OpenTTD-patches/src
2008-07-23 13:10:08 +00:00
..
ai (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
blitter (svn r13721) -Codechange: one less multiplication for colour mixing in 32bpp blitters (GeekToo) 2008-07-17 23:43:47 +00:00
core (svn r13781) -Feature: NewGRF presets, selected by a drop down list in the NewGRF window. Presets are saved in the config file. 2008-07-22 14:17:29 +00:00
lang (svn r13781) -Feature: NewGRF presets, selected by a drop down list in the NewGRF window. Presets are saved in the config file. 2008-07-22 14:17:29 +00:00
misc (svn r13575) -Codechange: Move small vector to core since it fits better in there 2008-06-19 10:19:02 +00:00
music (svn r13127) -Fix (r13122): of course WIN32_LEAN_AND_MEAN excludes too much stuff 2008-05-16 22:29:27 +00:00
network (svn r13796) -Fix [FS#2161]: one couldn't start the last scenario in the "start server window"'s list of scenarios. 2008-07-23 13:10:08 +00:00
os/macosx (svn r13571) -Codechange: define channels in struct Colour in different order on LE and BE machines 2008-06-18 21:19:04 +00:00
sound (svn r13552) -Codechange: use TTD_ENDIAN comparations instead of tests if TTD_[BIG/LITTLE]_ENDIAN is defined 2008-06-17 19:38:00 +00:00
spriteloader (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
strgen (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind. 2008-07-17 13:47:04 +00:00
table (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind. 2008-07-17 13:47:04 +00:00
video (svn r13539) -Fix (r13537): signed/unsigned warnings 2008-06-16 20:16:43 +00:00
widgets (svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' into their own parameter. 2008-06-28 15:44:24 +00:00
yapf (svn r13464) -Codechange: support NewGRF Action 0x05, type 12. 2008-06-11 13:54:01 +00:00
aircraft_cmd.cpp (svn r13794) -Fix: helicopters leaving a heliport could get stuck after processing conditional orders. 2008-07-22 23:29:08 +00:00
aircraft_gui.cpp (svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so window_gui.h only needs to be included in *_gui.cpp. 2008-05-17 13:01:30 +00:00
aircraft.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
airport_gui.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
airport_movement.h (svn r11408) -Fix [FS#1422]: do not do a 270 degree turn when 90 degrees is enough on a commuter airport. 2007-11-11 13:04:51 +00:00
airport.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
airport.h (svn r13758) -Fix (r13226): always use st->airport_tile, st->xy is different in many cases 2008-07-20 15:50:41 +00:00
animated_tile_func.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
animated_tile.cpp (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
articulated_vehicles.cpp (svn r13385) -Fix (r12137): In the purchase list, CB36 for capacity was not called for the first part of rail and road vehicles. 2008-06-05 07:38:22 +00:00
articulated_vehicles.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
autoreplace_base.h (svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location. 2008-01-07 09:19:53 +00:00
autoreplace_cmd.cpp (svn r13691) -Codechange: make it easier to determine whether a command is ran in the context of autoreplace or not 2008-07-09 20:55:47 +00:00
autoreplace_func.h (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
autoreplace_gui.cpp (svn r13784) -Codechange: Truncate vehicle names in purchase list to width of window. 2008-07-22 16:13:42 +00:00
autoreplace_gui.h (svn r11899) -Cleanup: Remove ShowReplaceVehicleWindow() as it is basically a duplicate of ShowReplaceGroupVehicleWindow(). 2008-01-17 17:35:59 +00:00
autoreplace_type.h (svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location. 2008-01-07 09:19:53 +00:00
autoslope.h (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
aystar.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
aystar.h (svn r11700) -Codechange: reduce the amount of unnecessary includes. 2007-12-25 23:42:52 +00:00
bmp.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
bmp.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
bridge_gui.cpp (svn r13592) -Fix: window size remembering was broken 2008-06-20 14:54:47 +00:00
bridge_map.cpp (svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h 2007-12-16 15:38:51 +00:00
bridge_map.h (svn r13464) -Codechange: support NewGRF Action 0x05, type 12. 2008-06-11 13:54:01 +00:00
bridge.h (svn r13705) -Codechange: Define and use BridgePieces enum, which will remove a few more magic numbers 2008-07-15 00:34:34 +00:00
build_vehicle_gui.cpp (svn r13784) -Codechange: Truncate vehicle names in purchase list to width of window. 2008-07-22 16:13:42 +00:00
callback_table.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
callback_table.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
