OpenTTD-patches/src/saveload
2010-01-10 14:30:32 +00:00
..
afterload.cpp (svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal wait counter; sometimes they might get into eachother's way 2010-01-09 14:43:08 +00:00
ai_sl.cpp (svn r18763) -Feature [FS#3095]: rerandomise AIs on reloading (via the debug window) when they were randomly chosen 2010-01-09 14:41:22 +00:00
animated_tile_sl.cpp (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
autoreplace_sl.cpp (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
cargopacket_sl.cpp (svn r18330) -Cleanup: remove some unneeded includes 2009-11-28 20:35:25 +00:00
cheat_sl.cpp (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
company_sl.cpp (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
depot_sl.cpp (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
economy_sl.cpp (svn r18008) -Codechange: Rename NUM_PRICES to PR_END, and use the Price enum some more. 2009-11-08 12:23:02 +00:00
engine_sl.cpp (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
gamelog_sl.cpp (svn r17596) -Codechange: constify some tables 2009-09-20 23:11:01 +00:00
group_sl.cpp (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
industry_sl.cpp (svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry. 2010-01-04 18:21:07 +00:00
labelmaps_sl.cpp (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
map_sl.cpp (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
misc_sl.cpp (svn r18384) -Fix (r18351): attempt to 'work around' MSVC's IMO stupid warning 2009-12-02 18:14:34 +00:00
newgrf_sl.cpp (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
oldloader_sl.cpp (svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal wait counter; sometimes they might get into eachother's way 2010-01-09 14:43:08 +00:00
oldloader.cpp (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
oldloader.h (svn r18683) -Fix: it's not an other 2010-01-01 18:45:40 +00:00
order_sl.cpp (svn r18683) -Fix: it's not an other 2010-01-01 18:45:40 +00:00
saveload_internal.h (svn r18404) -Codechange: link drive through stops better together 2009-12-04 20:52:19 +00:00
saveload.cpp (svn r18770) -Fix-ish: don't allow the memory saveload format to be chosen for savegames; it's utterly useless to make a snapshot in memory and then throw that away without doing anything with it. 2010-01-10 14:30:32 +00:00
saveload.h (svn r18688) -Cleanup: remove some unused code/constants 2010-01-02 15:52:41 +00:00
signs_sl.cpp (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
station_sl.cpp (svn r18404) -Codechange: link drive through stops better together 2009-12-04 20:52:19 +00:00
strings_sl.cpp (svn r18330) -Cleanup: remove some unneeded includes 2009-11-28 20:35:25 +00:00
subsidy_sl.cpp (svn r18028) -Codechange: unglobalise some functions 2009-11-09 10:40:33 +00:00
town_sl.cpp (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
vehicle_sl.cpp (svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal wait counter; sometimes they might get into eachother's way 2010-01-09 14:43:08 +00:00
waypoint_sl.cpp (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00