Jonathan G Rennison
5dd99fb046
Add setting for milliseconds per game tick mode
1 year ago
Patric Stout
7634553d22
Feature: opt-in survey when exiting a game
...
On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.
When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU
All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
1 year ago
Tyler Trahan
6501f84b4a
Codechange: Move calendar date functions inside TimerGameCalendar ( #10753 )
1 year ago
Jonathan G Rennison
e26bea6ce4
Add setting to select cargo payment algorithm
...
See: #506
1 year ago
Patric Stout
36a0818bc5
Remove: buying/selling/owning company shares ( #10709 )
1 year ago
Tyler Trahan
930f0a16d8
Codechange: Define Date/Year/Month/Day within TimerGameCalendar class
1 year ago
Patric Stout
ed83c4b0da
Change: replace per-AI "start_date" with a global "competitors_interval" ( #10653 )
...
The per-AI "start_date" is a lot of custom code, and was rarely
used in the way it was meant.
While at it, also ported this part over to the new timer system.
1 year ago
Jonathan G Rennison
82803b98e0
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/game/game_gui.cpp
# src/graph_gui.cpp
# src/linkgraph/linkgraph_gui.h
# src/newgrf.cpp
# src/order_gui.cpp
# src/saveload/engine_sl.cpp
# src/saveload/saveload.h
# src/script/api/script_text.cpp
# src/script/script_gui.cpp
# src/settings_table.cpp
# src/strings.cpp
# src/table/settings/economy_settings.ini
# src/table/settings/locale_settings.ini
# src/timetable_gui.cpp
1 year ago
PeterN
f1144de509
Feature: Separate rail/road and sea/air velocity units, and add knots. ( #10594 )
...
This is achieved by packing vehicle type along with the velocity so that
the string system can decode and pick the appropriate unit.
1 year ago
Jonathan G Rennison
c9c0436e58
Add company setting for remain at station if next order for same station
...
Set value on load for whether the save version had this enabled for trains
1 year ago
Jonathan G Rennison
1d05637d45
Add setting for rail depot maximum speed
1 year ago
Jonathan G Rennison
c80075b7cc
Add setting and town override for whether towns can build bridges
1 year ago
Jonathan G Rennison
5b490b243d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/industry_cmd.cpp
# src/landscape.cpp
# src/object_cmd.cpp
# src/rail_cmd.cpp
# src/script/api/script_tile.cpp
# src/table/settings/difficulty_settings.ini
# src/table/settings/world_settings.ini
# src/terraform_cmd.cpp
# src/tilearea_type.h
# src/tree_cmd.cpp
# src/tree_cmd.h
# src/tree_gui.cpp
# src/water_cmd.cpp
1 year ago
Tyler Trahan
2206c73156
Feature: Set a custom number of industries in map generation window ( #10340 )
1 year ago
Jonathan G Rennison
b9dad1818b
Add setting to disable NewGRF inflation flag
1 year ago
Jonathan G Rennison
14f4f6d104
Remove now unused vehicle.flip_direction_all_trains setting
1 year ago
Jonathan G Rennison
6d4474b84e
Merge tag '13.0-beta2' into jgrpp
...
# Conflicts:
# src/cheat_gui.cpp
# src/company_gui.cpp
# src/console_gui.cpp
# src/depot_gui.cpp
# src/error_gui.cpp
# src/gfx.cpp
# src/graph_gui.cpp
# src/group_gui.cpp
# src/lang/english.txt
# src/lang/korean.txt
# src/lang/polish.txt
# src/misc_gui.cpp
# src/network/network_content_gui.h
# src/newgrf_debug_gui.cpp
# src/order_gui.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/station_gui.cpp
# src/subsidy_gui.cpp
# src/table/settings/gui_settings.ini
# src/timetable_gui.cpp
# src/town_gui.cpp
# src/train_cmd.cpp
# src/vehicle_gui.cpp
# src/viewport.cpp
# src/water_cmd.cpp
# src/widgets/dropdown.cpp
# src/window_gui.h
2 years ago
Jonathan G Rennison
5d171e0023
Add setting for whether dual pane train purchase window uses combined buttons
...
