STR_CONFIG_SETTING_AUTOSAVE_CUSTOM_DAYS :Custom autosave interval in days: {STRING2}
STR_CONFIG_SETTING_AUTOSAVE_CUSTOM_DAYS_HELPTEXT :Set custom days interval between automatic game saves
STR_CONFIG_SETTING_AUTOSAVE_CUSTOM_MINUTES :Custom autosave interval in real-time minutes: {STRING2}
STR_CONFIG_SETTING_AUTOSAVE_CUSTOM_MINUTES_HELPTEXT :Set custom real-time minutes of game time interval between automatic game saves
STR_CONFIG_SETTING_AUTOSAVE_ON_NETWORK_DISCONNECT :Autosave on network disconnection: {STRING2}
STR_CONFIG_SETTING_AUTOSAVE_ON_NETWORK_DISCONNECT_HELPTEXT :When enabled, multiplayer clients automatically save the game when disconnected from the server
@ -148,6 +148,7 @@ struct GUISettings : public TimeSettings {
ZoomLevelsprite_zoom_min;///< maximum zoom level at which higher-resolution alternative sprites will be used (if available) instead of scaling a lower resolution sprite
byteautosave;///< how often should we do autosaves?
uint16autosave_custom_days;///< custom autosave interval in days
uint16autosave_custom_minutes;///< custom autosave interval in real-time minutes
boolthreaded_saves;///< should we do threaded saves?
boolkeep_all_autosave;///< name the autosave in a different way
boolautosave_on_exit;///< save an autosave when you quit the game, but do not ask "Do you really want to quit?"