Commit Graph

2971 Commits

Author SHA1 Message Date
peter1138
1ba2ae69e6 (svn r12180) -Fix: Test purchase list loading/loaded sprites instead of unconditionally returning a possibly non-existant sprite. 2008-02-18 19:20:37 +00:00
smatz
4a329de942 (svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability 2008-02-18 18:35:36 +00:00
smatz
97013cd8c4 (svn r12178) -Codechange: use the 'side' parameter in TrainController and TrainCheckIfLineEnds to simplify the code 2008-02-18 16:35:38 +00:00
smatz
9f619f91b3 (svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges 2008-02-18 16:11:31 +00:00
smatz
ada241e279 (svn r12176) -Codechange: one division less when playing sounds (patch by Dominik) 2008-02-18 14:59:30 +00:00
peter1138
c05df5b051 (svn r12175) -Fix (r12174): Ensure the patches window is centred properly. 2008-02-18 13:19:57 +00:00
peter1138
d85484c637 (svn r12174) -Codechange: Make the patches window dynamically resize to the largest patch tab, so adding patch options is simply a case of adding to the lists. 2008-02-18 12:36:10 +00:00
peter1138
70aa24320e (svn r12173) -Cleanup: Minor codestyle fixes. 2008-02-18 11:47:53 +00:00
peter1138
e826a69e46 (svn r12172) -Codechange: Allow buttons to resize in NewGRF settings window 2008-02-18 09:16:02 +00:00
smatz
b76e328898 (svn r12171) -Fix [FS#609]: return correct bridge price for AI when DC_QUERY_COST is set (patch by Raimar Falke)
It never happens in current code, but it is better to be ready for it
2008-02-18 01:42:21 +00:00
smatz
b389425dda (svn r12170) -Fix: do not draw trees along road and street lights under low bridges (spotted by _minime_) 2008-02-17 21:27:44 +00:00
smatz
f003a25785 (svn r12169) -Change [FS#1696]: play sounds when there is only small part of tile/vehicle visible too (original idea by Dominik)
It improves the game appearance when playing with very small screen resolution
2008-02-17 20:15:20 +00:00
smatz
3d5462f103 (svn r12168) -Fix: behave a bit better when 'R' is pressed during rail station dragging 2008-02-17 18:19:33 +00:00
smatz
d3d126f999 (svn r12167) -Feature(tte): change colour of autorail and autoroad selection when Ctrl is pressed 2008-02-17 17:00:43 +00:00
smatz
d7a72c7002 (svn r12166) -Fix [FS#337]: when drag&drop mode was cancelled by keyboard input, depot/group window wasn't updated (original patch by GrimRC) 2008-02-17 12:21:05 +00:00
glx
19710f6fd0 (svn r12165) -Fix [FS#1652, FS#1773]: buffer overflow when drawing scrolling news 2008-02-17 00:47:39 +00:00
peter1138
89e0b522e2 (svn r12164) -Fix (r12137, FS#1775]: Variable scope bug crept in 2008-02-16 23:09:33 +00:00
smatz
1aa5237461 (svn r12163) -Fix [FS#1705]: if a train is 'stopping' when entering a depot, do not let it leave again 2008-02-16 22:29:30 +00:00
smatz
68fda40e4f (svn r12162) -Fix [FS#1757]: towns shouldn't build over houses owned by another town 2008-02-16 17:54:29 +00:00
smatz
423864a101 (svn r12161) -Fix: towns will no longer build houses > 1x1 there where should be road (with 2x2, 3x3 grid town layouts) 2008-02-16 17:10:14 +00:00
smatz
84d0081ebd (svn r12160) -Fix [FS#1744]: remove the arbitrary limit of 64 waypoints per town, so weird things won't happen anymore 2008-02-16 16:40:47 +00:00
belugas
738491992a (svn r12159) -Codechange: Enumify some widget magical numbers
-Cleanup: apply a bit of code style.  Mostly re-indenting switch cases
2008-02-16 03:12:57 +00:00
belugas
a6fbbf92fc (svn r12158) -Codechange: merge all the sprite recolouring mapping under a single function
-Fix: Handle the bridge recolouring mapping as the other features.  Although not specified by the specs, it seems to be implicit.
