.. |
ai
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(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
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2007-06-22 11:58:59 +00:00 |
blitter
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(svn r10245) -Codechange: added GetName also to all Blitters, instead of only the Factory
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2007-06-21 13:56:59 +00:00 |
lang
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(svn r10342) -Update: WebTranslator2 update to 2007-06-26 18:48:16
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2007-06-26 16:50:00 +00:00 |
misc
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music
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network
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(svn r10325) -Fix (r10323): Missed 3 company name references
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2007-06-25 15:59:37 +00:00 |
os/macosx
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(svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
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2007-06-19 15:04:08 +00:00 |
sound
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spriteloader
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(svn r10156) -Fix: PNG loader can now load 8bpp palette images and greyscale images
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2007-06-14 14:11:08 +00:00 |
strgen
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(svn r10324) -Codechange: reference engine names by index
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2007-06-25 14:46:32 +00:00 |
table
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(svn r10324) -Codechange: reference engine names by index
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2007-06-25 14:46:32 +00:00 |
video
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(svn r10278) -Fix r10276: make the _realtime_tick less demanding on the CPU
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2007-06-22 20:07:39 +00:00 |
yapf
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(svn r10304) -Fix [YAPF](r10301): removed assert which could violate without danger when searching for the nearest depot. From now on the segment can be closed without reason in that case (peter1138)
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2007-06-24 14:40:54 +00:00 |
aircraft_cmd.cpp
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(svn r10335) -Fix (r10331): Increment the current order index *after* using it in UpdateVehicleTimetable.
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2007-06-25 23:14:13 +00:00 |
aircraft_gui.cpp
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(svn r10328) -Codechange: Close the timetable window when closing the vehicle window.
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2007-06-25 17:29:03 +00:00 |
aircraft.h
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(svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type.
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2007-06-01 12:03:10 +00:00 |
airport_gui.cpp
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(svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01.
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2007-05-23 17:33:03 +00:00 |
airport_movement.h
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(svn r10187) -Fix: don't do a 270 degree turn on the international airport when a 90 degree turn is enough.
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2007-06-17 19:46:01 +00:00 |
airport.cpp
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airport.h
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articulated_vehicles.cpp
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(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
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2007-06-11 14:00:16 +00:00 |
articulated_vehicles.h
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(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
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2007-06-11 14:00:16 +00:00 |
autoreplace_cmd.cpp
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(svn r10314) -Codechange: Refer to vehicle names by index
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2007-06-24 22:42:11 +00:00 |
autoreplace_gui.cpp
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(svn r10324) -Codechange: reference engine names by index
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2007-06-25 14:46:32 +00:00 |
aystar.cpp
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aystar.h
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bmp.cpp
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bmp.h
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bridge_gui.cpp
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(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
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2007-06-21 17:25:17 +00:00 |
bridge_map.cpp
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bridge_map.h
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(svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
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2007-05-20 19:14:08 +00:00 |
bridge.h
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build_vehicle_gui.cpp
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(svn r10324) -Codechange: reference engine names by index
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2007-06-25 14:46:32 +00:00 |
callback_table.cpp
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(svn r10087) -Fix [FS#834]: multiple subsequent "give money" actions could result in duplicate messages that money has been transfered when it only happened once.
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2007-06-10 21:34:45 +00:00 |
callback_table.h
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cargopacket.cpp
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(svn r10297) -Codechange: increase the performance of CargoPacket::AllocateRaw using a very simple "caching" system.
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2007-06-23 20:38:28 +00:00 |
cargopacket.h
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(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
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2007-06-22 11:58:59 +00:00 |
cargotype.cpp
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(svn r9871) -Fix (r8826): Some cargo costs were wrong for different climates. Multiple definitions of the same cargo type are sometimes required.
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2007-05-18 21:50:32 +00:00 |
cargotype.h
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clear_cmd.cpp
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(svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal.