cargo_type.h (svn r11704) -Codechange: remove another bunch of useless includes. 2007-12-26 23:04:26 +00:00
cargopacket.cpp (svn r13647) -Codechange: replace MAX_UVALUE() for std types with the equivalent constant 2008-06-27 17:46:43 +00:00
cargopacket.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
cargotype.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
cargotype.h (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers. 2008-05-07 09:07:19 +00:00
cheat_func.h (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 2008-04-17 21:21:01 +00:00
cheat_gui.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
cheat_type.h (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 2008-04-17 21:21:01 +00:00
cheat.cpp (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
clear_cmd.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
clear_map.h (svn r11776) -Codechange: more header splittings to reduce the dependencies. 2008-01-07 14:02:26 +00:00
cmd_helper.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
command_func.h (svn r11839) -Codechange: move some variables from variables.h to a more logical location. 2008-01-13 21:41:24 +00:00
command_type.h (svn r13691) -Codechange: make it easier to determine whether a command is ran in the context of autoreplace or not 2008-07-09 20:55:47 +00:00
command.cpp (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
console_cmds.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
console_func.h (svn r13341) -Codechange: make most of the network settings configurable via the patch command. 2008-05-30 09:23:05 +00:00
console_gui.cpp (svn r13231) -Codechange: split the core console code and the console GUI. 2008-05-24 11:55:25 +00:00
console_gui.h (svn r13228) -Codechange: split console.h. 2008-05-24 10:15:06 +00:00
console_internal.h (svn r13341) -Codechange: make most of the network settings configurable via the patch command. 2008-05-30 09:23:05 +00:00
console_type.h (svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums. 2008-05-24 10:35:15 +00:00
console.cpp (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00
currency.cpp (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 2008-06-05 11:26:38 +00:00
currency.h (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 2008-06-05 11:26:38 +00:00
date_func.h (svn r13594) -Feature(ette)[FS#2093]: Supply newgrfs with 'day of month', 'leap year' and 'day of year'. 2008-06-20 21:14:10 +00:00
date_type.h (svn r13594) -Feature(ette)[FS#2093]: Supply newgrfs with 'day of month', 'leap year' and 'day of year'. 2008-06-20 21:14:10 +00:00
date.cpp (svn r13594) -Feature(ette)[FS#2093]: Supply newgrfs with 'day of month', 'leap year' and 'day of year'. 2008-06-20 21:14:10 +00:00
debug.cpp (svn r13727) -Fix (r13375): compilation with NO_DEBUG_MESSAGES was broken 2008-07-18 12:11:46 +00:00
debug.h (svn r13728) -Codechange: define DEBUG as an empty block so compiler warns us less 2008-07-18 12:20:30 +00:00
dedicated.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
depot_base.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
depot_func.h (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 2008-04-17 19:10:30 +00:00
depot_gui.cpp (svn r13759) -Fix [FS#2147]: selecting non-full length vehicles in the depot gui would place the "mouse pointer" out of the center of the vehicle making it hard to "aim". 2008-07-20 19:21:18 +00:00
depot_map.h (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 2008-04-17 19:10:30 +00:00
depot_type.h (svn r12467) -Codechange: move DepotID to a more logical location. 2008-03-28 16:32:27 +00:00
depot.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
direction_func.h (svn r12870) -Codechange: remove some magic numbers from u.ship.state handling 2008-04-24 13:05:51 +00:00
direction_type.h (svn r11843) -Fix: mark dirty canal tile even in diagonal direction from flooded tile 2008-01-13 22:12:39 +00:00
disaster_cmd.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
dock_gui.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
driver.cpp (svn r13619) -Codechange: use 'const char *' instead of std::string for blitter and driver names 2008-06-24 09:15:45 +00:00
driver.h (svn r13619) -Codechange: use 'const char *' instead of std::string for blitter and driver names 2008-06-24 09:15:45 +00:00
dummy_land.cpp (svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window. 2008-05-21 22:15:39 +00:00
economy_func.h (svn r12468) -Codechange: move some type related stuff from station.h (and openttd.h) to station_type.h. 2008-03-28 16:33:28 +00:00
economy_type.h (svn r13679) -Fix [FS#2131]: saving TTD imported games in recession failed due to wrong (and unneeded) type conversions in the saveload code. 2008-07-07 09:23:54 +00:00
economy.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