2008-02-16 03:01:05 +00:00
belugas
6ff5a8a29f (svn r12157) -Codechange: Remove a structure definition and replace it with another one closely matching
-Codechange: Replace two magic numbers with according sprite names
2008-02-16 02:37:31 +00:00
smatz
7d45415b3d (svn r12156) -Fix (r11454): Chance16I was now biased towards zero - round to nearest now 2008-02-16 00:46:38 +00:00
glx
d7924424ac (svn r12155) -Fix (r12154): some warnings (always compile before commit) 2008-02-16 00:10:03 +00:00
glx
a148985087 (svn r12154) -Codechange: removed a magic number 2008-02-15 23:57:03 +00:00
smatz
55b0146498 (svn r12150) -Fix (r12143): compiler warnings - possible use of uninitialised variable 2008-02-15 21:05:46 +00:00
frosch
a13899ee8e (svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID 2008-02-15 18:40:42 +00:00
frosch
ae996a270b (svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into one PalSpriteID 2008-02-15 18:34:26 +00:00
frosch
03315e88e3 (svn r12147) -Codechange: Use macros to build DrawTileSprites-tables in station_land and unmovable_land. 2008-02-15 18:21:04 +00:00
frosch
4f394c19e2 (svn r12146) -Codechange: Use macros to build DrawTileSeqStruct-tables in station_land and unmovable_land. 2008-02-15 18:00:30 +00:00
belugas
f3adf67a7b (svn r12145) -Codechange: includes should be at the top of the source file
-Codechange: undefine a defined macro once work is finished, just in case
2008-02-15 17:38:18 +00:00
peter1138
a141442ff7 (svn r12144) -Codechange: Adjust aircraft slowing algorithm so that very fast
aircraft slow down more rapidly than slower aircraft. This prevents them 
from reaching the end of the runway at high speed, and also stops slow 
aircraft from slowing down too much at the start of the runway.
2008-02-15 13:28:13 +00:00
peter1138
359771c406 (svn r12143) -Fix (r8038): Engine::preview_player does not contain a Player ID. Rename this to preview_player_rank and change back to a uint8 to avoid confusion. 2008-02-15 11:02:50 +00:00
frosch
7c528a6ab7 (svn r12142) -Fix [FS#1766]: Callback 0x3D always gets a cargobit in var 0x18, independent of grf version. 2008-02-15 10:52:10 +00:00
frosch
514df81e27 (svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them. 2008-02-14 15:59:16 +00:00
belugas
6c93216641 (svn r12140) -Codechange: A bit of code style fixes(Geektoo). 2008-02-14 15:13:36 +00:00
peter1138
be47b47507 (svn r12139) -Fix (r12124): The global variable value should be returned, not the variable. 2008-02-14 11:58:36 +00:00
smatz
e081e0712f (svn r12138) -Fix: do not allow adding tram to rail-road crossing when there is a vehicle on it 2008-02-14 10:19:16 +00:00
peter1138
6d333e5d3e (svn r12137) -Fix [FS#1769]: Show cargo capacity for articulated vehicles correctly in the purchase list. Multiple cargo types can also now been shown. 2008-02-14 07:25:24 +00:00
belugas
a36e666ca5 (svn r12136) -Fix(r12135): Code style compliance and... code style as such 2008-02-14 03:10:22 +00:00
belugas
81b47a628f (svn r12135) -Codechange: Road and rail bridge selection windows were identical apart the caption. So remove one window definition and set manually the caption accordingly.
-Codechange: prepare the "type" of bridge parameter only once, at the beginning of the selection process.  Makes less magic around.
2008-02-14 02:57:38 +00:00
smatz
fe48d0be21 (svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost
-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
2008-02-13 19:24:40 +00:00
peter1138
833a00def9 (svn r12133) -Fix: Vehicle sorting by max speed did not work properly for trains. Instead of trying to work it out again, just use the cached values... 2008-02-13 18:11:19 +00:00
smatz
391898b47a (svn r12132) -Cleanup: convert pathfinder selection from if/else to switch/case at many places 2008-02-13 17:54:11 +00:00
smatz
4c5dde140b (svn r12131) -Fix (r3374): with mammoth trains disabled, maximum train length was limited to 9 2008-02-13 16:49:25 +00:00
smatz
81067ddfdf (svn r12130) -Cleanup (r12129): remove now unused strings from all language files 2008-02-13 14:31:13 +00:00
smatz
a3e3cd7d46 (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick) 2008-02-13 14:21:36 +00:00
peter1138
3abf3e3fa4 (svn r12128) -Codechange: Replace last use of TrainPlayLeaveStationSound(v) with v->PlayLeaveStationSound(), and remove wrapper function. 2008-02-13 09:34:56 +00:00
belugas
f24e231e9a (svn r12127) -Codechange: Use a variable instead of calling the same function a few times. Again. Just a different value. 2008-02-13 03:21:19 +00:00
belugas
d4fd1120d1 (svn r12126) -Codechange: Use a variable instead of calling the same function a few times 2008-02-13 03:02:02 +00:00
peter1138
32691590fb (svn r12125) -Codechange: Remove redundant signal lookup table, and document why normal electric signals are handled specially. 2008-02-12 20:14:14 +00:00
frosch
0aece5ed6b (svn r12124) -Codechange: Move newgrf-variables that are common to VarAction2 and Action7/9/D to their own function.
