smatz
e419fe6d3f
(svn r16442) -Codechange: use new Vehicle accessors at more places
2009-05-26 22:45:48 +00:00
smatz
0c53f04c07
(svn r16441) -Codechange: new class SpecializedVehicle used as superclass for all vehicle types
2009-05-26 22:10:13 +00:00
yexo
f044ad6f80
(svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them.
2009-05-26 21:59:49 +00:00
rubidium
82cdacb20c
(svn r16427) -Codechange: replace a few magic numbers with an existing constant and unduplicate a few lines.
2009-05-26 08:53:16 +00:00
rubidium
c496a3e014
(svn r16421) -Codechange: do not unnecessarily remove constness or unnecessarily add it.
2009-05-24 20:29:04 +00:00
frosch
eeb3f75cfe
(svn r16416) -Fix [FS#2912]: Rework deleting of news when referenced vehicles/stations/industries are deleted.
2009-05-24 16:52:42 +00:00
frosch
6e06e82bc4
(svn r16414) -Change: Make it harder to ignore/close important error messages. Esp. do not close them automatically after some time.
2009-05-24 12:50:58 +00:00
rubidium
6cfc38b97c
(svn r16397) -Codechange: move GetVehicleOrder/GetLastVehicleOrder into Vehicle
2009-05-23 12:27:42 +00:00
rubidium
cd382b28a3
(svn r16394) -Codechange: move (NewGRF) cache variables into a separate struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier.
2009-05-23 09:10:56 +00:00
rubidium
4c0542c17f
(svn r16393) -Codechange: move VehicleRail to Train.
2009-05-22 22:55:41 +00:00
rubidium
6350648a6c
(svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train
2009-05-22 22:33:05 +00:00
rubidium
1324100d69
(svn r16391) -Codechange: use Train instead of Vehicle where appropriate.
2009-05-22 22:22:46 +00:00
rubidium
521c265282
(svn r16384) -Codechange: move u.effect to EffectVehicle
2009-05-22 18:56:25 +00:00
rubidium
86fc432293
(svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle.
2009-05-22 18:17:20 +00:00
smatz
50624d5c0f
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved
2009-05-22 15:13:50 +00:00
smatz
70d3ed15c8
(svn r16376) -Codechange: Vehicle::Tick() now returns false if the vehicle was deleted
2009-05-22 13:53:14 +00:00
smatz
512db5248e
(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get()
2009-05-18 16:21:28 +00:00
smatz
05db91dc65
(svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), introduce shiny new IsPlainRailTile()
2009-05-18 01:26:23 +00:00
smatz
0c10daa243
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
2009-05-17 01:00:56 +00:00
smatz
d495dc5dbc
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
2009-05-16 23:34:14 +00:00
rubidium
3ab3cfcff3
(svn r16322) -Fix [FS#2873]: trains could get stuck in a depot when they wanted to go to the same depot again.
2009-05-16 20:08:49 +00:00
frosch
2431cc099e
(svn r16303) -Codechange: Use the question mark as default sprite when creating vehicles, instead of arbitrary sprites not related to the vehicle. (though that also applies to the question mark)
2009-05-13 21:45:56 +00:00
smatz
c189a15e3e
(svn r16302) -Codechange: remove Vehicle::AllocateList
2009-05-13 21:38:23 +00:00
smatz
3b6900baa8
(svn r16301) -Cleanup: remove unused parameter
2009-05-13 20:30:46 +00:00
frosch
8bb92c110d
(svn r16260) -Codechange: Add Vehicle::IncrementOrderIndex() to deduplicate some code.
2009-05-09 13:37:18 +00:00
rubidium
241af768f0
(svn r16242) -Codechange: rework pausing
...
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
rubidium
5c5b357043
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
2009-04-21 23:40:56 +00:00
rubidium
a166a300aa
(svn r16087) -Fix (r16079): slow trains wouldn't crash into eachother anymore
2009-04-19 04:36:53 +00:00
rubidium
51288dee9d
(svn r16079) -Fix [FS#2824]: insanely fast trains would not stop in time for stations
...
-Fix: insanely fast trains would sometimes 'jump' over waypoints/via stations within a tick, which would cause the order not to be processed causing the train to go in loops until (with luck) it 'hit' the tile
2009-04-18 13:43:05 +00:00
frosch
6731a8f1b8
(svn r16075) -Fix (r15792)[FS#2844]: Mixed up TRACK_BIT_X/Y.
2009-04-17 23:16:01 +00:00
rubidium
3d5a7496c7
(svn r16057) -Fix [FS#2834] (r16037): division by zero when having an order with only one station that has either middle or near end stop location and where the platform is (significantly) longer than the train.
2009-04-13 22:27:21 +00:00
rubidium
4c707c7414
(svn r16037) -Feature: allow (per order) to let a train stop at the near end, middle or far end of a platform from the point of view of the driver of the train that enters the station.
2009-04-12 14:11:14 +00:00
frosch
6900854383
(svn r15793) -Feature: Allow train vehicles to be shorten to 1/8 length, even if not at the end of the train.
2009-03-21 22:32:51 +00:00
frosch
12dbe1dd0f
(svn r15792) -Codechange: Use a different algorithm for train vehicles to follow the vehicle in front of them.
2009-03-21 22:25:38 +00:00
frosch
25b70e8c0d
(svn r15789) -Codechange: Add DiagdirBetweenTiles() and use it.
2009-03-21 21:43:23 +00:00
rubidium
c3e87f345d
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
2009-03-15 00:32:18 +00:00
frosch
d86e821f53
(svn r15701) -Fix [FS#2595]: Blame NewGRFs returning inconsistent information in purchase-list/after building before users have a chance to blame OpenTTD for incorrectly autorenewing/-replacing.
2009-03-13 21:28:40 +00:00
rubidium
404cff525b
(svn r15677) -Fix [FS#2546]: vehicle images would be determined during the process of moving the vehicle which means that only the (orientation) data for the vehicles in front of it is valid. Now the data for the vehicles behind the vehicle are valid too.
2009-03-11 23:23:08 +00:00
rubidium
b003536ea8
(svn r15676) -Codechange: remove the need for BeginVehicleMove and merge VehiclePositionChanged and EndVehicleMove.
2009-03-11 20:43:14 +00:00
rubidium
b9aa5e17f2
(svn r15617) -Change [FS#2694]: vehicle variables 40-43 weren't cached (though spec stated they are). Caching these variables can yield a 10+% speed increase when those vehicle variables are queried often.
2009-03-04 23:32:23 +00:00
frosch
abe4692da2
(svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID.
...
-Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them.
-Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection.
-Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'.
Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects.
Note: It is intentional that you cannot control refittability by CB 36.
2009-02-21 12:52:41 +00:00
smatz
ff706b1e63
(svn r15497) -Fix (r15027): when trains crashed, AIEvent was created only for one train
2009-02-16 17:16:58 +00:00
smatz
26cdcb2dd5
(svn r15496) -Codechange: one division less in the train acceleration code
2009-02-16 01:57:55 +00:00
smatz
2c317b7321
(svn r15439) -Fix [FS#2626]: call Vehicle::LeaveStation() before reversing overlength loading train (station triggers were missed, PBS reservation could cause crash)
2009-02-10 12:49:12 +00:00
rubidium
5c8cf85613
(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.
