Commit Graph

554 Commits

Author SHA1 Message Date
rubidium
5ed887648c (svn r20334) -Codechange: reorder the unmovable bits a bit for futher extension 2010-08-03 08:09:45 +00:00
yexo
3cf8186f54 (svn r20311) -Codechange: don't reserve extra space in the savegame that is never used 2010-08-02 18:24:09 +00:00
terkhen
04134c1e51 (svn r20289) -Codechange: Unify fall through coding style. 2010-08-01 20:52:11 +00:00
frosch
c18839704b (svn r20286) -Codechange: Unify end of doxygen comments. 2010-08-01 19:44:49 +00:00
frosch
5b86c79fce (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
rubidium
8c85b4ce3d (svn r20281) -Codechange: unify case scope closure + break coding style 2010-08-01 18:53:30 +00:00
alberth
1743c86610 (svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements. 2010-07-31 21:02:56 +00:00
rubidium
d9393035ea (svn r20253) -Codechange: change GRFConfig::windows_paletted into a bitmask/bitset 2010-07-31 09:40:43 +00:00
rubidium
6c22efc840 (svn r20252) -Codechange: deduplicate logic for setting a suitable (initial) palette for NewGRFs 2010-07-31 09:36:09 +00:00
rubidium
1e86effbd3 (svn r20247) -Fix: when it is known the loading an old savegame is going to fail, bail out immediately (using an exception) instead of going on until e.g. the expected number of byte is read 2010-07-30 22:57:46 +00:00
terkhen
c92b2e9d3c (svn r20239) -Doc: Give a common name to all fall throughs (FALL THROUGH). 2010-07-29 14:26:28 +00:00
rubidium
a94031d60c (svn r20233) -Codechange: fix/unify coding and comment style a bit 2010-07-28 09:48:35 +00:00
rubidium
5153532a7f (svn r20232) -Codechange: shuffle a few functions around so they don't need to be declared in advance 2010-07-28 09:47:31 +00:00
rubidium
caf65f71de (svn r20231) -Document: which version had which savegame version 2010-07-28 09:23:42 +00:00
alberth
137e2b64c9 (svn r20211) -Codechange: Indented code should have curly braces around it. 2010-07-24 10:14:39 +00:00
rubidium
9fd2afb147 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
rubidium
4a2901eea4 (svn r20184) -Codechange: make _trees_tick_ctr and _disaster_delay not use VARDEF and put them in a more logical location 2010-07-19 15:51:06 +00:00
rubidium
8894ae2ccb (svn r20183) -Codechange: make _do_autosave and _dedicated_forks not use VARDEF and put them in a more logical location 2010-07-19 15:44:49 +00:00
rubidium
1b507dcf66 (svn r20164) -Fix [FS#3870]: inconsistencies w.r.t. to km/h vs km-ish/h as "base" unit for aircraft speeds 2010-07-16 17:45:34 +00:00
rubidium
73280326f9 (svn r20090) -Fix: savegames would (very likely) end with 128 KiB worth of useless zeros 2010-07-08 18:45:52 +00:00
rubidium
621c5a77e2 (svn r20087) -Fix [FS#3876, FS#3887, FS#3920, FS#3923]: if after loading a savegame (including intro game) one tried to save a game (including autosave) and that failed (very) early on because it couldn't open the file for writing all pointers would be converted to NULLs which then causes corrupted game states 2010-07-08 11:50:42 +00:00
michi_cc
a8c6eaeb4a (svn r20048) -Feature: Add a setting to forbid towns building level crossings. 2010-07-02 16:34:07 +00:00
alberth
0dd71a0d7e (svn r20025) -Doc: Fix/add comments to let Doxygen know about the documentation. 2010-06-27 09:05:10 +00:00
rubidium
c28f639c40 (svn r20013) -Fix [FS#3890]: silence some warnings / take the advice of the warnings into account 2010-06-23 14:38:17 +00:00
frosch
6f800a8407 (svn r20005) -Codechange: Enumify force_proceed. 2010-06-21 17:35:27 +00:00
yexo
ec723b7744 (svn r20003) -Feature [FS#3886]: [NewGRF] var 43 depot build date for railtypes 2010-06-20 19:13:02 +00:00
frosch
9468cce730 (svn r19985) -Fix (r19980): Loading preview data from old savegames failed indeterministically due to non-zeroed memory allocation. Thanks smatz. 2010-06-13 14:52:42 +00:00
frosch
cce89a5cb9 (svn r19981) -Add: Read NewGRF configuration during SL_LOAD_CHECK. 2010-06-13 14:15:58 +00:00
frosch
928ecf82bb (svn r19980) -Add: Load some general data from savegames on SL_LOAD_CHECK. 2010-06-13 14:15:36 +00:00
frosch
c9628dd568 (svn r19979) -Codechange: Separate static loadable fields from Company into separate struct. 2010-06-13 14:15:11 +00:00
frosch
593c7d178f (svn r19977) -Add: Read current date during SL_LOAD_CHECK. 2010-06-13 14:14:20 +00:00
frosch
af21685eb8 (svn r19976) -Add: Read mapsize during SL_LOAD_CHECK. 2010-06-13 14:13:49 +00:00