effectvehicle_base.h (svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp 2008-04-20 11:12:07 +00:00
effectvehicle_func.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
effectvehicle.cpp (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00
elrail_func.h (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
elrail.cpp (svn r13681) -Revert (r13678, r13677): the fixes didn't work in all cases (assertions on savegame loads). 2008-07-08 15:10:23 +00:00
endian_check.cpp (svn r13571) -Codechange: define channels in struct Colour in different order on LE and BE machines 2008-06-18 21:19:04 +00:00
engine_base.h (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00
engine_func.h (svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp 2008-05-27 12:24:23 +00:00
engine_gui.cpp (svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' into their own parameter. 2008-06-28 15:44:24 +00:00
engine_gui.h (svn r13314) -Codechange: Switch EngineList from std::vector to GUIList 2008-05-28 17:29:27 +00:00
engine_type.h (svn r13388) -Codechange: Remove "my invented flag for something that is a wagon" 2008-06-05 12:08:20 +00:00
engine.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
fiber_thread.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
fiber_win32.cpp (svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable. 2008-04-14 19:54:33 +00:00
fiber.hpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
fileio.cpp (svn r13698) -Fix (r13697): MorphOS compilation. 2008-07-13 19:44:05 +00:00
fileio.h (svn r13618) -Codechange: move tar-specific declarations to separate file 2008-06-24 09:05:24 +00:00
fios.cpp (svn r13359) -Codechange: convert _fios_items to a SmallVector 2008-06-02 14:19:27 +00:00
fios.h (svn r13575) -Codechange: Move small vector to core since it fits better in there 2008-06-19 10:19:02 +00:00
fontcache.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
fontcache.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
functions.h (svn r13010) -Codechange: move the tree building GUI out of misc_gui.cpp. 2008-05-08 13:29:35 +00:00
gamelog.cpp (svn r13727) -Fix (r13375): compilation with NO_DEBUG_MESSAGES was broken 2008-07-18 12:11:46 +00:00
gamelog.h (svn r13727) -Fix (r13375): compilation with NO_DEBUG_MESSAGES was broken 2008-07-18 12:11:46 +00:00
genworld_gui.cpp (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind. 2008-07-17 13:47:04 +00:00
genworld.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
genworld.h (svn r13320) -Codechange: move some enums from openttd.h to more logical locations. 2008-05-29 09:54:47 +00:00
gfx_func.h (svn r13787) -Codechange: resize the red error message box if needed 2008-07-22 19:25:47 +00:00
gfx_type.h (svn r13759) -Fix [FS#2147]: selecting non-full length vehicles in the depot gui would place the "mouse pointer" out of the center of the vehicle making it hard to "aim". 2008-07-20 19:21:18 +00:00
gfx.cpp (svn r13787) -Codechange: resize the red error message box if needed 2008-07-22 19:25:47 +00:00
gfxinit.cpp (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). 2008-06-05 20:54:52 +00:00
gfxinit.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
graph_gui.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
group_cmd.cpp (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00
group_gui.cpp (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
group_gui.h (svn r11672) -Codechange: refactor some stuff out of gui.h. 2007-12-21 07:38:36 +00:00
group_type.h (svn r12469) -Codechange: split type related stuff from group.h (and openttd.h) to group_type.h. 2008-03-28 16:34:50 +00:00
group.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
gui.h (svn r13628) -Feature: enable building of aqueducts in the scenario editor 2008-06-25 17:30:16 +00:00
heightmap.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
heightmap.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
industry_cmd.cpp (svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch(). 2008-06-25 18:46:05 +00:00
industry_gui.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
industry_map.h (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. 2007-12-21 22:50:51 +00:00
industry_type.h (svn r11776) -Codechange: more header splittings to reduce the dependencies. 2008-01-07 14:02:26 +00:00
industry.h (svn r13174) -Codechange: make a class of the IndustryDirectoryWindow. 2008-05-18 23:36:33 +00:00
intro_gui.cpp (svn r13255) -Codechange: move _opt to _settings. 2008-05-25 22:36:44 +00:00
landscape_type.h (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers. 2008-05-07 09:07:19 +00:00
landscape.cpp (svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback. 2008-06-12 21:36:56 +00:00
landscape.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