See: #421
2 years ago
Jonathan G Rennison
1f36c3f3e4
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/ai/ai_gui.cpp
# src/build_vehicle_gui.cpp
# src/genworld_gui.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/newgrf_sound.cpp
# src/roadveh.h
# src/sound.cpp
# src/station_cmd.cpp
# src/train.h
# src/train_cmd.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_gui.cpp
2 years ago
stormcone
e29547a3a2
Feature: Show the cargoes the vehicles can carry in the vehicle list window ( #8304 )
2 years ago
Jonathan G Rennison
4990a25e48
Add a "if breakdowns enabled" mode to the no depot order warn setting
2 years ago
Jonathan G Rennison
6cf62af092
Change vehicle route overlay settings
...
Add a mode setting: off, all locations, station stops only
Change show vehicle route setting to on/off
Move settings to their own section in the GUI
Add an unset hotkey to switch the mode setting
2 years ago
Peter Nelson
dd90d79e7b
Add: Setting to toggle thin vs chunky (scaled) bevels.
2 years ago
Artin Alavi
5d6cdf4385
Feature: Allow AI/GS to be fully modified in scenario editor ( #10152 )
2 years ago
Jonathan G Rennison
a8361cd608
Allow overriding town settings on a per-town basis
...
Add a setting for whether this is allowed for non-privileged
multiplayer clients
2 years ago
Tyler Trahan
f7eb0ffc37
Feature: Purchase land multiple tiles at a time
2 years ago
Tyler Trahan
3d45bc4abe
Feature: Build objects by area
2 years ago
Jonathan G Rennison
846cd7e228
Add setting to limit length of continuous inclined roads built by towns
...
Default to max 4 tiles
2 years ago
Jonathan G Rennison
1e4912cf78
Add setting for if/when towns can build tunnels
...
Default to allowed
2 years ago
Jonathan G Rennison
d61fbb977e
Add order management dropdown, add duplicate order and move jump target
...
Add setting to control if order management button shown
Move order list management to order management dropdown if enabled
See: #439
2 years ago
Jonathan G Rennison
84da7ad7b6
Add setting to show group hierarchy in vehicle names
...
See: #405
2 years ago
Jonathan G Rennison
ad00f5032a
Add a setting to show the introduction year for train wagons
2 years ago
Jonathan G Rennison
d48912aa15
Add setting to show full group hierarchy in group names
2 years ago
Melvin Vermeeren
d48234c81b
Add GUI setting to show order occupancy by default
2 years ago
Jonathan G Rennison
92723d4f5c
Remove tunnel/bridge spacing setting, use usual signal drag spacing
2 years ago
Jonathan G Rennison
22caac6529
Add game setting to limit train lookahead to signal aspect
...
In realistic braking mode when multi-aspect signalling enabled by GRF
2 years ago
Jonathan G Rennison
b2d8f3ce43
Add setting to disable water animation depending on zoom level
2 years ago
Jonathan G Rennison
9e414a1eab
VarAction2: Move optimiser flags to a separate setting
2 years ago
Jonathan G Rennison
6d4da8afd4
Add setting to ignore object introduction dates
2 years ago
Jonathan G Rennison
6fce46304a
Add setting to disable object expiry after a given year
2 years ago
Jonathan G Rennison
5b7db9d849
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/commit-checker.yml
# src/command.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/crashlog.cpp
# src/economy.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/misc_gui.cpp
# src/newgrf_config.cpp
# src/openttd.cpp
# src/settings_gui.cpp
# src/ship_cmd.cpp
# src/table/settings/gui_settings.ini
2 years ago
Jonathan G Rennison
452d22ce37
Add setting for width of dynamic snowline range for arctic tree placement
...
Default: 75%
2 years ago
Tyler Trahan
e79724ea22
Feature: Alternative linkgraph colour schemes ( #9866 )
2 years ago
Tyler Trahan
f92cf38ab5
Feature: Allow disabling local authority control of company actions
2 years ago
reldred
59022c40f9
adjustments;
...
added lake tropic width adjustment
added an extra large setting to the coasts (51radius)
set minimum width for rivers and lakes to 2 (setting it to 1 actually CTD'd the game)
made max for rivers and lakes be 51 tiles to match the 51tiles of the coast setting.