frosch
ec903570f1 (svn r19975) -Add: SL_LOAD_CHECK mode for partial reading of savegames. 2010-06-13 14:13:23 +00:00
frosch
3d38176cd5 (svn r19974) -Add: SlSkipArray() to skip arrays and sparse arrays in savegames. 2010-06-13 14:12:21 +00:00
frosch
fe063af382 (svn r19973) -Codechange: Add another procedure to chunk handlers for checking savegames (empty for now). 2010-06-13 14:11:59 +00:00
frosch
54a7c3243e (svn r19971) -Codechange: Make IsGoodGRFConfigList() operate on any given GRFConfig and move the GameLog operations directly to AfterLoad(). 2010-06-13 14:07:49 +00:00
frosch
a5bea603ea (svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation. 2010-06-05 12:16:12 +00:00
frosch
ee53807e51 (svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration. 2010-05-31 20:22:57 +00:00
smatz
0449d7d5b9 (svn r19850) -Codechange: move declaration of InitializeRailGUI() to rail_gui.h 2010-05-18 01:10:23 +00:00
rubidium
f09a74a996 (svn r19812) -Codechange: give some unnamed enums a name or, in case they consisted of unrelated values use static const (u)int 2010-05-13 09:44:44 +00:00
smatz
32a8202446 (svn r19806) -Codechange: silence one warning 2010-05-13 05:34:21 +00:00
rubidium
7f43b93eae (svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named 2010-05-12 19:21:00 +00:00
frosch
aeb5a099ce (svn r19769) -Fix [FS#3820]: MV_VOID tiles shall have no tropic zone. 2010-05-08 14:43:59 +00:00
rubidium
0c8198ee26 (svn r19738) -Fix: MSVC 64 bits compile warnings 2010-04-29 18:28:24 +00:00
terkhen
74a7508777 (svn r19715) -Codechange: Rename all appareances of shiplift to lock. 2010-04-24 21:03:40 +00:00
rubidium
5a6c2d786e (svn r19638) -Change: log the _date and _date_fract in the desync log for saved games 2010-04-14 20:29:39 +00:00
rubidium
36d229f131 (svn r19612) -Fix [FS#3756] (r3212): crash when opening a savegame with a waypoint from around 0.4.0 2010-04-11 21:46:20 +00:00
rubidium
ff5dfd9c7e (svn r19589) -Change: add some more useful information to the desync log and unify the formatting 2010-04-08 21:14:49 +00:00
smatz
d2e99657fa (svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT and DECLARE_ENUM_AS_BIT_SET 2010-03-23 22:25:43 +00:00
frosch
be6c18454a (svn r19481) -Codechange: Turn _industry_counts into a static member of Industry. 2010-03-20 14:30:16 +00:00
yexo
fbf60bf1d1 (svn r19458) -Fix (r19457): svn add the new file 2010-03-18 23:14:47 +00:00
yexo
cc23ebd446 (svn r19457) -Codechange: introduce AirportOverrideManager to keep track of airports if a newgrf can't be found 2010-03-18 23:12:38 +00:00
yexo
22a27d3b62 (svn r19455) -Codechange: split all airport information in Station to a seperate class 2010-03-18 21:02:20 +00:00
yexo
fa9d25eb2c (svn r19435) -Fix: when loading a savegame created with a house newgrf without that newgrf available all houses became tall office blocks 2010-03-16 16:04:35 +00:00
yexo
4c358cb1e1 (svn r19429) -Fix: when the title game contains an AIPL block the AI settinsg where overwritten by those from the title game 2010-03-15 22:42:43 +00:00
Yexo
25e5be2b51 (svn r19395) -Fix [FS#3669]: the AI Debug window didn't open if an AI or library fails to compile when loading a savegame 2010-03-13 00:15:24 +00:00
terkhen
e18436477b (svn r19392) -Codechange: Increase the maximum size of a TileArea. 2010-03-12 19:38:00 +00:00
yexo
d13ca455b8 (svn r19382) -Fix (r19381): don't break savegame version 139 2010-03-10 18:59:40 +00:00
yexo
8bc4dbf8ab (svn r19381) -Fix [FS#3670] (r19198): airport size wasn't properly stored in the savegame 2010-03-10 18:51:56 +00:00
yexo
38c4e21fdf (svn r19380) -Fix [FS#3678] (r19322): updating the id of the oilrig airport should be done earlier as it can be used by newgrf code 2010-03-10 18:46:26 +00:00
terkhen
f78a386b87 (svn r19346) -Feature: Configurable slope steepness for road vehicles from 0% to 10%, default is 7%. 2010-03-06 12:58:33 +00:00
terkhen
e6878d7ba1 (svn r19345) -Feature: Realistic acceleration for road vehicles. 2010-03-06 12:56:57 +00:00
terkhen
2e18705d4e (svn r19343) -Codechange: Make RoadVehicle a child class of GroundVehicle.
-Add: Required acceleration functions at RoadVehicle.
2010-03-06 12:54:42 +00:00
terkhen
963f304f67 (svn r19341) -Codechange: Move GOINGUP/GOINGDOWN flags to GroundVehicle.
-Codechange: Move GetSlopeResistance to GroundVehicle.