2009-02-09 21:20:05 +00:00
rubidium
89e1afdaa0
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
2009-02-09 02:57:15 +00:00
frosch
f6fa77d5f9
(svn r15358) -Add [NoAI]: AIEventVehicleCrashed::GetCrashReason()
2009-02-05 17:28:37 +00:00
peter1138
d9c143669b
(svn r15320) -Codechange: Increase 'realistic' acceleration 'resolution' by one bit by reducing a division and removing a multiplication: 3/4*2 = 0; 3/2 = 1. And a smidgeon less CPU usage, hah.
2009-02-02 21:38:36 +00:00
michi_cc
c875cb18d6
(svn r15313) -Cleanup: Use helper functions we already have and add some documentation.
2009-02-02 01:28:42 +00:00
smatz
9021c20b5e
(svn r15299) -Cleanup: remove many redundant includes
2009-01-31 20:16:06 +00:00
glx
1310ddf5b5
(svn r15269) -Codechange: reduced indentation in CmdBuildRail*
2009-01-25 15:35:21 +00:00
frosch
69766242b8
(svn r15268) -Fix: AIEventVehicleLost triggered at every pbs signal independent of the vehicle being lost.
2009-01-25 13:20:13 +00:00
glx
470da22ac3
(svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication.
2009-01-25 00:57:03 +00:00
peter1138
598fdab47e
(svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings.
2009-01-23 20:53:43 +00:00
peter1138
d7d7a55060
(svn r15208) -Codechange: Remove some kind (undocumented, so who really knows) of original attempt to limit maximum tractive effort from 'realistic' acceleration.
2009-01-22 14:34:29 +00:00
peter1138
4d8c467067
(svn r15205) -Revert (r7421, partial): Support for MaxTE solves problem in a better way
2009-01-22 09:57:31 +00:00
frosch
3940ed7e6f
(svn r15125) -Fix [FS#2544]: Do not try to determine the next order destination, if there are no orders.
2009-01-17 16:25:32 +00:00
smatz
ca45774160
(svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR
...
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore
2009-01-13 22:58:03 +00:00
truebrain
c2406cd42d
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
frosch
69877b356f
(svn r15009) -Fix [FS#2528]: No need to extent the reserved path when the vehicle is still loading.
2009-01-12 14:56:31 +00:00
frosch
83467061b7
(svn r14994) -Fix [FS#Aali]: Better handling of OT_LOADING and OT_LEAVESTATION in ChooseTrainTrack.
2009-01-11 16:33:03 +00:00
frosch
5719596ce2
(svn r14993) -Fix (r14957, r14975): Do not reverse the train with OT_LEAVESTATION as that breaks PBS prediction.
2009-01-11 15:39:49 +00:00
frosch
1fdd53e428
(svn r14975) -Fix (r14957): Do not immediatelly move the train when leaving the station and the destination is not yet known.
2009-01-10 17:39:43 +00:00
frosch
818b162b35
(svn r14957) -Fix [FS#2516]: Do not abort train movement, when we are just about to reach the end of the platform.
2009-01-10 15:27:57 +00:00
rubidium
28ea38ae55
(svn r14949) -Cleanup: pointer coding style
2009-01-10 00:31:47 +00:00
rubidium
054787f082
(svn r14943) -Cleanup: remove some rogue spaces/replace some rogue tabs with spaces
2009-01-09 22:48:57 +00:00
michi_cc
b201fb1226
(svn r14852) -Feature: Automatic reversing in front of block signals can now be disabled by setting pf.wait_oneway_signal respectively pf.wait_twoway_signal to 255.
2009-01-05 20:29:05 +00:00
michi_cc
fc9b6b8872
(svn r14851) -Fix: A train reversing in a non-PBS block can't be stuck.
2009-01-05 20:29:00 +00:00
michi_cc
b4289b40f4
(svn r14850) -Fix [FS#2503]: Reversing a stuck train that is then not stuck anymore did not always reset the waiting timer.
2009-01-05 20:28:56 +00:00
smatz
ec7ebf2170
(svn r14835) -Change: apply the 'warn if train's income is negative' setting to other vehicle types, too
2009-01-04 18:34:23 +00:00
smatz
b1f7ef7076
(svn r14831) -Codechange: use {VEHICLE} instead of Train/Ship/Road veh/Aircraft/{STRING} {COMMA} in lang files (part by Swallow)
2009-01-04 17:42:46 +00:00
smatz
91233ea596
(svn r14828) -Codechange: move most of save/load-specific code to separate files
2009-01-04 15:32:25 +00:00
rubidium
183f8df552
(svn r14826) -Fix [FS#2494]: infinite loop in order lookahead when reserving a path (Swallow)
2009-01-04 14:36:19 +00:00
rubidium
f316796629
(svn r14803) -Codechange: move order list management into it's own class and remove the order count from the savegame as we can easily count that (PhilSophus)
2009-01-03 13:52:06 +00:00
rubidium
abd3b8e0d7
(svn r14801) -Codechange: don't reference Vehicle::num_orders directly but through a method GetNumOrders() (PhilSophus)
2009-01-03 13:20:32 +00:00
rubidium
d91baac764
(svn r14785) -Fix [FS#2132]: vehicle list for station gets closed when station view is closed even when the vehicle list is stickied. Other vehicle lists are not deleted when their 'opening' window gets closed so do the same with the station view.
2009-01-02 20:59:04 +00:00
rubidium
56d108edf8
(svn r14779) -Fix (r14747) [FS#2485]: selling an articulated vehicle removed only the first part and not the rest.
2008-12-31 17:52:42 +00:00
rubidium
e83cca7d13
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
2008-12-28 14:37:19 +00:00
rubidium
0c6c3311c9
(svn r14748) -Codechange: unduplicate window updating when deleting vehicles.
2008-12-26 21:08:51 +00:00
rubidium
c34ce32f26
(svn r14747) -Codechange: remove DeleteVehicleChain in favour of the vehicle destructor as that was already doing the same for a few vehicle types.
2008-12-26 20:45:02 +00:00
smatz
c88a6199a7
(svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo)
2008-12-26 18:01:15 +00:00
frosch
6afd6a450f
(svn r14699) -Fix (r14483): Do not use v->dest_tile for trains heading to a station. Reaching that tile does not mean reaching the station.
2008-12-20 00:16:23 +00:00
frosch
d64b89838e
(svn r14695) -Cleanup: When NTP is not active there is no need to set up TrainTrackFollowerData.
2008-12-19 22:26:43 +00:00
rubidium
33008f5d8b
(svn r14594) -Fix [FS#2412]: trains could get their their last visited station reset when still (un)loading causing an invalid state.
2008-11-19 14:48:12 +00:00
frosch
24bd9866f8
(svn r14578) -Fix (r2389, r10811)[FS#Vikthor]: Allow capacity callbacks (15, 36) to return zero capacity.
2008-11-13 20:26:06 +00:00
michi_cc
023ce24b1a
(svn r14559) -Fix [FS#2387]: A train could be blocked inside a depot if it was reversed just after leaving the depot.
2008-11-02 19:32:24 +00:00
michi_cc
147304b83d
(svn r14550) -Fix [FS#2391]: Don't assert on path look-ahead when processing a not-part-of-orders depot-order.