2 years ago
reldred
22305e8795
Allows configuring the width of the coast in tropic maps that generates as tropiczone_normal before the desert kicks in, it does this by creating two additional arrays which house the coordinates to create a filled circle of radius of 19 tiles, and 25 tiles. the default creates a radius of 13 tiles.
...
I'd eventually like to add an Extra Large setting but manually creating the array of coordinates is horrible.
I wedged this setting in beside the setting for tropic width around rivers despite it not fitting into the rivers/lakes category because it still feels the most relevant place for now.
2 years ago
Tyler Trahan
7f0efbe00e
Feature: Remember the last-used signal between games ( #9792 )
2 years ago
Jonathan G Rennison
d81cbc25b8
Add setting to allow hiding viewport labels of inidivudal waypoints
2 years ago
Jonathan G Rennison
26fb0940c6
Add client setting for whether to sync locale settings with server in multiplayer
2 years ago
Tyler Trahan
bec218069c
Feature: Remember the last-used signal between games
...
(cherry picked from commit a9de36ad23f30d125ed495f0bd84342b594d19df)
See: https://github.com/OpenTTD/OpenTTD/pull/9792
2 years ago
Yourself
7823c81597
Add: Through load speed limit setting
2 years ago
Yourself
e4fa9f8465
Add: Cargo delivery distribution modes
2 years ago
Jonathan G Rennison
e993afcd99
Store encrypted company password hashes in server saves
...
Restore when loading back into the server if server has required secret
2 years ago
Jonathan G Rennison
89181ea9fd
Add setting to increase cost/distance of aircraft linkgraph links
2 years ago
Jonathan G Rennison
f65a166308
Add client setting to show all signals using the default sprites
2 years ago
Jonathan G Rennison
7953a1f8d1
Allow setting autosave interval to a custom number of real-time minutes
3 years ago
Jonathan G Rennison
583663bca1
Allow setting autosave interval to a custom number of days
3 years ago
Jonathan G Rennison
b69521ea87
Allow specifying a custom number of industries in map generation window
3 years ago
Jonathan G Rennison
ff714b7648
Add setting to disable "big GUI" NewGRFs
3 years ago
reldred
f461f0de08
Introduces a new setting (defaulted off) to allow preventing road vehicles from performing so-called quantum tunelling through other vehicles blocking their path.
3 years ago
reldred
904ff346c2
Initial commit to allow configuring running costs as a fraction (1/1 default thru 1/4) independently for both vehicles stopped in depots (doesn't work for planes, I'm not smart enuff), or vehicles that are stationary.
3 years ago
Jonathan G Rennison
3d4261a33a
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/order_cmd.cpp
# src/table/settings/news_display_settings.ini
3 years ago
Guillaume Renoult
c38af72978
Update: add setting to hide news about competitors vehicle crash ( #9653 )
3 years ago
Jonathan G Rennison
324e90e5ac
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# src/lang/arabic_egypt.txt
# src/lang/english.txt
# src/lang/greek.txt
# src/network/core/tcp_connect.cpp
# src/network/network_client.cpp
# src/network/network_client.h
# src/pathfinder/npf/npf.cpp
# src/pathfinder/yapf/yapf_ship.cpp
# src/rail_gui.cpp
# src/settings_table.cpp
# src/settings_type.h
# src/station_cmd.cpp
# src/table/settings/gui_settings.ini
# src/town_cmd.cpp
# src/widgets/rail_widget.h
3 years ago
Jonathan G Rennison
faf32200cf
Merge tag '12.0-beta1' into jgrpp-beta
...
