PeterN
6ea3e7e487
Fix #10164 : Incorrect slider handle position in RTL. ( #10175 )
2 years ago
translators
bc5cd4eeda
Update: Translations from eints
...
russian: 3 changes by Ln-Wolf
spanish: 55 changes by MontyMontana
polish: 32 changes by pAter-exe
2 years ago
translators
d30345edfb
Update: Translations from eints
...
english (au): 3 changes by krysclarke
spanish (mexican): 3 changes by absay
english (us): 3 changes by 2TallTyler
russian: 2 changes by Ln-Wolf
french: 11 changes by ZarTek-Creole
portuguese: 3 changes by azulcosta
polish: 28 changes by pAter-exe
2 years ago
translators
cbb2d5303d
Update: Translations from eints
...
spanish (mexican): 14 changes by absay
english (us): 20 changes by 2TallTyler
russian: 5 changes by Ln-Wolf
portuguese: 44 changes by azulcosta
2 years ago
Tyler Trahan
0d631a6fda
Change: Reword Finance window's Net Profit to Profit
2 years ago
Tyler Trahan
adf94d7970
Change: Add a Total caption to each category of the finance window
2 years ago
Tyler Trahan
bba1a16836
Change: Make Company GUI Bank Balance text white
2 years ago
translators
553e5e6bbe
Update: Translations from eints
...
english (au): 20 changes by krysclarke
spanish (mexican): 7 changes by absay
korean: 20 changes by telk5093
russian: 13 changes by Ln-Wolf
spanish: 74 changes by MontyMontana
2 years ago
PeterN
cea62ef73d
Fix #10161 : Ignore ascender in FallbackLayouter for non-built-in fonts. ( #10169 )
2 years ago
Tyler Trahan
89a2d0a605
Fix #10154 : Don't inconsistently set random company face in network games ( #10157 )
2 years ago
translators
ced4258969
Update: Translations from eints
...
english (au): 18 changes by krysclarke
spanish (mexican): 23 changes by absay
english (us): 18 changes by 2TallTyler
korean: 33 changes by telk5093
russian: 18 changes by Ln-Wolf
french: 31 changes by glx22
2 years ago
Peter Nelson
dff03124e5
Change: Use modalpopup padding for error/query windows.
2 years ago
Peter Nelson
ecb5393c55
Change: Standardize progress bar layout.
...
Progress bars are drawn differently depending on when it was added, with
different layouts and sizes.
This change adds a standard padding size to use, and makes all progress
bars visually similar, with scaled padding.
2 years ago
Peter Nelson
920e588334
Change: Use standard dimensions instead of custom widths.
2 years ago
Peter Nelson
9666e46739
Feature: Variable GUI scale.
...
GUI scale is now variable from 100% to 500%, and no longer restricted to
powers-of-2.
2 years ago
Peter Nelson
13d271217f
Change: Sprite-scale inter-character spacing of fonts.
2 years ago
Peter Nelson
ed60c88b0a
Change: Use power-of-2 scaling for some dimensions in GUI.
...
These are related to drawing sprites that are normally drawn on the
landscape, and should therefore still follow power-of-2 scaling to fit
correctly.
2 years ago
Peter Nelson
062ea68422
Change: Scale position of font shadow.
2 years ago
Peter Nelson
dd90d79e7b
Add: Setting to toggle thin vs chunky (scaled) bevels.
2 years ago
Peter Nelson
e554fd7808
Change: Hide WidgetDrawDistances from general use.
2 years ago
Peter Nelson
890b2666d3
Change: Use scaled WidgetDimensions.
2 years ago
Peter Nelson
61da064b82
Fix: Settings GUI sprite size.
2 years ago
Peter Nelson
123983743f
Change: Add optional text labels to slider widget.
2 years ago
Peter Nelson
f0ae111c4a
Change: Put ends of slider under centre of control knob.
2 years ago
Peter Nelson
64a1fc174f
Change: Scale thickness of slider bevel.
2 years ago
Peter Nelson
1180c95372
Codechange: Add parameters to change range of slider widget.
2 years ago
Peter Nelson
d35f1d3d06
Codechange: Rename slider widget functions to be less specific.
2 years ago
Peter Nelson
23a8222200
Change: Split vscroll and hscroll padding.
...
Vertical and horizontal scrollbars are different sizes, this allows
different padding for each type.
2 years ago
Peter Nelson
90ce704366
Change: Use scaled WidgetDimensions for core widgets.
2 years ago
Peter Nelson
0bb9a45785
Change: Simplify drawing widget image buttons.
2 years ago
Peter Nelson
d0add1e07f
Change: Ignore offsets when drawing GUI sprite.