2010-03-06 12:50:55 +00:00
yexo
4768c3f87c (svn r19322) -Codechange: change the id of the oilrig airport from 15 to 9 2010-03-05 23:20:02 +00:00
yexo
daf89297fe (svn r19256) -Codechange: use a constructor/destructor for GRFConfig to make sure all members are properly initialized 2010-02-25 20:06:11 +00:00
yexo
b21278659c (svn r19255) -Codechange: encapsulate GRFIdentifier in GRFConfig instead of subclassing it 2010-02-25 20:05:31 +00:00
smatz
5504b1105e (svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit 2010-02-24 14:46:15 +00:00
yexo
80982cc91b (svn r19198) -Codechange: store the size of stations in savegames 2010-02-22 14:17:07 +00:00
rubidium
a7a2568985 (svn r19090) -Codechange: some comment coding style fixes 2010-02-10 21:06:05 +00:00
rubidium
1c494c6f71 (svn r19081) -Codechange: make it possible to disable compilation of the AI+Squirrel 2010-02-10 16:24:05 +00:00
rubidium
0168957924 (svn r19044) -Codechange: don't load the 'new game' NewGRFs when you're certain the savegame wouldn't have been saved with them, i.e. don't load the 'new game' NewGRFs for TTO savegames. 2010-02-06 17:26:21 +00:00
rubidium
8e674964cb (svn r19022) -Fix (r18770): loading old (0.1-ish) savegames failed 2010-02-05 20:22:01 +00:00
rubidium
cc204f134b (svn r19021) -Fix [FS#3570]: don't NULL the pointers when saving the savegame on an error during saving; the savegame is still valid 2010-02-05 20:18:30 +00:00
smatz
93d93b3121 (svn r18954) -Fix (r18952): missing 'inline' 2010-01-29 23:54:00 +00:00
yexo
d9bd9bb945 (svn r18952) -Fix (r18950): loading recent (=newer then title game) savegames failed 2010-01-29 21:06:35 +00:00
yexo
f5212de089 (svn r18944) -Change [FS#3232]: use the highest version of an AI that can load the AI data from a savegame instead of the exact same version 2010-01-29 00:03:31 +00:00
yexo
06d4f3a0f2 (svn r18942) -Feature [FS#2678]: add a setting to reduce/disable aircraft crashes 2010-01-28 22:34:14 +00:00
yexo
0f5286a388 (svn r18912) -Codechange: free up a bunch of airporttile ids by using the tile animation frame 2010-01-24 20:25:28 +00:00
michi_cc
04f83cbe48 (svn r18904) -Fix: Writing LZO-compressed savegames would produce invalid files and potentially overwrite memory. 2010-01-23 22:23:45 +00:00
rubidium
fd060c7276 (svn r18831) -Change [FS#3537]: do not go into the crashlog handler in case loading a savegame misses with missing NewGRFs. This way the load game crash handler gets better visibility and the user is instructed to find the missing NewGRFs before filing a bug report 2010-01-16 19:08:33 +00:00
rubidium
ea240269dc (svn r18812) -Codechange: make some functions in train.h functions of Train. 2010-01-15 18:23:52 +00:00
rubidium
9467b7c6d6 (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium
ea465084b1 (svn r18775) -Fix (r18769): non-LZO code used LZO defines, also replace #define with static const uint and add some documentation. 2010-01-10 21:20:51 +00:00
rubidium
5d997e288d (svn r18772) -Feature-ish: allow user customisable compression levels for the zlib compression 2010-01-10 15:35:13 +00:00
rubidium
88c7e83e9d (svn r18771) -Codechange: minor cleanups in saveload code 2010-01-10 14:57:05 +00:00
rubidium
a7676f2f86 (svn r18770) -Fix-ish: don't allow the memory saveload format to be chosen for savegames; it's utterly useless to make a snapshot in memory and then throw that away without doing anything with it. 2010-01-10 14:30:32 +00:00
rubidium
36df94ddb0 (svn r18769) -Codechange: replace MiniLZO with the real library. If you're using MSVC update openttd-useful, otherwise make sure you've got liblzo2 and it's development files installed. 2010-01-10 13:12:34 +00:00
rubidium
ad8d6e8dd2 (svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal wait counter; sometimes they might get into eachother's way 2010-01-09 14:43:08 +00:00
rubidium
6595434845 (svn r18763) -Feature [FS#3095]: rerandomise AIs on reloading (via the debug window) when they were randomly chosen 2010-01-09 14:41:22 +00:00
yexo
2a6fc142de (svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline 2010-01-04 18:33:43 +00:00
rubidium
6cac8be361 (svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry. 2010-01-04 18:21:07 +00:00
rubidium
f99c8b3f21 (svn r18703) -Feature-ish: allow virtually paying a percentage of the leg profit in feeder chains. This to give the user a better chance to get a feeder system without "losses". 2010-01-03 21:29:20 +00:00
rubidium
5d5f0ed1e0 (svn r18689) -Codechange: move the looping over chunkhandlers code to a macro 2010-01-02 15:56:20 +00:00
rubidium
53916ac770 (svn r18688) -Cleanup: remove some unused code/constants 2010-01-02 15:52:41 +00:00
rubidium
2f29975421 (svn r18686) -Fix [FS#3470]: in some cases _sl.chs is used when not initialised. As _sl.chs always refers to a single table when initialised replace _sl.chs with the actual table 2010-01-02 15:48:07 +00:00
rubidium
3de085a143 (svn r18683) -Fix: it's not an other 2010-01-01 18:45:40 +00:00
peter1138
a70af30250 (svn r18674) -Feature (FS#3459): Configurable slope steepness for trains from 0% to 10%, default is 3% as before (mostly by Terkhen) 2009-12-31 10:41:03 +00:00
rubidium
b224e62d19 (svn r18634) -Revert (r16808): the fix doesn't work in all cases
-Fix [FS#3421] (r16838): crash when invalid pointers are left due to saveload failing at e.g. decompressing the savegame
2009-12-25 23:14:12 +00:00
rubidium
6baaea23de (svn r18522) -Feature: add the possibility to not make new tree tiles in-game 2009-12-17 16:59:33 +00:00
rubidium
e62a56e0f4 (svn r18515) -Change: make it visible when you're to pass the next signal on danger and possible to cancel it
-Fix [FS#2891]: when you pass a signal at danger, in a PBS controlled area, don't try to do the 'safe' thing and stop, but continue going; the user wanted the train to pass the signal at danger so (s)he has to suffer the consequences. Ofcourse one can always stop the train manually.