# Conflicts:
# CMakeLists.txt
# bin/ai/CMakeLists.txt
# bin/game/CMakeLists.txt
# src/build_vehicle_gui.cpp
# src/console_cmds.cpp
# src/core/overflowsafe_type.hpp
# src/fios.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/lang/polish.txt
# src/network/core/game_info.cpp
# src/network/core/game_info.h
# src/network/core/tcp_game.cpp
# src/network/core/tcp_game.h
# src/network/network.cpp
# src/network/network_client.cpp
# src/network/network_client.h
# src/network/network_coordinator.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf_engine.cpp
# src/openttd.cpp
# src/rev.cpp.in
# src/settings_type.h
# src/train.h
# src/train_cmd.cpp
3 years ago
Jonathan G Rennison
f764fcfb1f
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# src/console_cmds.cpp
# src/debug.cpp
# src/lang/vietnamese.txt
# src/network/core/address.cpp
# src/network/core/address.h
# src/network/core/config.h
# src/network/core/os_abstraction.cpp
# src/network/core/os_abstraction.h
# src/network/core/tcp_listen.h
# src/network/core/udp.cpp
# src/network/core/udp.h
# src/network/network.cpp
# src/network/network_client.cpp
# src/network/network_gamelist.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/newgrf.cpp
# src/openttd.cpp
# src/saveload/saveload.h
# src/settings.cpp
# src/settings_table.cpp
# src/settings_type.h
# src/table/settings/network_settings.ini
3 years ago
Jonathan G Rennison
61cc60099a
Merge branch 'jgrpp' into jgrpp-beta
...
# Conflicts:
# src/network/core/packet.cpp
# src/network/core/udp.cpp
3 years ago
Jonathan G Rennison
944f090b46
Add settings for minimum contiguous landmass size for town/city placement
3 years ago
Jonathan G Rennison
544da99102
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# src/cargopacket.h
# src/lang/korean.txt
# src/linkgraph/linkgraph.h
# src/linkgraph/linkgraphjob.h
# src/linkgraph/linkgraphschedule.h
# src/network/network_admin.h
# src/network/network_func.h
# src/network/network_server.cpp
# src/network/network_server.h
# src/order_base.h
# src/rail_cmd.cpp
# src/saveload/company_sl.cpp
# src/saveload/depot_sl.cpp
# src/saveload/economy_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/map_sl.cpp
# src/saveload/newgrf_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/signs_sl.cpp
# src/saveload/station_sl.cpp
# src/saveload/subsidy_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/script/api/script_object.cpp
# src/settings.cpp
# src/string.cpp
# src/string_func.h
# src/table/CMakeLists.txt
# src/table/settings/settings.ini
# src/viewport_sprite_sorter_sse4.cpp
3 years ago
Tyler Trahan
fb0549ea59
Feature: Configurable subsidy duration
...
(cherry picked from commit d09210e1c6
)
3 years ago
Jonathan G Rennison
fd605e3cf3
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# .github/workflows/commit-checker.yml
# src/company_cmd.cpp
# src/console_cmds.cpp
# src/crashlog.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/lang/indonesian.txt
# src/lang/japanese.txt
# src/lang/korean.txt
# src/lang/swedish.txt
# src/linkgraph/linkgraphjob.cpp
# src/linkgraph/mcf.cpp
# src/network/core/tcp.cpp
# src/network/core/tcp.h
# src/network/core/tcp_game.h
# src/network/core/udp.h
# src/network/network.cpp
# src/network/network_admin.cpp
# src/network/network_admin.h
# src/network/network_chat_gui.cpp
# src/network/network_client.cpp
# src/network/network_client.h
# src/network/network_func.h
# src/network/network_internal.h
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf.cpp
# src/newgrf_station.cpp
# src/order_gui.cpp
# src/rail_cmd.cpp
# src/saveload/saveload.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_type.h
# src/station_cmd.cpp
# src/stdafx.h
# src/table/currency_settings.ini
# src/table/misc_settings.ini
# src/table/settings.h.preamble
# src/table/settings.ini
# src/terraform_cmd.cpp
# src/timetable_gui.cpp
# src/train_cmd.cpp
# src/tree_cmd.cpp
# src/water_cmd.cpp
3 years ago
Jonathan G Rennison
2bd535e834
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# src/engine_base.h
# src/gfxinit.cpp
# src/graph_gui.cpp
# src/lang/brazilian_portuguese.txt
# src/lang/dutch.txt
# src/lang/french.txt
# src/lang/korean.txt
# src/lang/norwegian_bokmal.txt
# src/lang/portuguese.txt
# src/lang/russian.txt
# src/lang/spanish.txt
# src/lang/spanish_MX.txt
# src/network/core/address.cpp
# src/network/core/game_info.h
# src/network/core/os_abstraction.h
# src/network/core/udp.cpp
# src/network/network_client.cpp
# src/network/network_client.h
# src/network/network_internal.h
# src/newgrf_engine.cpp
# src/settings_gui.cpp
# src/station_cmd.cpp
# src/string_func.h
# src/town_gui.cpp
# src/video/video_driver.cpp
# src/widget_type.h
3 years ago
Tyler Trahan
7469f00c5b
Feature: Hide block signals in GUI by default ( #8688 )
3 years ago
Jonathan G Rennison
5d351a14d2
Add new signal type: no-entry signal
...