2 years ago
Peter Nelson
b5693becdc
Add: Define scaled WidgetDimensions.
...
Includes RectPadding container.
2 years ago
Peter Nelson
b6ed595176
Codechange: Prefer suggested widget padding.
2 years ago
Peter Nelson
0108e9f387
Change: Set up suggested widget padding for panel, frame and inset.
...
Window handlers are free to ignore the suggested padding, however some
handlers have logic that assumes this information was already provided.
2 years ago
Peter Nelson
68423c40c5
Fix: Off-by-one in GetAlignedPosition().
2 years ago
Peter Nelson
47f4fc6a70
Add: NWidgetPart SetPadding via RectPadding
2 years ago
Peter Nelson
dd9f6bc803
Change: Use RectPadding Horizontal()/Vertical() helpers.
2 years ago
Peter Nelson
04cbe57d2a
Change: Use RectPadding for widget padding/uz_padding.
2 years ago
Peter Nelson
75b222b0d9
Add: RectPadding type.
...
This is similar to Rect but specifies padding to apply to a Rect.
2 years ago
Peter Nelson
5786d49143
Change: Use Rect when drawing build engine list.
2 years ago
Peter Nelson
46a1ab0937
Change: Use Rect when drawing infrastructure window.
2 years ago
Peter Nelson
c9a81fd67b
Change: Use Rect for drawing vehicle details.
2 years ago
Peter Nelson
3ff05321dc
Change: Use standard padding for AI Debug window.
2 years ago
Peter Nelson
1f1378c129
Change: Align picker previews to button centre.
2 years ago
Peter Nelson
cb059fc081
Change: Use Rect for QueryString editor.
2 years ago
Peter Nelson
fea7247072
Change: Use standard 'frametext' padding for settings window.
2 years ago
Peter Nelson
6f95e04005
Change: Use Rect helpers for widget drawing.
...
This replaces repetitive and sometimes unwieldy use of constants.
2 years ago
Peter Nelson
cb10ed1509
Change: Move error window padding to widget level.
...
This simplifies calculation during drawing.
2 years ago
Peter Nelson
cd0d5a771d
Fix: Engine preview text overly padded.
...
WIP_EP_QUESTION is already padded at the widget level, so no need to apply
extra padding to left/right.
2 years ago
Peter Nelson
f5f035a22b
Codechange: Make use of Rect Width/Height helpers.
2 years ago
Peter Nelson
632464a623
Codechange: Use Rect in DropDownListItem::Draw().
2 years ago
Peter Nelson
d8e01f8aa5
Codechange: Add some Rect helpers.
...
Shrink/Expand/Translate are marked nodiscard as they provide a new Rect
rather than modifying the original Rect.
2 years ago
Peter Nelson
17d1fe26c2
Codechange: Helpers to allow passing a Rect to some functions.
2 years ago
Peter Nelson
eb4ba1991b
Change: Use CenterBounds function in more places.
...
CenterBounds may have a 1 pixel difference so the result is not exactly
the same.
2 years ago
Peter Nelson
18201dfbc3
Cleanup: Simplify CenterBounds()
2 years ago
Peter Nelson
ab55d3e1fa
Change: Rearrange layouts of station/depot picker windows.
2 years ago
Jonathan G Rennison
7c3c92f8b8
Fix #10155 : SyncCompanySettings sending old instead of new setting values ( #10158 )
2 years ago
Joel-Milligan
59645c6733
Change: Remove scrollbar from town authority actions panel ( #9928 )
2 years ago
Jonathan G Rennison
64b437fa89
Fix: Data race with mixer thread performance measurements
2 years ago
Jonathan G Rennison
0fae0599b7
Fix: Data race on effect volume setting with mixer thread
2 years ago
Jonathan G Rennison
a962d7476b
Fix: Data races on MixerChannel active states
2 years ago
Artin Alavi
5d6cdf4385
Feature: Allow AI/GS to be fully modified in scenario editor ( #10152 )
2 years ago
translators
3f579fa7dc
Update: Translations from eints
...
dutch: 12 changes by Afoklala
2 years ago
Artin Alavi
cbac243216
Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window ( #10058 )
2 years ago
Artin Alavi
fd4f148c62
Feature: Hotkey to honk a vehicle's horn ( #10110 )
2 years ago
translators
27e1d057c5
Update: Translations from eints
...
english (au): 12 changes by krysclarke
spanish (mexican): 24 changes by absay
english (us): 12 changes by 2TallTyler
russian: 12 changes by Ln-Wolf
french: 1 change by glx22
portuguese: 16 changes by azulcosta
2 years ago
translators
e2f661b281
Update: Translations from eints
...
