(svn r11672) -Codechange: refactor some stuff out of gui.h.

This commit is contained in:
rubidium 2007-12-21 07:38:36 +00:00
parent 33c86f83e2
commit c201bc35f0
7 changed files with 43 additions and 16 deletions

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@ -63,7 +63,7 @@
#include "table/elrail_data.h"
#include "vehicle.h"
#include "train.h"
#include "gui.h"
#include "rail_gui.h"
#include "transparency.h"
#include "tunnelbridge_map.h"

12
src/group_gui.h Normal file
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@ -0,0 +1,12 @@
/* $Id$ */
/** @file group_gui.h Functions/definitions that have something to do with groups. */
#ifndef GROUP_GUI_H
#define GROUP_GUI_H
#include "vehicle_type.h"
void ShowPlayerGroup(PlayerID player, VehicleType veh);
#endif /* GROUP_GUI_H */

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@ -7,9 +7,6 @@
#include "string.h"
#include "window_type.h"
#include "rail_type.h"
#include "road_type.h"
#include "vehicle_type.h"
/* main_gui.cpp */
void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2);
@ -37,18 +34,9 @@ void ShowLastNewsMessage();
void ShowMessageOptions();
void ShowMessageHistory();
/* rail_gui.cpp */
void ShowBuildRailToolbar(RailType railtype, int button);
void PlaceProc_BuyLand(TileIndex tile);
void ReinitGuiAfterToggleElrail(bool disable);
/* train_gui.cpp */
void ShowOrdersWindow(const Vehicle *v);
/* road_gui.cpp */
void ShowBuildRoadToolbar(RoadType roadtype);
void ShowBuildRoadScenToolbar();
/* dock_gui.cpp */
void ShowBuildDocksToolbar();
@ -64,6 +52,7 @@ void ShowHeightmapLoad();
void PlaceProc_DemolishArea(TileIndex tile);
void PlaceProc_LevelLand(TileIndex tile);
void PlaceProc_BuyLand(TileIndex tile);
bool GUIPlaceProcDragXY(const WindowEvent *e);
/** Drag and drop selection process, or, what to do with an area of land when
@ -132,9 +121,6 @@ void HandleOnEditText(const char *str);
VARDEF bool _station_show_coverage;
VARDEF PlaceProc *_place_proc;
/* vehicle_gui.cpp */
void InitializeGUI();
void ShowPlayerGroup(PlayerID player, VehicleType veh);
#endif /* GUI_H */

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@ -42,6 +42,8 @@
#include "vehicle_gui.h"
#include "transparency_gui.h"
#include "newgrf_config.h"
#include "rail_gui.h"
#include "road_gui.h"
#include "network/network_data.h"
#include "network/network_client.h"

13
src/rail_gui.h Normal file
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@ -0,0 +1,13 @@
/* $Id$ */
/** @file rail_gui.h Functions/types etc. related to the rail GUI. */
#ifndef RAIL_GUI_H
#define RAIL_GUI_H
#include "rail_type.h"
void ShowBuildRailToolbar(RailType railtype, int button);
void ReinitGuiAfterToggleElrail(bool disable);
#endif /* RAIL_GUI_H */

13
src/road_gui.h Normal file
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@ -0,0 +1,13 @@
/* $Id$ */
/** @file road_gui.h Functions/types related to the road GUIs. */
#ifndef ROAD_GUI_H
#define ROAD_GUI_H
#include "road_type.h"
void ShowBuildRoadToolbar(RoadType roadtype);
void ShowBuildRoadScenToolbar();
#endif /* ROAD_GUI_H */

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@ -33,6 +33,7 @@
#include "helpers.hpp"
#include "cargotype.h"
#include "group.h"
#include "group_gui.h"
struct Sorting {
Listing aircraft;