-Fix: Add some variables that were missing in one or both cases.
2008-02-12 15:43:10 +00:00
peter1138
d6670eed6b (svn r12122) -Codechange: Add framework for generic feature callbacks, along with some parts for AI use. 2008-02-12 13:23:57 +00:00
peter1138
25f0a890ae (svn r12121) -Fix [FS#1764]: Drop down item indexes are now an int instead of a byte (Yexo) 2008-02-12 12:54:51 +00:00
peter1138
aefb78fcdf (svn r12120) -Cleanup: const-ify parameters when checking for same cargopacket source. 2008-02-12 11:46:29 +00:00
peter1138
57aacb50c8 (svn r12119) -Codechange: Rename grfspec_feature to match code style, and expose in header for use elsewhere. 2008-02-12 11:08:47 +00:00
belugas
d465b23ee2 (svn r12118) -Codechange: Put the two descriptions of bridges in an array instead of two single variables, following the transport type it represents 2008-02-12 03:05:27 +00:00
smatz
05169f53be (svn r12115) -Codechange: move malloc/realloc error messages to separate file to spare 4-8kB of binary size 2008-02-11 20:23:38 +00:00
peter1138
96525b3edd (svn r12114) -Fix (r12111): missed one Bridge -> BridgeSpec 2008-02-11 19:10:33 +00:00
belugas
6a717aa49b (svn r12111) -Codechange: Rename Bridge to BridgeSpec, out of consistensy with other Specs in used. 2008-02-11 17:35:15 +00:00
smatz
a9ce2a7122 (svn r12109) -Fix [FS#1745](r8973): use tile index 0 for planes in the air, so it cannot have an invalid tile index 2008-02-11 12:42:49 +00:00
peter1138
0f3a5fc99d (svn r12108) -Fix [FS#1753]: X/Y axis swap for station tiles in GetNearbyTile() was wrong way around. 2008-02-11 11:21:29 +00:00
belugas
c21787238c (svn r12107) -Codechange: Add and use the typedef BridgeType 2008-02-11 04:12:30 +00:00
belugas
f54a21450a (svn r12106) -Fix(r12105): Kill warnings and raise an error when the transport type is not supported 2008-02-11 03:22:44 +00:00
belugas
d2f6320d09 (svn r12105) -Codechange: Use TransportType instead of guessing what kind of bridge we are preparing to build 2008-02-11 01:06:44 +00:00
smatz
4223131cb4 (svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9 2008-02-10 18:31:33 +00:00
smatz
17d9c9bf2b (svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings 2008-02-10 15:53:26 +00:00
maedhros
56a5c2d7c2 (svn r12102) -Feature: Allow locking individual transparency settings so they will not be changed by pressing 'x'. (Roujin) 2008-02-10 14:49:44 +00:00
smatz
0fc6754832 (svn r12101) -Fix (r12100): there are void tiles at MapMaxX,Y - have to substract one to be on water border tiles 2008-02-10 14:16:25 +00:00
smatz
b18f96d222 (svn r12100) -Fix (r12042): check for water class of surrounding tiles fails for buoys at map borders 2008-02-10 14:00:52 +00:00
smatz
c82d1e3e46 (svn r12098) -Fix: make snow appear on rail tiles dependant on track height, not on height of the lowest part of the tile 2008-02-10 11:35:05 +00:00
glx
7a20968aaf (svn r12097) -Fix (r654, r1525): loading old, pre savegame version 2, savegames. 2008-02-10 05:21:08 +00:00
smatz
5bfcd657c3 (svn r12096) -Fix: remove leftover property when loading older savegames 2008-02-09 17:36:21 +00:00
smatz
98e81e95a5 (svn r12095) -Fix [FS#1703]: when a company bankrupts, remove drive-through road stops, ship depots and buoys too. Update owners of water and road. 2008-02-09 17:30:13 +00:00
smatz
d00bf03012 (svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes 2008-02-09 15:07:31 +00:00
smatz
a7b786f143 (svn r12093) -Fix: do not set station owner for buoys when merging company 2008-02-09 12:20:50 +00:00
belugas
83de4db1c0 (svn r12092) -Fix(r11532)[FS#1755]: Make sure the production level will not get out of delimited boundaries, while using var result 0D/0E and than multiplying/dividing it.