spanish: 24 changes by MontyMontana
2 years ago
stormcone
0d303d6c3f
Feature: Add cargo filter support to vehicle list. ( #8308 )
2 years ago
SamuXarick
a8a7f95665
Change: Allow to build dock on clearable watered object tiles ( #8514 )
2 years ago
Henry Wilson
59dbcdb5ba
Feature: Display power-to-weight ratio in ground vehicle details GUI
2 years ago
Henry Wilson
b304c06a4a
Codechange: Use override specifier for Train and RoadVehicle structs
2 years ago
Henry Wilson
89cf0d5da8
Codechange: Factor cargotype weight conversion magic numbers
2 years ago
Didac Perez Parera
019dcb7b7b
Change: Let AI developers edit non-editable AI/Game Script Parameters ( #8895 )
2 years ago
Aaron Kofsky
ede0560f9b
Feature: Add buttons to toggle music in the Game Options menu ( #9727 )
2 years ago
Tyler Trahan
31d08421ab
Update: Rename mapgen Sea Level string in other language files
2 years ago
Tyler Trahan
62a15734fe
Codechange: Rename mapgen Sea Level string
2 years ago
SamuXarick
60ccab3c52
Fix #9908 : Close company windows only after all its infrastructure is removed ( #9912 )
2 years ago
larryfenn
d738cd235f
Change: Automatic screenshot numbering with a filename ending in '#' ( #9781 )
2 years ago
SamuXarick
b7abaa55a3
Codechange: Improve performance when calculating company value ( #9901 )
2 years ago
SamuXarick
8c4a70e05e
Fix: Refresh company window when switching companies ( #9910 )
2 years ago
translators
b6a899eb2b
Update: Translations from eints
...
slovak: 62 changes by legitalk
2 years ago
Jonathan G Rennison
e931f3061f
Fix: Dereference of past-the-end iterator in linkgraph overlay tooltip ( #10145 )
2 years ago
translators
7711907a6b
Update: Translations from eints
...
german: 16 changes by SecretIdetity
tamil: 3 changes by merni-ns
2 years ago
Peter Nelson
22803f997b
Codechange: Use std::vector for station speclist
...
This removes manual memory allocation, although we still manage the list
size in roughly the same way.
2 years ago
Jonathan G Rennison
4dc741a8a0
Fix #10011 : Incorrect infrastructure totals when overbuilding bay road stop ( #10143 )
...
Fix https://github.com/OpenTTD/OpenTTD/issues/10011
2 years ago
Tyler Trahan
0172eb39a2
Fix #10135 : Cost of building multiple objects might not match test ( #10137 )
2 years ago
Tyler Trahan
c719ba560e
Fix 03cc0d6: Mark level crossings dirty when removing road from them, not from bridges ( #10138 )
2 years ago
frosch
fea6a34684
Codechange: SetDParamStr borrows contents from std::string::c_str(). Prevent calling it with temporaries. ( #10136 )
2 years ago
krysclarke
21cea308f9
Codechange: Move Sound Driver parameter name listings ( #10127 )
2 years ago
Jonathan G Rennison
3b3c9c1c3a
Fix #10129 : Use after free in GRFLoadConfig invalid GRF error path ( #10130 )
2 years ago
translators
d48a48b2cf
Update: Translations from eints
...
russian: 16 changes by Ln-Wolf
dutch: 16 changes by Afoklala
2 years ago
PeterN
f24286a1ae
Fix: Ensure 31-bit shifts are unsigned. ( #10128 )
...
Shifting a signed 32-bit integer by 31 bits is undefined behaviour.
A few more than necessary are switched to unsigned for consistentency.
2 years ago
translators
accbfd502e
Update: Translations from eints
...
english (au): 16 changes by krysclarke
english (us): 16 changes by 2TallTyler
korean: 14 changes by telk5093
hungarian: 15 changes by PstasDev
french: 18 changes by glx22
portuguese: 16 changes by azulcosta
polish: 22 changes by pAter-exe
2 years ago
hallonsoda79
0d51460f27
Fix #10023 : Allow negative input in text fields when needed ( #10112 )
2 years ago
translators
71663bbaee
Update: Translations from eints
...
hungarian: 11 changes by PstasDev
2 years ago
Rubidium
648cd1076b
Update: other language files after string renames
2 years ago
Rubidium
d5aafaee15
Codechange: rename and move some strings to make them more consistent with the rest of the strings
2 years ago
PeterN
4031894aef
Cleanup: Remove svn-style `$Id$` comments. ( #10122 )
2 years ago
Michael Lutz
35d9cea487
Fix: Too many braces make old gcc sad. ( #10116 )
2 years ago
frosch
aa06b73137
Codechange: Use positional parameters in the base language either for all or for no parameters. ( #10111 )
...
