Commit Graph

575 Commits

Author SHA1 Message Date
rubidium
b46e57d364 (svn r21338) -Fix [FS#4272]: bogus cache mismatch warnings with desync debugging because some cache was invalidated but never reset 2010-11-27 21:09:41 +00:00
rubidium
999246f63e (svn r21255) -Fix (r179): main menu error messages wouldn't show when you had an error message open in the game while whatever triggered you to go back to the main menu 2010-11-19 13:24:32 +00:00
rubidium
611a9f2007 (svn r21253) -Change: mention the OpenTTD version on the console/logs when starting an OpenTTD dedicated server like we mention it in the title bar for the GUI version 2010-11-19 10:58:38 +00:00
rubidium
ed04bef953 (svn r21248) -Codechange: don't run the tar scanner twice upon startup 2010-11-18 22:27:15 +00:00
terkhen
c8a56f17f8 (svn r21097) -Codechange: Unify cached max speed for all vehicle types. 2010-11-06 12:53:31 +00:00
terkhen
8eb3d653da (svn r21090) -Codechange: Rename VehicleCache to NewGRFCache. 2010-11-06 12:37:55 +00:00
smatz
82949024f1 (svn r20758) -Fix: when leaving the program, current newgrf config would leak, causing valgrind warnings 2010-09-06 18:20:07 +00:00
rubidium
7af4449fef (svn r20677) -Fix (r20136): copy-paste error (jwm) 2010-08-29 09:41:50 +00:00
rubidium
30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
rubidium
552adca67f (svn r20566) -Feature: happy smiles on the faces of Ammler and planetmaker 2010-08-19 19:23:38 +00:00
rubidium
e1d35cba6d (svn r20497) -Fix [FS#3960]: non-dedicated servers failing to load a game caused the introgame to be the server's game causing desyncs when people tried to join 2010-08-15 11:58:20 +00:00
frosch
4bd32799f1 (svn r20286) -Codechange: Unify end of doxygen comments. 2010-08-01 19:44:49 +00:00
frosch
ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
rubidium
e356cb9405 (svn r20281) -Codechange: unify case scope closure + break coding style 2010-08-01 18:53:30 +00:00
alberth
7aabb887d4 (svn r20269) -Codechange: Use IsLocalCompany() everywhere, document the function and two company globals. 2010-07-31 21:43:07 +00:00
alberth
be6c058424 (svn r20211) -Codechange: Indented code should have curly braces around it. 2010-07-24 10:14:39 +00:00
rubidium
5b1fc7304a (svn r20194) -Fix: compilation with network disabled failed 2010-07-19 17:46:53 +00:00
rubidium
b8487afe54 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
rubidium
eb30ebe1a4 (svn r20188) -Codechange: unVARDEF the _[config|log|highscore]_file variables and move them to a more logical location 2010-07-19 17:11:09 +00:00
rubidium
e38f503ec0 (svn r20185) -Codechange: reduce the scope of _palette_animation_counter 2010-07-19 16:05:29 +00:00
rubidium
45213e5708 (svn r20183) -Codechange: make _do_autosave and _dedicated_forks not use VARDEF and put them in a more logical location 2010-07-19 15:44:49 +00:00
rubidium
4975f5a94c (svn r20136) -Codechange: check more of the vehicle caches (when desync debug is turned on) 2010-07-13 20:12:44 +00:00
yexo
258ca28819 (svn r20055) -Feature: save/load hotkeys to/from hotkeys.cfg 2010-07-03 13:28:15 +00:00
rubidium
939145c50b (svn r20039) -Fix [FS#3907]: instead of loading the intro game when loading a savegame fails on the dedicated server, generate a new game.
Generating a new game is the least bad solution:
 * loading the intro game: desyncs due to GM_MENU on the server and GM_NORMAL on the clients, NewGRFs not being loaded on the server but being loaded on the client;
 * creating an empty map: OpenTTD will go crazy due to missing towns. Also clients can't properly join because of the missing towns;
 * loading the last saved game: doesn't always exist and loading it might fail causing an infinite loop;
 * stopping being a server: breaks the dedicated server horribly; if you loaded the game via rcon you can't connect with it anymore as you can't join the server;
 * generating a new game: should always succeed, although people might think a scenario loaded fine because there are no companies and such.
