frosch
040404c5d3
(svn r18005) -Codechange: Convert the Prices struct into an array and an enum.
15 years ago
rubidium
982b8ee5fc
(svn r17693) -Cleanup: remove some unneeded includes
15 years ago
rubidium
ed8788d581
(svn r17682) -Codechange: remove erroneous space before some commas
15 years ago
smatz
f85b8c4e09
(svn r17596) -Codechange: constify some tables
15 years ago
rubidium
310465da07
(svn r17570) -Fix: a number of Doxygen warnings about missing parameters, which were sometimes missing and sometimes just typos
15 years ago
rubidium
06e490fadc
(svn r17567) -Fix: some doxygen warnings
15 years ago
yexo
d384908d56
(svn r17455) -Codechange: use sprite names instead of magic numbers in table/clear_land.h and change some names
15 years ago
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
rubidium
d61be2637e
(svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives
15 years ago
yexo
2ced026328
(svn r16996) -Fix (r16995): the tiles under the bridge were not marked dirty when a bridge was replaced with another type
15 years ago
yexo
b39d0577a7
(svn r16995) -Codechange: apply some code style to CmdBuildBridge
15 years ago
rubidium
f1d6561cc4
(svn r16907) -Codechange: make a more clear distinction between reservation functions that return a bool and that return TrackBits; GetRailStationReservation vs GetRailwayStationReservation, which one returns the bool and which one the TrackBits?
15 years ago
smatz
20fedeb3d6
(svn r16717) -Codechange: make IsFrontEngine() member of Train
15 years ago
smatz
837b3628d9
(svn r16673) -Codechange: rename GetProducedCargo() to AddProducedCargo() and change its behaviour accordingly
15 years ago
smatz
bd208c30e0
(svn r16660) -Codechange: get rid of more dummy tile_type_procs
15 years ago
smatz
5d301445a2
(svn r16659) -Codechange: rename GetAcceptedCargo() to AddAcceptedCargo() and change its behaviour accordingly
...
-Codechange: remove dummy GetAcceptedCargo_*() handlers
15 years ago
frosch
69107b00cc
(svn r16528) -Fix [FS#2959]: Draw PBS reservation as groundsprite resp. childsprite of foundation/bridgehead.
16 years ago
smatz
af85994f7f
(svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check
16 years ago
alberth
580e478e4e
(svn r16491) -Codechange: Added parentheses around bitwise operators for code style.
16 years ago
smatz
6c2f88691b
(svn r16470) -Fix (r14293): track reservation was drawn at bridge heads in the menu
16 years ago
rubidium
6350648a6c
(svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train
16 years ago
rubidium
1324100d69
(svn r16391) -Codechange: use Train instead of Vehicle where appropriate.
16 years ago
rubidium
489253b630
(svn r16390) -Codechange: move u.road to RoadVehicle.
16 years ago
rubidium
86fc432293
(svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle.
16 years ago
smatz
512db5248e
(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get()
16 years ago
smatz
05db91dc65
(svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), introduce shiny new IsPlainRailTile()
16 years ago
smatz
0c10daa243
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
16 years ago
smatz
d495dc5dbc
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
16 years ago
rubidium
5c5b357043
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
16 years ago
rubidium
c3e87f345d
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
16 years ago
smatz
4c6afbbbe2
(svn r15704) -Cleanup: remove further includes from recently split files
16 years ago
yexo
111e2691b0
(svn r15683) -Fix (r15670): Removing town-owned bridges was no longer possible.
16 years ago
yexo
efd0607688
(svn r15670) -Fix (r15601): The owner of both the road and of the tram tracks was checked, but not the owner of the road itself.
16 years ago
yexo
3f9a117ad2
(svn r15667) -Fix (r15601)[FS#2718]: It was possible to remove rail tunnels/bridges and aqueducts build by rival companies.
16 years ago
rubidium
9f2a906bc1
(svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
...
-Feature: allow building road stops on road/tram tracks of competitors.
16 years ago
frosch
d5525b8f2d
(svn r15452) -Codechange: Add DC_NO_MODIFY_TOWN_RATING.