This should make it less confusing to translators.
2 years ago
Tyler Trahan
c19abebf8d
Feature: Multi-track level crossings ( #9931 )
2 years ago
Tyler Trahan
c65a2799c9
Fix #10117 : Decrement object burst limit after build check
2 years ago
translators
36084684ba
Update: Translations from eints
...
vietnamese: 1 change by KhoiCanDev
2 years ago
translators
bf8dc7b157
Update: Translations from eints
...
frisian: 60 changes by Bouke
tamil: 9 changes by merni-ns
2 years ago
translators
191ea087eb
Update: Translations from eints
...
frisian: 9 changes by Bouke
2 years ago
Nicolas Chappe
8bf56f39f2
Fix #9708 : [Linkgraph] Don't assume vehicles have a non-zero max speed
2 years ago
Nicolas Chappe
f8a7b76675
Fix #9665 : [Linkgraph] Fix travel times of non-direct journeys
2 years ago
Nicolas Chappe
c5369caa45
Fix: [Linkgraph] possible rounding errors for travel times of low-capacity links
2 years ago
Nicolas Chappe
25b3ff6423
Cleanup: simplify LinkRefresher::RefreshStats
2 years ago
translators
b0fd51a5ef
Update: Translations from eints
...
korean: 1 change by telk5093
german: 5 changes by MagnumSociety
2 years ago
translators
bfa155eb06
Update: Translations from eints
...
frisian: 91 changes by Bouke
dutch: 3 changes by Bouke
french: 9 changes by glx22
2 years ago
Artin Alavi
dd44f2139e
Fix c536bde: Remove problematic inline specifier ( #10109 )
2 years ago
translators
845174914d
Update: Translations from eints
...
frisian: 8 changes by Bouke
english (us): 1 change by 2TallTyler
dutch: 7 changes by Bouke
polish: 5 changes by pAter-exe
2 years ago
Loïc Guilloux
0afa6f2424
Codechange: [CMake] Auto-fill list of #include in script_window.hpp ( #10103 )
2 years ago
translators
4052feef1f
Update: Translations from eints
...
english (au): 1 change by krysclarke
english (us): 1 change by 2TallTyler
russian: 1 change by Ln-Wolf
portuguese: 1 change by azulcosta
polish: 3 changes by pAter-exe
2 years ago
PeterN
b04298f131
Fix #9087 : NewGRF invalidation calls ReInitAllWindows with wrong parameter. ( #10102 )
2 years ago
Michael Lutz
3a11a2ed0e
Fix a9a21e78: Depots aren't really stations.
2 years ago
Tyler Trahan
1e3e30c096
Fix a394be2: Spell Maintenance correctly ( #10097 )
2 years ago
Peter Nelson
ef8322ba25
Change: Add panel widget to waypoint GUI.
2 years ago
translators
e7a16f4514
Update: Translations from eints
...
english (au): 3 changes by krysclarke
vietnamese: 7 changes by KhoiCanDev
catalan: 7 changes by J0anJosep
2 years ago
Artin Alavi
c536bde19e
Fix #8252 : Remove duplicate functionality in `screenshot.cpp`
2 years ago
Nicolas Chappe
721d98a7d0
Feature: Constantly update destination of 'any depot' orders
2 years ago
Nicolas Chappe
a4052ca348
Codechange: Add VehicleOrderSaver::Restore()
2 years ago
Nicolas Chappe
7e7d943526
Codechange: [YAPF] Allow to retrieve the final tile of the calculated path
2 years ago
Nicolas Chappe
227626b0b7
Change: [YAPF] All compatible depots are targets for 'any depot' orders
2 years ago
Nicolas Chappe
a9a21e784d
Codechange: Always set the ODATFB_NEAREST_DEPOT flag for 'any depot' orders
2 years ago
Tyler Trahan
4daad7f348
Change: Don't make wide rivers using original landscape generator
2 years ago
Henry Wilson
a394be2780
Feature: Airport construction GUI displays infrastructure cost
2 years ago
translators
30ff89cac0
Update: Translations from eints
...
frisian: 33 changes by Bouke
spanish (mexican): 10 changes by absay
english (us): 4 changes by 2TallTyler
korean: 7 changes by telk5093
dutch: 3 changes by Afoklala
2 years ago
Tyler Trahan
664771d085
Feature: Wide rivers
2 years ago
translators
520520c11c
Update: Translations from eints
...
frisian: 82 changes by Bouke
russian: 10 changes by Ln-Wolf
portuguese: 3 changes by azulcosta
2 years ago
Nicolas Chappe
864771ca09
Feature: [Linkgraph] Show a tooltip with statistics when hovering a link
2 years ago
Nicolas Chappe
7c79a2a767
Change: Do not generate hover events at each frame
2 years ago
Nicolas Chappe
e660860d4b
Codechange: Simplify logic of mouse loop
2 years ago
Nicolas Chappe
65530a76f6
Codechange: Allow use of SetDParam for tooltips
2 years ago
Bouke Haarsma
93d2d4590f
Fix #9995 : Adjust viewport zoom level for HiDPI displays
...
