(svn r12109) -Fix [FS#1745](r8973): use tile index 0 for planes in the air, so it cannot have an invalid tile index

This commit is contained in:
smatz 2008-02-11 12:42:49 +00:00
parent 0f3a5fc99d
commit a9ce2a7122

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@ -1194,7 +1194,7 @@ static bool AircraftController(Vehicle *v)
v->tile = gp.new_tile;
/* If vehicle is in the air, use tile coordinate 0. */
// if (amd->flag & (AMED_TAKEOFF | AMED_SLOWTURN | AMED_LAND)) v->tile = 0;
if (amd->flag & (AMED_TAKEOFF | AMED_SLOWTURN | AMED_LAND)) v->tile = 0;
/* Adjust Z for land or takeoff? */
uint z = v->z_pos;