16 years ago
rubidium
5c8cf85613
(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.
16 years ago
rubidium
283b3d16ab
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
16 years ago
smatz
9021c20b5e
(svn r15299) -Cleanup: remove many redundant includes
16 years ago
Yexo
e3c69b7c4e
(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.
16 years ago
truebrain
c2406cd42d
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago
rubidium
28ea38ae55
(svn r14949) -Cleanup: pointer coding style
16 years ago
rubidium
d3144b6f04
(svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo)
16 years ago
rubidium
e83cca7d13
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
16 years ago
frosch
aaf21df68b
(svn r14613) -Fix [FS#2420]: When building industries, clear the tiles as OWNER_TOWN instead of the founder to take care of protected buildings and to not get stressed by town ratings.
16 years ago
rubidium
b5e467978b
(svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus)
16 years ago
rubidium
e589c7e580
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
16 years ago
rubidium
f56e630e5c
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
16 years ago
rubidium
c70f745de8
(svn r14326) -Fix: some wrong comments (Yexo)
16 years ago
smatz
70525eaa7f
(svn r14293) -Change: do not show PBS track reservation in the intro game
16 years ago
frosch
f1a7f57cb9
(svn r14291) -Fix [FS#2288] (r12853): For tunnels DrawCatenary() draws only pillars; DrawCatenaryOnTunnel() draws only wires.
16 years ago
rubidium
6e67ea1f9d
(svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
...
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
16 years ago
smatz
6074de33d0
(svn r14176) -Fix: better 'safe' than ... 'save'
16 years ago
peter1138
18032db8c1
(svn r14173) -Fix: Don't check for rail type and catenary on aqueducts.
16 years ago
rubidium
f0fdbf9644
(svn r13957) -Codechange [YAPP]: Free the old path reservation on removing some tracks and reroute trains afterwards. (michi_cc)
16 years ago
rubidium
bef1770590
(svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch setting. (michi_cc)
16 years ago
rubidium
f0fd3f6c57
(svn r13795) -Change: do not require canals/rivers/seas to be empty when building a bridge over it as it is not required for roads and rails either.
16 years ago
rubidium
6898a76c5f
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
16 years ago
belugas
ba53aa91a1
(svn r13705) -Codechange: Define and use BridgePieces enum, which will remove a few more magic numbers
16 years ago
smatz
6f3b1745c2
(svn r13638) -Fix: signed/unsigned warning for MSVC9 and gcc2
17 years ago
rubidium
d87b6c3937
(svn r13611) -Fix [FS#2100]: if the first bridge can't be build for a given length, then none of the other bridges can. Effectively meaning that if someone replaces the first bridge with a bridge that can be only 3 tiles longs then only other bridges that can be 3 tiles long will be buildable, but only if they are 3 tiles long.
17 years ago
smatz
a3e0078ef2
(svn r13478) -Codechange: don't use GetBridgeSpec() for aqueducts
17 years ago
smatz
c009a253dc
(svn r13477) -Fix (r13464): correct tile type in the Query tile info window
17 years ago
smatz
6d4474d819
(svn r13475) -Fix (r13464): crash on destroying aquaduct with ship on in and on company bankrupt
17 years ago
rubidium
6f550fc4ca
(svn r13468) -Fix: make aqueducts a little more expensive than normal bridges and disable terraforming of aqueduct bridgeheads; one can't terraform normal canal tiles either.
17 years ago
rubidium
137f2c072a
(svn r13466) -Fix (r13464): slope checking got lost during development...
17 years ago
rubidium
ee843728bf
(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
17 years ago
rubidium
e7a501100a
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
17 years ago
rubidium
d289464d69
(svn r13255) -Codechange: move _opt to _settings.
17 years ago
rubidium
dc77647ea4
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
17 years ago
frosch
7f80552293
(svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window.