2010-06-30 21:38:51 +00:00
rubidium
827a97a5ce (svn r20038) -Change: move SafeSaveOrLoad a bit 2010-06-30 20:20:15 +00:00
frosch
13d43b8dab (svn r19937) -Codechange: Move some fios related prototypes to fios.h 2010-06-05 19:02:29 +00:00
frosch
1d9a84a934 (svn r19936) -Codechange: If there is an enum, also use it. 2010-06-05 18:44:31 +00:00
frosch
c5921a91ea (svn r19934) -Fix [FS#3857]: When 'pause on new game' is set, pause the game before CleanupGeneration() to avoid conflicts with concurrent GUI code. 2010-06-05 15:22:46 +00:00
frosch
9e53f1e004 (svn r19933) -Fix [FS#3804]: Keep _current_company and _local_company in sync during GUI operation. 2010-06-05 13:32:42 +00:00
frosch
1d3adb2b66 (svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation. 2010-06-05 12:16:12 +00:00
frosch
9db3cde73a (svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration. 2010-05-31 20:22:57 +00:00
smatz
911061ac38 (svn r19850) -Codechange: move declaration of InitializeRailGUI() to rail_gui.h 2010-05-18 01:10:23 +00:00
rubidium
464a56420f (svn r19688) -Codechange: run CheckCaches after the debug desync save, so we don't store just reset values in the savegame but the data from the previous tick 2010-04-21 12:55:33 +00:00
rubidium
1647c2d50e (svn r19664) -Fix [FS#3749]: Crash of a dedicated server if the null blitter is overridden and (after a while) there is no company 0 on new year anymore 2010-04-17 22:19:14 +00:00
rubidium
12e75643af (svn r19592) -Fix: don't do the desync debug savegames mid-StateGameLoop; they're increadibly useless (or hard to load correctly) in that case 2010-04-09 16:01:48 +00:00
rubidium
d8baa1342c (svn r19589) -Change: add some more useful information to the desync log and unify the formatting 2010-04-08 21:14:49 +00:00
rubidium
a617237021 (svn r19587) -Fix: false positive in cache validity checking when a train crashes; the max curve speed depends on the 'angle' between wagons and with wagons spinning around randomly without updating the max curve speed cache that leads to "seeing" a difference. As the caches aren't useful for crashed vehicles anymore, just ignore those vehicles 2010-04-08 17:27:45 +00:00
rubidium
54067acb0f (svn r19586) -Fix: some false positives in cache validity checks because cache = v->cache doesn't necessarily write all sizeof(Cache) bytes 2010-04-08 17:07:35 +00:00
yexo
38f4cb6469 (svn r19457) -Codechange: introduce AirportOverrideManager to keep track of airports if a newgrf can't be found 2010-03-18 23:12:38 +00:00
frosch
ce751804e9 (svn r19403) -Fix (r19398): Test inverted. 2010-03-13 15:55:04 +00:00
rubidium
86f14f8e72 (svn r19398) -Codechange: move the desync cache checking code to its own function. Also make the drive through and cargo list checks only run when 'desync' debugging is enabled. 2010-03-13 14:58:37 +00:00
yexo
20e05f878c (svn r19353) -Codechange: use static objects for the airport statemachines instead of new/delete at the start/end of the game
-Codechange: store the fta in AirportSpec
2010-03-06 15:38:13 +00:00
yexo
