rubidium
7ceb1252a2
(svn r14153) -Codechange: split ini file reading/saving from settings.cpp.
2008-08-24 13:50:31 +00:00
rubidium
083fbf9a96
(svn r14056) -Fix [FS#2192]: the console backlog is too small for list_patches. Now it'll only remove backlog items when there are more than a threshold and when they are there longer than (another) threshold.
2008-08-12 20:49:27 +00:00
rubidium
6199dc987b
(svn r14052) -Codechange: make the size of the chat message "box" configurable and increase the default size slightly so it can hold the longest chat messages.
2008-08-12 12:23:05 +00:00
glx
9fa2cbd93e
(svn r14041) -Feature(tte): make it possible to filter list_patches output like it's done for other list_* console commands
2008-08-11 17:15:31 +00:00
rubidium
e62a150293
(svn r13967) -Codechange [YAPP]: Tweak pathfinder penalties a bit. (michi_cc)
2008-08-02 22:57:47 +00:00
rubidium
2e2a6d4909
(svn r13952) -Add [YAPP]: Trains now reserve paths trough PBS signals. Bump savegame version. (michi_cc)
2008-08-02 22:53:51 +00:00
rubidium
c05c10ae71
(svn r13947) -Codechange [YAPP]: Added YAPP-related penalties to NPF. (michi_cc)
2008-08-02 22:52:36 +00:00
rubidium
22b787791f
(svn r13943) -Codechange [YAPP]: Reserved station tiles can now be penalized more in YAPF. This should help with spread out stations. (michi_cc)
2008-08-02 22:51:38 +00:00
rubidium
968a0e907c
(svn r13942) -Codechange [YAPP]: Add a penalty for double slips to YAPF. (michi_cc)
2008-08-02 22:51:23 +00:00
rubidium
27cfb68d93
(svn r13941) -Codechange [YAPP]: Added YAPP-related penalties to YAPF. (michi_cc)
2008-08-02 22:51:07 +00:00
rubidium
b29f290816
(svn r13935) -Codechange [YAPP]: PBS signals can now be built with the normal signal tools. (michi_cc)
2008-08-02 22:49:23 +00:00
rubidium
bef1770590
(svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch setting. (michi_cc)
2008-08-02 22:47:34 +00:00
belugas
7e4b1e2d84
(svn r13872) -Feature: Split the news message announcing opening and closure of industries into two news of their own
2008-07-30 01:53:03 +00:00
smatz
f1c0555d2e
(svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that
2008-07-24 15:19:26 +00:00
peter1138
2466b7f01e
(svn r13781) -Feature: NewGRF presets, selected by a drop down list in the NewGRF window. Presets are saved in the config file.
2008-07-22 14:17:29 +00:00
rubidium
bd0e52011d
(svn r13773) -Codechange: disable autoclean for protected/unprotected companies when the timeout is set to 0. Based on an idea by Thomas.
2008-07-21 13:05:43 +00:00
smatz
e00df941fa
(svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions
2008-06-16 19:38:41 +00:00
rubidium
e8767f730a
(svn r13386) -Fix: global currency/units setting being overriden when loading a savegame.
2008-06-05 11:26:38 +00:00
smatz
1f55797fe3
(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
2008-06-03 18:35:58 +00:00
rubidium
994779e9e2
(svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
...
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
2008-06-03 08:04:35 +00:00
rubidium
678f2baf76
(svn r13365) -Fix: don't segfault on trying to set a non-existing patch setting.
2008-06-02 23:01:57 +00:00
rubidium
bae02e8c67
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
2008-05-30 18:20:26 +00:00
rubidium
8cc39500ba
(svn r13341) -Codechange: make most of the network settings configurable via the patch command.
2008-05-30 09:23:05 +00:00
rubidium
2bcc9d4d49
(svn r13336) -Fix: loading old savegames, e.g. the intro game, would reset the autosave settings.
2008-05-29 21:36:10 +00:00
rubidium
02dbab8721
(svn r13334) -Codechange: move the network settings variables from network/network_internal to settings.
2008-05-29 20:21:28 +00:00
rubidium
0a78ad46fa
(svn r13332) -Fix (r13325): network games got somewhat broken.
2008-05-29 19:06:54 +00:00
rubidium
e7a501100a
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29 15:13:28 +00:00
rubidium
d3d0432314
(svn r13317) -Codechange: make news messages use a linked list instead of a moving circular buffer. This makes it possible to store more news messages in the history. Based on a patch by Cirdan.
...