2008-10-31 16:46:34 +00:00
rubidium
33203c67c1
(svn r14526) -Fix [FS#2379]: make sure trains stop at the end of a station; a 3/8th length train did stop 2/8th of it's length too early causing a 63/8th long train not to fit in a 4 tile station.
2008-10-24 20:53:57 +00:00
glx
f28957bcc4
(svn r14521) -Fix [FS#2378]: fast trains could continue to move after a crash
2008-10-22 23:06:36 +00:00
michi_cc
4424c2e6fb
(svn r14492) -Fix [FS#2366] (r14482): Conditional orders could lead to an infinite loop on path look-ahead.
...
Don't refactor things that don't want to be refactored, folks. And some comments can't hurt either.
2008-10-19 17:16:26 +00:00
michi_cc
5c781a921a
(svn r14483) -Fix [FS#2340]: On reaching a waypoint a train could falsely be reported as lost when doing the look ahead for a path.
2008-10-18 13:13:31 +00:00
michi_cc
9a7270d147
(svn r14482) -Codechange: Use a class for saving the current train order when extending the reserved path beyond the current destination during pathfinding.
...
The class' destructor will make sure that the order is restored on function exit in all cases.
2008-10-18 13:13:27 +00:00
rubidium
b5e467978b
(svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus)
2008-10-14 18:38:51 +00:00
rubidium
3113cc17b9
(svn r14436) -Fix [FS#1793]: (fast) trains would sometimes move one time too often/little when moving from diagonal<->non-diagonal tracks (iguannab)
2008-10-03 12:55:39 +00:00
rubidium
e589c7e580
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
2008-09-30 20:51:04 +00:00
rubidium
f56e630e5c
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
2008-09-30 20:39:50 +00:00
frosch
423160f946
(svn r14405) -Fix [FS#2289]: Correct handling of selling free wagons while the following vehicle is an engine (i.e. a new train is created).
2008-09-26 19:25:49 +00:00
frosch
5fd49a8cd2
(svn r14403) -Fix (r14384): The condition was too restrictive.
2008-09-26 19:01:57 +00:00
peter1138
21a5c6bb7d
(svn r14401) -Fix (r11724): Don't check articulated parts or rear multihead parts for callback 1D when moving a chain of wagons.
2008-09-26 06:52:06 +00:00
rubidium
48ece47bd9
(svn r14397) -Fix: possible buffer overrun, wrong parameter type passed to printf and && where || is meant. Found by MSVC's code analysis (Darkvater)
2008-09-24 23:25:24 +00:00
frosch
fb1fae001a
(svn r14384) -Fix: Moving the first vehicle of a train elsewhere might require a new unitnumber for the remaining chain.
2008-09-22 19:28:53 +00:00
rubidium
7935517470
(svn r14371) -Fix [FS#2313]: loading indicator didn't stay with the front engine when turning a train in a station.
2008-09-21 18:28:35 +00:00
frosch
a4fd962adf
(svn r14366) -Fix (r14362): Match multiheaded parts starting from the first vehicle in a chain.
2008-09-20 18:31:31 +00:00
frosch
6782d81142
(svn r14362) -Fix (r3403): Also connect multiheaded parts in free wagon chains.
2008-09-20 10:53:08 +00:00
smatz
7e4e999a97
(svn r14307) -Fix: when deleting a station, remove news items regarding it
2008-09-13 10:19:51 +00:00
michi_cc
5a28d3a54f
(svn r14285) -Fix [FS#2263]: A train inside a wormhole could free the reservation of another train inside the wormhole.
2008-09-09 19:02:47 +00:00
michi_cc
e008f58350
(svn r14284) -Fix (r13958): Trains would not look ahead and extend their reservation on a waypoint tile in all cases.
2008-09-09 18:47:53 +00:00
rubidium
6e67ea1f9d
(svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
...
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
2008-09-07 11:23:10 +00:00
frosch
f932e81127
(svn r14149) -Fix: When selling the front engine of a train consist with another engine at the second position, not all 'important' data was copied to the new head.
2008-08-23 23:31:27 +00:00
frosch
b66b3937ed
(svn r14148) -Fix (r14096) [FS#2239]: Orders were freed while they were still shared by other vehicles.
2008-08-23 23:15:04 +00:00
frosch
2dd9bc672a
(svn r14131) -Fix (r13952) [FS#2250]: The reservation of adjacent stations was sometimes not freed correctly. (michi_cc)
2008-08-22 22:42:21 +00:00
frosch
7020a48ea0
(svn r14130) -Fix (r13961) [FS#2248]: Clear the stuck state of a train that is reversing with the first vehicle inside a depot. (michi_cc)
2008-08-22 22:28:26 +00:00
rubidium
66b9ea9a5a
(svn r14096) -Codechange: merge the shared order's vehicle list management to a single location.
2008-08-17 19:56:17 +00:00
rubidium
38905d596f
(svn r14089) -Fix [FS#2219]: trains not being able to find a route to a depot when the front is already in the depot.
2008-08-17 11:04:37 +00:00
frosch
92f3c368b8
(svn r14083) -Fix [FS#1264, FS#2037, FS#2038, FS#2110]: Rewrite the autoreplace kernel.
2008-08-16 14:02:20 +00:00
peter1138
550fc3a3f5
(svn r14078) -Codechange: Rename *VehicleInfo::base_cost to cost_factor, indicating what it actually is.
2008-08-15 17:54:43 +00:00
frosch
c8e699cc35
(svn r14076) -Codechange: Merge the four start/stop commands into a single CMD_START_STOP_VEHICLE.
2008-08-15 13:57:43 +00:00
rubidium
19de9ac7e1
(svn r14039) -Fix [FS#2217]: reversing an overlength train at a station would try to find a route out and sometimes reset the unload counter making it wait 2.5 years before departing instead of waiting until the train would actually leave the station (michi_cc)
2008-08-10 21:56:47 +00:00
rubidium
f0347e5383
(svn r14036) -Fix [FS#2197,FS#2198]: trains crashing into eachother when signals are changed (michi_cc)
2008-08-10 13:37:09 +00:00
smatz
c665a2f233
(svn r14021) -Fix (r13957) [YAPP]: Overbuilding station tiles with non-track tiles could produce stale reservations. (michi_cc)
2008-08-08 13:29:18 +00:00
smatz
7fce33fb51
(svn r14001) -Fix (r13989): reading wrong variable, train crash on bridge crashes game
2008-08-05 13:25:49 +00:00
rubidium
33148eae6e
(svn r13989) -Fix [FS#2186] (r13953): YAPP track reservation for crashed trains was broken for depots and wormholes (michi_cc).
2008-08-04 13:15:15 +00:00
frosch
8644a8915e
(svn r13983) -Fix (r13953) [YAPP]: Crashed trains can be on different trackbits. Make sure there is still a track reservation when one vehicle is cleaned up.