1eb52326cf (svn r19331) -Fix: when deleting an airport the size from the AirportSpec was used instead of the stored airport size
-Fix (r19319): detecting if a plane was landed at an airport failed
-Fix: reset the airporttile mapping when restarting a game
2010-03-06 01:58:55 +00:00
rubidium
4cde66a547 (svn r19233) -Fix: the -M command line option did not work 2010-02-24 22:41:51 +00:00
smatz
f051066bc4 (svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit 2010-02-24 14:46:15 +00:00
yexo
da0c4868ee (svn r19213) -Change: warn if a fallback sound set is loaded and tell the user where to download a proper sound setd 2010-02-22 20:19:17 +00:00
rubidium
21bd2722cd (svn r19081) -Codechange: make it possible to disable compilation of the AI+Squirrel 2010-02-10 16:24:05 +00:00
smatz
73ed81b1c7 (svn r19075) -Codechange: unhackify NetworkChangeCompanyPassword() 2010-02-10 15:17:27 +00:00
rubidium
4cd2ad0a5f (svn r19073) -Fix (r15027): -a is not a command line parameter 2010-02-09 23:52:08 +00:00
smatz
11e3a00a23 (svn r18853) -Codechange: apply coding style to GenWorld's enums, structs and typedefs 2010-01-17 22:59:24 +00:00
rubidium
aaf0b4b46c (svn r18812) -Codechange: make some functions in train.h functions of Train. 2010-01-15 18:23:52 +00:00
rubidium
82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
yexo
f380a7239d (svn r18808) -Cleanup: deplicate by using an existing function 2010-01-15 16:37:19 +00:00
rubidium
a8d6d18b22 (svn r18608) -Change: add the concept of music sets 2009-12-22 21:40:29 +00:00
rubidium
c816281e09 (svn r18598) -Fix [FS#3402]: also cancel the save-pause when loading a savegame as scenario 2009-12-22 08:34:40 +00:00
rubidium
a6146f5f51 (svn r18546) -Codechange: make making the screenshot not asynchronious; just do it at the moment it's requested. 2009-12-19 19:21:37 +00:00
rubidium
b0f1fcbead (svn r18520) -Fix [FS#3272]: allegro doesn't like to work with extmidi; it causes 'random' (looks like a racing condition in allegro) crashes when songs are stopped. 2009-12-16 23:49:21 +00:00
rubidium
b9b357b8e8 (svn r18483) -Document [FS#3367]: that OpenGFX/OpenSFX can be used and where to find them. Also refer to the readme in some error messages. 2009-12-13 14:23:45 +00:00
rubidium
fac2f8ce1a (svn r18404) -Codechange: link drive through stops better together
-Feature: make penalty for road stop occupancy user configurable
-Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty
-Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it
-Change: improve the throughput of the drive through road stops by letting them stop closer together
2009-12-04 20:52:19 +00:00
rubidium
b00a5f1069 (svn r18330) -Cleanup: remove some unneeded includes 2009-11-28 20:35:25 +00:00
smatz
5924863a49 (svn r18156) -Add: crash screenshot, created from blitter buffer 2009-11-17 23:12:42 +00:00
smatz
be446d6f54 (svn r17937) -Codechange: rename current_screenshot_type to _screenshot_type 2009-11-01 18:08:58 +00:00
alberth
44aacfc59f (svn r17928) -Codechange: ShowErrorMessage() now takes the summary string before the details string.
Gentlemen, swap your string parameters.