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2007-06-19 21:15:14 +00:00 |
clear_map.h
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cmd_helper.h
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command.cpp
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(svn r10331) -Feature: Add the possibility of automatically filling in timetables based on
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2007-06-25 20:55:43 +00:00 |
command.h
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(svn r10331) -Feature: Add the possibility of automatically filling in timetables based on
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2007-06-25 20:55:43 +00:00 |
console_cmds.cpp
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(svn r10312) -Fix (r10210): the 64 values in the 'players' console command were not printed properly; they did even "overflow" into the next to-be-printed values.
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2007-06-24 21:58:05 +00:00 |
console.cpp
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(svn r10295) -Fix [FS#775]: flush stdout on dedicated server output to ensure an update of stdout (Zuu)
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2007-06-23 14:40:19 +00:00 |
console.h
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currency.cpp
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currency.h
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date.cpp
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date.h
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debug.cpp
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debug.h
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(svn r10069) -Documentation: some documentation for TIC/TOC, as it isn't what I expected...
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2007-06-08 18:23:26 +00:00 |
dedicated.cpp
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depot_gui.cpp
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(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
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2007-06-11 14:00:16 +00:00 |
depot.cpp
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(svn r9869) -Codechange: replace some bytes with VehicleType, i.e. more type strictness.
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2007-05-18 17:31:41 +00:00 |
depot.h
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(svn r9869) -Codechange: replace some bytes with VehicleType, i.e. more type strictness.
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2007-05-18 17:31:41 +00:00 |
direction.h
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disaster_cmd.cpp
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(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
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2007-05-24 22:41:50 +00:00 |
dock_gui.cpp
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(svn r10068) -Fix [FS#835]: coverage area highlight was still show when it was turned off for docks.
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2007-06-08 18:15:11 +00:00 |
driver.cpp
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(svn r10310) -Fix: Trunk can now be built on OS/2 :)
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2007-06-24 20:41:24 +00:00 |
driver.h
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dummy_land.cpp
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(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
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2007-06-18 10:48:15 +00:00 |
economy.cpp
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(svn r10332) -Fix [FS#940]: ratings where also shown on drop-off stations.
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2007-06-25 21:15:17 +00:00 |
economy.h
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(svn r10209) -Fix/Codechange: forgot a few changes of int32 -> Money in the previous commit
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2007-06-18 22:09:54 +00:00 |
elrail.cpp
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(svn r10283) -Fix [FS#913]: catenary was drawn on bridges when elrail was disabled. Patch by B. N. SmatZ!.
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2007-06-22 21:48:41 +00:00 |
endian_check.cpp
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engine_gui.cpp
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(svn r10324) -Codechange: reference engine names by index
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2007-06-25 14:46:32 +00:00 |
engine.cpp
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(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
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2007-06-18 19:53:50 +00:00 |
engine.h
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(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
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2007-06-18 10:48:15 +00:00 |
fileio.cpp
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(svn r10272) -Fix (FS#916): remove more invalid characters from savegame names
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2007-06-22 19:30:59 +00:00 |
fileio.h
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(svn r10198) -Fix (r10194): did not search all search paths.
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2007-06-18 11:04:12 +00:00 |
fios.cpp
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(svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
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2007-06-17 15:48:57 +00:00 |
fios.h
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fontcache.cpp
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(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
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2007-06-17 20:30:28 +00:00 |
fontcache.h
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(svn r10166) -Feature(tte): Add support for antialiased typefaces via FreeType. This is configurable for each font size in the configuration settings and requires using the 32bpp blitter and suitable fonts.
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2007-06-15 16:21:56 +00:00 |
functions.h
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(svn r10323) -Codechange: reference company name, number and player (president) name
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2007-06-25 13:30:38 +00:00 |
genworld_gui.cpp
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(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
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2007-06-22 20:04:21 +00:00 |
genworld.cpp
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(svn r9995) -Fix (r9962): Don't scroll the map at the start of a new game
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2007-05-31 07:21:33 +00:00 |
genworld.h
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gfx.cpp
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(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
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2007-06-22 20:04:21 +00:00 |
gfx.h
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(svn r10255) -Codechange: remove some old debug code nobody was using anymore
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2007-06-21 16:53:57 +00:00 |
gfxinit.cpp
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(svn r10170) -Codechange: remove some duplication of code.
