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@ -80,7 +80,7 @@ static bool AirportFindFreeTerminal(Vehicle *v, const AirportFTAClass *apc);
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static bool AirportFindFreeHelipad(Vehicle *v, const AirportFTAClass *apc);
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static void CrashAirplane(Vehicle *v);
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static void AircraftNextAirportPos_and_Order(Vehicle *v);
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void AircraftNextAirportPos_and_Order(Vehicle *v);
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static byte GetAircraftFlyingAltitude(const Vehicle *v);
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static const SpriteID _aircraft_sprite[] = {
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@ -586,59 +586,9 @@ CommandCost CmdSendAircraftToHangar(TileIndex tile, uint32 flags, uint32 p1, uin
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Vehicle *v = GetVehicle(p1);
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if (v->type != VEH_AIRCRAFT || !CheckOwnership(v->owner) || v->IsInDepot()) return CMD_ERROR;
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if (v->current_order.IsType(OT_GOTO_DEPOT) && !(p2 & DEPOT_LOCATE_HANGAR)) {
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bool halt_in_depot = v->current_order.GetDepotActionType() & ODATFB_HALT;
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if (!!(p2 & DEPOT_SERVICE) == halt_in_depot) {
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/* We called with a different DEPOT_SERVICE setting.
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* Now we change the setting to apply the new one and let the vehicle head for the same hangar.
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* Note: the if is (true for requesting service == true for ordered to stop in hangar) */
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if (flags & DC_EXEC) {
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v->current_order.SetDepotOrderType(ODTF_MANUAL);
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v->current_order.SetDepotActionType(halt_in_depot ? ODATF_SERVICE_ONLY : ODATFB_HALT);
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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}
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return CommandCost();
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}
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if (p2 & DEPOT_DONT_CANCEL) return CMD_ERROR; // Requested no cancelation of hangar orders
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if (flags & DC_EXEC) {
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/* If the orders to 'goto depot' are in the orders list (forced servicing),
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* then skip to the next order; effectively cancelling this forced service */
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if (v->current_order.GetDepotOrderType() & ODTFB_PART_OF_ORDERS) v->cur_order_index++;
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v->current_order.MakeDummy();
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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}
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} else {
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bool next_airport_has_hangar = true;
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StationID next_airport_index = v->u.air.targetairport;
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const Station *st = GetStation(next_airport_index);
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/* If the station is not a valid airport or if it has no hangars */
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if (!st->IsValid() || st->airport_tile == 0 || st->Airport()->nof_depots == 0) {
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/* the aircraft has to search for a hangar on its own */
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StationID station = FindNearestHangar(v);
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next_airport_has_hangar = false;
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if (station == INVALID_STATION) return CMD_ERROR;
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next_airport_index = station;
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}
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if (v->type != VEH_AIRCRAFT) return CMD_ERROR;
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if (flags & DC_EXEC) {
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if (v->current_order.IsType(OT_LOADING)) v->LeaveStation();
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v->current_order.MakeGoToDepot(next_airport_index, ODTF_MANUAL);
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if (!(p2 & DEPOT_SERVICE)) v->current_order.SetDepotActionType(ODATFB_HALT);
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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if (v->u.air.state == FLYING && !next_airport_has_hangar) {
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/* The aircraft is now heading for a different hangar than the next in the orders */
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AircraftNextAirportPos_and_Order(v);
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}
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}
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}
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return CommandCost();
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return v->SendToDepot(flags, (DepotCommand)(p2 & DEPOT_COMMAND_MASK));
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}
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@ -1520,7 +1470,7 @@ static void AircraftLandAirplane(Vehicle *v)
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/** set the right pos when heading to other airports after takeoff */
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static void AircraftNextAirportPos_and_Order(Vehicle *v)
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void AircraftNextAirportPos_and_Order(Vehicle *v)
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{
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if (v->current_order.IsType(OT_GOTO_STATION) ||
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v->current_order.IsType(OT_GOTO_DEPOT))
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