2009-10-31 19:46:51 +00:00
rubidium
9696e3e39b (svn r17816) -Codechange: move the CargoList invalidation-after-saveload to the function that handles the CargoPackets instead of spreading it around over the saveload files. Also add some code to validate whether the caches are valid; to be removed later when no problems turn up 2009-10-20 12:20:53 +00:00
rubidium
d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
frosch
ebd916be3d (svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability. 2009-09-13 19:15:59 +00:00
rubidium
2b144e2ea6 (svn r17450) -Codechange: refactor the windows crash logger so parts of it can be reused by other crash logger implementations 2009-09-07 11:10:49 +00:00
rubidium
07d2af338e (svn r17339) -Codechange: move thread related files to their own directory (like done for video, music, sound, etc) 2009-09-01 10:07:22 +00:00
yexo
f548a1b3b3 (svn r17298) -Fix [FS#3153]: reloading an AI started a new AI in the first available company slot causing other AIs to be started 2009-08-28 15:23:11 +00:00
rubidium
7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium
9ee2a66c86 (svn r17139) -Change: add the concept of sound sets 2009-08-09 19:50:44 +00:00
rubidium
f118932643 (svn r17133) -Codechange: generalise the code that searches for base graphics 2009-08-09 16:54:03 +00:00
rubidium
ba4fd897b8 (svn r17097) -Fix [FS#3092] (r13256): make restart command work again and make the help show how it works and how it doesn't work 2009-08-06 22:00:32 +00:00
rubidium
1fe3ad3288 (svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives 2009-08-05 17:59:21 +00:00
rubidium
097e79a86d (svn r17001) -Codechange: replace some more assert(0)s to NOT_REACHED() and document why they (assert(0)) have to stay for the remaining cases. 2009-07-31 13:25:20 +00:00
peter1138
c654dedb28 (svn r16784) -Fix: Audio playback rate was fixed at 11025Hz regardless of the rate specified to the audio driver, resulting in incorrect playback speed. It is still preferable to use 11025Hz output rate if possible as OpenTTD's sample rate converter is very low quality. 2009-07-10 18:22:04 +00:00
rubidium
b7c8026a3d (svn r16701) -Fix [FS#3001]: limit the screen's resolution to 65535x65535 so the dirty pixels stay within bounds of a 32 bits integer 2009-06-30 12:42:43 +00:00
alberth
9b070b5405 (svn r16677) -Codechange: Dimension width and height are unsigned. 2009-06-27 20:53:45 +00:00
smatz
8343340acb (svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile() 2009-06-24 17:39:54 +00:00
smatz
0045096403 (svn r16640) -Codechange: move roadstop stuff to separate files 2009-06-23 21:44:48 +00:00
smatz
192b9bda7b (svn r16633) -Codechange: remove checks for consistency of newpool 2009-06-23 10:44:46 +00:00
smatz
35635c6248 (svn r16555) -Feature [FS#570]: ability to enter server and company password via command line when joining a server (based on patch by Progman, Ammler and planetmaker) 2009-06-10 19:00:34 +00:00
smatz
0c10006907 (svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check 2009-06-06 16:54:22 +00:00
rubidium
0d99b6c71c (svn r16421) -Codechange: do not unnecessarily remove constness or unnecessarily add it. 2009-05-24 20:29:04 +00:00
frosch
8109a74c95 (svn r16414) -Change: Make it harder to ignore/close important error messages. Esp. do not close them automatically after some time. 2009-05-24 12:50:58 +00:00
rubidium
6237fe1462 (svn r16394) -Codechange: move (NewGRF) cache variables into a separate struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier. 2009-05-23 09:10:56 +00:00
rubidium
da5661a0c8 (svn r16393) -Codechange: move VehicleRail to Train. 2009-05-22 22:55:41 +00:00
rubidium
80e94b9bb1 (svn r16391) -Codechange: use Train instead of Vehicle where appropriate. 2009-05-22 22:22:46 +00:00
rubidium
7a37220881 (svn r16390) -Codechange: move u.road to RoadVehicle. 2009-05-22 20:22:20 +00:00
rubidium
d37b840cf3 (svn r16389) -Codechange: use RoadVehicle instead of Vehicle where appropriate 2009-05-22 20:18:45 +00:00
