(svn r16962) -Codechange: more work towards multi tile waypoints

pull/155/head
rubidium 15 years ago
parent 297c521b6f
commit 66bca52949

@ -35,6 +35,30 @@ struct TileArea {
uint8 h; ///< The height of the area
};
/** StationRect - used to track station spread out rectangle - cheaper than scanning whole map */
struct StationRect : public Rect {
enum StationRectMode
{
ADD_TEST = 0,
ADD_TRY,
ADD_FORCE
};
StationRect();
void MakeEmpty();
bool PtInExtendedRect(int x, int y, int distance = 0) const;
bool IsEmpty() const;
bool BeforeAddTile(TileIndex tile, StationRectMode mode);
bool BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mode);
bool AfterRemoveTile(BaseStation *st, TileIndex tile);
bool AfterRemoveRect(BaseStation *st, TileIndex tile, int w, int h);
static bool ScanForStationTiles(StationID st_id, int left_a, int top_a, int right_a, int bottom_a);
StationRect& operator = (Rect src);
};
/** Base class for all station-ish types */
struct BaseStation : StationPool::PoolItem<&_station_pool> {
TileIndex xy; ///< Base tile of the station
@ -57,7 +81,18 @@ struct BaseStation : StationPool::PoolItem<&_station_pool> {
byte waiting_triggers; ///< Waiting triggers (NewGRF) for this station
uint8 cached_anim_triggers; ///< NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
BaseStation(TileIndex tile) : xy(tile) { }
TileArea train_station; ///< Tile area the train 'station' part covers
StationRect rect; ///< NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions
/**
* Initialize the base station.
* @param tile The location of the station sign
*/
BaseStation(TileIndex tile) :
xy(tile),
train_station(INVALID_TILE, 0, 0)
{
}
virtual ~BaseStation();

@ -605,11 +605,14 @@ bool AfterLoadGame()
for (TileIndex t = 0; t < map_size; t++) {
switch (GetTileType(t)) {
case MP_STATION: {
Station *st = Station::GetByTile(t);
if (st == NULL) break;
BaseStation *bst = BaseStation::GetByTile(t);
/* Set up station spread; waypoints do not have one */
st->rect.BeforeAddTile(t, StationRect::ADD_FORCE);
/* Set up station spread */
bst->rect.BeforeAddTile(t, StationRect::ADD_FORCE);
/* Waypoints don't have road stops/oil rigs in the old format */
if (!Station::IsExpected(bst)) break;
Station *st = Station::From(bst);
switch (GetStationType(t)) {
case STATION_TRUCK:

@ -39,7 +39,6 @@ BaseStation::~BaseStation()
Station::Station(TileIndex tile) :
SpecializedStation<Station, false>(tile),
train_station(INVALID_TILE, 0, 0),
airport_tile(INVALID_TILE),
dock_tile(INVALID_TILE),
indtype(IT_INVALID),
@ -423,7 +422,7 @@ bool StationRect::BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mo
return false;
}
bool StationRect::AfterRemoveTile(Station *st, TileIndex tile)
bool StationRect::AfterRemoveTile(BaseStation *st, TileIndex tile)
{
int x = TileX(tile);
int y = TileY(tile);
@ -473,7 +472,7 @@ bool StationRect::AfterRemoveTile(Station *st, TileIndex tile)
return false; // non-empty remaining rect
}
bool StationRect::AfterRemoveRect(Station *st, TileIndex tile, int w, int h)
bool StationRect::AfterRemoveRect(BaseStation *st, TileIndex tile, int w, int h)
{
assert(PtInExtendedRect(TileX(tile), TileY(tile)));
assert(PtInExtendedRect(TileX(tile) + w - 1, TileY(tile) + h - 1));

@ -41,29 +41,6 @@ struct GoodsEntry {
CargoList cargo; ///< The cargo packets of cargo waiting in this station
};
/** StationRect - used to track station spread out rectangle - cheaper than scanning whole map */
struct StationRect : public Rect {
enum StationRectMode
{
ADD_TEST = 0,
ADD_TRY,
ADD_FORCE
};
StationRect();
void MakeEmpty();
bool PtInExtendedRect(int x, int y, int distance = 0) const;
bool IsEmpty() const;
bool BeforeAddTile(TileIndex tile, StationRectMode mode);
bool BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mode);
bool AfterRemoveTile(Station *st, TileIndex tile);
bool AfterRemoveRect(Station *st, TileIndex tile, int w, int h);
static bool ScanForStationTiles(StationID st_id, int left_a, int top_a, int right_a, int bottom_a);
StationRect& operator = (Rect src);
};
typedef SmallVector<Industry *, 2> IndustryVector;
@ -85,7 +62,6 @@ public:
RoadStop *bus_stops; ///< All the road stops
RoadStop *truck_stops; ///< All the truck stops
TileArea train_station; ///< Tile area the train station part covers
TileIndex airport_tile; ///< The location of the airport
TileIndex dock_tile; ///< The location of the dock
@ -105,8 +81,6 @@ public:
IndustryVector industries_near; ///< Cached list of industries near the station that can accept cargo, @see DeliverGoodsToIndustry()
StationRect rect; ///< Station spread out rectangle (not saved) maintained by StationRect_xxx() functions
Station(TileIndex tile = INVALID_TILE);
~Station();

@ -184,6 +184,8 @@ CommandCost CmdBuildTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1
}
wp->owner = owner;
wp->rect.BeforeAddTile(tile, StationRect::ADD_TRY);
bool reserved = HasBit(GetRailReservationTrackBits(tile), AxisToTrack(axis));
MakeRailWaypoint(tile, owner, wp->index, axis, 0, GetRailType(tile));
SetRailStationReservation(tile, reserved);
@ -249,6 +251,7 @@ CommandCost RemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, bool justre
if (v != NULL) TryPathReserve(v, true);
DeallocateSpecFromStation(wp, specindex);
wp->rect.AfterRemoveTile(wp, tile);
}
return CommandCost(EXPENSES_CONSTRUCTION, _price.remove_train_depot);
@ -296,6 +299,7 @@ CommandCost CmdBuildBuoy(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
wp->xy = tile;
InvalidateWindowData(WC_WAYPOINT_VIEW, wp->index);
}
wp->rect.BeforeAddTile(tile, StationRect::ADD_TRY);
wp->string_id = STR_SV_STNAME_BUOY;
@ -344,6 +348,8 @@ CommandCost RemoveBuoy(TileIndex tile, DoCommandFlag flags)
MakeWaterKeepingClass(tile, GetTileOwner(tile));
MarkTileDirtyByTile(tile);
wp->rect.AfterRemoveTile(wp, tile);
wp->UpdateVirtCoord();
wp->delete_ctr = 0;
}

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