-Codechange: the number of news messages is reduced by removing every news message that is a configurable amount older than when it would not be shown in the newspaper popup/ticker, which is e.g. a month for industry production changes and half a year for subsidy offers. As a result the more important messages will stay longer in the message history (if longer than 30 messages).
2008-05-28 21:36:16 +00:00
rubidium
f740702f90
(svn r13309) -Fix: the difficulty settings from the savegame would be reset by the ones of the intro game.
2008-05-28 14:36:06 +00:00
rubidium
290b3bd3cc
(svn r13277) -Fix: opntitle 'jumping' to the temperate climate when closing the NewGRF settings window.
2008-05-26 21:38:17 +00:00
rubidium
690c83edba
(svn r13258) -Codechange: add support for using (most) of the old patch names in the console.
2008-05-26 05:58:15 +00:00
rubidium
c4c440cc20
(svn r13256) -Codechange: merge the OPTS and PATS chuncks.
...
-Codechange: split the diff_custom variable.
-Feature: allow changing some of the diff_custom variables via the console in network games.
2008-05-26 00:31:36 +00:00
rubidium
d289464d69
(svn r13255) -Codechange: move _opt to _settings.
2008-05-25 22:36:44 +00:00
rubidium
dc77647ea4
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium
c5e38037f0
(svn r13247) -Codechange: small amount of coding style for settings.cpp.
2008-05-25 17:04:09 +00:00
rubidium
ce821b1ada
(svn r13242) -Codechange: remove _opt_ptr.
2008-05-25 12:57:39 +00:00
rubidium
080af12d8b
(svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums.
2008-05-24 10:35:15 +00:00
rubidium
bf3b61cfa3
(svn r13228) -Codechange: split console.h.
2008-05-24 10:15:06 +00:00
belugas
08671d2e78
(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
...
Initial concept : TTDPatch (moreairpots), Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
2008-05-24 02:54:47 +00:00
glx
eb70da38d0
(svn r13060) -Codechange: update build industry window when raw_industry_construction setting is modified
2008-05-12 14:54:33 +00:00
belugas
914e51546d
(svn r13038) -Fix: When switching the signal gui patch to off, delete the signal window accordingly
2008-05-11 02:15:02 +00:00
smatz
b4968c6bea
(svn r13016) -Codechange: unify the detection if rail catenary should be drawn
2008-05-08 16:48:29 +00:00
glx
f492567f66
(svn r13014) -Fix (r13008): mingw revealed some signed/unsigned warnings
2008-05-08 14:04:52 +00:00
glx
a28ea38653
(svn r13008) -Fix [FS#1997]: silence some MSVC x64 warnings
2008-05-08 13:20:54 +00:00
rubidium
9db77e3808
(svn r12976) -Codechange: use w->SetDirty() instead of SetWindowDirty(w) when it's certain that w != NULL.
2008-05-06 22:08:18 +00:00
smatz
89a8dc8cf7
(svn r12944) -Codechange: use rev.h instead of externs at many places
2008-05-04 21:53:36 +00:00
peter1138
45034bc522
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
2008-04-29 21:31:29 +00:00
rubidium
650651064b
(svn r12805) -Codechange: remove some bit magic related to the news display states. Patch by cirdan.
2008-04-20 11:40:33 +00:00
rubidium
bfd2cac6e2
(svn r12785) -Codechange: put all news-type related constants in the same array. Patch by cirdan.
2008-04-19 12:50:02 +00:00
rubidium
ca1f8fbe2e
(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
2008-04-18 04:37:06 +00:00
rubidium
52d83de8d8
(svn r12709) -Feature: show the last joined server. Heavily based on a patch by Yexo.
2008-04-14 20:31:21 +00:00
rubidium
e61dcab79d
(svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
...
-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
2008-04-10 08:30:15 +00:00
smatz
cc775d809c
(svn r12553) -Fix (r11547): redraw the signal GUI when the signal drag density changes in the patch settings and vice versa
2008-04-03 22:31:57 +00:00
smatz
8ed3f5fd5e
(svn r12550) -Change: the signal GUI is now persistent - has the same data when it is reopened
2008-04-03 21:54:31 +00:00
smatz
fcf4a7067d
(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
2008-04-03 19:55:40 +00:00
rubidium
2426f5342f
(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.
2008-03-28 08:53:36 +00:00
rubidium
6d9c7ef315
(svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
2008-03-27 15:29:42 +00:00
rubidium
a606fe9610
(svn r12425) -Feature [FS#1846]: On Screen Keyboard for input fields so someone without a keyboard can enter text too. Patch by Dominik.