This is only passable in one direction, but does not have a signal
or show an aspect in the opposite direction
Add a setting for whether this is shown in the signal UI.
Off by default.
3 years ago
Loïc Guilloux
8d2162ba2d
Fix b6a116a: convert server_advertise to server_game_type in config file ( #9515 )
3 years ago
Patric Stout
4c1ea4020d
Change: remove the ability to control "max spectators" ( #9466 )
...
Soon we will make "join game" join the game as spectator first,
so limiting the amount of spectators makes no sense anymore in
that context. Not sure it ever did make sense.
3 years ago
Jonathan G Rennison
e76c5dfda7
Revert "Temporarily mark dual pane train purchase window as experimental"
...
This reverts commit f9bb004b05
.
3 years ago
Patric Stout
fa1e27994d
Feature: allow the use of TURN to connect client and server together
...
TURN is a last resort, used only if all other methods failed.
TURN is a relay approach to connect client and server together, where
openttd.org (by default) is the middleman.
It is very unlikely either the client or server cannot connect to
the STUN server, as they are both already connected to the Game
Coordinator. But in the odd case it does fail, estabilishing the
connection fails without any further possibility to recover.
3 years ago
Rubidium
178ea3196b
Remove: includes to network/core/config.h from headers when only three cpp files need it
3 years ago
Patric Stout
b6a116a247
Add: allow setting your server visibility to "invite-only" ( #9434 )
...
In this mode you do register to the Game Coordinator, but your
server will not show up in the public server listing. You can give
your friends the invite code of the server with which they can
join.
3 years ago
Patric Stout
e4d216e44b
Feature: join servers based on their invite code
...
This removes the need to know a server IP to join it. Invite codes
are small (~7 characters) indentifiers for servers, which can be
exchanged with other players to join the servers.
3 years ago
Patric Stout
8a2da49413
Remove: old server listing via Master Server
...
This removes all UDP from the game except for a local broadcast
to find LAN games.
So long Master Server, and tnx for all the fish!
3 years ago
Jonathan G Rennison
f9bb004b05
Temporarily mark dual pane train purchase window as experimental
...
See: #287 , #296 , #297
3 years ago
Jonathan G Rennison
158608442c
Merge pull request #281 from VacuumBreather/train_speed_adaptation
...
# Conflicts:
# src/saveload/extended_ver_sl.cpp
# src/saveload/extended_ver_sl.h
3 years ago
Jonathan G Rennison
5e418128da
Add setting for whether to use dual pane train purchase window
3 years ago
Jonathan G Rennison
3bba9ef37a
Fix setting name
3 years ago
Andreas Schmitt
debc504e59
Add a setting for train speed adaptation
...
Prior to this change, without realistic breaking, trains would continuously run into the train in front of them. This makes them adjust their speed based on trains in front of them
3 years ago
Jonathan G Rennison
ac9749d015
Merge PR #283 (max city height) into jgrpp
3 years ago
Andreas Schmitt
a17efcd7d5
Introduce setting for a max height level for towns
...
Prior to this change, the game tended to place towns on mountain tops. Realistic heightmaps had limitations because of this.
This change allows the player to specify that the towns should be generated in the valleys.
3 years ago
Andreas Schmitt
150e502cf9
Add generation of public roads linking towns
3 years ago
Andreas Schmitt
d718ba62ef
Add option to sort tracks by category and speed ( #282 )
3 years ago
Andreas Schmitt
ec40677fdc
Add a setting to turn off road vehicle slowdown in curves
...