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2007-06-16 12:03:36 +00:00 |
gfxinit.h
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graph_gui.cpp
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(svn r10323) -Codechange: reference company name, number and player (president) name
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2007-06-25 13:30:38 +00:00 |
group_cmd.cpp
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(svn r10316) -Codechange: (consistently) use index to refer to group names. Also the group string_id is irrelevant unless it is a custom name, so don't 'waste' a savegame string id.
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2007-06-25 07:33:40 +00:00 |
group_gui.cpp
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(svn r10323) -Codechange: reference company name, number and player (president) name
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2007-06-25 13:30:38 +00:00 |
group.h
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(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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2007-05-19 09:40:18 +00:00 |
gui.h
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(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
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2007-06-21 14:32:27 +00:00 |
hal.h
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heightmap.cpp
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(svn r9729) -Documentation: add some documentation in various places
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2007-04-27 21:29:36 +00:00 |
heightmap.h
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helpers.cpp
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helpers.hpp
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industry_cmd.cpp
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(svn r10340) -Fix: make sure no industry production can ever hit < 32 with smooth_economy
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2007-06-26 13:46:56 +00:00 |
industry_gui.cpp
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(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
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2007-06-21 17:25:17 +00:00 |
industry_map.h
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(svn r10115) -Codechange: Create accessors to triggers and random bits for industries.
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2007-06-12 14:22:28 +00:00 |
industry.h
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(svn r10088) -Codechange: A typo and a code-style
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2007-06-10 23:40:29 +00:00 |
intro_gui.cpp
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(svn r10145) -Fix: make compiling with networking disabled (again) possible.
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2007-06-13 17:34:05 +00:00 |
landscape.cpp
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(svn r10308) -Codechange: some "cleanup" chunks from B. N. SmatZ!' work on fixing FS#119.
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2007-06-24 20:06:10 +00:00 |
landscape.h
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(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
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2007-05-24 22:41:50 +00:00 |
livery.h
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(svn r9956) -Codechange: Add tram livery schemes
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2007-05-27 09:33:41 +00:00 |
lzoconf.h
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macros.h
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(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
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2007-06-21 14:32:27 +00:00 |
main_gui.cpp
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(svn r10323) -Codechange: reference company name, number and player (president) name
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2007-06-25 13:30:38 +00:00 |
map.cpp
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(svn r9729) -Documentation: add some documentation in various places
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2007-04-27 21:29:36 +00:00 |
map.h
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(svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
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2007-05-04 16:27:13 +00:00 |
masm64.rules
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md5.cpp
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md5.h
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mersenne.cpp
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minilzo.cpp
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minilzo.h
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misc_cmd.cpp
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(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
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2007-06-21 17:25:17 +00:00 |
misc_gui.cpp
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(svn r10339) -Fix r10311: if you fix your own name, at least also update your description ;)
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2007-06-26 13:36:00 +00:00 |
misc.cpp
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(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
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2007-06-22 20:04:21 +00:00 |
mixer.cpp
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mixer.h
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music_gui.cpp
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(svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
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2007-06-17 15:48:57 +00:00 |
music.cpp
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music.h
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namegen.cpp
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namegen.h
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newgrf_callbacks.h
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newgrf_canal.cpp
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(svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals.
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2007-05-06 18:14:33 +00:00 |
newgrf_canal.h
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(svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals.
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2007-05-06 18:14:33 +00:00 |
newgrf_cargo.cpp
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(svn r9888) -Codechange: [NewGRF] allow non-spec cargo action2s to work, and using the goods sprite if really nothing is returned.
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2007-05-20 09:17:42 +00:00 |
newgrf_cargo.h
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newgrf_commons.cpp
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(svn r10256) -Add: Addition of IndustryTileOverrideManager
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2007-06-21 17:09:10 +00:00 |
newgrf_commons.h
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(svn r10256) -Add: Addition of IndustryTileOverrideManager
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2007-06-21 17:09:10 +00:00 |
newgrf_config.cpp
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(svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore.