2008-03-26 10:08:17 +00:00
glx
15cd2931f3
(svn r12407) -Add [FS#1866]: more language flags for servers
2008-03-24 20:30:08 +00:00
smatz
3d10ae7ec3
(svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
2008-03-15 19:24:13 +00:00
smatz
1f13638d03
(svn r12368) -Codechange: use explicit body for loops and conditions and remove -Wno-empty-body from the configure script
2008-03-15 13:21:31 +00:00
peter1138
015cf7e6a2
(svn r12293) -Feature: Ability to change aircraft speed factor, from so
...
called 'realistic' (matching other vehicles) (1/1) to original TTD
speed (1/4). Note this option defaults to original TTD speed.
2008-02-27 21:07:12 +00:00
smatz
a3e3cd7d46
(svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
2008-02-13 14:21:36 +00:00
smatz
4223131cb4
(svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9
2008-02-10 18:31:33 +00:00
smatz
17d9c9bf2b
(svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings
2008-02-10 15:53:26 +00:00
maedhros
56a5c2d7c2
(svn r12102) -Feature: Allow locking individual transparency settings so they will not be changed by pressing 'x'. (Roujin)
2008-02-10 14:49:44 +00:00
smatz
171e84cbad
(svn r11951) -Fix (r11279): loading of very old savegames was broken
2008-01-22 21:01:35 +00:00
rubidium
9ac26e1bf1
(svn r11840) -Codechange: split network.h so not everything in there needs to be included when wanting to know whether we are a server.
2008-01-13 21:51:53 +00:00
rubidium
df12937f19
(svn r11839) -Codechange: move some variables from variables.h to a more logical location.
2008-01-13 21:41:24 +00:00
rubidium
0ca79e2fb8
(svn r11829) -Feature: allow reloading openttd.cfg when starting a new game on a dedicated server. Patch by dihedral.
2008-01-13 01:39:22 +00:00
rubidium
90acd52f22
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
2008-01-13 01:21:35 +00:00
rubidium
2fc62eab05
(svn r11818) -Codechange: split player.h into smaller pieces.
2008-01-12 14:10:35 +00:00
rubidium
b09d957f31
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
2008-01-07 14:23:25 +00:00
rubidium
71d4004a85
(svn r11776) -Codechange: more header splittings to reduce the dependencies.
2008-01-07 14:02:26 +00:00
rubidium
2469bca24c
(svn r11771) -Codechange: split settings.h into better separated headers.
2008-01-07 00:19:09 +00:00
rubidium
445a733eb6
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
2007-12-29 09:24:26 +00:00
rubidium
722613f7f3
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
2007-12-27 13:35:39 +00:00
rubidium
db73addb43
(svn r11702) -Codechange: move all date related stuff to date*.
2007-12-26 13:50:40 +00:00
rubidium
81bf9f8503
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
2007-12-25 11:26:07 +00:00
rubidium
00c9d3ef20
(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
2007-12-25 09:48:53 +00:00
egladil
15c1af0517
(svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
2007-12-25 01:29:54 +00:00
rubidium
1f6043458c
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
2007-12-22 23:30:28 +00:00
rubidium
766551b0bc
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
2007-12-21 21:50:46 +00:00
rubidium
8427b8bad2
(svn r11675) -Codechange: split the string types from the string functions.
2007-12-21 19:49:27 +00:00
rubidium
8ebdfb258f
(svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations.
2007-12-21 19:21:21 +00:00
rubidium
2cf7d5b2cb
(svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.
2007-12-19 20:45:46 +00:00
rubidium
8bfbfd0031
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
2007-12-19 19:44:29 +00:00
rubidium
33cdfc71dc
(svn r11597) -Change: replace all remaining instances of (re|m|c)alloc with (Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions.
2007-12-08 14:50:41 +00:00
glx
e3f4d0e72a
(svn r11594) -Fix: don't allow changing network only patches settings from console when not in network game
2007-12-08 01:36:40 +00:00
rubidium
2880047689
(svn r11556) -Feature: allow setting a default password for new companies in network games.
2007-12-02 14:48:26 +00:00
rubidium
99dbfd3866
(svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB.
2007-12-01 21:40:18 +00:00
skidd13
815b8d8df1
(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
2007-11-24 10:38:43 +00:00
skidd13
3ae50673a3
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
2007-11-20 13:35:54 +00:00
skidd13
c0a2c0c23e
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
2007-11-19 21:02:30 +00:00
skidd13
7a4d96f629
(svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style
...