2009-12-16 16:23:44 +00:00
rubidium
25d04c0777 (svn r18506) -Fix [FS#3368]: no error message was created for the first fatal NewGRF error. 2009-12-15 00:00:51 +00:00
rubidium
5d6df7a8fd (svn r18486) -Fix: when switching language and you're getting a different font, recalculate the coordinates/sizes of the viewport signs. Otherwise it gets glitchy or abbreviated (in the smallmap) 2009-12-13 19:33:07 +00:00
rubidium
899b3db66b (svn r18481) -Codechange: unify the curve pathfinder penalty defaults; 0.01 tile won't make a dent, 3 tiles might be a bit too much
-Feature-ish: make maximum pathfinder penalties for finding depots customisable, also increase it slightly to 20 tiles worth of penalties.
2009-12-13 10:48:44 +00:00
rubidium
0fed86a779 (svn r18404) -Codechange: link drive through stops better together
-Feature: make penalty for road stop occupancy user configurable
-Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty
-Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it
-Change: improve the throughput of the drive through road stops by letting them stop closer together
2009-12-04 20:52:19 +00:00
rubidium
e4dd60d428 (svn r18388) -Codechange: move entering/leaving of road stops to functions of RoadStop 2009-12-02 23:53:15 +00:00
rubidium
6278f0b8a9 (svn r18385) -Cleanup: remove the now unneeded multistop slot management code 2009-12-02 18:18:56 +00:00
rubidium
c0def29c99 (svn r18384) -Fix (r18351): attempt to 'work around' MSVC's IMO stupid warning 2009-12-02 18:14:34 +00:00
rubidium
4ddbe1793e (svn r18379) -Codechange: move the cache updating function to its own header to reduce the include 'pathfinder' dependencies 2009-12-02 16:48:55 +00:00
rubidium
0f7cee89d8 (svn r18377) -Codechange: add 'cache' of the tile area of truck and bus stops. 2009-12-02 16:20:44 +00:00
rubidium
2f3053508d (svn r18364) -Codechange: move the pathfinders and their related files into a separate directory 2009-12-01 22:45:39 +00:00
rubidium
cbb87c41d5 (svn r18362) -Cleanup: remove OPF for RVs and NTP to clean up lots of code and simplify some things for the future 2009-12-01 22:18:51 +00:00
rubidium
a32968e17e (svn r18351) -Fix [FS#3333]: endianness issue with saving the zoom level 2009-11-30 11:29:52 +00:00
rubidium
da30e736ca (svn r18330) -Cleanup: remove some unneeded includes 2009-11-28 20:35:25 +00:00
rubidium
bd9c679873 (svn r18292) -Codechange: add a command to set the start date of a timetable. Based on work by PhilSophus. 2009-11-25 23:37:15 +00:00
smatz
f7466979b9 (svn r18281) -Feature: founding towns in-game (based on work by Belugas, TheJosh, GeekToo, Terkhen and others) 2009-11-24 21:18:11 +00:00
rubidium
7ddb16d90e (svn r18141) -Fix (r18051): one couldn't (easily) continue a game in single player that was 'not enough players'/'waiting on join'-paused 2009-11-17 14:06:28 +00:00
rubidium
224f4e0197 (svn r18028) -Codechange: unglobalise some functions 2009-11-09 10:40:33 +00:00
rubidium
b2d7edddfa (svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables 2009-11-09 09:59:35 +00:00
frosch
d6e65fc173 (svn r18008) -Codechange: Rename NUM_PRICES to PR_END, and use the Price enum some more. 2009-11-08 12:23:02 +00:00
rubidium
318c2fad7c (svn r17963) -Codechange: some documentation style 2009-11-03 17:30:08 +00:00
alberth
a66c2b8978 (svn r17929) -Fix (r2391): STR_NULL does not seem very useful as file save error summary. 2009-10-31 20:09:37 +00:00
alberth
5a97b64d73 (svn r17928) -Codechange: ShowErrorMessage() now takes the summary string before the details string.
Gentlemen, swap your string parameters.