livery.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
lzoconf.h
main_gui.cpp (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
map_func.h (svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch(). 2008-06-25 18:46:05 +00:00
map_type.h (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). 2007-12-26 11:45:43 +00:00
map.cpp (svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch(). 2008-06-25 18:46:05 +00:00
masm64.rules
md5.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
md5.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
minilzo.cpp (svn r13552) -Codechange: use TTD_ENDIAN comparations instead of tests if TTD_[BIG/LITTLE]_ENDIAN is defined 2008-06-17 19:38:00 +00:00
minilzo.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
misc_cmd.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
misc_gui.cpp (svn r13787) -Codechange: resize the red error message box if needed 2008-07-22 19:25:47 +00:00
misc.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
mixer.cpp (svn r13706) -Fix (r13695): Small typo. 2008-07-15 17:13:50 +00:00
mixer.h (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
music_gui.cpp (svn r13185) -Codechange: remove everything related to the WindowProc callbacks. 2008-05-19 09:48:47 +00:00
music.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
music.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
namegen_func.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
namegen.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_callbacks.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_canal.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_canal.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_cargo.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_cargo.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_commons.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
newgrf_commons.h (svn r12086) -Fix [FS#1747] (r11425): check overrides only for industries when mapping newgrf entities to 'real' entities 2008-02-08 16:56:52 +00:00
newgrf_config.cpp (svn r13618) -Codechange: move tar-specific declarations to separate file 2008-06-24 09:05:24 +00:00
newgrf_config.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_engine.cpp (svn r13761) -Codechange: Remove dependency on rail for altering purchase list position (mostly function renaming) 2008-07-20 21:23:28 +00:00
newgrf_engine.h (svn r13761) -Codechange: Remove dependency on rail for altering purchase list position (mostly function renaming) 2008-07-20 21:23:28 +00:00
newgrf_generic.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_generic.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_gui.cpp (svn r13789) -Fix (r13781): Saved preset was not automatically selected. 2008-07-22 20:52:30 +00:00
newgrf_house.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
newgrf_house.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_industries.cpp (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
newgrf_industries.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_industrytiles.cpp (svn r13565) -Change [FS#2077]: when invisibility is set, sprite sequences are now drawn until first non-opaque sprite is found (bit 14 not set) 2008-06-18 16:48:58 +00:00
newgrf_industrytiles.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_sound.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_sound.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_spritegroup.cpp (svn r13544) -Codechange: Add support for NewGRF varaction2 variable 5F. 2008-06-17 07:05:17 +00:00
newgrf_spritegroup.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_station.cpp (svn r13734) -Fix: NewGRF rail continuation would always mark a tunnel on the same axis as connected, even when the tunnel faces the wrong direction. 2008-07-19 10:10:21 +00:00
newgrf_station.h (svn r12798) -Feature: Add some support for NewGRF station animation. (Thanks to mart3p for samples and fixes) 2008-04-19 23:19:12 +00:00
newgrf_storage.cpp (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 2007-12-25 09:48:53 +00:00
newgrf_storage.h (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 2007-12-25 09:48:53 +00:00
newgrf_text.cpp (svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff). 2008-03-31 06:42:26 +00:00
newgrf_text.h (svn r12317) -Fix [FS#1815]: Map string IDs that are embedded from other strings. 2008-02-29 08:48:01 +00:00
newgrf_town.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
newgrf_town.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_townname.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
newgrf_townname.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf.cpp (svn r13774) -Codechange: Add support for changing vehicle purchase list position for all vehicle types. 2008-07-21 14:42:25 +00:00