On HiDPI screens the zoom level is increased for detailed rendering. This causes hard-coded zoom levels to be off by this adjustment. To fix these default zoom levels, we scale the zoom level based on `_gui_zoom` to get the scaled zoom level.
2 years ago
Tyler Trahan
47a998fb0c
Feature: Towns don't build parallel, redundant bridges
2 years ago
translators
252111512f
Update: Translations from eints
...
frisian: 17 changes by Bouke
english (au): 1 change by krysclarke
russian: 1 change by Ln-Wolf
dutch: 4 changes by Bouke
portuguese: 4 changes by azulcosta
2 years ago
translators
35c1aeb6d1
Update: Translations from eints
...
english (au): 3 changes by krysclarke
english (us): 3 changes by 2TallTyler
russian: 3 changes by Ln-Wolf
2 years ago
Tyler Trahan
f7eb0ffc37
Feature: Purchase land multiple tiles at a time
2 years ago
Michael Lutz
8e6ed8d5e9
Fix db98cedb: Swap the tile parameter validation around as only the first TileIndex is automatically validated.
2 years ago
Michael Lutz
10daaca5ea
Fix db98cedb: Swap parameters for CmdRemoveRailroadTrack, too.
2 years ago
translators
3b071f47e4
Update: Translations from eints
...
vietnamese: 1 change by KhoiCanDev
2 years ago
Jonathan G Rennison
47456ac672
Change: Reduce number of instructions in AlphaBlendTwoPixels
2 years ago
Jonathan G Rennison
f9cdb5b610
Fix: Correctly set alpha of output in AlphaBlendTwoPixels
...
Match alpha behaviour of ComposeColourRGBA
2 years ago
glx22
da1a0d042e
Fix: don't use animated SSE4 Draw() when animation is disabled
2 years ago
SamuXarick
c7505539af
Fix #9869 : remove docking tile when doing a clear square
...
Terraforming through objects placed on water didn't properly remove docking tiles as expected.
By moving some logic regarding removal of docking tiles into DoClearSquare, the issue is solved, while also simplifying code, avoiding repetition elsewhere.
2 years ago
SamuXarick
8d0d45c431
Add: ScriptCargo::GetWeight to get cargo weights
2 years ago
Tyler Trahan
3d45bc4abe
Feature: Build objects by area
2 years ago
Michael Lutz
bd357656ba
Codechange: [NewGRF] Replace magic number for default object size by a constant.
2 years ago
SamuXarick
e604b76d18
Fix: List a max of four share owners instead of three
...
An AI company may have four different share owners, but the company information window is limited to display a max of three. This commit increases that limit.
2 years ago
SamuXarick
3dda8c9bad
Fix: ScriptRoad::HasRoadType really check for RoadType
...
Script::HasRoadType was only checking if the tile had the same RoadTramType as that of the RoadType provided.
Now it really checks RoadType against RoadType.
2 years ago
Bouke Haarsma
45d98f689a
Fix #9993 : Handle DPI changes on macOS and Windows
2 years ago
Bouke Haarsma
bda602f4b0
Fix: reduce framerate overhead on train ticks
...
Tick() is a noop for all but front-engine / crashed vehicles. Starting a framerate is rather cheap, but not free, and introduces a lot of overhead for such close loops.
2 years ago
frosch
f4e2a462fe
Cleanup: Remove unused flag sprites.
2 years ago
Peter Nelson
5cc1a48db7
Change: Use NC_BIGFIRST in group window.
...
This means we no longer need to manually calculate the size of other
widgets in the window to determine how much space we need, as the widget
system will automatically fill as much as possible.
2 years ago
Peter Nelson
ba94efba87
Change: Add flag to apply resize to largest resize step first.
...
Resize step is normally allocated equally amongst all resizable widgets.
With this flag, we allocate as much as possible from the largest
resize step first.
2 years ago
Peter Nelson
dc1b84aa1e
Cleanup: Text widgets are capable of drawing text without assistance.
...