2009-10-31 19:46:51 +00:00
rubidium
d956d05024 (svn r17908) -Fix [FS#3288]: uninitialised values in some paths of loading TTO savegames 2009-10-30 23:24:17 +00:00
rubidium
f656dd4cf3 (svn r17893) -Feature [FS#2633]: make it possible to disable background saving, only via the config file/in game console though 2009-10-27 20:28:10 +00:00
smatz
618f0cdae3 (svn r17879) -Codechange: convert awarded pax subsidies from old savegames using simple heuristic (instead of deleting them) 2009-10-26 18:16:39 +00:00
rubidium
c0efafc52d (svn r17817) -Codechange: MakeWater actually made sea tiles, so rename it to MakeSea and unduplicate the code to make sea, rivers and canals. 2009-10-20 12:31:11 +00:00
rubidium
079b7fa034 (svn r17816) -Codechange: move the CargoList invalidation-after-saveload to the function that handles the CargoPackets instead of spreading it around over the saveload files. Also add some code to validate whether the caches are valid; to be removed later when no problems turn up 2009-10-20 12:20:53 +00:00
rubidium
fe575367f9 (svn r17813) -Codechange: unify the CargoPacket related coding style 2009-10-19 09:15:47 +00:00
rubidium
ef38feefda (svn r17807) -Codechange: move all 'updates' just after the 'load' constructor of CargoPackets to the constructor call itself 2009-10-18 17:52:44 +00:00
rubidium
93cc3e6106 (svn r17806) -Codechange: split CargoPacket's 'afterload' to a separate function 2009-10-18 17:47:38 +00:00
rubidium
e553983e39 (svn r17800) -Codechange: first steps into making CargoList a template 2009-10-18 14:28:26 +00:00
rubidium
96d098e120 (svn r17734) -Fix (r17732): broke the assumption that 'this->packets == this', which broke loading old savegames. Now remove the (need for the) hack that needed that assumption. 2009-10-06 23:01:35 +00:00
rubidium
10428de7a3 (svn r17727) -Codechange: some coding style and documentation fixes 2009-10-06 19:52:27 +00:00
rubidium
ec3a0dc064 (svn r17720) -Codechange: guard the CargoPacket variables that are cached in CargoLists so they cannot be written from outside the CargoList class (based on patch by fonsinchen) 2009-10-06 17:23:15 +00:00
rubidium
982b8ee5fc (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
rubidium
dd01e6196a (svn r17685) -Fix: autounpausing kept trying to unpause a loaded game that was paused due to an error. Just reject such savegames in dedicated servers. 2009-10-03 14:48:12 +00:00
smatz
a9d0dde464 (svn r17597) -Codechange: rename namegen* to townname* 2009-09-21 11:01:16 +00:00
smatz
f85b8c4e09 (svn r17596) -Codechange: constify some tables 2009-09-20 23:11:01 +00:00
smatz
c3a80f1518 (svn r17589) -Codechange: rename town_acc to always_accepted 2009-09-20 17:44:33 +00:00
rubidium
2e5596025c (svn r17579) -Fix: remove doxygen docs for removed parameters, or change @param to @tparam if necessary 2009-09-19 15:17:47 +00:00
rubidium
310465da07 (svn r17570) -Fix: a number of Doxygen warnings about missing parameters, which were sometimes missing and sometimes just typos 2009-09-19 09:51:14 +00:00
rubidium
4db98357ea (svn r17552) -Codechange: rename load_unload_time_rem to something more generic as it's used for more than just load/unload. Also add some documentation about where it is used. 2009-09-15 20:58:44 +00:00
rubidium
989f53b9dd (svn r17535) -Fix: compiling without networking failed; also unhackify the crash logger a bit. 2009-09-14 15:53:19 +00:00
rubidium
10c3af4642 (svn r17493) -Codechange: store the depot index on the map 2009-09-10 14:33:07 +00:00
rubidium
4fef835e52 (svn r17492) -Codechange: don't store the town index for road depots. 2009-09-10 14:27:43 +00:00
yexo
39286cd325 (svn r17483) -Fix (r17405): when an aircraft starts flying in circles make it turn in the correct direction first before continuing 2009-09-09 00:03:35 +00:00
smatz
5d622fd840 (svn r17439) -Fix (r17436): you weren't paid for cargo delivered to houses and headquarters anymore 2009-09-07 07:39:08 +00:00
frosch
64f5f1d02c (svn r17433) -Codechange: Store cumulated inflation in savegame and compute all prices from that instead of storing all prices separately.
Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different.
-Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart.
2009-09-06 18:53:57 +00:00
smatz
7dd7f622cd (svn r17431) -Fix (r16735): oldloader wasn't updated 2009-09-06 16:36:22 +00:00
smatz
d0beb1721e (svn r17429) -Fix (r16378): conversion of TTO/TTD savegames failed when vehicle 0 was a wagon 2009-09-06 09:56:12 +00:00
yexo
d3b8de0162 (svn r17419) -Fix (r-old, r16378): the index of orders loaded from old savegames was owerwritten with an unitialized value, causing asserts. The issue has present for a long time but only since the new pool system did it trigger a (correct) assert 2009-09-04 22:25:12 +00:00
yexo
d963a44d3a (svn r17405) -Fix (r100): aircraft shouldn't be allowed to make turns bigger then 45 degrees while in flight 2009-09-03 12:11:31 +00:00