newgrf.h (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
news_func.h (svn r13730) -Fix: make a copy of the names for news messages about the deletion of companies as the removal of a company could lead to wrong names in the news messages. 2008-07-18 16:26:51 +00:00
news_gui.cpp (svn r13730) -Fix: make a copy of the names for news messages about the deletion of companies as the removal of a company could lead to wrong names in the news messages. 2008-07-18 16:26:51 +00:00
news_gui.h (svn r12768) -Codechange: move the statusbar GUI to it's own file. 2008-04-18 15:13:45 +00:00
news_type.h (svn r13730) -Fix: make a copy of the names for news messages about the deletion of companies as the removal of a company could lead to wrong names in the news messages. 2008-07-18 16:26:51 +00:00
npf.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
npf.h (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers. 2008-05-07 09:07:19 +00:00
oldloader.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
oldpool_func.h (svn r13733) -Fix (r13731): gcc2.95 compilation 2008-07-18 21:01:30 +00:00
oldpool.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
oldpool.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
openttd.cpp (svn r13754) -Fix (r13731): one could not join companies from the command line. 2008-07-20 13:29:59 +00:00
openttd.h (svn r13370) -Codechange: move the VARDEF stuff from openttd.h to variables.h so one doesn't need to include openttd.h before variables.h. 2008-06-03 08:06:58 +00:00
order_base.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
order_cmd.cpp (svn r13753) -Cleanup (r13752): save before commit instead of the other way around is usually better. 2008-07-20 12:59:27 +00:00
order_func.h (svn r13702) -Fix: do not overflow the order/timetable window when 'long' orders are displayed. 2008-07-14 20:18:06 +00:00
order_gui.cpp (svn r13704) -Fix: make timetables work more sensible when used in conjunction with conditional orders, i.e. make it possibly to tell how long to travel to the next destination if you jump. 2008-07-14 21:01:49 +00:00
order_type.h (svn r13752) -Fix [FS#2130]: correctly restore conditional orders when they are put 'into' backup. 2008-07-20 07:41:43 +00:00
os2.cpp (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). 2008-06-05 20:54:52 +00:00
os_timer.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
osk_gui.cpp (svn r13310) -Fix: invalidate OSK when parent editbox changes (from keyboard) 2008-05-28 15:28:27 +00:00
ottdres.rc.in (svn r13347) -Fix (r12396): ottdres.rc.in was forgotten 2008-05-31 22:12:53 +00:00
pathfind.cpp (svn r13464) -Codechange: support NewGRF Action 0x05, type 12. 2008-06-11 13:54:01 +00:00
pathfind.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
player_base.h (svn r13733) -Fix (r13731): gcc2.95 compilation 2008-07-18 21:01:30 +00:00
player_face.h (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
player_func.h (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
player_gui.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
player_gui.h (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
player_type.h (svn r13712) -Fix: enforce the length restrictions of company and president name in the commands too. 2008-07-17 11:19:20 +00:00
players.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
querystring_gui.h (svn r13151) -Codechange: use an enum instead of bool as return type of OnKeyPress/OnCTRLStateChange to make it obvious what the return values mean. 2008-05-17 23:11:06 +00:00
queue.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
queue.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
rail_cmd.cpp (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
rail_gui.cpp (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
rail_gui.h (svn r12550) -Change: the signal GUI is now persistent - has the same data when it is reopened 2008-04-03 21:54:31 +00:00
rail_map.h (svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits 2008-05-14 18:31:21 +00:00
rail_type.h (svn r11827) -Codechange: do not include enum_type.hpp unnecessary. 2008-01-13 00:28:01 +00:00
rail.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rail.h (svn r13469) -Codechange: add support for loading Action 0x05, type 0F: "tracks for slopes". It's not useful right now, but it will be in the future. 2008-06-11 14:55:02 +00:00
rev.cpp.in (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
rev.h (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
road_cmd.cpp (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
road_cmd.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
road_func.h (svn r12419) -Cleanup: of the internal road-piece building and removing. 2008-03-25 18:59:25 +00:00