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2007-06-23 21:12:09 +00:00 |
newgrf_config.h
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(svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore.
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2007-06-23 21:12:09 +00:00 |
newgrf_engine.cpp
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(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
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2007-06-22 11:58:59 +00:00 |
newgrf_engine.h
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(svn r9818) -Codechange: Cache wagon override sprite set whenever consist is changed, instead of 'recalculating' it every time it is used or just tested.
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2007-05-10 06:42:43 +00:00 |
newgrf_gui.cpp
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(svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore.
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2007-06-23 21:12:09 +00:00 |
newgrf_house.cpp
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(svn r10167) -Codechange: Change the flagging system of grf loaded feature from a bitset to a bool evaluation.
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2007-06-15 23:55:52 +00:00 |
newgrf_house.h
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(svn r10065) -Cleanup (r9850): remove now unneeded stuff
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2007-06-08 16:53:21 +00:00 |
newgrf_industries.cpp
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(svn r10256) -Add: Addition of IndustryTileOverrideManager
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2007-06-21 17:09:10 +00:00 |
newgrf_industries.h
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(svn r10127) -Add: Addition of basic structure for industry tiles callbacks (unfinished).
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2007-06-13 02:29:08 +00:00 |
newgrf_industrytiles.cpp
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(svn r10226) -Codechange: Add support for newindustry tiles drawing.
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2007-06-19 17:33:12 +00:00 |
newgrf_industrytiles.h
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(svn r10226) -Codechange: Add support for newindustry tiles drawing.
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2007-06-19 17:33:12 +00:00 |
newgrf_sound.cpp
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newgrf_sound.h
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newgrf_spritegroup.cpp
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(svn r9837) -Fix: [NewGRF] Catch occurance of division-by-zero in varaction handling.
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2007-05-14 17:37:34 +00:00 |
newgrf_spritegroup.h
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(svn r10127) -Add: Addition of basic structure for industry tiles callbacks (unfinished).
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2007-06-13 02:29:08 +00:00 |
newgrf_station.cpp
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(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
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2007-06-22 11:58:59 +00:00 |
newgrf_station.h
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newgrf_text.cpp
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(svn r10130) -Fix (r4493): SetCurrentGrfLangID returned the wrong language ids for most languages.
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2007-06-13 07:59:20 +00:00 |
newgrf_text.h
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(svn r10114) -Fix: Only load newgrf error messages if the language matches the current
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2007-06-12 13:22:14 +00:00 |
newgrf_town.cpp
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(svn r9709) -Fix (r9706): Larger towns use t->larger_towns, not the town index.
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2007-04-21 08:51:42 +00:00 |
newgrf_town.h
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newgrf_townname.cpp
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(svn r10211) -Feature: [NewGRF] Add support for action 0F
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2007-06-18 23:00:55 +00:00 |
newgrf_townname.h
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(svn r10211) -Feature: [NewGRF] Add support for action 0F
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2007-06-18 23:00:55 +00:00 |
newgrf.cpp
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(svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore.
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2007-06-23 21:12:09 +00:00 |
newgrf.h
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(svn r10167) -Codechange: Change the flagging system of grf loaded feature from a bitset to a bool evaluation.
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2007-06-15 23:55:52 +00:00 |
news_gui.cpp
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(svn r9844) -Codechange: replace zoomlevel with an enum
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2007-05-15 14:08:39 +00:00 |
news.h
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(svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger.
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2007-06-21 19:08:47 +00:00 |
npf.cpp
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(svn r10006) -Fix (FS#362): allow different signal types on one tile
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2007-05-31 21:21:04 +00:00 |
npf.h
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(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
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2007-05-24 22:41:50 +00:00 |
oldloader.cpp
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(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
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2007-06-22 11:58:59 +00:00 |
oldpool.cpp
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oldpool.h
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openttd.cpp
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(svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map.