Prior to this change, road vehicles would always slowdown in curves. This forces the player to build grid like roads. With new height levels and more mountainous maps and in the absense of diagonal roads this causes unnecessary pain. It should be an option to turn this off, so mountainous maps and curvy roads are not punishing the player unnecessarily. Nobody wants to build grid like roads outside of towns.
3 years ago
Jonathan G Rennison
0b80461cd4
Merge branch 'pr-270' into jgrpp
...
# Conflicts:
# src/lang/english.txt
# src/settings_type.h
# src/table/settings.ini
3 years ago
Jonathan G Rennison
696fb746b7
Add setting for demolition confirmation mode
3 years ago
Jonathan G Rennison
1cc8053003
Add setting to control station rating tooltip detail level
...
Default to simple
3 years ago
Tyler Trahan
d09210e1c6
Feature: Configurable subsidy duration
3 years ago
Jonathan G Rennison
a7d8c6fe0c
Add PF setting for whether to pathfind up to back of one-way PBS
3 years ago
Patric Stout
e9e4588db1
Codechange: use setting name instead of index for HandleOldDiffCustom() ( #9311 )
3 years ago
Jonathan G Rennison
3e8ee4f49f
Remove "Disable vehicle image update" setting
3 years ago
rubidium42
44ca7d9377
Change: Use gender-neutral pronouns
3 years ago
rubidium42
2022e34824
Codechange: move locale settings to std::string
3 years ago
rubidium42
16437b7c0d
Codechange: move client name in settings to std::string
3 years ago
rubidium42
02fdb5b210
Codechange: move server name/id in settings to std::string
3 years ago
rubidium42
cc6c078dec
Codechange: move hostnames in settings to std::string
3 years ago
rubidium42
c73d64adf9
Codechange: move passwords in settings to std::string
3 years ago
Patric Stout
be37a2cab8
Codechange: use NetworkAddress instead of two host/port variables where possible
...
This also means we no longer need last_host/last_port, but can
just use a single last_joined setting.
3 years ago
Jonathan G Rennison
ba418f9d0d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/lang/simplified_chinese.txt
# src/network/core/tcp_content.cpp
# src/network/core/udp.cpp
# src/network/network_server.cpp
# src/saveload/linkgraph_sl.cpp
# src/table/gameopt_settings.ini
3 years ago
Patric Stout
05612d60ae
Remove: "language" field from server/client
...
The original idea was that people could find a server they could
talk in their native language on. This isn't really used in that
way. There are several reasons for removing this:
- the client also sends his "language" to the server, but nothing
is doing anything with this.
- flags are a bad way to represent languages, and over the years
we had several (rightfully) complaints about this.
- most servers have their language set to "All", and prefix the
servername with the language it is about. This is a much more
efficient way to do the same.
All in all, this feature should go back to the drawing board.
Maybe it could work in another form, but this form is not it.
3 years ago
reldred
d1d27c0748
Adds additional zone configuration for cities, renames existing zone configuration to towns.
3 years ago
Jonathan G Rennison
f39b6f4ba3
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/cheat_gui.cpp
# src/genworld_gui.cpp
# src/landscape.cpp
# src/lang/english.txt
# src/saveload/afterload.cpp
# src/screenshot.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_type.h
# src/table/settings.ini
# src/tile_type.h
# src/widgets/genworld_widget.h
3 years ago
Jonathan G Rennison
5e14b54a0c
Merge branch 'master' into jgrpp
3 years ago
reldred
213b6fe6ef
Add PR #231 : More river configuration options
3 years ago
Jonathan G Rennison
7e728fe9d6
Merge branch 'pr-230' into jgrpp
3 years ago
reldred
86e7cb6d18
Allow tile height to also play a part in determining the density of rocky patches.
3 years ago
reldred
4a169f07ab
Fix a typo in a comment in settings_type.h. I know... Minor...
3 years ago
Patric Stout
f05e2e0d40
Feature: allow setting a custom terrain type to define highest peak
...
At least, TGP will try to reach it. It heavily depends on the map
if it is reachable at all. But for sure it will do its atmost to
get there!