17 years ago
smatz
2be223fc03
(svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits
17 years ago
smatz
b4968c6bea
(svn r13016) -Codechange: unify the detection if rail catenary should be drawn
17 years ago
rubidium
e0e1bf76a2
(svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
17 years ago
peter1138
45034bc522
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
17 years ago
smatz
112afdf7d8
(svn r12853) -Fix: catenary on tunnel entrances and middle bridge pieces was drawn twice in some cases
17 years ago
rubidium
d46d8d9c9d
(svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h.
17 years ago
rubidium
18e64b28e2
(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
17 years ago
rubidium
6d063c3ad6
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
17 years ago
smatz
adc84cd786
(svn r12632) -Fix (r12547): with invisible catenary, trams were be drawn over a bridge
17 years ago
smatz
fcf4a7067d
(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
17 years ago
rubidium
df1d9bd880
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
17 years ago
peter1138
f0e39a7953
(svn r12410) -Codechange: abstract out the test for catenary on electric rails
17 years ago
belugas
67bf63ddff
(svn r12208) -Codechange: Alignment of params makes the code easier to read.
17 years ago
frosch
7f3d56041b
(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
17 years ago
smatz
9f619f91b3
(svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges
17 years ago
smatz
b76e328898
(svn r12171) -Fix [FS#609]: return correct bridge price for AI when DC_QUERY_COST is set (patch by Raimar Falke)
...
It never happens in current code, but it is better to be ready for it
17 years ago
smatz
b389425dda
(svn r12170) -Fix: do not draw trees along road and street lights under low bridges (spotted by _minime_)
17 years ago
frosch
514df81e27
(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
17 years ago
belugas
f24e231e9a
(svn r12127) -Codechange: Use a variable instead of calling the same function a few times. Again. Just a different value.
17 years ago
belugas
d4fd1120d1
(svn r12126) -Codechange: Use a variable instead of calling the same function a few times
17 years ago
belugas
d465b23ee2
(svn r12118) -Codechange: Put the two descriptions of bridges in an array instead of two single variables, following the transport type it represents
17 years ago
peter1138
96525b3edd
(svn r12114) -Fix (r12111): missed one Bridge -> BridgeSpec
17 years ago
belugas
6a717aa49b
(svn r12111) -Codechange: Rename Bridge to BridgeSpec, out of consistensy with other Specs in used.
17 years ago
belugas
c21787238c
(svn r12107) -Codechange: Add and use the typedef BridgeType
17 years ago
belugas
f54a21450a
(svn r12106) -Fix(r12105): Kill warnings and raise an error when the transport type is not supported
17 years ago
belugas
d2f6320d09
(svn r12105) -Codechange: Use TransportType instead of guessing what kind of bridge we are preparing to build
17 years ago
smatz
17d9c9bf2b
(svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings
17 years ago
smatz
d00bf03012
(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes
17 years ago
belugas
7f5f48281c
(svn r12066) -Codechange: Rename GetBridge for the more common GetBridgeSpec
...
-Codechange: Remove direct access to the _bridge table in favor of the above mentioned GetBridgeSpec
-Codechange: Rationalize the use of Bridge type pointer
17 years ago
belugas
0ee48fc6d3
(svn r12064) -Codechange : Give grf bridges their own ResetBridges function, and put bridge spec in table/bridge_land.h, where it should be.
17 years ago
belugas
260b32e736
(svn r12048) -Cleanup: Move some strings in the original bridge array, adjust documentation a bit.
17 years ago
peter1138
c05d10dd35
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
...
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the
original water type.
17 years ago
frosch
d4dc5e0775
(svn r11983) -Codechange: Add some helper functions for slopes and use them.
17 years ago
smatz
74af65e556
(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
17 years ago
smatz
8be486c27e
(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
17 years ago
peter1138
ae7689620c
(svn r11955) -Fix (r11926): Prevent bridge and tunnel ends being placed on rivers.
17 years ago
frosch
8a72af3a13
(svn r11946) -Fix: slope detection of bridge ramps.
...
YAPF failed for steep slopes.
Trolly failed for a lot.
17 years ago
frosch
2e63435124
(svn r11937) -Feature: Allow building bridge heads on more slopes.
...
These are SLOPE_NW, SLOPE_SW, SLOPE_SE, SLOPE_NE (with bridge perpendicular to the slope) and SLOPE_NS, SLOPE_EW.
