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(svn r12541) -Codechange: Declare Slope enum as bit set, and remove some (then) unneeded casts.
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@ -54,7 +54,7 @@ static inline bool IsHalftileSlope(Slope s)
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*/
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static inline Slope RemoveHalftileSlope(Slope s)
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{
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return (Slope)(s & ~SLOPE_HALFTILE_MASK);
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return s & ~SLOPE_HALFTILE_MASK;
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}
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/**
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@ -71,7 +71,7 @@ static inline Slope RemoveHalftileSlope(Slope s)
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static inline Slope ComplementSlope(Slope s)
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{
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assert(!IsSteepSlope(s) && !IsHalftileSlope(s));
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return (Slope)(0xF ^ s);
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return s ^ SLOPE_ELEVATED;
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}
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/**
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@ -200,7 +200,7 @@ static inline Slope SlopeWithThreeCornersRaised(Corner corner)
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*/
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static inline Slope SteepSlope(Corner corner)
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{
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return (Slope)(SLOPE_STEEP | SlopeWithThreeCornersRaised(OppositeCorner(corner)));
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return SLOPE_STEEP | SlopeWithThreeCornersRaised(OppositeCorner(corner));
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}
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/**
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@ -70,6 +70,7 @@ enum Slope {
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SLOPE_HALFTILE_E = SLOPE_HALFTILE | (CORNER_E << 6), ///< the east halftile is leveled (non continuous slope)
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SLOPE_HALFTILE_N = SLOPE_HALFTILE | (CORNER_N << 6), ///< the north halftile is leveled (non continuous slope)
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};
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DECLARE_ENUM_AS_BIT_SET(Slope)
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/**
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@ -287,11 +287,11 @@ CommandCost CmdTerraformLand(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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uint z_max = max(max(z_N, z_W), max(z_S, z_E));
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/* Compute tile slope */
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uint tileh = (z_max > z_min + 1 ? SLOPE_STEEP : SLOPE_FLAT);
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if (z_W > z_min) tileh += SLOPE_W;
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if (z_S > z_min) tileh += SLOPE_S;
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if (z_E > z_min) tileh += SLOPE_E;
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if (z_N > z_min) tileh += SLOPE_N;
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Slope tileh = (z_max > z_min + 1 ? SLOPE_STEEP : SLOPE_FLAT);
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if (z_W > z_min) tileh |= SLOPE_W;
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if (z_S > z_min) tileh |= SLOPE_S;
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if (z_E > z_min) tileh |= SLOPE_E;
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if (z_N > z_min) tileh |= SLOPE_N;
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/* Check if bridge would take damage */
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if (direction == 1 && MayHaveBridgeAbove(tile) && IsBridgeAbove(tile) &&
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@ -305,7 +305,7 @@ CommandCost CmdTerraformLand(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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return_cmd_error(STR_1002_EXCAVATION_WOULD_DAMAGE);
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}
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/* Check tiletype-specific things, and add extra-cost */
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CommandCost cost = _tile_type_procs[GetTileType(tile)]->terraform_tile_proc(tile, flags | DC_AUTO, z_min * TILE_HEIGHT, (Slope) tileh);
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CommandCost cost = _tile_type_procs[GetTileType(tile)]->terraform_tile_proc(tile, flags | DC_AUTO, z_min * TILE_HEIGHT, tileh);
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if (CmdFailed(cost)) {
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_terraform_err_tile = tile;
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return cost;
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@ -1040,7 +1040,7 @@ void TileLoop_Water(TileIndex tile)
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if (IsTileType(dest, MP_WATER)) continue;
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uint z_dest;
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Slope slope_dest = (Slope)(GetFoundationSlope(dest, &z_dest) & ~SLOPE_HALFTILE_MASK & ~SLOPE_STEEP);
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Slope slope_dest = GetFoundationSlope(dest, &z_dest) & ~SLOPE_HALFTILE_MASK & ~SLOPE_STEEP;
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if (z_dest > 0) continue;
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if (!HasBit(_flood_from_dirs[slope_dest], ReverseDir(dir))) continue;
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@ -1050,7 +1050,7 @@ void TileLoop_Water(TileIndex tile)
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break;
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case FLOOD_DRYUP: {
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Slope slope_here = (Slope)(GetFoundationSlope(tile, NULL) & ~SLOPE_HALFTILE_MASK & ~SLOPE_STEEP);
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Slope slope_here = GetFoundationSlope(tile, NULL) & ~SLOPE_HALFTILE_MASK & ~SLOPE_STEEP;
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uint check_dirs = _flood_from_dirs[slope_here];
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uint dir;
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FOR_EACH_SET_BIT(dir, check_dirs) {
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@ -1097,7 +1097,7 @@ void ConvertGroundTilesIntoWaterTiles()
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uint dir;
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FOR_EACH_SET_BIT(dir, check_dirs) {
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TileIndex dest = TILE_ADD(tile, TileOffsByDir((Direction)dir));
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Slope slope_dest = (Slope)(GetTileSlope(dest, NULL) & ~SLOPE_STEEP);
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Slope slope_dest = GetTileSlope(dest, NULL) & ~SLOPE_STEEP;
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if (slope_dest == SLOPE_FLAT || IsSlopeWithOneCornerRaised(slope_dest)) {
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MakeShore(tile);
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break;
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