Remove custom text drawing of some widgets in favour of standard text
widgets.
2 years ago
Peter Nelson
0e3400894f
Cleanup: Remove redundant WWT_PANEL SetDataTips.
...
WWT_PANEL defaults to 0x0 data and no tooltip, so no need to declare
the same in the widget tree.
2 years ago
Peter Nelson
296af146fb
Change: Default widget text colour to black.
...
TC_FROMSTRING really means blue, and we almost never actually use
blue text.
2 years ago
Tyler Trahan
db98cedb7e
Fix #9883 : Show cost/income float over end tile of rail or road construction
2 years ago
Peter Nelson
3e86f337a8
Change: Simplify graph's company key window.
2 years ago
Peter Nelson
ccb62c3a55
Change: Simplify industry-cargoes widgets.
2 years ago
Peter Nelson
edbf99ed17
Change: Use standard sizing for AI competitor limit buttons.
2 years ago
Peter Nelson
33704269bd
Change: Simplify widget layout of settings window.
2 years ago
Peter Nelson
686204ff1c
Change: Simplify widget layout of story book window.
2 years ago
Peter Nelson
e8edecf6b1
Change: Adjust layout of file windows to fix overlapping widgets.
2 years ago
Peter Nelson
fc944829e1
Change: Don't use zero-sized plane for World Generation window.
...
Use of zero-sized plane causes the window size calculation to change
depending on which plane is displayed. Instead use an empty plane so
that largest of the planes is taken into account for sizing.
2 years ago
Charles Pigott
9059215b3b
Fix #10073 : Stop truncating output of list_ai and friends commands
2 years ago
Charles Pigott
24f3022ee0
Fix #10074 : list_ai console commands and friends were missing help text
2 years ago
translators
c482f05616
Update: Translations from eints
...
english (au): 7 changes by krysclarke
2 years ago
translators
633b903f16
Update: Translations from eints
...
turkish: 7 changes by kgecmen
2 years ago
Bouke Haarsma
c7f55a058b
Fix: link overlay line width on HiDPI displays ( #10064 )
2 years ago
Peter Nelson
af6c4d50ce
Change: Tidy up coverage area label widget layout.
...
Label is now centered properly and uses standard spacing.
2 years ago
Peter Nelson
8626090b24
Codechange: Draw station acceptance text in its own widget.
2 years ago
translators
f011a559d0
Update: Translations from eints
...
latvian: 1 change by lexuslatvia
2 years ago
Jonathan G Rennison
73e5c57e6b
Fix 5e413c9d: Last sprite offset in GRF file was not recorded ( #10062 )
...
A line was missed when preparing PR #9988 , as this had been added
in a commit prior to the one which the PR was immediately based on
2 years ago
Bouke Haarsma
f3fd9b5895
Codechange: typo in code comment ( #10061 )
2 years ago
translators
d843c8bd48
Update: Translations from eints
...
italian: 5 changes by Rivarossi
polish: 1 change by pAter-exe
2 years ago
translators
e5203f3409
Update: Translations from eints
...
vietnamese: 7 changes by KhoiCanDev
german: 6 changes by Wuzzy2
2 years ago
translators
761105aaa4
Update: Translations from eints
...
russian: 1 change by Ln-Wolf
catalan: 1 change by J0anJosep
2 years ago
Peter Nelson
b00e18fe9f
Cleanup: Remove unused GetUnicodeGlyph()
2 years ago
Peter Nelson
2cdd8b7429
Change: Separate fontcache implementations.
2 years ago
Peter Nelson
f6ad8e1c9c
Change: Rename some freetype things to fontcache.
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The font cache supports more than just FreeType as a font provider, but still used freetype in some naming.
This now uses more suitable terms.
2 years ago
Peter Nelson
273988551d
Fix: font_win32.cpp compile failure with WITH_FREETYPE
2 years ago
PeterN
0c20a5f39f
Fix: Open scenario editor date query once. ( #10050 )
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Clearing `_left_button_clicked` causes the button callback to be fired
constantly while the mouse button is held.
2 years ago
Loïc Guilloux
93b711d70d
Fix #10048 : Don't relocate company HQ on the same exact location ( #10049 )
2 years ago
translators
70d33dc71f
Update: Translations from eints
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spanish (mexican): 1 change by absay
chinese (simplified): 1 change by XiaoJi-Game
korean: 1 change by telk5093
2 years ago
translators
2b29f1a181
Update: Translations from eints
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english (us): 1 change by 2TallTyler
dutch: 15 changes by Bouke
portuguese: 1 change by azulcosta
2 years ago
PeterN
d7ceb7efea
Change: Use widget string parameters for face window. ( #10046 )
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The face window previously drew the buttons of face settings itself.