rubidium
c1fe2ce4bc (svn r17343) -Codechange: it's bankruptcy, not bankrupcy, according to my Oxford Dictionary of English and Merriam-Webster. 2009-09-01 12:28:46 +00:00
rubidium
d1b0754bbf (svn r17340) -Fix: old loader tried to load a uint8 into a uint16 2009-09-01 12:14:57 +00:00
rubidium
533e3da493 (svn r17339) -Codechange: move thread related files to their own directory (like done for video, music, sound, etc) 2009-09-01 10:07:22 +00:00
smatz
09e1ecc8ac (svn r17316) -Codechange: use Industry::GetByTile() instead of GetIndustryByTile() 2009-08-30 11:47:41 +00:00
yexo
8a2e1011b2 (svn r17298) -Fix [FS#3153]: reloading an AI started a new AI in the first available company slot causing other AIs to be started 2009-08-28 15:23:11 +00:00
rubidium
6aa9ebd85a (svn r17267) -Change [FS#3139]: mention the MD5 checksum of the original NewGRF in the "saveload failed horribly"-error message and make it more clear that the filename is of the current NewGRF 2009-08-22 20:20:20 +00:00
rubidium
99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium
c096e3d54c (svn r17228) -Codechange: some coding style fixes 2009-08-20 10:23:39 +00:00
rubidium
5e40d05c51 (svn r17216) -Update: MiniLZO from 1.08 to 2.03. 2009-08-18 22:26:38 +00:00
yexo
e0d2b2ddaa (svn r17215) -Cleanup: remove unused return value 2009-08-18 20:36:56 +00:00
rubidium
48e1a54c58 (svn r17212) -Change: move minilzo to its 'own' 3rdparty directory as it belongs there 2009-08-18 17:49:28 +00:00
rubidium
dcea681cbb (svn r17138) -Fix: some MSVC 64 bits compiler warnings 2009-08-09 19:06:35 +00:00
smatz
d59b687f65 (svn r17124) -Codechange: store subsidies in a pool (instead of an array) 2009-08-08 20:53:36 +00:00
smatz
0f1a07d185 (svn r17119) -Codechange: replace constants in subsidy.cpp by enum values 2009-08-08 18:26:25 +00:00
smatz
0502a6df42 (svn r17113) -Change [FS#265][FS#2094][FS#2589]: apply the subsidy when subsidy's destination is in station's catchment area and cargo packets originate from subsidy's source
-Change [FS#1134]: subsidies aren't bound to stations after awarding anymore, they still apply to town or industry, no matter what station is used for loading and unloading. Awarded subsidies from older savegames are lost
-Change [NoAI]: due to these changes, AISubsidy::GetSource and AISubsidy::GetDestination now return STATION_INVALID for awarded subsidies
2009-08-08 16:42:55 +00:00
smatz
738d7fde53 (svn r17107) -Codechange: store type of subsidy source and destination in the Subsidy struct instead of determining it every time it's needed 2009-08-07 22:23:34 +00:00
rubidium
e918be12f2 (svn r17097) -Fix [FS#3092] (r13256): make restart command work again and make the help show how it works and how it doesn't work 2009-08-06 22:00:32 +00:00
rubidium
d61be2637e (svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives 2009-08-05 17:59:21 +00:00
smatz
98bc2e8d2b (svn r17069) -Fix (r17004): invalid read when converting old waypoints 2009-08-05 14:12:39 +00:00
rubidium
a1e60a0085 (svn r17004) -Fix (r16909): StationRect of loading buoys/waypoints wasn't correctly set when loading 'old' games. 2009-07-31 19:04:22 +00:00
rubidium
1ab2d22318 (svn r16993) -Change: make the rail waypoint builder draggable 2009-07-30 17:44:13 +00:00
rubidium
34cb882127 (svn r16988) -Codechange: unify the code for removing (parts of) stations and waypoints 2009-07-29 22:09:05 +00:00
rubidium
66bca52949 (svn r16962) -Codechange: more work towards multi tile waypoints 2009-07-26 16:17:49 +00:00
rubidium
58563eafa7 (svn r16947) -Codechange: use TileArea instead of train_tile, trainst_w and trainst_h. 2009-07-25 08:54:19 +00:00
rubidium
c02c85d645 (svn r16944) -Codechange: remove needlessly complex way of getting the offset of items within a struct that are within a struct 2009-07-24 19:09:48 +00:00
rubidium
196856f54e (svn r16939) -Codechange: s/RailwayStation/RailStation/ to unify the way it's written. 2009-07-24 11:47:12 +00:00
rubidium
00a9b2fd3d (svn r16938) -Codechange: introduce helper function to tell whether a tile is either a rail station or rail waypoint tile 2009-07-24 11:15:11 +00:00
rubidium
01eabc5f4c (svn r16921) -Codechange: make it more clear what strings are related to road vehicles; only ROAD isn't always enough. Also unify the way of writing it. 2009-07-22 22:44:56 +00:00
rubidium
c252e18421 (svn r16917) -Codechange: fix some GCC 4.5 'case X is not in enum Y' warnings 2009-07-22 16:56:36 +00:00
smatz
1fcd3293c4 (svn r16916) -Fix (r16909): station acceptance was reset after game load 2009-07-22 15:10:58 +00:00
rubidium
6435dc89fe (svn r16912) -Codechange: split waypoint.h in waypoint_base.h and waypoint_func.h 2009-07-22 10:18:19 +00:00
rubidium
100cb17fa8 (svn r16909) -Fix [FS#2996]: NewGRF stations would be triggering assertions all over the place when using the more advanced station types.
-Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible.