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2007-06-25 19:13:55 +00:00 |
openttd.h
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(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
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2007-06-22 11:58:59 +00:00 |
order_cmd.cpp
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(svn r10314) -Codechange: Refer to vehicle names by index
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2007-06-24 22:42:11 +00:00 |
order_gui.cpp
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(svn r10314) -Codechange: Refer to vehicle names by index
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2007-06-24 22:42:11 +00:00 |
order.h
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(svn r10236) -Feature: Introduce a form of timetabling for vehicles.
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2007-06-20 19:17:22 +00:00 |
os2.cpp
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(svn r10310) -Fix: Trunk can now be built on OS/2 :)
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2007-06-24 20:41:24 +00:00 |
os_timer.cpp
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ottdres.rc
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(svn r10169) -Fix [FS#875]: trunk did still tell Windows that it was version 0.5.0(.0), so now we use a "bogus" version number to tell it's not a real release. The version number that will be shown in-game will not change, only the version number in the file properties.
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2007-06-16 11:13:30 +00:00 |
pathfind.cpp
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(svn r10336) -Fix [FS#910]: reaching the end of a line in certain cases incorrectly stopped signal updates
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2007-06-26 06:57:14 +00:00 |
pathfind.h
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(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
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2007-05-24 22:41:50 +00:00 |
player_face.h
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player_gui.cpp
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(svn r10323) -Codechange: reference company name, number and player (president) name
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2007-06-25 13:30:38 +00:00 |
player.h
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(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
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2007-06-21 14:32:27 +00:00 |
players.cpp
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(svn r10323) -Codechange: reference company name, number and player (president) name
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2007-06-25 13:30:38 +00:00 |
queue.cpp
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queue.h
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rail_cmd.cpp
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(svn r10308) -Codechange: some "cleanup" chunks from B. N. SmatZ!' work on fixing FS#119.
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2007-06-24 20:06:10 +00:00 |
rail_gui.cpp
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(svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map.
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2007-06-25 19:13:55 +00:00 |
rail_map.h
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(svn r10006) -Fix (FS#362): allow different signal types on one tile
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2007-05-31 21:21:04 +00:00 |
rail.cpp
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(svn r9988) -Codechange: remove the last direct map accesses, except the ones needed for the savegame saving/loading mechanisms.
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2007-05-30 13:33:19 +00:00 |
rail.h
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railtypes.h
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resource.h
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road_cmd.cpp
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(svn r10224) -Fix [FS#891]: the town road belongs to didn't get set properly when a town builds road over tram bits.
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2007-06-19 17:27:59 +00:00 |
road_cmd.h
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(svn r9897) -Codechange: prepare the toolbar for more road types.
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2007-05-21 21:58:31 +00:00 |
road_gui.cpp
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(svn r10015) -Fix: one could build (only) tram tracks when that was the last built roadtype (in a normal game).
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2007-06-01 17:59:11 +00:00 |
road_map.cpp
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(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
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2007-05-24 22:41:50 +00:00 |
road_map.h
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(svn r10014) -Fix: roads became automatically one way in the scenario editor.
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2007-06-01 17:58:43 +00:00 |
road.h
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(svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.
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2007-05-25 22:07:40 +00:00 |
roadveh_cmd.cpp
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(svn r10335) -Fix (r10331): Increment the current order index *after* using it in UpdateVehicleTimetable.
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2007-06-25 23:14:13 +00:00 |
roadveh_gui.cpp
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(svn r10328) -Codechange: Close the timetable window when closing the vehicle window.
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2007-06-25 17:29:03 +00:00 |
roadveh.h
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(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
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2007-06-11 14:00:16 +00:00 |
saveload.cpp
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(svn r10319) -Fix (r10266): the limit of 65535 references was not enough for cargo packets. Increase this limit to approximately 2^32, which noone should ever be able to reach on any normal system ;)
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2007-06-25 10:10:37 +00:00 |
saveload.h
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(svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
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2007-06-24 12:27:11 +00:00 |
screenshot.cpp
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(svn r10323) -Codechange: reference company name, number and player (president) name
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2007-06-25 13:30:38 +00:00 |
screenshot.h
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sdl.cpp
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sdl.h
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settings_gui.cpp
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(svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map.