rubidium
c882248348 (svn r16388) -Codechange: move u.air to Aircraft 2009-05-22 20:07:26 +00:00
rubidium
ada3067960 (svn r16387) -Codechange: use Aircraft instead of Vehicle where appropriate 2009-05-22 20:03:26 +00:00
smatz
62a7948af0 (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 2009-05-22 15:13:50 +00:00
rubidium
9f4d64bda0 (svn r16360) -Codechange: don't use _network_playas as a 'second' _local_company, but only as a storage location for the company you want to join in MP. 2009-05-19 21:20:14 +00:00
glx
ec76117379 (svn r16358) -Fix (r16343): strdup doesn't like NULL 2009-05-19 17:04:42 +00:00
frosch
ceca68fca7 (svn r16343) -Fix (r16066): Invalid free on exit after changing base graphics set in game. 2009-05-17 19:14:22 +00:00
smatz
6221d74644 (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 2009-05-16 23:34:14 +00:00
yexo
31eff1d4c3 (svn r16315) -Codechange: move the autorenew settings to a new CompanySettings struct 2009-05-15 23:55:06 +00:00
yexo
203cd6c2dd (svn r16306) -Fix [FS#2901] (r15027): Close all windows before unloading the AI system as closing the content-download window will rescan for AIs 2009-05-14 18:09:50 +00:00
yexo
90ba8e1bc8 (svn r16287) -Fix: fix possible (in theory) desync related to autorenew settings 2009-05-12 22:32:22 +00:00
rubidium
2664f2a2d9 (svn r16242) -Codechange: rework pausing
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
rubidium
d685ca0619 (svn r16220) -Fix [FS#2862]: possible crashes when quiting OpenTTD or forcing resizes/redraws of the screen during map generation 2009-05-03 15:44:05 +00:00
rubidium
59d45a04d6 (svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible. 2009-04-21 23:40:56 +00:00
rubidium
8c68e2488f (svn r16066) -Fix: another memory leak. 2009-04-15 20:49:26 +00:00
rubidium
7d3db3ee91 (svn r16014) -Feature(-ish): allow binding to several IPs; [network]:server_bind_ip doesn't exist anymore. Add the IPs/hostnames to [server_bind_addresses] 2009-04-10 12:56:55 +00:00
rubidium
7118c48b98 (svn r15999) -Codechange: VARDEF--; 2009-04-09 01:22:33 +00:00
rubidium
b25a4f8231 (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 2009-03-15 00:32:18 +00:00
rubidium
9d018723b7 (svn r15711) -Codechange: lots of whitespace cleanup/fixes 2009-03-14 18:16:29 +00:00
frosch
987e72f4f2 (svn r15645) -Fix (r12924)[FS#2612]: Add an EngineOverrideManager to give the term 'compatible newgrf' again some sense and to not crash because of trivial changes. 2009-03-08 16:51:08 +00:00
yexo
eafdc200c8 (svn r15590) -Fix (r15584): _screenshot_name is an array, not a char * pointer. 2009-02-26 20:30:41 +00:00
yexo
fb7b0536e7 (svn r15584) -Codechange: Move several variables from variables.h to more appropriate headers. 2009-02-25 21:45:14 +00:00
yexo
3bb872e7dd (svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't hardcode the values for that enum. 2009-02-25 00:45:52 +00:00
yexo
901230bde1 (svn r15575) -Codechange: Rename GameModes to GameMode and store _game_mode as GameMode instead of as byte. 2009-02-25 00:14:46 +00:00
rubidium
81d8e55c38 (svn r15546) -Fix [FS#2651]: keep_all_autosave ignored for dedicated servers/spectators. 2009-02-21 15:23:49 +00:00
rubidium
a4567f243d (svn r15543) -Change: allow the default debug level of 6 for a dedicated server to be overriden by -d (if used after -D). 2009-02-21 13:27:09 +00:00
yexo
1f9ec758aa (svn r15495) -Revert (r15383,r15422): Loading NewGRFs depends on correct settings, but the economy can only be started after loading NewGRFs. In short: r15383 causes more problems then it's worth. 2009-02-14 23:17:32 +00:00
rubidium
1d362442ec (svn r15455) -Fix: font autodetection didn't occur when directly loading a game via e.g. -g. 2009-02-12 10:13:30 +00:00
rubidium
c0a8d09ca7 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 2009-02-09 02:57:15 +00:00
rubidium
7b8c13fa5c (svn r15422) -Fix [FS#2623] (r15383): loading NewGRFs before copying the settings. 2009-02-08 23:06:56 +00:00