2008-08-03 19:04:11 +00:00
frosch
fe058e2ec2
(svn r13976) -Fix (r13953) [YAPP]: A crashing train could sometimes free the reservation of another train. (assisted by michi_cc)
2008-08-03 17:16:39 +00:00
frosch
ba1b3c7f11
(svn r13974) -Fix [YAPP]: A train crash could lead to stale reservations. (michi_cc)
2008-08-03 14:16:57 +00:00
rubidium
8b10e70f39
(svn r13971) -Fix [YAPP]: segfault due to mixed up variables (michi_cc)
2008-08-03 08:20:04 +00:00
rubidium
1e549a0fcc
(svn r13966) -Codechange [YAPP]: Bar level crossings upon path reservation. (michi_cc)
2008-08-02 22:57:18 +00:00
rubidium
14f6b1f49c
(svn r13964) -Codechange [YAPP]: Check if a train needs servicing when reserving the next path segment. (michi_cc)
2008-08-02 22:56:50 +00:00
rubidium
e0e8f0e711
(svn r13963) -Codechange [YAPP]: Reserve a track when entering a PBS block through a conventional signal. (michi_cc)
2008-08-02 22:56:35 +00:00
rubidium
ed629f599b
(svn r13962) -Codechange [YAPP]: Do not reverse in front of red signals when inside a PBS block and reversing of stuck trains is disabled. (michi_cc)
2008-08-02 22:56:21 +00:00
rubidium
a32fb70e1d
(svn r13961) -Add [YAPP]: Handle train reversing. (michi_cc)
2008-08-02 22:56:07 +00:00
rubidium
e78a235293
(svn r13960) -Codechange [YAPP]: Reserve a path when exiting a depot into a PBS block. (michi_cc)
2008-08-02 22:55:52 +00:00
rubidium
0b38276d5a
(svn r13959) -Codechange [YAPP]: Try to extend a train reservation as far as possible and only call into the pathfinder on track choices. (michi_cc)
2008-08-02 22:55:38 +00:00
rubidium
1415b19fad
(svn r13958) -Add [YAPP]: Implement look-ahead for trains so they extend their reservation before reaching the end. (michi_cc)
2008-08-02 22:55:23 +00:00
rubidium
c213ff35e5
(svn r13955) -Codechange [YAPP]: Try to extend the path of a stuck train so it is able to continue. (michi_cc)
2008-08-02 22:54:38 +00:00
rubidium
49967b9077
(svn r13954) -Codechange [YAPP]: On reserving a path that ends at the destination, the path could end at a non-safe tile. In this case, extend the reservation based on the next vehicle orders. (michi_cc)
2008-08-02 22:54:23 +00:00
rubidium
f6bdf23527
(svn r13953) -Add [YAPP]: Free track reservations of crashed trains. (michi_cc)
2008-08-02 22:54:07 +00:00
rubidium
2e2a6d4909
(svn r13952) -Add [YAPP]: Trains now reserve paths trough PBS signals. Bump savegame version. (michi_cc)
2008-08-02 22:53:51 +00:00
rubidium
21e4904eb3
(svn r13951) -Codechange [YAPP]: A train leaving a tile should unreserve the track it came from if it was reserved. (michi_cc)
2008-08-02 22:53:37 +00:00
rubidium
a31e86c778
(svn r13950) -Add [YAPP]: Trains can now also be in a 'stuck' state when waiting on a path reservation. (michi_cc)
2008-08-02 22:53:21 +00:00
rubidium
2b6978e48e
(svn r13912) -Codechange: remove some casts by returning the proper type instead of void*.
2008-08-01 15:07:31 +00:00
smatz
0a67e72df5
(svn r13911) -Fix (r13806): do not consider crashed train as waiting at signal, v->direction doesn't have to match track anyway
2008-08-01 13:25:19 +00:00
peter1138
93c279d6b4
(svn r13870) -Fix [FS#2167]: Callback 10 (visual effect and powered wagons setting) and powered wagons operation were not performed for articulated wagons.
2008-07-29 22:19:37 +00:00
smatz
c4c20c324f
(svn r13817) -Cleanup (r13816): no need to check for ENABLE_NETWORK, _networking is defined anyway
2008-07-24 16:23:55 +00:00
smatz
f1c0555d2e
(svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that
2008-07-24 15:19:26 +00:00
smatz
cf4aff4a86
(svn r13806) -Fix [FS#2162]: checking for train waiting at other side of two-way signal was broken
2008-07-23 18:23:12 +00:00
smatz
a47b118a80
(svn r13691) -Codechange: make it easier to determine whether a command is ran in the context of autoreplace or not
2008-07-09 20:55:47 +00:00
peter1138
7d877c0c05
(svn r13507) -Fix (r12856): first engine change should've been moved too
2008-06-13 13:28:55 +00:00
smatz
506cde94b6
(svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places
2008-06-10 21:59:22 +00:00
glx
b60a1326bf
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
2008-06-05 20:54:52 +00:00
rubidium
e7a501100a
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29 15:13:28 +00:00
rubidium
d289464d69
(svn r13255) -Codechange: move _opt to _settings.
2008-05-25 22:36:44 +00:00
rubidium
dc77647ea4
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
peter1138
42f78d2fc3
(svn r13205) -Codechange: Remove unnecessary code-style-buggering-up macro.
2008-05-21 12:06:05 +00:00
rubidium
3ee2556585
(svn r13165) -Codechange: replace some RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData.
2008-05-18 16:51:44 +00:00
rubidium
ad6e52080c
(svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so window_gui.h only needs to be included in *_gui.cpp.
2008-05-17 13:01:30 +00:00
rubidium
373343cef6
(svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
2008-05-15 13:39:36 +00:00
smatz
2be223fc03
(svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits
2008-05-14 18:31:21 +00:00
smatz
9b8d16b7ff
(svn r13088) -Codechange: use SigSegState enum instead of bool variable (michi_cc)
2008-05-14 16:38:53 +00:00
peter1138
839070028e
(svn r13074) -Fix: For multiheaded engines, halve power and running cost when used instead of when loading, to allow callback values to work properly.
2008-05-13 20:39:57 +00:00
rubidium
8796331d83
(svn r12975) -Codechange: replace DeleteWindow(w) with delete w.
2008-05-06 21:28:30 +00:00
rubidium
1ce0b03bf0
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
2008-05-06 15:11:33 +00:00
peter1138
45034bc522
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
2008-04-29 21:31:29 +00:00
peter1138
6ac8ced9af
(svn r12860) -Fix [FS#1947]: Train depart animation trigger was not called in some cases.
2008-04-24 07:44:21 +00:00
peter1138
7c8fe9791b
(svn r12856) -Fix: Taking r12377 further, ensure that prop 25 is set for all vehicles in the consist before other properties.
2008-04-23 21:55:24 +00:00
peter1138
a05e9b4c6b
(svn r12824) -Codechange: Standardise routines for drawing vehicle images, using correct types and less duplication.
2008-04-21 20:50:58 +00:00
rubidium
e947fde701
(svn r12819) -Codechange: handle more NewGRFs in the same way as TTDP does it, i.e. testing the low bits for 0xFF or 0 instead of all bits.
2008-04-21 14:33:33 +00:00
rubidium
bbe13a0623
(svn r12818) -Codechange: make callbacks 31 and 37 behave like they do in TTDP according to frosch's survey.
2008-04-21 13:45:03 +00:00
rubidium
8186344628
(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp
2008-04-20 11:12:07 +00:00
rubidium
40b19f3997
(svn r12803) -Cleanup: rename SpecialVehicle to EffectVehicle to have a uniform naming of the thing instead of using both names for the same thing.
