(svn r10169) -Fix [FS#875]: trunk did still tell Windows that it was version 0.5.0(.0), so now we use a "bogus" version number to tell it's not a real release. The version number that will be shown in-game will not change, only the version number in the file properties.

This commit is contained in:
rubidium 2007-06-16 11:13:30 +00:00
parent f5f1909b23
commit 6c87da4fec

View File

@ -65,8 +65,8 @@ END
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 0,5,0,0
PRODUCTVERSION 0,5,0,0
FILEVERSION 0,5,99,0
PRODUCTVERSION 0,5,99,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
@ -91,7 +91,7 @@ BEGIN
VALUE "OriginalFilename", "openttd.exe\0"
VALUE "PrivateBuild", "\0"
VALUE "ProductName", "OpenTTD\0"
VALUE "ProductVersion", "0.0.0.0\0"
VALUE "ProductVersion", "Development Version\0"
VALUE "SpecialBuild", "-\0"
END
END