2009-07-22 08:59:57 +00:00
rubidium
9eaee690bc (svn r16908) -Codechange: s/DepotWaypointReservation/DepotReservation/ 2009-07-22 08:52:41 +00:00
rubidium
1dda60343f (svn r16900) -Codechange: prepare the waypoint window for buoys 2009-07-21 16:30:01 +00:00
rubidium
4d3072ec67 (svn r16897) -Codechange: use the 'generic' station spec to station allocation for waypoints too 2009-07-21 11:20:34 +00:00
smatz
3564579dc4 (svn r16877) -Codechange: use Subsidy::IsAwarded() instead of testing subsidy's age 2009-07-18 19:54:35 +00:00
rubidium
b4f5a1eebb (svn r16868) -Codechange: unify UpdateAll[Station|Waypoint]VirtCoords 2009-07-18 08:41:58 +00:00
rubidium
a475a81706 (svn r16862) -Codechange: make waypoints use the same system of station station spec lists. 2009-07-17 20:40:29 +00:00
rubidium
0e6b735b45 (svn r16860) -Codechange: introduce a helper to assign a station spec to Waypoints 2009-07-17 20:21:24 +00:00
smatz
0b4b9dd764 (svn r16857) -Fix [FS#3036](r16652): crash when train partially in depot crashed 2009-07-17 13:54:06 +00:00
rubidium
70bf10b34a (svn r16855) -Codechange: remove unused 'conversion' stuff from the waypoint struct and make it more similar to Station. 2009-07-16 23:02:39 +00:00
rubidium
9b879dc988 (svn r16854) -Fix (r2046): savegames from before this version would get the town id as their 'index' (#<num). For stations with custom names that custom name would be dropped and the lowest 6 bits of the StringID would be used for the 'index'. In other words, it resulted in a mess. 2009-07-16 22:58:06 +00:00
rubidium
8f4ad741aa (svn r16851) -Codechange: use StationSpecList in waypoint too 2009-07-16 20:29:08 +00:00
rubidium
5a38d8e007 (svn r16850) -Codechange: unify some naming of variables between waypoints and stations. 2009-07-16 20:15:28 +00:00
smatz
8718babe90 (svn r16849) -Codechange: replace GetCargo() by CargoSpec::Get() 2009-07-16 19:00:13 +00:00
rubidium
e39646d93b (svn r16841) -Cleanup: spaces/tabs where they don't belong 2009-07-16 10:01:32 +00:00
rubidium
79deeee323 (svn r16821) -Codechange: unify the naming of type::UpdateVirtCoord and UpdateAll[Type]VirtCoords. 2009-07-13 22:33:25 +00:00
smatz
64de470917 (svn r16814) -Codechange: make IsNormalAircraft() member of Aircraft 2009-07-13 16:37:27 +00:00
smatz
2de68b2894 (svn r16809) -Fix [FS#3021](r13096): automatic resizing of SelectCompanyLiveryWindow wasn't working as expected 2009-07-13 12:00:56 +00:00
smatz
2185ab8656 (svn r16808) -Fix (r16338): don't crash when loading savegame with invalid references 2009-07-13 11:09:02 +00:00
rubidium
026f3c8feb (svn r16785) -Codechange: make ships going to buoys use OT_GOTO_WAYPOINT too 2009-07-10 18:30:02 +00:00
rubidium
e56535fda5 (svn r16735) -Codechange: had_vehicle_of_type only stored 7 bits, all less that bit 7... but it was a word wasting space etc. 2009-07-04 11:24:25 +00:00
smatz
32bf91aa41 (svn r16723) -Codechange: make GetNextArticPart(), GetLastEnginePart(), GetNextVehicle(), GetPrevVehicle(), GetNextUnit(), GetPrevUnit() members of Train 2009-07-02 12:10:39 +00:00
rubidium
18fbe0aac4 (svn r16722) -Codechange: unify the naming of the Is/Set/HasArticulatedPart functions 2009-07-02 09:06:15 +00:00
rubidium
f97bd41ed4 (svn r16721) -Codechange: make Is/SetRoadVehicleFront, Is/Set/HasArticulatedPart member of RoadVehicle. 2009-07-02 08:59:27 +00:00
smatz
9b10bc9cdf (svn r16720) -Codechange: make Set/ClearFrontEngine(), Set/ClearArticulatedPart(), Set/ClearWagon(), Set/ClearEngine(), Set/ClearFreeWagon() and Set/ClearMultiheaded() members of Train 2009-07-02 00:17:27 +00:00
smatz
1e1f0ab2cf (svn r16719) -Codechange: make IsArticulatedPart(), IsTrainEngine(), IsTrainWagon(), IsMultiheaded(), EngineHasArticPart() and IsRearDualheaded() members of Train 2009-07-01 23:57:20 +00:00
smatz
378d01f2f4 (svn r16718) -Codechange: make IsFreeWagon() member of Train 2009-07-01 23:49:13 +00:00
smatz
20fedeb3d6 (svn r16717) -Codechange: make IsFrontEngine() member of Train 2009-07-01 22:22:01 +00:00
smatz
fe57925910 (svn r16715) -Codechange: add attribute to assert_compile(), so it doesn't warn when used inside function 2009-07-01 21:29:03 +00:00
smatz
93557ba4e9 (svn r16714) -Codechange: use pool-like accessors for Subsidy 2009-07-01 18:45:05 +00:00
smatz
d04750ff87 (svn r16711) -Codechange: use FOR_ALL_SUBSIDIES macro when iterating over all subsidies 2009-07-01 17:43:26 +00:00
smatz
5a227bffdc (svn r16710) -Fix: invalidate subsidies with invalid source or destination when converting older savegames 2009-07-01 15:08:43 +00:00
rubidium
3b44f44287 (svn r16709) -Fix [FS#2994]: the list of animated tiles could have duplicates (only for old savegames) and tiles that weren't animated 2009-07-01 14:51:05 +00:00
rubidium
4f99508114 (svn r16694) -Fix [FS#2995] (rgradual loading, rnewindustries): only pay for whatever has been actually unloaded and perform the payment when unloading has finished. This fixes, amongst others:
* cheating by starting to unload and after getting paid rushing to the depot to get sold (or unloading, loading and getting paid again for the remainder)
 * cargo being dropped onto a station at the moment a stockpiling industry doesn't accept it anymore
 * industries getting cargo that has not been unloaded yet and subsequently dumping it back on the station in one go
Note: you will now get paid after the unloading has finished, so you'll have to wait a bit longer for 'your' money.