This fixes also FS#1450
2007-11-19 20:40:14 +00:00
skidd13
98f66552be
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
2007-11-19 18:38:10 +00:00
rubidium
09906e3de2
(svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
2007-11-17 22:25:16 +00:00
belugas
f26a591e6c
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
...
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
rubidium
f034036ef4
(svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
2007-10-18 20:32:36 +00:00
rubidium
406c22d7e3
(svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not.
2007-10-16 21:15:34 +00:00
rubidium
5164e57416
(svn r11269) -Feature: user customisable faces. Patch by BigBB.
2007-10-15 19:59:27 +00:00
rubidium
7350b88bf2
(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
...
-Feature: possibility to disable exclusive rights and giving money. Both by skidd13.
2007-09-30 17:38:42 +00:00
rubidium
80a3590bf5
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
2007-09-26 16:12:43 +00:00
rubidium
3055d42fc4
(svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
2007-09-14 22:27:40 +00:00
truelight
ca161c8e72
(svn r11092) -Add: allow 'blitter=<value>' in openttd.cfg to set the blitter (so you don't have to keep on doing 'openttd -b 32bpp-optimized'..)
2007-09-13 12:28:53 +00:00
rubidium
1f1ce4ac5b
(svn r11067) -Codechange: also make it possible to use the advanced vehicle list for other players. Patch by SmatZ.
2007-09-09 10:34:32 +00:00
rubidium
211b8dea39
(svn r11063) -Codechange: make it possible for people to view the loading indicators of everyone. Patch by SmatZ.
2007-09-08 22:04:49 +00:00
bjarni
97135f2b7e
(svn r10996) -Feature: [OSX] added more options for right click emulation (controlled from the interface tab in the patch window)
...
This only works with the cocoa drivers (you will use the cocoa drivers unless you manually switched to SDL and compiled yourself)
Note: if control-click is selected, then the ingame control-click (like presignals and such) will be command-click
Requested and tested by ln- (so he should be blamed if this goes wrong :P )
2007-08-29 08:20:04 +00:00
rubidium
15ee365b10
(svn r10886) -Codechange: modify the "start network server" GUI so it can actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so.
2007-08-14 10:46:38 +00:00
rubidium
df009178d4
(svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
2007-07-16 09:16:58 +00:00
rubidium
b8f658db94
(svn r10451) -Add: support for "prospecting" raw industries, i.e. you pay an amount of money and then it might (with a given chance) build a raw industry somewhere on the map.
2007-07-06 07:24:10 +00:00
rubidium
1cff472501
(svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
2007-06-27 14:15:48 +00:00
rubidium
f40646bf82
(svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map.
2007-06-25 19:13:55 +00:00
rubidium
627aa240ba
(svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore.
2007-06-23 21:12:09 +00:00
truelight
66a136be09
(svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh)
2007-06-21 16:17:47 +00:00
maedhros
7fb6e8f11d
(svn r10236) -Feature: Introduce a form of timetabling for vehicles.
2007-06-20 19:17:22 +00:00
glx
623a848cca
(svn r10211) -Feature: [NewGRF] Add support for action 0F
2007-06-18 23:00:55 +00:00
rubidium
773a7c9cb6
(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
2007-06-18 19:53:50 +00:00
rubidium
3ccc83e640
(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
2007-06-18 10:48:15 +00:00
peter1138
77b29ea3bc
(svn r10166) -Feature(tte): Add support for antialiased typefaces via FreeType. This is configurable for each font size in the configuration settings and requires using the 32bpp blitter and suitable fonts.
2007-06-15 16:21:56 +00:00
truelight
0e53fd6d32
(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
...
-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
2007-06-12 20:24:12 +00:00
truelight
27febd474c
(svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
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-Add: make it possible to pick your own blitter (-b <blitter>, -h for overview)
-Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels)
-Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter
2007-06-11 11:50:49 +00:00
peter1138
de7e370240
(svn r10042) -Codechange: Replace hardcoded spritecache size with a configuration
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option, sprite_cache_size. The default size is 2MB and the value can
range from 1 to 64MB. If you experience slow-downs when scrolling the
map, try increasing this setting.
2007-06-05 10:40:29 +00:00
glx
9113b5721a
(svn r10017) -Add (FS#790): more languages flags for servers
2007-06-01 23:06:01 +00:00
peter1138
2851f58efa
(svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll'
2007-05-28 16:46:16 +00:00
peter1138
f2dc086b30
(svn r9928) -Fix (r9805): Default display options were not set correctly.