2008-04-20 10:13:54 +00:00
peter1138
3b7558b89c
(svn r12798) -Feature: Add some support for NewGRF station animation. (Thanks to mart3p for samples and fixes)
2008-04-19 23:19:12 +00:00
rubidium
a63974547b
(svn r12795) -Fix [FS#1938]: vehicles could break down during loading and keep loading. The intention of the break down code is not to break down when having zero speed, therefor break downs now do not happen when loading.
2008-04-19 21:23:42 +00:00
rubidium
ca1f8fbe2e
(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
2008-04-18 04:37:06 +00:00
rubidium
6d063c3ad6
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
2008-04-17 19:10:30 +00:00
smatz
ec588da9e8
(svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used
2008-04-17 18:24:45 +00:00
smatz
966e476df8
(svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile()
2008-04-17 00:44:20 +00:00
glx
90bd1e45eb
(svn r12711) -Codechange: remove unneeded loops
2008-04-14 20:48:17 +00:00
rubidium
760a57867f
(svn r12698) -Codechange: skip orders to stations that do not have a train part anymore, just like is done for road vehicles and ships.
2008-04-14 07:08:43 +00:00
rubidium
daf5a2f1bc
(svn r12658) -Codechange: unify a vast portion of the CmdSend<VehicleType>ToDepot commands.
2008-04-11 08:40:10 +00:00
rubidium
aa8a5b2c39
(svn r12657) -Codechange: add 'FindClosestDepot' to the vehicle class.
2008-04-11 08:14:43 +00:00
frosch
b91781b715
(svn r12629) -Codechange: Split VehicleNeedsService() into Vehicle::NeedsServicing() and Vehicle::NeedsAutomaticServicing().
...
-Fix (r11052): Disable servicing by service-interval if a vehicle has depot orders.
2008-04-08 15:48:32 +00:00
rubidium
cf250390c5
(svn r12615) -Codechange: rename some enums related to depot orders to make it more clear that they are no loading/unloading flags. Also add more type strictness.
2008-04-07 19:18:56 +00:00
smatz
7dc63836ea
(svn r12605) -Cleanup: variable scope and coding style in train*
2008-04-07 12:36:50 +00:00
rubidium
53d101cc99
(svn r12593) -Codechange: hide Order's flags in most of the code.
2008-04-06 15:09:45 +00:00
rubidium
935b562074
(svn r12588) -Codechange: do not access the destination of an order directly.
2008-04-06 07:48:51 +00:00
rubidium
3b0e3d8d30
(svn r12584) -Codechange: do not access the order type directly.
2008-04-05 23:36:54 +00:00
rubidium
ed2acd6f3d
(svn r12580) -Codechange: merge some logical related to non-stop orders.
2008-04-05 15:30:15 +00:00
rubidium
ba0a9538cf
(svn r12578) -Codechange: merge the aircrafts ProcessOrder too into the 'unified' ProcessOrder.
2008-04-05 12:01:34 +00:00
rubidium
3fdddeac40
(svn r12575) -Codechange: unduplicate Process*Orders for trains, ships and road vehicles.
2008-04-05 10:55:50 +00:00
frosch
2de802567a
(svn r12532) -Cleanup: Replace two tables of magic values with already existing functions.
2008-04-01 14:47:57 +00:00
frosch
51155403a4
(svn r12531) -Codechange: Rename some variables for consistency.
2008-04-01 14:03:20 +00:00
rubidium
df1d9bd880
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
2008-03-31 00:17:39 +00:00
rubidium
c51b81c247
(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
2008-03-31 00:06:17 +00:00
rubidium
b84b16cfcd
(svn r12488) -Codechange: split order.h into order_base.h and order_func.h.
2008-03-30 23:24:18 +00:00
bjarni
8837c7dcd5
(svn r12482) -Fix: [build train] we don't need to have a depot in order to just check the price of a rail vehicle so don't check for compatible rails on the tile either
...
also wagons will only need tracks they can drive on in order to be build so there is no reason to check for power in the depot
2008-03-28 22:59:43 +00:00
rubidium
2426f5342f
(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.
2008-03-28 08:53:36 +00:00
smatz
3ab59da68a
(svn r12386) -Fix [FS#1841](r2428): train could break apart when reversed while partially in a depot
2008-03-19 20:50:19 +00:00
smatz
f45221f274
(svn r12384) -Fix (r2428): do not disconnect train when reversing, it may 'think' it is whole in a depot
2008-03-19 20:42:05 +00:00
glx
285a43037b
(svn r12380) -Fix: update train acceleration and max speed after setting cached value to ensure the correct max speed is used with disabled real acceleration
2008-03-17 22:13:00 +00:00
glx
cbcad325f9
(svn r12379) -Codechange: removed now redondant InvalidateWindow() calls
2008-03-17 22:04:15 +00:00
glx
187c7e19fe
(svn r12378) -Fix: refresh vehicle details window when cached values are updated
2008-03-17 21:50:53 +00:00
glx
08becf93e6
(svn r12377) -Fix [FS#1854]: set cached value for vehicle property 25 before other cached values
2008-03-17 21:49:14 +00:00
smatz
3d10ae7ec3
(svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
2008-03-15 19:24:13 +00:00
smatz
1f13638d03
(svn r12368) -Codechange: use explicit body for loops and conditions and remove -Wno-empty-body from the configure script
2008-03-15 13:21:31 +00:00
peter1138
11c8050e3f
(svn r12332) -Fix (r12331): Invalidate cached data and update image after setting flag.
2008-03-03 21:42:37 +00:00
glx
d9d601b1ca
(svn r12331) -Feature: [NewGRF] vehicle variable FE bit 8
2008-03-03 20:56:30 +00:00
peter1138
f6e4dc4d8c
(svn r12209) -Fix: [NewGRF] Support using any base price for rail and road vehicles' running cost, and show running cost of wagons if they have it.
2008-02-21 19:09:10 +00:00
peter1138
0e997be11e
(svn r12205) -Codechange: rename RailVehicleInfo::running_cost_base to running_cost, inline with other vehicle types (It is the factor, not the base)
2008-02-20 20:56:54 +00:00
frosch
91297d4732
(svn r12203) -Fix (r12199): Make trains pay attention to signals again.
2008-02-20 19:37:46 +00:00
frosch
7f3d56041b
(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
2008-02-20 17:49:50 +00:00
smatz
9bdb194b2a
(svn r12197) -Fix [FS#1788](r12134): show correct last year profit when the train had negative income
...
-Codechange: use GetDisplayProfitThisYear() to convert vehicle profit to readable form
2008-02-20 17:06:58 +00:00
smatz
7dbb21c69b
(svn r12194) -Codechange: apply coding style on enum TrainSubtype
2008-02-20 15:18:35 +00:00
smatz
0357c4306c
(svn r12189) -Codechange: mark some functions in train_cmd.cpp inline (called once or very short)
2008-02-20 12:07:22 +00:00
smatz
32d8ac2073
(svn r12188) -Codechange [FS#1782]: do not check twice for correct rail owner (patch by Vikthor)
2008-02-20 11:00:17 +00:00
smatz
4a329de942
(svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability
2008-02-18 18:35:36 +00:00
smatz
97013cd8c4
(svn r12178) -Codechange: use the 'side' parameter in TrainController and TrainCheckIfLineEnds to simplify the code
2008-02-18 16:35:38 +00:00
smatz
fe48d0be21
(svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost
...