rubidium
377ce6c5bf (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 2009-02-08 12:25:13 +00:00
Yexo
322515e8d5 (svn r15390) -Cleanup: Remove old hack that wasn't used anymore. 2009-02-07 01:17:15 +00:00
peter1138
db54537369 (svn r15386) -Codechange: During start up, store driver/blitter/graphicsset selection in local variable instead of in the global _ini_* variables. This means that specifying a driver/blitter/graphicsset on the command line does not clobber the configuration value, which can now be saved like other values. 2009-02-07 00:33:35 +00:00
Yexo
4301278514 (svn r15383) -Cleanup: Don't call MakeNewgameSettingsLive more often than necessary. 2009-02-06 23:58:16 +00:00
rubidium
ac7757324e (svn r15338) -Fix [FS#2598]: close all construction related windows whenever changing company. 2009-02-04 16:59:41 +00:00
smatz
0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
rubidium
130870e6a9 (svn r15243) -Fix [FS#2446]: rejoining a server would abort the join (and kick the client) because trying to join with an invalid player ID 2009-01-23 22:35:48 +00:00
rubidium
5f3772a42c (svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again. 2009-01-20 01:32:06 +00:00
smatz
3bceaf41b4 (svn r15144) -Codechange: make sure we don't run out of bounds while determining old savegame name
Note this can't happen in current code
2009-01-18 22:44:53 +00:00
truebrain
a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
peter1138
57cff4bca8 (svn r14911) -Fix (r14909): -D did not work 2009-01-08 14:10:39 +00:00
peter1138
6b6fd36050 (svn r14907) -Codechange: Remove 32 character limit from driver/blitter selection and parameters. 2009-01-08 11:06:07 +00:00
smatz
7368c740a6 (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
smatz
09cd9a8017 (svn r14815) -Codechange: separate 'highscore' code from 'company' code 2009-01-03 18:44:20 +00:00
smatz
afef22e3e7 (svn r14812) -Codechange: use INVALID_TILE instead of 0 to mark company without HQ 2009-01-03 17:11:52 +00:00
rubidium
0d54db5f9f (svn r14803) -Codechange: move order list management into it's own class and remove the order count from the savegame as we can easily count that (PhilSophus) 2009-01-03 13:52:06 +00:00
rubidium
3a0d966ae4 (svn r14790) -Codechange: unify generation of default savegame/screenshot names (PhilSophus) 2009-01-02 22:49:43 +00:00
rubidium
32583bd405 (svn r14773) -Fix-ish[FS#2469]: attach a signal handler during loading savegames to catch any crashes due to broken savegames/missing NewGRFs and tell the user about that instead of "just" crashing without explanation. 2008-12-30 15:14:23 +00:00
rubidium
3c6add5293 (svn r14772) -Codechange: make the "dump log of game to reproduce" desync debug stuff a runtime configurable debug option instead of a compile time option. 2008-12-29 21:50:25 +00:00
rubidium
87e5a8b52b (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
rubidium
a8cb9fa2f5 (svn r14744) -Fix [FS#2474]: don't tell loading a savegame failed in two distinct ways. 2008-12-26 18:24:05 +00:00
smatz
419f6e099f (svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo) 2008-12-26 18:01:15 +00:00
rubidium
d1bb5e5f36 (svn r14735) -Codechange: remove a bit of bit-waste in the map array (without changing the map array) and make the CompanyIDs contiguous.
-Note: 15 should be enough for now... making it any more means adding more bytes to the map array and thus wasting more bits instead of reducing the bit waste.
2008-12-24 09:53:15 +00:00
smatz
d1ea050232 (svn r14700) -Fix (r1): loading of very old savegames was broken (STNS chunk is stored before MAP in old savegame) 2008-12-20 01:35:12 +00:00
frosch
b177c5fd9e (svn r14682) -Fix (r14672): Check the correct savegame version. (Thanks SmatZ) 2008-12-16 20:15:36 +00:00
frosch
fab1a52963 (svn r14672) -Fix [FS#2444]: Property 7 and callback 12 were broken for aircraft.
Now callback 12 is properly called also for 'mail'.
