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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r12105) -Codechange: Use TransportType instead of guessing what kind of bridge we are preparing to build
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@ -177,8 +177,8 @@ bool CheckBridge_Stuff(byte bridge_type, uint bridge_len)
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CommandCost CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
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{
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uint bridge_type;
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RailType railtype;
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RoadTypes roadtypes;
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RailType railtype = INVALID_RAILTYPE;
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RoadTypes roadtypes = ROADTYPES_NONE;
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uint x;
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uint y;
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uint sx;
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@ -197,21 +197,29 @@ CommandCost CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p
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CommandCost ret;
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bool replace_bridge = false;
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uint replaced_bridge_type;
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TransportType transport_type;
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/* unpack parameters */
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bridge_type = GB(p2, 0, 8);
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transport_type = (TransportType)GB(p2, 15, 2);
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/* For now, only TRANSPORT_RAIL and TRANSPORT_ROAD are allowed.
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* But let not this stops us for preparing the future */
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if (transport_type >= TRANSPORT_WATER) return CMD_ERROR;
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if (p1 >= MapSize()) return CMD_ERROR;
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/* type of bridge */
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if (HasBit(p2, 15)) {
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railtype = INVALID_RAILTYPE; // road bridge
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roadtypes = (RoadTypes)GB(p2, 8, 3);
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if (!AreValidRoadTypes(roadtypes) || !HasRoadTypesAvail(_current_player, roadtypes)) return CMD_ERROR;
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} else {
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if (!ValParamRailtype((RailType)GB(p2, 8, 8))) return CMD_ERROR;
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railtype = (RailType)GB(p2, 8, 8);
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roadtypes = ROADTYPES_NONE;
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switch (transport_type) {
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case TRANSPORT_ROAD:
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roadtypes = (RoadTypes)GB(p2, 8, 3);
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if (!AreValidRoadTypes(roadtypes) || !HasRoadTypesAvail(_current_player, roadtypes)) return CMD_ERROR;
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break;
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case TRANSPORT_RAIL:
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railtype = (RailType)GB(p2, 8, 8);
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if (!ValParamRailtype(railtype)) return CMD_ERROR;
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break;
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}
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x = TileX(end_tile);
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@ -250,8 +258,6 @@ CommandCost CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p
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if (z_start != z_end) return_cmd_error(STR_BRIDGEHEADS_NOT_SAME_HEIGHT);
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TransportType transport_type = railtype == INVALID_RAILTYPE ? TRANSPORT_ROAD : TRANSPORT_RAIL;
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if (IsBridgeTile(tile_start) && IsBridgeTile(tile_end) &&
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GetOtherBridgeEnd(tile_start) == tile_end &&
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GetTunnelBridgeTransportType(tile_start) == transport_type) {
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@ -340,12 +346,16 @@ CommandCost CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p
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DiagDirection dir = AxisToDiagDir(direction);
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Owner owner = (replace_bridge && IsTileOwner(tile_start, OWNER_TOWN)) ? OWNER_TOWN : _current_player;
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if (railtype != INVALID_RAILTYPE) {
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MakeRailBridgeRamp(tile_start, owner, bridge_type, dir, railtype);
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MakeRailBridgeRamp(tile_end, owner, bridge_type, ReverseDiagDir(dir), railtype);
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} else {
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MakeRoadBridgeRamp(tile_start, owner, bridge_type, dir, roadtypes);
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MakeRoadBridgeRamp(tile_end, owner, bridge_type, ReverseDiagDir(dir), roadtypes);
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switch (transport_type) {
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case TRANSPORT_RAIL:
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MakeRailBridgeRamp(tile_start, owner, bridge_type, dir, railtype);
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MakeRailBridgeRamp(tile_end, owner, bridge_type, ReverseDiagDir(dir), railtype);
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break;
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case TRANSPORT_ROAD:
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MakeRoadBridgeRamp(tile_start, owner, bridge_type, dir, roadtypes);
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MakeRoadBridgeRamp(tile_end, owner, bridge_type, ReverseDiagDir(dir), roadtypes);
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break;
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}
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MarkTileDirtyByTile(tile_start);
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MarkTileDirtyByTile(tile_end);
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@ -403,7 +413,7 @@ not_valid_below:;
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}
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}
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if (flags & DC_EXEC && railtype != INVALID_RAILTYPE) {
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if (flags & DC_EXEC && transport_type == TRANSPORT_RAIL) {
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Track track = AxisToTrack(direction);
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AddSideToSignalBuffer(tile_start, INVALID_DIAGDIR, _current_player);
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YapfNotifyTrackLayoutChange(tile_start, track);
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