-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
2008-02-13 19:24:40 +00:00
smatz
391898b47a
(svn r12132) -Cleanup: convert pathfinder selection from if/else to switch/case at many places
2008-02-13 17:54:11 +00:00
smatz
4c5dde140b
(svn r12131) -Fix (r3374): with mammoth trains disabled, maximum train length was limited to 9
2008-02-13 16:49:25 +00:00
smatz
a3e3cd7d46
(svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
2008-02-13 14:21:36 +00:00
peter1138
3abf3e3fa4
(svn r12128) -Codechange: Replace last use of TrainPlayLeaveStationSound(v) with v->PlayLeaveStationSound(), and remove wrapper function.
2008-02-13 09:34:56 +00:00
frosch
f476d861d2
(svn r12085) -Fix(r12058): Road vehicles could get stuck, when NPF told them to reverse on junction tiles. (spotted by SmatZ)
2008-02-08 16:25:55 +00:00
belugas
7f5f48281c
(svn r12066) -Codechange: Rename GetBridge for the more common GetBridgeSpec
...
-Codechange: Remove direct access to the _bridge table in favor of the above mentioned GetBridgeSpec
-Codechange: Rationalize the use of Bridge type pointer
2008-02-05 05:21:02 +00:00
smatz
ebba0d7c71
(svn r12057) -Fix: slowdown train when approaching 90deg turn when 90deg turns are forbidden
2008-02-04 15:56:39 +00:00
glx
7ce12e50da
(svn r12037) -Codechange: replace OnNewDay_(Aircraft|RoadVeh|Ship|Train) with an OnNewDay method in the Vehicle class
2008-02-01 22:02:14 +00:00
smatz
f22b0127af
(svn r11996) -Fix [FS#1706]: update train statusbar when stopping from zero speed
2008-01-27 20:20:53 +00:00
smatz
8be486c27e
(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
2008-01-23 14:51:36 +00:00
smatz
f05caedf7c
(svn r11922) -Codechange: use MaybeBarCrossingWithSound() to bar crossing with sound
2008-01-18 21:44:20 +00:00
smatz
dfb91c26ec
(svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of constants
...
-Fix: refit button widget was not correctly updated
2008-01-18 13:02:47 +00:00
smatz
8dbf03e322
(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
...
-Fix: crossing sound is bound to tile, not to vehicle
2008-01-17 20:41:33 +00:00
smatz
b20d1eee6c
(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
2008-01-17 19:49:06 +00:00
smatz
2c38d3066f
(svn r11900) -Fix: set correctly crossing state after train reversal, train leaving crossing, train crash
...
Fixes several ways to leave crossing red forever or to leave it unbarred when there is a train on crossing
2008-01-17 17:57:39 +00:00
smatz
fc2895e8c2
(svn r11882) -Codechange: introduce MarkSingleVehicleDirty() and simplify the code at some places
2008-01-16 21:17:31 +00:00
smatz
3ad8b79550
(svn r11877) -Fix: another way to crash competitors' train in a station
...
-Codechange: increase the speed train is approaching line end/semaphore in non-diagonal direction a bit
2008-01-16 15:48:36 +00:00
smatz
70a9c544b8
(svn r11870) -Fix: slow down train when approaching tile we can't enter in more cases
...
(tunnel/bridge/depot from wrong direction, competitor's track, wrong railtype)
-Fix: do not make crossing red when we can't enter it in any case
2008-01-16 00:33:28 +00:00
rubidium
736640fd87
(svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*.
2008-01-15 18:44:22 +00:00
smatz
81cad58c68
(svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later
2008-01-15 15:00:01 +00:00
smatz
c6de18c3db
(svn r11847) -Fix: do not affect the speed a train is entering a depot by trackbits behind it
2008-01-14 14:46:09 +00:00
smatz
a9f69f387d
(svn r11845) -Codechange: simplify train collision detection a bit
2008-01-13 23:53:33 +00:00
smatz
b3e28dc5ad
(svn r11835) -Fix: mark depot, viewports, vehicle lists and vehicle details dirty when a train crashes
2008-01-13 14:42:28 +00:00
rubidium
9c0c798dd8
(svn r11834) -Codechange: only include settings_type.h if needed.
2008-01-13 14:37:30 +00:00
smatz
86a6268f3e
(svn r11831) -Fix: call TrainConsistChanged() when removing crashed train part to be consistent with saveload process
2008-01-13 13:11:59 +00:00
rubidium
90acd52f22
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
2008-01-13 01:21:35 +00:00
peter1138
0f7392bd61
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
...
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
2008-01-12 19:58:06 +00:00
smatz
74f9be8f2c
(svn r11821) -Fix (r11802): 'optimization assert' when removing crashed wagon in some cases
2008-01-12 19:33:25 +00:00
smatz
9c9b743242
(svn r11820) -Fix: invalidate depot window when removing crashed train
2008-01-12 19:24:58 +00:00
smatz
b18b7f6f22
(svn r11819) -Fix: do not access the Vehicle struct that has been already deleted when removing crashed train
2008-01-12 19:20:44 +00:00
rubidium
2fc62eab05
(svn r11818) -Codechange: split player.h into smaller pieces.
2008-01-12 14:10:35 +00:00
smatz
fa1f94e599
(svn r11812) -Codechange: introduce TrainExitDir() to simplify some functions
2008-01-11 15:10:59 +00:00
smatz
bc4ed3eafd
(svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
...
-Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
2008-01-09 23:00:59 +00:00
rubidium
2d2e1e3863
(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
2008-01-09 21:05:03 +00:00
rubidium
0365c1f33b
(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
2008-01-09 16:55:48 +00:00
peter1138
0ae26a0312
(svn r11789) -Codechange: coding style for global variable names
2008-01-09 10:15:20 +00:00
rubidium
64d691bacc
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
2008-01-09 09:45:45 +00:00
rubidium
e2f7ec1d3e
(svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location.
2008-01-07 09:19:53 +00:00
rubidium
444e77d8bc
(svn r11774) -Change: do not include variables.h in a header when it is not needed.
2008-01-07 00:57:19 +00:00
smatz
f02cf9281b
(svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is determined at some places
...
-Fix: adding road/tram to tram/road bridge was cheaper by one tile
2008-01-04 19:45:29 +00:00
peter1138
5c23778065
(svn r11741) -Feature: Add support for NewGRF's train 'tilt' flag. Trains with tilt capability (specific details are per NewGRF set) will be given a 20% speed limit bonus on curves.
2008-01-01 22:24:18 +00:00
peter1138
c96fcfc21b
(svn r11738) -Codechange: Refactor realistic acceleration's curve counting to use DirDiffs instead of local tables, and remove an unnecessary loop.
2008-01-01 18:12:17 +00:00
peter1138
e5f50b6fde
(svn r11733) -Fix: Max speed for entering stations overrode the max speed of curves
2008-01-01 14:15:28 +00:00
peter1138
a1b482973d
(svn r11732) -Fix (r4150): elrail merge gave elrail, monorail & maglev unintended speed bonuses for curves, as the bonus was based on the railtype index. The bonus is now specified by a property of the railtype.