17 years ago
frosch
05ab49eb23
(svn r11936) -Fix: 'BRIDGE_TOO_LOW_FOR_TERRAIN'-check was wrong for steep slopes.
17 years ago
peter1138
0c6bdb0d21
(svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor.
17 years ago
smatz
61e40b1aa5
(svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station
17 years ago
smatz
81cad58c68
(svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later
17 years ago
smatz
e0c61a8921
(svn r11861) -Fix: do not call rail specific functions when removing road tunnel/bridge
17 years ago
rubidium
90acd52f22
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
17 years ago
rubidium
2fc62eab05
(svn r11818) -Codechange: split player.h into smaller pieces.
17 years ago
smatz
bc4ed3eafd
(svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
...
-Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
17 years ago
rubidium
2d2e1e3863
(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
17 years ago
glx
8ee8d1b964
(svn r11795) -Fix [FS#1616]: take town rating into account when testing if a command can be executed.
17 years ago
rubidium
0365c1f33b
(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
17 years ago
rubidium
64d691bacc
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
17 years ago
smatz
9728072310
(svn r11767) -Fix: do not call rail specific functions when building road bridge
...
-Fix: missing space in terraform_gui.cpp
17 years ago
glx
bf57e3d868
(svn r11750) -Revert (r11749): commited too much
17 years ago
glx
e9a35fd75d
(svn r11749) -Fix (r11352): when a bankrupted company is bought, reset vehicle color mapping so the vehicles use the new owner color
17 years ago
rubidium
445a733eb6
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
17 years ago
rubidium
722613f7f3
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
17 years ago
rubidium
db73addb43
(svn r11702) -Codechange: move all date related stuff to date*.
17 years ago
rubidium
f82aeb82c5
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
17 years ago
rubidium
81bf9f8503
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
17 years ago
rubidium
3074bca136
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
17 years ago
rubidium
766551b0bc
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
17 years ago
rubidium
8427b8bad2
(svn r11675) -Codechange: split the string types from the string functions.
17 years ago
rubidium
be923601bf
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
17 years ago
smatz
531651293e
(svn r11657) -Fix: show better error message when trying to convert rail
...
-Codechange: merge DoConvert functions into one, make test and exec runs the same for tunnels/bridges
17 years ago
smatz
d56a690ba4
(svn r11649) -Codechange: some code can be simplified thanks to changes in r11642
17 years ago
smatz
926fe5c9e9
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
17 years ago
smatz
60f9bbd17e
(svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so remove useless checks
17 years ago
smatz
d31506654c
(svn r11633) -Codechange: merge CheckTunnelEmpty and IsVehicleOnBridge into GetVehicleTunnelBridge
17 years ago
smatz
911273948b
(svn r11603) -Fix [FS#1481]: make price for railtype conversion more realistic
17 years ago
skidd13
3ae50673a3
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
17 years ago
skidd13
6801cceda1
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style
17 years ago
skidd13
c0a2c0c23e
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
17 years ago
skidd13
f4a5c80d71
(svn r11476) -Codechange: rename the function myabs to abs to get rid of an unneeded define
17 years ago
truelight
58e5282e38
(svn r11407) -Fix: do not allow building of tram-tracks when they are not available (SmatZ)
17 years ago
belugas
f26a591e6c
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
...
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
17 years ago
truelight
1ebfc21e7a
(svn r11395) -Fix: allow town-bridges to be build on slopes (Rafal Rzepecki)
17 years ago
rubidium
8342c18fb5
(svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround.
17 years ago
rubidium
3bcfe14cd1
(svn r11276) -Codechange: be more consistent with naming of some accessors.
...
-Fix: make sure canals are never owned by water. Based on a patch by boekabart.
17 years ago
maedhros
ee4823857f
(svn r11265) -Feature: Make more advanced rail types more expensive to build.
17 years ago
rubidium
7a20f662ac
(svn r11263) -Codechange: Reduce code duplication between DrawBridgePillars and HasFoundation{NW|NE}. Patch by frosch.
17 years ago