road_gui.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
road_gui.h (svn r11672) -Codechange: refactor some stuff out of gui.h. 2007-12-21 07:38:36 +00:00
road_internal.h (svn r13234) -Fix: Check/affect town rating when removing/bulldozing town-owned road under drivethrough stops. 2008-05-24 22:15:10 +00:00
road_map.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
road_map.h (svn r13233) -Fix: Replace some (incorrect) evaluations of TileOwner by RoadOwner. 2008-05-24 19:36:20 +00:00
road_type.h (svn r11914) -Documentation: fix some @file statement 2008-01-18 03:48:29 +00:00
road.cpp (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
roadveh_cmd.cpp (svn r13691) -Codechange: make it easier to determine whether a command is ran in the context of autoreplace or not 2008-07-09 20:55:47 +00:00
roadveh_gui.cpp (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind. 2008-07-17 13:47:04 +00:00
roadveh.h (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00
saveload.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
saveload.h (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
screenshot.cpp (svn r13571) -Codechange: define channels in struct Colour in different order on LE and BE machines 2008-06-18 21:19:04 +00:00
screenshot.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
sdl.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
sdl.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
settings_func.h (svn r13781) -Feature: NewGRF presets, selected by a drop down list in the NewGRF window. Presets are saved in the config file. 2008-07-22 14:17:29 +00:00
settings_gui.cpp (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind. 2008-07-17 13:47:04 +00:00
settings_internal.h (svn r13341) -Codechange: make most of the network settings configurable via the patch command. 2008-05-30 09:23:05 +00:00
settings_type.h (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 2008-06-05 11:26:38 +00:00
settings.cpp (svn r13781) -Feature: NewGRF presets, selected by a drop down list in the NewGRF window. Presets are saved in the config file. 2008-07-22 14:17:29 +00:00
ship_cmd.cpp (svn r13691) -Codechange: make it easier to determine whether a command is ran in the context of autoreplace or not 2008-07-09 20:55:47 +00:00
ship_gui.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
ship.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
signal_func.h (svn r13088) -Codechange: use SigSegState enum instead of bool variable (michi_cc) 2008-05-14 16:38:53 +00:00
signal_type.h (svn r12457) -Codechange: Move signal enums on their own header. 2008-03-28 03:23:49 +00:00
signal.cpp (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
signs_base.h (svn r13298) -Codechange: remove unused _total_signs 2008-05-27 20:25:28 +00:00
signs_func.h (svn r13501) -Feature(tte): ctrl+click on sign you own to remove it (Osai, planetmaker) 2008-06-12 22:29:42 +00:00
signs_gui.cpp (svn r13501) -Feature(tte): ctrl+click on sign you own to remove it (Osai, planetmaker) 2008-06-12 22:29:42 +00:00
signs_type.h (svn r12501) -Codechange: split signs.h. 2008-03-31 07:25:49 +00:00
signs.cpp (svn r13298) -Codechange: remove unused _total_signs 2008-05-27 20:25:28 +00:00
slope_func.h (svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback. 2008-06-12 21:36:56 +00:00
slope_type.h (svn r12541) -Codechange: Declare Slope enum as bit set, and remove some (then) unneeded casts. 2008-04-02 14:13:15 +00:00
smallmap_gui.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
sortlist_type.h (svn r13575) -Codechange: Move small vector to core since it fits better in there 2008-06-19 10:19:02 +00:00
sound_func.h (svn r11719) -Codechange: split sound.h in a header with types and one with functions. 2007-12-29 09:24:26 +00:00
sound_type.h (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
sound.cpp (svn r13551) -Codechange: store offsets to different zoom levels in a distinguished struct instead in the data stream for 8bpp-optimized 2008-06-17 17:25:22 +00:00
sprite.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
spritecache.cpp (svn r13692) -Fix (r13674): loading PNG sprites could very quickly fill the sprite cache. 2008-07-12 14:03:36 +00:00
spritecache.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
station_base.h (svn r12987) -Codechange: split viewport and tile selection. 2008-05-07 13:10:15 +00:00
station_cmd.cpp (svn r13758) -Fix (r13226): always use st->airport_tile, st->xy is different in many cases 2008-07-20 15:50:41 +00:00
station_func.h (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is. 2008-05-24 02:54:47 +00:00
station_gui.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
station_gui.h (svn r13165) -Codechange: replace some RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData. 2008-05-18 16:51:44 +00:00