2008-01-01 14:00:31 +00:00
peter1138
2194b15fdd
(svn r11731) -Fix [FS#1582]: Clear sprite override data before performing NewGRF wagon attach callback. This stopped
...
the callback working for autoreplace and when moving wagons from train to train in a depot.
-Fix (r11724): Don't check wagon attach callback for the chain when moving a single wagon.
2007-12-31 21:51:16 +00:00
rubidium
fe71089b0e
(svn r11724) -Fix: make it impossible (for users) to circumvent the length checking of the NewGRF 'allow wagon attach' callback by moving several wagons at a time.
2007-12-30 21:35:48 +00:00
rubidium
445a733eb6
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
2007-12-29 09:24:26 +00:00
smatz
c10d3da133
(svn r11707) -Fix: do not allow refitting flooded (destroyed) vehicles
2007-12-27 14:10:47 +00:00
rubidium
722613f7f3
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
2007-12-27 13:35:39 +00:00
smatz
ae3206cd97
(svn r11705) -Fix [FS#1557]: trains could have sprites with wrong direction when reversing, also was inconsistent with save/load process (possible desyncs)
2007-12-27 13:25:23 +00:00
rubidium
db73addb43
(svn r11702) -Codechange: move all date related stuff to date*.
2007-12-26 13:50:40 +00:00
rubidium
f82aeb82c5
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
2007-12-26 11:45:43 +00:00
rubidium
81bf9f8503
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
2007-12-25 11:26:07 +00:00
rubidium
3074bca136
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
2007-12-21 22:50:51 +00:00
rubidium
766551b0bc
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
2007-12-21 21:50:46 +00:00
rubidium
8427b8bad2
(svn r11675) -Codechange: split the string types from the string functions.
2007-12-21 19:49:27 +00:00
rubidium
be923601bf
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
2007-12-19 23:26:02 +00:00
rubidium
0995194162
(svn r11661) -Codechange: some header reworks in order to try to reduce the compile time of OpenTTD by reduce the amount of circular-ish dependencies.
2007-12-18 19:52:14 +00:00
smatz
d56a690ba4
(svn r11649) -Codechange: some code can be simplified thanks to changes in r11642
2007-12-16 19:30:42 +00:00
smatz
926fe5c9e9
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
2007-12-16 15:38:51 +00:00
smatz
60f9bbd17e
(svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so remove useless checks
2007-12-15 23:11:18 +00:00
smatz
57a83e7c76
(svn r11634) -Fix: update signals when deleting crashed train on a bridge, update even when train is rotated
2007-12-15 00:04:01 +00:00
smatz
d31506654c
(svn r11633) -Codechange: merge CheckTunnelEmpty and IsVehicleOnBridge into GetVehicleTunnelBridge
2007-12-14 23:21:20 +00:00
smatz
cd58045234
(svn r11623) -Fix [FS#1533] (r11619): assert when train is going over two crossings next to each other
2007-12-11 22:50:13 +00:00
smatz
3a62919ba3
(svn r11619) -Fix [FS#1531]: do not make crossing red behind depot the train is entering
2007-12-11 19:09:36 +00:00
glx
06c131b244
(svn r11567) -Fix [FS#1512] (r11011): break the chain before moving a vehicle after another in the same chain
2007-12-04 15:32:54 +00:00
skidd13
e36dba227b
(svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random()
...
-Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style
2007-11-25 15:35:25 +00:00
skidd13
f92f3aec06
(svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style
2007-11-20 14:11:19 +00:00
skidd13
3ae50673a3
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
2007-11-20 13:35:54 +00:00
skidd13
6801cceda1
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style
2007-11-19 21:32:20 +00:00
skidd13
c0a2c0c23e
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
2007-11-19 21:02:30 +00:00
skidd13
f4a5c80d71
(svn r11476) -Codechange: rename the function myabs to abs to get rid of an unneeded define
2007-11-19 18:58:04 +00:00
skidd13
98f66552be
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
2007-11-19 18:38:10 +00:00
glx
9fcf6e7a43
(svn r11431) -Codechange: [NewGRF] Add support for changing rail vehicle user-defined bit mask (prop 25) via callback 36
2007-11-15 00:13:12 +00:00
truelight
b935a74782
(svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to Rubidium and skidd13)
2007-11-04 23:06:39 +00:00
glx
6120d02751
(svn r11352) -Codechange: cache callback 2D result (vehicle color mapping) instead calling it every time the vehicle is drawn
2007-10-28 15:40:18 +00:00
maedhros
5712da734f
(svn r11333) -Fix: Train engines still had a value of 0.
2007-10-21 16:52:01 +00:00
rubidium
b4e7203b0a
(svn r11332) -Fix: vehicles getting a value of 0 on construction.
...
-Fix: assertion when selling vehicles.
2007-10-21 16:45:00 +00:00
rubidium
c8df832678
(svn r11230) -Fix [FS#1228]: one could construct trains out of crashed wagons and engines. Based on a patch by SmatZ.
2007-10-08 20:16:25 +00:00
rubidium
2e8f93a821
(svn r11229) -Fix [FS#1307]: one could sell vehicles that were crashed in a depot, which would still yield money.
2007-10-08 20:06:37 +00:00
rubidium
a28b307c95
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
2007-09-26 17:33:32 +00:00
rubidium
26310769dd
(svn r11134) -Fix [FS#1238]: vehicles got removed twice from the group list when selling whole trains.
2007-09-21 17:56:55 +00:00
rubidium
f41c8ab3aa
(svn r11122) -Fix [FS#1234]: crash when building a NewGRF vehicle when the articulated build vehicle callback returneed a different value for the purchase window than the normal build. Thanks for Dalestan and _minime_ for pointers to possible causes.
2007-09-17 04:23:03 +00:00
rubidium
a18f3f25a9
(svn r11120) -Codechange: remove the arbitrary limit of 10 articulated parts for a vehicle.
2007-09-16 20:48:00 +00:00
rubidium
d651f6b9ed
(svn r11086) -Fix/Revert (r11053, r10984): "fixing" r11053 made the acceleration code use the wrong speed, which can be fixed by reverting a small piece of r10984.
2007-09-10 17:13:37 +00:00
rubidium
634aba16a7
(svn r11072) -Fix [FS#1045]: when a vehicle had a service order, the goto-depot button did not make it possible to stop the vehicle at that depot.
2007-09-09 17:42:59 +00:00
rubidium
c97804461e
(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ.
2007-09-08 09:52:02 +00:00
rubidium
0db524e175
(svn r11048) -Fix [FS#1206]: several cases where (re)moving eninges on a train would corrupt the vehicle counts for the groups.
2007-09-05 21:05:12 +00:00
bjarni
7cd2aeb1c9
(svn r11045) -Codechange: added a function to tell if a vehicle is the rear part of a dualheaded train engine
2007-09-05 10:15:23 +00:00
rubidium
cadc470da5
(svn r11017) -Codechange: unify determining whether a vehicle needs/can be service a little more.
2007-08-31 17:13:39 +00:00
rubidium
732845440a
(svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const.
...
-Codechange: do not brute force determine the first vehicle in the chain or previous vehicle, but do it by properly accounting the previous and first pointers when updating the next pointer. This gives a performance increase of about 15% when there are a lot of vehicles in the game.
2007-08-30 21:11:12 +00:00
rubidium
f830699971
(svn r11004) -Codechange: some reworks of the saveload mechanism to be able to save and load private and protected variables in the vehicle struct.