Instead we can provide parameters for each widget and let the widget
system draw the buttons.
2 years ago
PeterN
69527abb6f
Fix 9aef7b8c: Don't dispatch hover event if already hovering. ( #10042 )
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This fixes the timed tooltip window being (invisibly) destroyed and
reconstructed every frame.
This also affects the unused OnHover() window event.
2 years ago
translators
1f04cc62d9
Update: Translations from eints
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welsh: 8 changes by Osian
korean: 6 changes by telk5093
2 years ago
PeterN
607ef09fa5
Fix: File list mouse hover behaviour. ( #10040 )
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Hover highlight was visible even if the mouse pointer was in a different
window. Resolved by using OnMouseOver() instead of OnMouseLoop().
2 years ago
dP
548f0496a9
Change: Make _tick_counter 64bit to avoid wrapping ( #10035 )
2 years ago
Tyler Trahan
164ec3ac07
Fix: Disable "turn around" button for other companies' road vehicles ( #10033 )
2 years ago
Tyler Trahan
07443969f9
Fix ca19a0d: Network hosts also use favorite face
2 years ago
Tyler Trahan
6d84b1e108
Fix ca19a0d: Send the proper network command when loading favorite face
2 years ago
Tyler Trahan
a4e00c5cb5
Fix #9989 : Zero Net Profit is neither negative nor positive ( #9991 )
2 years ago
Jonathan G Rennison
5e413c9dcd
Fix #9804 : Only apply sprite_zoom_min setting when sprites available ( #9988 )
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Only discard sprite zoom levels when a suitable higher zoom level is
defined in the same colour mode
This is to avoid placeholder or empty sprites being used, causing
visual artefacts
2 years ago
Jonathan G Rennison
20f7ff8ac0
Codechange: Fix unnecessary string reallocation in IConsoleLine constructor
2 years ago
Jonathan G Rennison
0a7ffae0d9
Fix #10010 : Memory leak in IConsolePrint in non-dedicated case
2 years ago
PeterN
0bac74ec2b
Fix #10038 : Missing upper bounds check when loading custom playlists ( #10039 )
2 years ago
PeterN
f59f0195e3
Fix: Wrong string used to determine size of zoomed out station sign. ( #10036 )
2 years ago
Peter Nelson
fa5e2ca276
Cleanup: Tweak panel layout of Online Players window.
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This ensures panel borders not hidden behind other widgets.
2 years ago
Peter Nelson
8e9ca5ebcb
Fix: Online Players list mouse hover behaviour.
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Hover highlight was visible even if the mouse pointer was in a different
window, and the window refreshed itself every frame if the mouse pointer
was not over its matrix widget.
Resolved by using OnMouseOver() instead of OnMouseLoop(), and only
redrawing if the hover position has changed.
2 years ago
translators
81388d9425
Update: Translations from eints
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chinese (simplified): 7 changes by XiaoJi-Game
2 years ago
translators
0c8db77154
Update: Translations from eints
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dutch: 6 changes by Afoklala
2 years ago
translators
b38051c9ad
Update: Translations from eints
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galician: 11 changes by pvillaverde
polish: 5 changes by pAter-exe
2 years ago
translators
984e0b1263
Update: Translations from eints
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spanish (mexican): 5 changes by absay
catalan: 6 changes by J0anJosep
2 years ago
translators
d29289addb
Update: Translations from eints
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english (us): 6 changes by 2TallTyler
russian: 2 changes by Ln-Wolf
portuguese: 6 changes by azulcosta
2 years ago
dP
64453cb134
Fix: Incorrect player name in online players window ( #10013 )
2 years ago
Andy
129979acf7
Change: 'string' is spurious in 'Filter string:' labels for filter UI widgets ( #10022 )
2 years ago
Andy
039f90d05f
Feature: add sticky pin to Object Selection UI panel ( #10019 )
2 years ago
frosch
e2c46fda3f
Fix: [NewGRF] Ensure that stations always have an even number of sprite layouts.
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The drawing code has a special fallbacks for zero layouts, but fails hard for one layout.
(odd numbers >= 3 are weird, but do not fail as badly as 1)
2 years ago
frosch
5c66de860d
Fix: [NewGRF] Result bit 0 of callback 14 was not ignored in the GUI.
2 years ago
frosch
f7022925d3
Cleanup: [NewGRF] Callback 14 used a weird value for var10 in the GUI.
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The value 0x2110000 probably originated from a mixup between callback 14 (sprite layout) and 24 (tile layout).
The latter does indeed use a var10 value like that.