station_map.h (svn r13234) -Fix: Check/affect town rating when removing/bulldozing town-owned road under drivethrough stops. 2008-05-24 22:15:10 +00:00
station_type.h (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
station.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
statusbar_gui.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
statusbar_gui.h (svn r13114) -Codechange: use InvalidateData instead of direct window access to modify the state of the statusbar from outside the statusbar. 2008-05-16 07:08:04 +00:00
stdafx.h (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). 2008-06-05 20:54:52 +00:00
string_func.h (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
string_type.h (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 2008-01-07 14:23:25 +00:00
string.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
strings_func.h (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind. 2008-07-17 13:47:04 +00:00
strings_type.h (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind. 2008-07-17 13:47:04 +00:00
strings.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
subsidy_gui.cpp (svn r13373) -Fix (r10210): loading of very old savegames was broken 2008-06-03 11:39:15 +00:00
tar_type.h (svn r13631) -Fix (r13618): forgot #define avoiding multiple inclusions 2008-06-25 17:45:05 +00:00
terraform_cmd.cpp (svn r13177) -Fix[FS#2002]: Using level tool in scenario editor makes tiles brown. That is the only tool that does so in Scenario Editor (apart dynamite, of course).Report and Fix by Roujin 2008-05-19 01:51:57 +00:00
terraform_gui.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
terraform_gui.h (svn r11768) -Codechange: move some terraform related gui stuff from main_gui.cpp to terraform_gui.cpp (and introduce terraform_gui.h). Based on a patch by Roujin. 2008-01-06 18:56:43 +00:00
textbuf_gui.h (svn r13191) -Fix: segfault after confirming query subwindow in the Generate New World window 2008-05-19 19:17:56 +00:00
texteff.cpp (svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' into their own parameter. 2008-06-28 15:44:24 +00:00
texteff.hpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
tgp.cpp (svn r13671) -Cleanup: Zeros for sell. 2008-07-01 18:56:40 +00:00
tgp.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
thread_morphos.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
thread_none.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
thread_os2.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
thread_pthread.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
thread_win32.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
thread.h (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
tile_cmd.h (svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window. 2008-05-21 22:15:39 +00:00
tile_map.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
tile_map.h (svn r12303) -Codechange: move IsValidTile() in a more suitable place and make it static inline 2008-02-28 00:10:08 +00:00
tile_type.h (svn r12020) -Documentation: Correct description of TropicZone. 2008-01-30 17:22:06 +00:00
tilehighlight_func.h (svn r13160) -Codechange: prepare GUIPlaceProcDragXY for the removal of WindowEvent. 2008-05-18 12:40:38 +00:00
tilehighlight_type.h (svn r13009) -Codechange: move more tile highlighting related functions/types to tilehighlight_*.h. 2008-05-08 13:21:55 +00:00
timetable_cmd.cpp (svn r13752) -Fix [FS#2130]: correctly restore conditional orders when they are put 'into' backup. 2008-07-20 07:41:43 +00:00
timetable_gui.cpp (svn r13752) -Fix [FS#2130]: correctly restore conditional orders when they are put 'into' backup. 2008-07-20 07:41:43 +00:00
timetable.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
toolbar_gui.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
toolbar_gui.h (svn r13106) -Codechange: rework the toolbar code a little so functions do not have to return the Window they just created. 2008-05-15 19:00:20 +00:00
town_cmd.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
town_gui.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
town_map.h (svn r13437) -Feature[newGRF]: Add long format introduction and maximum construction year for house. 2008-06-10 00:42:19 +00:00
town_type.h (svn r13413) -Codechange: remove some enums that haven't been used for years. 2008-06-08 12:28:23 +00:00
town.h (svn r13634) -Codechange: Let house var 0x65 ignore the house, the variable is queried for. 2008-06-25 20:04:27 +00:00
track_func.h (svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits 2008-05-14 18:31:21 +00:00
track_type.h (svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus(). 2008-02-20 17:49:50 +00:00
train_cmd.cpp (svn r13691) -Codechange: make it easier to determine whether a command is ran in the context of autoreplace or not 2008-07-09 20:55:47 +00:00