2007-08-30 13:09:44 +00:00
rubidium
235ad4ab6b
(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
2007-08-30 13:03:56 +00:00
rubidium
dc80195754
(svn r10999) -Codechange: unify the way the running cost of a vehicle is determined. Patch by nycom.
2007-08-29 21:27:16 +00:00
rubidium
a6a9968d16
(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.
2007-08-29 20:50:58 +00:00
rubidium
91d18ebd17
(svn r10984) -Codechange: unify the way one can get the current speed in the same forwat so we can display it.
2007-08-26 20:43:22 +00:00
rubidium
39f17c9de4
(svn r10983) -Codechange: use vehstatus & VS_CRASHED instead of some other "methods" custom to each vehicle to determine whether the vehicle is crashed.
2007-08-26 20:16:02 +00:00
bjarni
495bc4ecf4
(svn r10823) -Fix r8610 [FS#1097]: the autoreplace window vehicle count didn't always update correctly) (Matthias)
2007-08-07 23:07:10 +00:00
rubidium
b21f29c38f
(svn r10770) -Codechange: use the pool item class as super class for the vehicle struct.
...
-Codechange: do not force "special" vehicles to be allocated in the low 1024 vehicle slots and non "special" vehicles in the rest of the slots.
2007-08-03 19:36:00 +00:00
peter1138
9b9bca40b9
(svn r10734) -Fix [FS#1030]: Revert r10513) and add special cases for collision detection on bridges/tunnels.
2007-07-30 08:49:41 +00:00
rubidium
a67957866a
(svn r10697) -Codechange: give a more sensible names to some of the unkX variables.
2007-07-26 15:37:19 +00:00
rubidium
df009178d4
(svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
2007-07-16 09:16:58 +00:00
rubidium
7cb7488836
(svn r10493) -Codechange: update some callback ID enums to reflect their changed usage, add a few and update the comments.
2007-07-09 19:38:12 +00:00
rubidium
4b70a97fde
(svn r10474) -Fix [FS#995]: wrong group count after train crash.
2007-07-08 09:29:28 +00:00
rubidium
ec137f60ed
(svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class.
2007-07-01 19:24:54 +00:00
rubidium
c0e341ee05
(svn r10408) -Codechange: make GetImage a class method of Vehicle instead of Get(Aircraft|RoadVeh|Ship|Train)Image.
2007-07-01 19:11:47 +00:00
rubidium
5c1aff5ce6
(svn r10381) -Fix [FS#951]: skipping an order made train reverse immediatelly. Patch by boekabart.
2007-06-28 22:03:34 +00:00
peter1138
85fb4eb94b
(svn r10363) -Fix [FS#911]: invalidating autoreplace windows didn't take account of vehicle group (Matthias Wolf)
2007-06-27 20:40:20 +00:00
peter1138
f8a5b61f4e
(svn r10344) -Fix (r10317): confusion between TRACK_n and TRACK_BIT_n stopped NW/SE slopes being picked up, and compare middle of tile against current z, not previous.
2007-06-26 20:03:17 +00:00
maedhros
9fce70ac21
(svn r10335) -Fix (r10331): Increment the current order index *after* using it in UpdateVehicleTimetable.
2007-06-25 23:14:13 +00:00
rubidium
e68892dcd4
(svn r10317) -Fix [FS#786]: acceleration not calculated properly when a train goes up a hill between tunnels.
2007-06-25 08:24:03 +00:00
truelight
872ba4e659
(svn r10288) -Fix [FS#202]: also age engines that aren't front-engines (based on a patch by kaan)
2007-06-22 22:42:18 +00:00
rubidium
37e3cbb980
(svn r10287) -Fix (r10266): some surprises from that (almost always) complaining compiler...
2007-06-22 22:28:15 +00:00
rubidium
fc201d4ad8
(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
2007-06-22 11:58:59 +00:00
rubidium
d0fa4eb9de
(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
...
-Fix: some displays of money were wrong.
2007-06-21 17:25:17 +00:00
rubidium
1b27095c83
(svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string.
2007-06-21 14:54:51 +00:00
rubidium
0d8e82b7d7
(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
2007-06-21 14:32:27 +00:00
maedhros
7fb6e8f11d
(svn r10236) -Feature: Introduce a form of timetabling for vehicles.
2007-06-20 19:17:22 +00:00
peter1138
195ef32835
(svn r10222) -Fix [FS#892]: Only 2 trains could crash at one time as collision checking stopped on the first hit. This could cause desyncs in network games as the collision hash order is not guaranteed. (patch by B. N. Smatz)
2007-06-19 16:40:59 +00:00
rubidium
23727da96f
(svn r10208) -Codechange: replace int32 with Money where appropriate.
2007-06-18 21:44:47 +00:00
rubidium
773a7c9cb6
(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
2007-06-18 19:53:50 +00:00
rubidium
3ccc83e640
(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
2007-06-18 10:48:15 +00:00
peter1138
70b6716b98
(svn r10177) -Fix: Passengers has one A and two Es (ln)
2007-06-17 10:47:30 +00:00
peter1138
ce590b59f3
(svn r10111) -Codechange: Add new vehicle hash table for collision detection and finding vehicles on a tile. The hash area scanned is far smaller than the old hash table, which is now used for viewport updates only. This should give a significant performance improvement for games with many vehicles. (Based on work by 'B. N. SmatZ!' and 'madman2003')
2007-06-12 11:22:32 +00:00
maedhros
c186f91cbd
(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
...
road vehicles for those who prefer the technical explanation.
2007-06-11 14:00:16 +00:00
peter1138
2900732931
(svn r10028) -Fix (r2270/r2951): When deleting the first engine of a train with multiple engines, only reopen the train window if the player had the original train window open. This fixes 'random' windows opening for multiple players of the same company.
2007-06-02 20:08:23 +00:00
bjarni
9f13fc2cf5
(svn r10026) -Fix: unlinking a rail vehicle didn't clear the first pointer
...
After r9973, this could cause some asserts as some vehicles could end up with first pointers to chains they didn't belong to
2007-06-02 17:23:31 +00:00
maedhros
6777662286
(svn r10023) -Fix (r3218): When selling trains, if there were no wagons between multiheaded
...
engines the rear part could be checked despite having already been deleted,
triggering an assert.
2007-06-02 14:42:25 +00:00
maedhros
19250f91b0
(svn r10022) -Fix (r10007): Set the type of multiheaded trains before the subtype.
2007-06-02 11:15:38 +00:00
maedhros
2181e11c18
(svn r10008) -Codechange: Move a couple of functions related to articulated vehicles to a file of their own.
2007-06-01 11:41:02 +00:00
maedhros
abdffa410d
(svn r10007) -Codechange: Add some asserts to IsFrontEngine and friends to ensure that only trains use them.
2007-06-01 11:17:30 +00:00
rubidium
fc9df2c336
(svn r9987) -Fix [FS#818]: a train under a bridge could collide with a train on the bridge.
2007-05-30 13:27:56 +00:00
bjarni
8aaa258122
(svn r9973) -Cleanup: removed some code that kept both ends of a dualheaded engine in the same train (when moving wagons in a depot)
...
NormaliseTrainConsist() is called later in the same command and it will take care of this issue
2007-05-29 10:35:52 +00:00