2009-06-29 19:55:36 +00:00
smatz
0e5af86ead (svn r16666) -Codechange: replace GetHouseSpecs() by HouseSpec::Get(), hide _house_specs[] 2009-06-26 14:02:27 +00:00
smatz
7b78bae8e7 (svn r16665) -Codechange: replace GetTownByTile() by Town::GetByTile() 2009-06-26 13:46:23 +00:00
smatz
d39c08fd9d (svn r16664) -Codechange: move house-related stuff from town.h and town_type.h to separate files 2009-06-26 13:44:14 +00:00
smatz
72bee4ad2d (svn r16654) -Codechange: cache industries in station's coverage area instead of searching them everytime payment is made 2009-06-25 15:42:03 +00:00
yexo
210c61bef7 (svn r16651) -Fix: When there is no AI version that can load data from the savegame, load the latest version of the same AI instead of a random AI. 2009-06-24 23:34:30 +00:00
smatz
f6a4d61cca (svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile() 2009-06-24 17:39:54 +00:00
smatz
61a42f42c1 (svn r16640) -Codechange: move roadstop stuff to separate files 2009-06-23 21:44:48 +00:00
smatz
45312433b6 (svn r16632) -Codechange: rename Town::flags12 to Town::flags 2009-06-23 09:52:26 +00:00
smatz
f733d75dad (svn r16631) -Fix (r1826)(r1881)(r9613): loading of some town data from old savegames was broken 2009-06-23 09:46:29 +00:00
smatz
717248b0d8 (svn r16596) -Fix (r16378): there were several hundreds of empty signs above tile 0 after loading TTO/TTD savegame 2009-06-18 18:13:38 +00:00
rubidium
11c7c258dd (svn r16586) -Codechange: don't store lifelength in the savegame; it can easily be calculated, it isn't used often and now changing extend_vehicle_life in game has some effect. 2009-06-17 17:13:30 +00:00
rubidium
c09176b0b7 (svn r16572) -Codechange: also catch FPEs in saveload and the warning about missing NewGRFs; only happens when assertions are disabled and NewGRFs are missing. 2009-06-13 12:03:37 +00:00
smatz
a2567c84a0 (svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsValidHumanID(), don't use IsHumanCompany() where possible 2009-06-10 22:05:01 +00:00
smatz
ca9787b2ea (svn r16553) -Codechange: don't use TRACK_BIT_WORMHOLE and TRACK_BIT_DEPOT as bitmasks 2009-06-10 16:02:00 +00:00
smatz
af85994f7f (svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check 2009-06-06 16:54:22 +00:00
frosch
289e8a7f45 (svn r16525) -Codechange: Notify small ufos on deletion of road vehicles, so they can head for somewhere else instead of stumbling over a ghost. 2009-06-06 14:46:50 +00:00
alberth
580e478e4e (svn r16491) -Codechange: Added parentheses around bitwise operators for code style. 2009-06-01 11:43:36 +00:00
glx
41b9670bc2 (svn r16446) -Fix (r16378): 'cast to pointer from integer of different size' warning 2009-05-26 23:37:34 +00:00
smatz
e419fe6d3f (svn r16442) -Codechange: use new Vehicle accessors at more places 2009-05-26 22:45:48 +00:00
smatz
0c53f04c07 (svn r16441) -Codechange: new class SpecializedVehicle used as superclass for all vehicle types 2009-05-26 22:10:13 +00:00
yexo
f044ad6f80 (svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them. 2009-05-26 21:59:49 +00:00
rubidium
d39f442bd0 (svn r16434) -Cleanup: remove some dead code; primarily stuff that can't be reached like break after returns or break after functions that never return (i.e. NOT_REACHED) 2009-05-26 15:46:24 +00:00
smatz
bebab3cd79 (svn r16407) -Fix [FS#2913]: set CargoPacket::source to INVALID_STATION when source station is deleted 2009-05-23 19:43:09 +00:00
smatz
1eb48cdded (svn r16403) -Codechange: move code related to subsidies to separate file 2009-05-23 15:46:00 +00:00
rubidium
cd382b28a3 (svn r16394) -Codechange: move (NewGRF) cache variables into a separate struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier. 2009-05-23 09:10:56 +00:00
rubidium
4c0542c17f (svn r16393) -Codechange: move VehicleRail to Train. 2009-05-22 22:55:41 +00:00
rubidium
6350648a6c (svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train 2009-05-22 22:33:05 +00:00
rubidium
1324100d69 (svn r16391) -Codechange: use Train instead of Vehicle where appropriate. 2009-05-22 22:22:46 +00:00
rubidium
489253b630 (svn r16390) -Codechange: move u.road to RoadVehicle. 2009-05-22 20:22:20 +00:00
rubidium
1ceb349779 (svn r16389) -Codechange: use RoadVehicle instead of Vehicle where appropriate 2009-05-22 20:18:45 +00:00
rubidium
4ae19b7451 (svn r16388) -Codechange: move u.air to Aircraft 2009-05-22 20:07:26 +00:00
rubidium
1e853b1226 (svn r16387) -Codechange: use Aircraft instead of Vehicle where appropriate 2009-05-22 20:03:26 +00:00