3 years ago
Patric Stout
45c2c29c35
Add: allow setting the highest mountain for heightmaps
...
It will add some slack to the map height limit if that was set
to auto.
3 years ago
Patric Stout
1a1049bc0d
Change: rename setting "max_heightlevel" to "map_height_limit"
...
This better reflects what it is, and hopefully removes a bit of
the confusion people are having what this setting actually does.
Additionally, update the text on the setting to better inform
users what it is doing exactly, so they can make an educated
decision on how to change it.
Next commit will introduce an "auto" value, which should be the
new default. The rename has as added benefit that everyone will
start out on the "auto" value.
3 years ago
Patric Stout
70bc55cfd6
Feature: setting to indicate desert coverage for tropic climate
...
This is an indication value; the game tries to get as close as it
can, but due to the complex tropic rules, that is unlikely to be
exact.
In the end, it picks a height-level to base the desert/tropic
line on. This is strictly seen not needed, as we can convert any
tile to either. But it is the simplest way to get started with
this without redoing all related functions.
3 years ago
Patric Stout
cafe4eed6e
Feature: setting to indicate snow coverage for arctic climate (replaces snow line height)
...
Setting the snow coverage (in % of the map) makes a lot more sense
to the human, while still allowing the niche player to set (by
finding the correct %) a snow line height they like. This makes for
easier defaults, as it decoupled terrain height from amount of snow.
Maps can never be 100% snow, as we do not have sprites for coastal
tiles.
Internally, this calculates the best snow line height to approach
this coverage as close as possible.
3 years ago
reldred
67c256f437
Add PR #228 : New configure town zone multipliers
3 years ago
reldred
59631c1899
Hopefully fix the issues with the settings menu not showing up correctly.
3 years ago
reldred
7c6d73abfa
Create new branch. Goals: Make rocks size patches and frequency configruable. Optional but highly desired: Make rocks denser/more frequent the higher the altitude (make that an optional bool?)
...
Also the number display is screwed in the settings gui. Same problem as my other patch. Need to compare it to what I did for the other var I did recently (tiles width around rivers to make desert go away) and fix this. This will do to start with.
3 years ago
reldred
07397783f8
Allows configuring the height at which rainforests start, which by default was controlled by dividing the map maxheight by 4 in landscape.cpp. Default setting is 8 which matches and should provide default behavior in new map creation.
3 years ago
Jonathan G Rennison
a670e369db
Add setting for no vehicles introduced after given year
3 years ago
Jonathan G Rennison
3f4333bcc8
Add setting to enable non-admin multiplayer clients to rename towns
3 years ago
Matt Kimber
bcb3313e13
Feature: allow setting maximum zoom level at which sprites are drawn ( #8604 )
3 years ago
Jonathan G Rennison
84a7ab180e
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_cmd.cpp
# src/lang/greek.txt
# src/table/settings.ini
3 years ago
Patric Stout
74aa934441
Codechange: validate that "max" value of settings fit in their storage
...
This is an easy mistake to make, so protect us against making such
mistakes, by validating it doesn't happen.
3 years ago
Patric Stout
f183ded9fe
Add: settings to limit your fast-forward game speed
...
By default this setting is set to 2500% normal game speed.
(cherry picked from commit c3dc27e37e
)
# Conflicts:
# src/gfx.cpp
# src/gfx_func.h
# src/settings_type.h
# src/video/cocoa/cocoa_v.mm
# src/video/video_driver.cpp
# src/video/win32_v.cpp
3 years ago
Patric Stout
c3dc27e37e
Add: settings to limit your fast-forward game speed
...
By default this setting is set to 2500% normal game speed.
3 years ago
Jonathan G Rennison
93f2d5e056
Add GUI setting for shading trees on slopes in viewports
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Deafult on, only for non-map mode
(Slope shading is always on in map mode)
3 years ago
Jonathan G Rennison
e95216b59d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_cmd.cpp
# src/core/geometry_func.cpp
# src/date.cpp
# src/genworld_gui.cpp
# src/gfx.cpp
# src/object_gui.cpp
# src/openttd.cpp
# src/settings_type.h
# src/video/allegro_v.cpp
# src/video/dedicated_v.cpp
# src/video/null_v.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
3 years ago
Patric Stout
fa170b9ace
Feature: configurable refresh-rate and change default to 60fps
...