train_gui.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
train.h (svn r13782) -Cleanup: removed a useless declaration 2008-07-22 15:02:18 +00:00
transparency_gui.cpp (svn r13185) -Codechange: remove everything related to the WindowProc callbacks. 2008-05-19 09:48:47 +00:00
transparency_gui.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
transparency.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
transport_type.h (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers. 2008-05-07 09:07:19 +00:00
tree_cmd.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
tree_gui.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
tree_map.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
tunnel_map.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
tunnel_map.h (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers. 2008-05-07 09:07:19 +00:00
tunnelbridge_cmd.cpp (svn r13795) -Change: do not require canals/rivers/seas to be empty when building a bridge over it as it is not required for roads and rails either. 2008-07-22 23:45:55 +00:00
tunnelbridge_map.h (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers. 2008-05-07 09:07:19 +00:00
tunnelbridge.h (svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h. 2008-04-18 10:16:51 +00:00
unix.cpp (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). 2008-06-05 20:54:52 +00:00
unmovable_cmd.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
unmovable_map.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
unmovable.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
variables.h (svn r13370) -Codechange: move the VARDEF stuff from openttd.h to variables.h so one doesn't need to include openttd.h before variables.h. 2008-06-03 08:06:58 +00:00
vehicle_base.h (svn r13681) -Revert (r13678, r13677): the fixes didn't work in all cases (assertions on savegame loads). 2008-07-08 15:10:23 +00:00
vehicle_func.h (svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h 2008-05-28 11:56:21 +00:00
vehicle_gui.cpp (svn r13720) -Fix (r13715): string wasn't correctly passed to draw function. 2008-07-17 21:15:57 +00:00
vehicle_gui.h (svn r13587) -Codechange: make some globals members of VehicleListBase since they are used as such 2008-06-19 19:58:30 +00:00
vehicle_type.h (svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h 2008-05-28 11:56:21 +00:00
vehicle.cpp (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
vehiclelist.cpp (svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h 2008-05-28 11:56:21 +00:00
vehiclelist.h (svn r13575) -Codechange: Move small vector to core since it fits better in there 2008-06-19 10:19:02 +00:00
viewport_func.h (svn r13010) -Codechange: move the tree building GUI out of misc_gui.cpp. 2008-05-08 13:29:35 +00:00
viewport_type.h (svn r13009) -Codechange: move more tile highlighting related functions/types to tilehighlight_*.h. 2008-05-08 13:21:55 +00:00
viewport.cpp (svn r13575) -Codechange: Move small vector to core since it fits better in there 2008-06-19 10:19:02 +00:00
void_map.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
water_cmd.cpp (svn r13513) -Codechange: Give proper message when building a river fails. 2008-06-14 01:08:59 +00:00
water_map.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
water.h (svn r12071) -Feature(ette): Draw river- and canal-edges under docks and shipdepots. 2008-02-06 16:12:23 +00:00
waypoint_type.h (svn r12474) -Codechange: split type related stuff from waypoints from waypoint.h (and openttd.h) to waypoint_type.h. 2008-03-28 16:41:12 +00:00
waypoint.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
waypoint.h (svn r12989) -Codechange: move ViewportSign to viewport_type.h. 2008-05-07 13:18:33 +00:00
widget.cpp (svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' into their own parameter. 2008-06-28 15:44:24 +00:00
win32.cpp (svn r13701) -Codechange: add some more info in crash.log 2008-07-14 20:04:54 +00:00
win32.h
win64.asm
window_func.h (svn r13028) -Codechange: WE_MESSAGE and WE_INVALIDATE_DATA were doing the same thing. 2008-05-10 12:30:27 +00:00
window_gui.h (svn r13732) -Feature: add a few extra columns with information to the server list. Patch by Pegasus. 2008-07-18 20:44:35 +00:00
window_type.h (svn r13628) -Feature: enable building of aqueducts in the scenario editor 2008-06-25 17:30:16 +00:00
window.cpp (svn r13495) -Fix: scrolling the main map with the keys speed was influenced by movement of the mouse. 2008-06-12 19:06:30 +00:00
zoom_func.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
zoom_type.h (svn r13551) -Codechange: store offsets to different zoom levels in a distinguished struct instead in the data stream for 8bpp-optimized 2008-06-17 17:25:22 +00:00