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2007-06-25 19:13:55 +00:00 |
settings.cpp
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(svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map.
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2007-06-25 19:13:55 +00:00 |
settings.h
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ship_cmd.cpp
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(svn r10335) -Fix (r10331): Increment the current order index *after* using it in UpdateVehicleTimetable.
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2007-06-25 23:14:13 +00:00 |
ship_gui.cpp
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(svn r10328) -Codechange: Close the timetable window when closing the vehicle window.
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2007-06-25 17:29:03 +00:00 |
ship.h
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(svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type.
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2007-06-01 12:03:10 +00:00 |
signs_gui.cpp
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(svn r10321) -Codechange: refer to sign text by index
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2007-06-25 10:40:56 +00:00 |
signs.cpp
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(svn r10321) -Codechange: refer to sign text by index
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2007-06-25 10:40:56 +00:00 |
signs.h
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slope.h
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smallmap_gui.cpp
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(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
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2007-06-17 20:30:28 +00:00 |
sound.cpp
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(svn r10138) -Fix: when you got a sufficiently small resolution, there is a possibility for a division by zero when a sound is played.
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2007-06-13 14:56:27 +00:00 |
sound.h
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sprite.h
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spritecache.cpp
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(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
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2007-06-17 20:30:28 +00:00 |
spritecache.h
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(svn r10157) -Fix: use as indentified for PNGs, the place of the image as it was in the grf, not the internal SpriteID
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2007-06-14 14:31:48 +00:00 |
station_cmd.cpp
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(svn r10332) -Fix [FS#940]: ratings where also shown on drop-off stations.
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2007-06-25 21:15:17 +00:00 |
station_gui.cpp
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(svn r10323) -Codechange: reference company name, number and player (president) name
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2007-06-25 13:30:38 +00:00 |
station_map.cpp
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station_map.h
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(svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
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2007-05-20 19:14:08 +00:00 |
station.cpp
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(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
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2007-06-22 11:58:59 +00:00 |
station.h
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(svn r10269) -Fix [FS#912]: station ratings were shown for all cargos instead of only the cargos that have been transported.
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2007-06-22 17:34:04 +00:00 |
stdafx.h
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(svn r10292) -Fix: suppress VC 7.1 warning: "\src\texteff.cpp(251) : warning C4258: 'y' : definition from the for loop is ignored; the definition from the enclosing scope is used" which prevents compilation on MSVC 2003
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2007-06-23 09:04:07 +00:00 |
string.cpp
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string.h
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strings.cpp
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(svn r10324) -Codechange: reference engine names by index
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2007-06-25 14:46:32 +00:00 |
strings.h
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(svn r10032) -Add: sort the strings in server language dropdown
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2007-06-04 16:07:22 +00:00 |
subsidy_gui.cpp
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(svn r10323) -Codechange: reference company name, number and player (president) name
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2007-06-25 13:30:38 +00:00 |
terraform_gui.cpp
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(svn r9901) -Codechange: Decide what to do with selected land areas based on the specific variable, not how it was highlighted.
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2007-05-23 13:52:10 +00:00 |
texteff.cpp
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(svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger.
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2007-06-21 19:08:47 +00:00 |
texteff.hpp
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(svn r10270) -Add: prefixed the loading indicator with an arrow, up meaning vehicle is loading, down meaning vehicle is unloading
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2007-06-22 18:28:44 +00:00 |
tgp.cpp
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tgp.h
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thread.cpp
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(svn r9759) -Add: added threading code for MorphOS (tokai)
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2007-05-01 15:25:00 +00:00 |
thread.h
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tile.cpp
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tile.h
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timetable_cmd.cpp
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(svn r10331) -Feature: Add the possibility of automatically filling in timetables based on
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2007-06-25 20:55:43 +00:00 |
timetable_gui.cpp
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(svn r10338) -Codechange: Show the total time that the timetable will take.
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2007-06-26 11:01:06 +00:00 |
timetable.h
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(svn r10237) -Fix (r10236): It helps if you use svn add with new files...
