Codechange: Replace FOR_ALL_SIGNS with range-based for loops

pull/128/head
glx 4 years ago committed by Niels Martin Hansen
parent b91abd3af9
commit 869581eb23

@ -521,8 +521,7 @@ void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
}
}
Sign *si;
FOR_ALL_SIGNS(si) {
for (Sign *si : Sign::Iterate()) {
if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
}

@ -1990,8 +1990,7 @@ bool AfterLoadGame()
UpdateNearestTownForRoadTiles(false);
/* signs with invalid owner left from older savegames */
Sign *si;
FOR_ALL_SIGNS(si) {
for (Sign *si : Sign::Iterate()) {
if (si->owner != OWNER_NONE && !Company::IsValidID(si->owner)) si->owner = OWNER_NONE;
}

@ -32,9 +32,7 @@ static const SaveLoad _sign_desc[] = {
/** Save all signs */
static void Save_SIGN()
{
Sign *si;
FOR_ALL_SIGNS(si) {
for (Sign *si : Sign::Iterate()) {
SlSetArrayIndex(si->index);
SlObject(si, _sign_desc);
}

@ -16,8 +16,7 @@
ScriptSignList::ScriptSignList()
{
Sign *s;
FOR_ALL_SIGNS(s) {
for (const Sign *s : Sign::Iterate()) {
if (ScriptSign::IsValidSign(s->index)) this->AddItem(s->index);
}
}

@ -59,9 +59,7 @@ void Sign::UpdateVirtCoord()
/** Update the coordinates of all signs */
void UpdateAllSignVirtCoords()
{
Sign *si;
FOR_ALL_SIGNS(si) {
for (Sign *si : Sign::Iterate()) {
si->UpdateVirtCoord();
}
}

@ -32,7 +32,4 @@ struct Sign : SignPool::PoolItem<&_sign_pool> {
void UpdateVirtCoord();
};
#define FOR_ALL_SIGNS_FROM(var, start) FOR_ALL_ITEMS_FROM(Sign, sign_index, var, start)
#define FOR_ALL_SIGNS(var) FOR_ALL_SIGNS_FROM(var, 0)
#endif /* SIGNS_BASE_H */

@ -60,8 +60,7 @@ struct SignList {
this->signs.clear();
const Sign *si;
FOR_ALL_SIGNS(si) this->signs.push_back(si);
for (const Sign *si : Sign::Iterate()) this->signs.push_back(si);
this->signs.SetFilterState(true);
this->FilterSignList();

@ -2260,8 +2260,7 @@ void RebuildViewportKdtree()
if (town->cache.sign.kdtree_valid) items.push_back(ViewportSignKdtreeItem::MakeTown(town->index));
}
const Sign *sign;
FOR_ALL_SIGNS(sign) {
for (const Sign *sign : Sign::Iterate()) {
if (sign->sign.kdtree_valid) items.push_back(ViewportSignKdtreeItem::MakeSign(sign->index));
}

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