2 years ago
Andy
a06d323f03
Feature: add shade widget to Object Selection UI panel ( #10020 )
2 years ago
PeterN
f279fc5772
Fix: DrawStringMultiLine() could overdraw ( #10014 )
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This function did not take the line height into account when checking text will fit before the bottom bounds.
2 years ago
translators
0355299639
Update: Translations from eints
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dutch: 36 changes by Bouke
2 years ago
translators
0c848a9b3b
Update: Translations from eints
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dutch: 2 changes by Bouke
2 years ago
Bouke Haarsma
18c210b013
Fix: title positioning on HiDPI displays
2 years ago
Peter Nelson
2d2a5dd966
Fix: Change duration of news window scroll depending on GUI zoom.
2 years ago
Peter Nelson
8b989d4999
Fix: Update news window viewport if GUI zoom is changed.
2 years ago
translators
57fa8690df
Update: Translations from eints
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dutch: 1 change by Bouke
2 years ago
Patric Stout
8ac0ab47b0
Update: to all the friends we have lost and those we have gained ( #10000 )
2 years ago
frosch
54ac304828
Fix: [NewGRF] Upper 16 random bits should be the same for all station tiles in callback 140. ( #9992 )
2 years ago
dP
c839950791
Cleanup: Remove duplicate command_type.h include ( #9986 )
2 years ago
frosch
9529703cab
Codechange: When checking industry placement conditions, perform cheap checks first. ( #9987 )
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1. Built-in checks on industry level.
2. Built-in checks on industry tiles.
3. NewGRF-defined checks on industry level.
4. NewGRF-defined checks on industry tiles.
2 years ago
Loïc Guilloux
31668b8f94
Fix #9914 , 86818e5: prevent more useless pathfinder run for blocked vehicles ( #9917 )
2 years ago
Tyler Trahan
788b06fe0f
Change: New player companies use favorite manager face, if saved ( #9895 )
2 years ago
Joel-Milligan
3937953f72
Fix #9363 : Rebuild client list on reinit event ( #9929 )
2 years ago
Niels Martin Hansen
5a0dd7e322
Fix #9971 : Don't assert that time moves forward
2 years ago
Niels Martin Hansen
4253db28fa
Fix #9972 : Add some missing fill/resize flags on Framerate window widgets
2 years ago
translators
db378e746b
Update: Translations from eints
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korean: 2 changes by telk5093
2 years ago
Niels Martin Hansen
e6aab701c9
Fix #9977 : Use a deque rather than linked list for console buffer
2 years ago
Niels Martin Hansen
aaab0610eb
Fix: Only apply debuglevel changes after successful parse
2 years ago
Niels Martin Hansen
c6953f13e4
Fix #9940 : Print debuglevel parse errors to console when changed from console
2 years ago
translators
dcdc8d187c
Update: Translations from eints
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dutch: 1 change by Bouke
2 years ago
frosch
acf9d786f1
Fix: [NewGRF] Default value of RailVehicleInfo::railveh_type was inconsistent with other default properties. ( #9967 )
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If a NewGRF assigned neither "power" nor "dual-headed" properties,
then "railveh_type" defaulted to "singlehead-engine", while "power=0" said "it's a wagon".
2 years ago
glx22
bba6ad1f4e
Fix #9935 : Use more selectivity when building SSE specific code
2 years ago
translators
e9507e7ffa
Update: Translations from eints
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latvian: 31 changes by lexuslatvia
2 years ago
translators
04911822c1
Update: Translations from eints
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indonesian: 1 change by K4smun1
2 years ago
glx22
e3968cdf65
Fix #9974 , aa5a8fe: strftime buffer maxsize is off by one
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strftime() return value doesn't count NULL character, but buffer size must include it.
2 years ago
translators
882b8f45d9
Update: Translations from eints
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hungarian: 31 changes by andrejmoltok
romanian: 27 changes by andrejmoltok
2 years ago
translators
417f9bb48d
Update: Translations from eints
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french: 1 change by glx22
hindi: 18 changes by baijuch
2 years ago
translators
88a046a76e
Update: Translations from eints
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korean: 7 changes by telk5093
2 years ago
translators
be352ce1b6
Update: Translations from eints
...
catalan: 11 changes by J0anJosep
2 years ago
translators
eb805b77b7
Update: Translations from eints
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german: 1 change by SecretIdetity
2 years ago
SamuXarick
374f0c7d11
Fix 6fe445e: Removing rail station parts without ctrl pressed was also removing tracks
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The behaviour of holding ctrl key is swapped
2 years ago
translators
6893135fef
Update: Translations from eints
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english (au): 536 changes by krysclarke
2 years ago