section in README file for baseset info 5 years ago
Niels Martin Hansen 7f25032766 Fix: Let bootstrap GUI work on Win32 with Uniscribe but no Freetype 5 years ago
translators a6901f8ae8 Update: Translations from eints
russian: 1 change by Lone_Wolf
5 years ago
translators 16537b472c Update: Translations from eints
dutch: 1 change by JanWillem
5 years ago
translators d427559eba Update: Translations from eints
french: 1 change by arikover
5 years ago
SamuXarick 40605efd1c Codechange: Use KDTree for AirportGetNearestTown (#7424) 5 years ago
Michał Janiszewski c7ead8388c Codechange: Improve MSVC ARM64 support 5 years ago
Mingwei Samuel 26ce4eb45d Fix #7430: when train visits station, only reset time_since_pickup if has room to load 5 years ago
Samu f0ff7003fd Fix: Snowline height interval is now 1, in both World Generation and Settings windows
- Previously, it was 1 in World Gen window, but 5 in Settings window
5 years ago
translators dbe44e80f1 Update: Translations from eints 5 years ago
stormcone fea5151ee1 Feature: Control + clicking on a vehicle in the vehicle list window opens the vehicle group window focused on the vehicle's group. 5 years ago
stormcone 798e9ee93e Feature: Add a button to the vehicle advisory news window to open the group window. 5 years ago
stormcone cc1d72c3a3 Feature: Control + click on the vehicle details button in the vehicle view window opens the vehicle group window, then selects and scrolls to the vehicle's group. 5 years ago
stormcone a363933d08 Feature: Control + click on a vehicle in the vehicle group window selects and scrolls to the vehicle's group. 5 years ago
stormcone 551bde77a4 Add: A function which selects and scrolls to a particular group in the vehicle group window. 5 years ago
glx 42144ecd56 Add: a TextColour flag to ignore colour changes from strings 5 years ago
frosch b769eb30c4 Fix: Setting the default railtype to 'first/last available' did not work with NewGRF defined railtypes. 5 years ago
frosch 6fa217dfc8 Codechange: Use RAILTYPE_BEGIN instead of RAILTYPE_RAIL when the intention is iteration. 5 years ago
frosch 3d29c9483b Codechange: Use a switch with fall-through instead of a if-sequence with context data between cases. 5 years ago
frosch 7f351fd7c1 Fix: Action7/9 conditions 0F..12 reported roadtypes as valid tramtypes and vice versa. 5 years ago
frosch bc7f92815b Cleanup: Remove unused constants. The value of the tram constant was also incorrect. 5 years ago
frosch e5dd19b0de Cleanup: Properties 12 and 15 do not exist for road/tramtypes. 5 years ago
translators b0d443d525 Update: Translations from eints
korean: 1 change by telk5093
5 years ago
glx e3c75a30ba Fix: unused variable warnings 5 years ago
glx ae532008ff Cleanup: remove FOR_ALL_ITEMS 5 years ago
glx ee7a8eebca Codechange: Replace FOR_ALL_TOWNS with range-based for loops 5 years ago
glx 0b489f9924 Codechange: Replace FOR_ALL_SUBSIDIES with range-based for loops 5 years ago
glx 847e5f33d4 Codechange: Replace story related FOR_ALL with range-based for loops 5 years ago
glx 869581eb23 Codechange: Replace FOR_ALL_SIGNS with range-based for loops 5 years ago
glx b91abd3af9 Codechange: Replace FOR_ALL_ROADSTOPS with range-based for loops 5 years ago
glx 514565fad6 Codechange: Replace FOR_ALL_OBJECTS with range-based for loops 5 years ago
glx 11f178a312 Codechange: Replace FOR_ALL_STORAGES with range-based for loops 5 years ago
glx d8a1be48cd Codechange: Replace vehicle related FOR_ALL with range-based for loops 5 years ago
glx 9892d90b26 Codechange: Replace order related FOR_ALL with range-based for loops 5 years ago
glx 41232f18c1 Codechange: Replace network related FOR_ALL with range-based for loops 5 years ago
glx 09fa39c5b5 Codechange: Replace linkgraph related FOR_ALL with range-based for loops 5 years ago
glx 00c2a98cf3 Codechange: Replace FOR_ALL_INDUSTRIES with range-based for loops 5 years ago
glx 4ae829cb27 Codechange: Replace FOR_ALL_GROUPS with range-based for loops 5 years ago
glx f58ce3db19 Codechange: Replace FOR_ALL_GOALS with range-based for loops 5 years ago
glx 1f6b3a37f9 Codechange: Replace FOR_ALL_ENGINES with range-based for loops 5 years ago
glx 1c92ba8ebe Codechange: Replace FOR_ALL_CARGO_PAYMENTS with range-based for loops 5 years ago
glx fa9769f81a Codechange: Replace FOR_ALL_DEPOTS with range-based for loops 5 years ago
glx 5fce5fa300 Codechange: Replace FOR_ALL_CARGOPACKETS with range-based for loops 5 years ago
glx 60e3cf8aff Codechange: Replace FOR_ALL_ENGINE_RENEWS with range-based for loops 5 years ago
glx ddabfed1cd Codechange: Replace station related FOR_ALL with range-based for loops 5 years ago
glx 3a14cea068 Codechange: Replace FOR_ALL_COMPANIES with range-based for loops 5 years ago
glx 68f22134cb Add: Allow iteration of pools in range-based for loops 5 years ago
translators 379402f02e Update: Translations from eints
croatian: 9 changes by VoyagerOne
5 years ago
Samu 96f8c13543 Fix: Custom sea level default value is now equal to minimum value, not lower
Custom sea level default value was lower than the minimum
5 years ago
translators e54184d18b Update: Translations from eints
portuguese: 16 changes by mcbanhas
5 years ago
glx e001d87569 Add #7801: [Script] more error mappings 5 years ago
translators 94cc0edb70 Update: Translations from eints
portuguese: 225 changes by mcbanhas
5 years ago
translators df2a19ec87 Update: Translations from eints
german: 9 changes by planetmaker
portuguese: 19 changes by mcbanhas
5 years ago
translators f7bf8e2da9 Update: Translations from eints
german: 11 changes by mini1025
5 years ago
Jonathan G Rennison 35dc377a58 Fix: Infrastructure total update when removing tram road stop
The wrong road owner was used when updating the tram infrastructure total.
This could result in desyncs, negative infrastructure totals, etc.
5 years ago
translators 03bbae7fe9 Update: Translations from eints
ukrainian: 56 changes by nsergiy
5 years ago
Niels Martin Hansen 9900af38f5
Fix #7847: Use ViewportSign coordinates for sign Kdtree coordinates (#7849)
Ensure the same coordinates are used for station/town/player signs regardless of how the landscape changes below it after the coordinates were first determined.

By keeping track of whether each ViewportSign is valid for Kdtree use (and only ever registering the viewport sign when the object is valid) a lot of code can be simplified and become more robust at the same time.
5 years ago
translators f91c701ffe Update: Translations from eints
hungarian: 1 change by Brumi
5 years ago
stormcone 40ebf3c765 Fix: Do not refer to a function in the documentation that was removed years ago (#7844)
The 'DoDrawString' was removed with this commit: f11300d
5 years ago
glx22 d865916a07 Fix #7836: Check coherency of NewGRF parameter min/max (#7840) 5 years ago
translators ef8455f549 Update: Translations from eints
vietnamese: 73 changes by myquartz
5 years ago