If the callback is not used, 'mail' uses 1/4 of property 7 (rounded up).
2008-12-13 18:25:42 +00:00
rubidium
72124862f0 (svn r14631) -Add: support for Allegro as sound backend. 2008-11-25 21:09:00 +00:00
smatz
c4179d4ea9 (svn r14612) -Change: force the argument given to '-i' parameter to be valid. Accept '2', too 2008-11-23 16:01:24 +00:00
frosch
3d467cabe5 (svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year.
Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses.
2008-11-23 14:17:41 +00:00
rubidium
a1853ea27c (svn r14598) -Feature: Action0Industries property 24 (industry suuplies default name for nearby station). 2008-11-19 23:55:34 +00:00
smatz
07e3c096b3 (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
2008-11-18 22:43:59 +00:00
skidd13
706dd0f86c (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible 2008-11-02 11:20:15 +00:00
rubidium
0d254e8914 (svn r14540) -Codechange: introduce [v]seprintf which are like [v]snprintf but do return the number of characters written instead of the number of characters that would be written; as size_t is unsigned substraction can cause integer underflows quite quickly. 2008-10-28 14:42:31 +00:00
frosch
77a5a4953b (svn r14535) -Fix: Description of '-i' commandline option. 2008-10-25 20:16:07 +00:00
rubidium
a14ad77a36 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 2008-10-25 13:51:47 +00:00
frosch
4dcf12a3ad (svn r14493) -Fix[FS#planetmaker]: Do not assign a station spread to buoys on loading games. 2008-10-19 17:30:41 +00:00
rubidium
272b2ef0e9 (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) 2008-10-14 18:38:51 +00:00
rubidium
b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rubidium
3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
glx
f2d7c48b31 (svn r14408) -Fix (r9205): generation seed set using -G was always overwritten by -g 2008-09-27 22:19:34 +00:00
rubidium
ee2a851aab (svn r14359) -Fix [FS#2311]: the ownership of roadtiles was not properly set for very old savegames (including TTD's) making it impossible to remove some pieces of road. 2008-09-18 15:32:20 +00:00
smatz
7ae255a553 (svn r14348) -Fix (r1667): signs were not updated on company bankrupcy/sell, they have colour of invalid player 2008-09-16 20:57:49 +00:00
smatz
47d19f7914 (svn r14340) -Fix (r11822): signs from old savegames were lost (causing little memory leaks) 2008-09-16 11:19:07 +00:00
smatz
dce7bec2d3 (svn r14339) -Fix (r13731): crash when loading the intro game failed 2008-09-15 23:50:12 +00:00
smatz
a20dae0df1 (svn r14336) -Fix (r14334): when there was a station with custom name in an old savegame, it's default name was empty 2008-09-15 22:45:18 +00:00
smatz
ef03a41631 (svn r14290) -Fix (r13932): level crossings could be barred when they shouldn't be after savegame conversion 2008-09-11 17:41:43 +00:00
smatz
f503c7c99e (svn r14280) -Codechange: use IsRailWaypointTile() instead of IsTileType() and IsRailWaypoint() checks at several places 2008-09-09 12:26:25 +00:00
rubidium
ea1f180a55 (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
rubidium
c3a9653c89 (svn r14197) -Codechange: rework (original) base graphics determination methods. This yields in the following:
-Feature: make configuring the to-be-used base graphics via openttd.cfg and the command line possible.
-Feature: allow both the German as well as non-German toyland graphics as "correct" and official graphics.
-Feature: allow people to create their own base graphics easily and without requiring code changes.
2008-08-31 08:46:43 +00:00
rubidium
8c73b5c42d (svn r14151) -Codechange: make it possible to choose between the DOS and Windows graphics packs while retaining the possibility to override the palette. 2008-08-24 08:41:38 +00:00
rubidium
200f405706 (svn r14146) -Codechange: allow palette override in both ways and remove some unneeded '(x == 0) ? 0 : 1' constructs. 2008-08-23 20:16:54 +00:00
frosch
4e0faffc72 (svn r14141) -Fix (r14135): Savegame conversion could assign a recently removed waypoint (grey sign) to a wrong owner. 2008-08-23 16:16:37 +00:00
belugas
7dc212edeb (svn r14135) -Codechange: Add owner to waypoints. Previously, it was guessed from rail underneath it. 2008-08-23 02:15:46 +00:00
belugas
f2f2bcf23c (svn r14105) -Fix: Some typos that are more grammatical errors, as it seems.