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2007-06-20 19:26:25 +00:00 |
town_cmd.cpp
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(svn r10323) -Codechange: reference company name, number and player (president) name
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2007-06-25 13:30:38 +00:00 |
town_gui.cpp
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(svn r10323) -Codechange: reference company name, number and player (president) name
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2007-06-25 13:30:38 +00:00 |
town_map.h
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town.h
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(svn r10211) -Feature: [NewGRF] Add support for action 0F
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2007-06-18 23:00:55 +00:00 |
train_cmd.cpp
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(svn r10344) -Fix (r10317): confusion between TRACK_n and TRACK_BIT_n stopped NW/SE slopes being picked up, and compare middle of tile against current z, not previous.
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2007-06-26 20:03:17 +00:00 |
train_gui.cpp
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(svn r10328) -Codechange: Close the timetable window when closing the vehicle window.
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2007-06-25 17:29:03 +00:00 |
train.h
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(svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type.
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2007-06-01 12:03:10 +00:00 |
transparency_gui.cpp
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(svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh)
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2007-06-21 16:17:47 +00:00 |
transparency_gui.h
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tree_cmd.cpp
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(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
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2007-06-18 19:53:50 +00:00 |
tree_map.h
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tunnel_map.cpp
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(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
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2007-06-21 17:25:17 +00:00 |
tunnel_map.h
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(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
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2007-06-21 17:25:17 +00:00 |
tunnelbridge_cmd.cpp
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(svn r10309) -Revert (part of r10308): "fixing" the bounding box for bridge entrances reveals one of the bugs that will be fixed when FS#119 is fixed.
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2007-06-24 20:17:39 +00:00 |
unix.cpp
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(svn r9990) -Fix: MorphOS and AmigaOS do not like "//" in filenames as that means the same as "/../" in means in Unix.
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2007-05-30 18:24:54 +00:00 |
unmovable_cmd.cpp
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(svn r10208) -Codechange: replace int32 with Money where appropriate.
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2007-06-18 21:44:47 +00:00 |
unmovable_map.h
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unmovable.h
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variables.h
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(svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map.
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2007-06-25 19:13:55 +00:00 |
vehicle_gui.cpp
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(svn r10337) -Fix [FS#880]: Autoreplace is only valid for the standard vehicle list, not station or shared order lists.
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2007-06-26 08:11:11 +00:00 |
vehicle_gui.h
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(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
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2007-06-11 14:00:16 +00:00 |
vehicle.cpp
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(svn r10341) -Fix (r10236): Only update the timetable when leaving stations if this is a scheduled stop.
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2007-06-26 14:43:41 +00:00 |
vehicle.h
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(svn r10331) -Feature: Add the possibility of automatically filling in timetables based on
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2007-06-25 20:55:43 +00:00 |
viewport.cpp
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(svn r10343) -Cleanup: Add documentation of functions and code-style fix.
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2007-06-26 16:58:40 +00:00 |
viewport.h
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(svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger.
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2007-06-21 19:08:47 +00:00 |
void_map.h
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water_cmd.cpp
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(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
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2007-06-22 11:58:59 +00:00 |
water_map.h
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(svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal.
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2007-06-19 21:15:14 +00:00 |
waypoint.cpp
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(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
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2007-06-18 19:53:50 +00:00 |
waypoint.h
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(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
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2007-06-18 10:48:15 +00:00 |
widget.cpp
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win32.cpp
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(svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
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2007-06-17 15:48:57 +00:00 |
win32.h
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win64.asm
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window.cpp
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(svn r10333) -Fix [FS#943]: News messages were shown on top of the endgame screen and high score chart.
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2007-06-25 21:36:16 +00:00 |
window.h
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(svn r10265) -Feature: allow double-clicking on certain places: build-vehicle and town-action
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2007-06-22 10:57:53 +00:00 |
zoom.hpp
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(svn r10093) -Revert: removed 16x zoom-out as it is broken beyond repair
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2007-06-11 11:59:36 +00:00 |