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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r13009) -Codechange: move more tile highlighting related functions/types to tilehighlight_*.h.
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a28ea38653
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29
src/gui.h
29
src/gui.h
@ -48,35 +48,6 @@ void ShowBuildAirToolbar();
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void ShowGenerateLandscape();
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void ShowHeightmapLoad();
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/** Drag and drop selection process, or, what to do with an area of land when
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* you've selected it. */
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enum {
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DDSP_DEMOLISH_AREA,
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DDSP_RAISE_AND_LEVEL_AREA,
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DDSP_LOWER_AND_LEVEL_AREA,
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DDSP_LEVEL_AREA,
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DDSP_CREATE_DESERT,
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DDSP_CREATE_ROCKS,
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DDSP_CREATE_WATER,
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DDSP_CREATE_RIVER,
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DDSP_PLANT_TREES,
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DDSP_BUILD_BRIDGE,
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/* Rail specific actions */
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DDSP_PLACE_RAIL_NE,
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DDSP_PLACE_RAIL_NW,
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DDSP_PLACE_AUTORAIL,
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DDSP_BUILD_SIGNALS,
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DDSP_BUILD_STATION,
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DDSP_REMOVE_STATION,
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DDSP_CONVERT_RAIL,
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/* Road specific actions */
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DDSP_PLACE_ROAD_X_DIR,
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DDSP_PLACE_ROAD_Y_DIR,
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DDSP_PLACE_AUTOROAD,
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};
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/* misc_gui.cpp */
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void PlaceLandBlockInfo();
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void ShowAboutWindow();
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@ -20,6 +20,11 @@ bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, ViewportHighl
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void SetObjectToPlaceWnd(CursorID icon, SpriteID pal, ViewportHighlightMode mode, Window *w);
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void SetObjectToPlace(CursorID icon, SpriteID pal, ViewportHighlightMode mode, WindowClass window_class, WindowNumber window_num);
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void VpSelectTilesWithMethod(int x, int y, ViewportPlaceMethod method);
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void VpStartPlaceSizing(TileIndex tile, ViewportPlaceMethod method, ViewportDragDropSelectionProcess process);
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void VpSetPresizeRange(TileIndex from, TileIndex to);
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void VpSetPlaceSizingLimit(int limit);
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extern PlaceProc *_place_proc;
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extern TileHighlightData _thd;
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@ -69,7 +69,7 @@ struct TileHighlightData {
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WindowNumber window_number;
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ViewportPlaceMethod select_method;
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byte select_proc;
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ViewportDragDropSelectionProcess select_proc;
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TileIndex redsq;
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};
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@ -2228,7 +2228,7 @@ void UpdateTileSelection()
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}
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/** highlighting tiles while only going over them with the mouse */
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void VpStartPlaceSizing(TileIndex tile, ViewportPlaceMethod method, byte process)
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void VpStartPlaceSizing(TileIndex tile, ViewportPlaceMethod method, ViewportDragDropSelectionProcess process)
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{
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_thd.select_method = method;
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_thd.select_proc = process;
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@ -51,11 +51,6 @@ void SetTileSelectBigSize(int ox, int oy, int sx, int sy);
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Vehicle *CheckMouseOverVehicle();
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void VpSelectTilesWithMethod(int x, int y, ViewportPlaceMethod method);
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void VpStartPlaceSizing(TileIndex tile, ViewportPlaceMethod method, byte process);
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void VpSetPresizeRange(TileIndex from, TileIndex to);
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void VpSetPlaceSizingLimit(int limit);
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void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom);
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void ResetObjectToPlace();
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@ -58,4 +58,33 @@ enum ViewportPlaceMethod {
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VPM_SIGNALDIRS = 6, ///< similiar to VMP_RAILDIRS, but with different cursor
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};
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/** Drag and drop selection process, or, what to do with an area of land when
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* you've selected it. */
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enum ViewportDragDropSelectionProcess {
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DDSP_DEMOLISH_AREA,
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DDSP_RAISE_AND_LEVEL_AREA,
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DDSP_LOWER_AND_LEVEL_AREA,
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DDSP_LEVEL_AREA,
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DDSP_CREATE_DESERT,
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DDSP_CREATE_ROCKS,
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DDSP_CREATE_WATER,
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DDSP_CREATE_RIVER,
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DDSP_PLANT_TREES,
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DDSP_BUILD_BRIDGE,
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/* Rail specific actions */
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DDSP_PLACE_RAIL_NE,
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DDSP_PLACE_RAIL_NW,
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DDSP_PLACE_AUTORAIL,
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DDSP_BUILD_SIGNALS,
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DDSP_BUILD_STATION,
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DDSP_REMOVE_STATION,
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DDSP_CONVERT_RAIL,
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/* Road specific actions */
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DDSP_PLACE_ROAD_X_DIR,
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DDSP_PLACE_ROAD_Y_DIR,
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DDSP_PLACE_AUTOROAD,
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};
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#endif /* VIEWPORT_TYPE_H */
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