2007-05-26 07:47:52 +00:00
maedhros
1242bb9a03
(svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01.
2007-05-23 17:33:03 +00:00
rubidium
8f0f090c51
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
2007-05-19 09:40:18 +00:00
belugas
b559b8f9ff
(svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
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Possible patterns are :
No Road (not available in scenario editor)
Original (for the nostalgics)
Better Roads (same as original, but based on distance of 2 tiles instead of one)
2x2 grids
3x3 grids
Patch by skiddl13
2007-05-04 16:27:13 +00:00
maedhros
97e88ca4f1
(svn r9734) -Feature: Add an option to automatically pause when starting a new game.
2007-04-28 15:06:32 +00:00
glx
bbc9a67f6f
(svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
2007-04-25 17:40:06 +00:00
rubidium
7577954ced
(svn r9672) -Cleanup: lots of coding style fixes around operands.
2007-04-18 22:10:36 +00:00
belugas
d1c2c90ad0
(svn r9669) -Documentation: some more doxygen fixes
2007-04-18 18:00:33 +00:00
maedhros
1a81c1cedd
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
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start off larger, and will grow twice as quickly as other towns. They can also
be placed specifically in the scenario editor. Thanks to TheJosh for the
initial patch and the idea.
2007-04-18 14:23:30 +00:00
belugas
76faa0f759
(svn r9664) -Documentation: Doxygen corrections,errors and omissions
2007-04-17 21:09:38 +00:00
maedhros
af53865f6a
(svn r9616) -Cleanup: Remove the NS setting type since it causes desyncs in multiplayer mode and only serves to confuse patch authors.
2007-04-12 18:36:54 +00:00
maedhros
f2a14a813a
(svn r9613) -Feature: Make it possible to have some control over the town growth. The
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default rate is TTD's original rate, and to approximate OpenTTD's previous
behaviour the rate should be set to "Fast" or "Very Fast". Town growth can be
switched off entirely, and if so, buildings will not be rebuilt. It is also
possible to specify a proportion of towns that grow twice as fast as the
others.
2007-04-12 17:24:34 +00:00
glx
c709b97aad
(svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
2007-04-07 22:30:10 +00:00
peter1138
56882d2f5e
(svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
2007-04-05 12:59:57 +00:00
peter1138
51d72c11c8
(svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.
2007-04-05 07:49:04 +00:00
rubidium
b430c03cdd
(svn r9561) -Fix (r9561): loading the newgrfs in openttd.cfg was broken.
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Note: as the 'full' path is stored of the newgrfs, the newgrfs in the old cfgs are not made default (you have to set them again).
2007-04-04 12:43:43 +00:00
belugas
6a86e75870
(svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
2007-04-04 01:35:16 +00:00
belugas
1597b07849
(svn r9469) -Fix(r3720): The maximum year allowed for to_euro conversion of custom currency was set to 1000, making it impossible to ever have one. Now, with 3000, it should be a little more comfortable
2007-03-25 23:57:09 +00:00
belugas
32b33e3121
(svn r9467) -Fix(FS#703,6108): When resetting the array of currencies, the custom currency was reset too, thus loosing the setting a user could have used for it.(glx)
2007-03-25 23:42:55 +00:00
rubidium
f9547cf3b2
(svn r9455) -Fix: the values for diff_custom, diff_level and snow_line in the .cfg were not properly checked.
2007-03-25 19:21:22 +00:00
belugas
8298227685
(svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
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This is the first usage of the callback conversion system of settings loading
2007-03-22 03:35:18 +00:00
belugas
de273f1c45
(svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
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This is the basic step, no patch setting is actually using it, so far
2007-03-22 03:15:58 +00:00
rubidium
adf90db9d0
(svn r9339) -Codechange: disable shares by default as the sharing system is broken (abusable) and should therefor not be used in multiplayer games.
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-Codechange: make default maximum distance from the edge for oil refineries a little higher, so the chance that you get oil refineries is a little better.
2007-03-19 17:08:51 +00:00
bjarni
e93ace0cfa
(svn r9126) -Feature: "Function of scrollwheel" can now be set to off as well
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Note: since this can be useful for all platforms, the GUI is no longer OSX specific.
Note: scrolling lists is still unaffected by this setting
2007-03-11 21:53:46 +00:00
bjarni
a7259e6317
(svn r9125) -Fix r9111: default scrollwheel setting is now zooming, not scrolling
2007-03-11 21:39:20 +00:00