Most modern games run on 60 fps, and for good reason. This gives
a much smoother experiences.
As some people have monitors that can do 144Hz or even 240Hz, allow
people to configure the refresh rate. Of course, the higher you
set the value, the more time the game spends on drawing pixels
instead of simulating the game, which has an effect on simulation
speed.
The simulation will still always run at 33.33 fps, and is not
influences by this setting.
3 years ago
Jonathan G Rennison
b7ddd486cf
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/aircraft_cmd.cpp
# src/blitter/32bpp_anim.cpp
# src/cargopacket.cpp
# src/cheat_gui.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/core/pool_func.hpp
# src/date.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/ground_vehicle.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/industry_cmd.cpp
# src/lang/dutch.txt
# src/lang/french.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/mcf.cpp
# src/network/network_content.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/newgrf_engine.cpp
# src/newgrf_station.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_common.hpp
# src/saveload/saveload.cpp
# src/settings_gui.cpp
# src/station_cmd.cpp
# src/station_kdtree.h
# src/string_func.h
# src/table/settings.ini
# src/tgp.cpp
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/train_gui.cpp
# src/tree_gui.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
# src/viewport.cpp
# src/viewport_sprite_sorter_sse4.cpp
# src/window.cpp
3 years ago
Jonathan G Rennison
f9956d88c3
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/aircraft_cmd.cpp
# src/company_gui.cpp
# src/lang/arabic_egypt.txt
# src/lang/czech.txt
# src/lang/esperanto.txt
# src/lang/faroese.txt
# src/lang/finnish.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/lang/latvian.txt
# src/lang/malay.txt
# src/lang/polish.txt
# src/lang/spanish.txt
# src/lang/spanish_MX.txt
# src/lang/unfinished/urdu.txt
# src/main_gui.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/road_cmd.cpp
# src/settings_type.h
# src/station_cmd.cpp
# src/table/settings.ini
3 years ago
Jonathan G Rennison
33d9e48bcf
Add setting for inflation dates mode
3 years ago
Jonathan G Rennison
39df1c49a1
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/fileio.cpp
# src/group_gui.cpp
# src/industry.h
# src/lang/korean.txt
# src/linkgraph/linkgraphjob.cpp
# src/linkgraph/linkgraphjob.h
# src/linkgraph/linkgraphschedule.cpp
# src/linkgraph/linkgraphschedule.h
# src/openttd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/town_cmd.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
3 years ago
Jonathan G Rennison
09dc33022c
Add client setting for vehicle naming scheme
3 years ago
Jonathan G Rennison
ed0ffb6220
Add feature: realistic train braking
...
Add setting to select train braking model.
3 years ago
Charles Pigott
188bf0fbc9
Change: Remove disable_unsuitable_building setting
...
This setting is no longer useful, as you can now always build roads,
canals, etc.
3 years ago
Kuhnovic
a3a7928372
Feature: option to auto remove signals when in the way during rail construction ( #8274 )
3 years ago
Pavel Stupnikov
ba4626d450
Add: new economy "frozen" that stops production changes and industry closures ( #8282 )
...
(cherry picked from commit c9fd85528a
)
4 years ago
frosch
2bb691f50e
Change: Remove the LAN/Internet combobox from the server list in favour of adding two separate search buttons.
4 years ago
Jonathan G Rennison
8ac436f507
Add setting to scale primary industry cargo production
4 years ago
Pavel Stupnikov
c9fd85528a
Add: new economy "frozen" that stops production changes and industry closures ( #8282 )
4 years ago
Jonathan G Rennison
9efeb3551a
Tunnel/bridge signal simulation spacing is now a company setting
4 years ago
Jonathan G Rennison
cde5e8c79d
Add setting to disable continuously updating NewGRF vehicle image
4 years ago
Jonathan G Rennison
ca726d79f5
Add company setting for whether to add vehicle to group on copy-clone
4 years ago
Jonathan G Rennison
84dd35b685
Add drive-through train depot emulation (default off)
4 years ago