Provided by ln
I've added a little fix on currency.cpp too, why not :)
2008-08-20 01:38:12 +00:00
rubidium
abd9f74871 (svn r14096) -Codechange: merge the shared order's vehicle list management to a single location. 2008-08-17 19:56:17 +00:00
rubidium
b1ed3bad58 (svn r14036) -Fix [FS#2197,FS#2198]: trains crashing into eachother when signals are changed (michi_cc) 2008-08-10 13:37:09 +00:00
rubidium
fe4f23dba2 (svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc) 2008-08-02 22:48:43 +00:00
smatz
88637d9213 (svn r13859) -Fix: loading of TTD(Patch) savegames from the command line didn't work 2008-07-28 15:31:11 +00:00
smatz
686019398f (svn r13858) -Fix: buffer overflow for too long filename supplied as '-g' parameter 2008-07-28 15:17:47 +00:00
frosch
16c80d031c (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 2008-07-26 16:14:10 +00:00
peter1138
ea7ed286a6 (svn r13836) -Fix [FS#2074]: Automatically recalculate inflation if NewGRFs are changed and cargo types are added, so that cargo payment rates are correct. 2008-07-26 14:58:08 +00:00
smatz
aae2aa64c4 (svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that 2008-07-24 15:19:26 +00:00
rubidium
77fdefea19 (svn r13754) -Fix (r13731): one could not join companies from the command line. 2008-07-20 13:29:59 +00:00
rubidium
3a799389eb (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
smatz
927507818f (svn r13727) -Fix (r13375): compilation with NO_DEBUG_MESSAGES was broken 2008-07-18 12:11:46 +00:00
rubidium
d06529ef4d (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
rubidium
ab234cf90c (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind.
-Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'.
2008-07-17 13:47:04 +00:00
rubidium
d974acac89 (svn r13681) -Revert (r13678, r13677): the fixes didn't work in all cases (assertions on savegame loads).
-Fix [FS#2102]: but now in a hopefully beter way.
2008-07-08 15:10:23 +00:00
rubidium
3a793ceea9 (svn r13678) -Fix (r13677): electric trains from pre elrail savegames would get stopped on load. 2008-07-06 11:08:40 +00:00
rubidium
22249a7317 (svn r13677) -Fix [FS#2102]: in the case that elrails and 'realistic' acceleration are disabled all electrified engines would have no power on load, until the vehicle got turned around, loaded or got into a depot. 2008-07-04 21:43:17 +00:00
rubidium
f37a47c0cb (svn r13673) -Fix [FS#2122]: desync when building electrified trains on a dedicated server that was started with electrification disabled. 2008-07-03 18:00:36 +00:00
smatz
2299181c4b (svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions 2008-06-16 19:38:41 +00:00
glx
ee256e770a (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). 2008-06-05 20:54:52 +00:00
rubidium
9e811a2f8b (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 2008-06-05 11:26:38 +00:00
smatz
c7a9637834 (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
rubidium
6d90affce0 (svn r13344) -Codechange: remove some code duplication. 2008-05-30 20:08:32 +00:00
rubidium
2f3b88ef9a (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00
rubidium
c33164831d (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings. 2008-05-29 20:21:28 +00:00
rubidium
923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium
22d7b25296 (svn r13322) -Codechange: _no_scroll belongs more with the window code. 2008-05-29 11:13:11 +00:00
rubidium
f2869bb7db (svn r13321) -Codechange: move some GUI/viewport related functions out op openttd.cpp to viewport.cpp/window.cpp. 2008-05-29 10:16:59 +00:00