And use multiply/divide operations instead of shifting.  It does the same, just adds a bit more readability
2008-02-09 03:12:05 +00:00
belugas
f26bd05b99 (svn r12091) -Codechange : remove all production level magic numbers and replace them by enums 2008-02-09 03:03:09 +00:00
belugas
57f4ed3edd (svn r12090) -Codechange : removed a magic number and code style application on enum ExpensesType 2008-02-09 02:49:33 +00:00
smatz
6edbe4a6e7 (svn r12088) -Fix: assert when loading savegame with wrong tiletype at south map borders 2008-02-08 19:57:56 +00:00
glx
ec6a1776f3 (svn r12087) -Fix: MSVC warnings 2008-02-08 17:53:01 +00:00
glx
37e27a296e (svn r12086) -Fix [FS#1747] (r11425): check overrides only for industries when mapping newgrf entities to 'real' entities 2008-02-08 16:56:52 +00:00
frosch
f476d861d2 (svn r12085) -Fix(r12058): Road vehicles could get stuck, when NPF told them to reverse on junction tiles. (spotted by SmatZ) 2008-02-08 16:25:55 +00:00
frosch
9e05e0ea01 (svn r12084) -Fix: 'Early retirement'-properties are signed. 2008-02-08 15:34:54 +00:00
belugas
70241f804b (svn r12081) -Codechange: Rename table/roadveh.h to table/roadveh_movment.h
It is more descriptive name and it will not upset the generate script anymore
2008-02-07 17:01:06 +00:00
glx
dbab177422 (svn r12080) -Fix: update waypoint signs when changing language 2008-02-07 16:17:00 +00:00
peter1138
1b5f8df8b1 (svn r12079) -Fix: Use search paths when opening console scripts. 2008-02-07 10:01:18 +00:00
glx
b169f89880 (svn r12076) -Fix: when reusing a renamed deleted waypoint, keep the new name 2008-02-07 01:56:39 +00:00
peter1138
b19704f661 (svn r12075) -Codechange: Remove explicit numbering on command enum, and remove blanks from command list where old commands have been removed. 2008-02-06 23:08:49 +00:00
smatz
de489f338a (svn r12074) -Cleanup: use C++ variable scope and declaration in DrawTile_Trees() 2008-02-06 23:08:04 +00:00
smatz
b1ffae96ce (svn r12073) -Codechange: stop drawing trees a bit earlier when they are invisible 2008-02-06 22:59:31 +00:00
frosch
4d41baba5b (svn r12072) -Fix: Make docks at sea flood neighboured tiles. 2008-02-06 16:19:28 +00:00
frosch
113525c40b (svn r12071) -Feature(ette): Draw river- and canal-edges under docks and shipdepots. 2008-02-06 16:12:23 +00:00
frosch
9b2ca61044 (svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed. 2008-02-06 15:32:06 +00:00
belugas
831e678120 (svn r12069) -Feature[newGRF]: Specify the purchase, rail and road description of a bridge. 2008-02-06 03:01:29 +00:00
belugas
e3ca12a411 (svn r12068) -Fix(r12067): forgot a return 2008-02-06 02:43:42 +00:00
peter1138
879cce2b8b (svn r12067) -Cleanup: Codestyle on loading object references 2008-02-05 23:22:34 +00:00
belugas
7f5f48281c (svn r12066) -Codechange: Rename GetBridge for the more common GetBridgeSpec
-Codechange: Remove direct access to the _bridge table in favor of the above mentioned GetBridgeSpec
-Codechange: Rationalize the use of Bridge type pointer
2008-02-05 05:21:02 +00:00