(svn r20188) -Codechange: unVARDEF the _[config|log|highscore]_file variables and move them to a more logical location

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
rubidium 14 years ago
parent 5a836cdec7
commit eb30ebe1a4

@ -11,6 +11,8 @@
#include "stdafx.h"
char *_log_file; ///< File to reroute output of a forked OpenTTD to
#ifdef ENABLE_NETWORK
#if defined(UNIX) && !defined(__MORPHOS__)

@ -56,6 +56,10 @@ static Fio _fio;
/** Whether the working directory should be scanned. */
static bool _do_scan_working_directory = true;
extern char *_config_file;
extern char *_highscore_file;
extern char *_log_file;
/* Get current position in file */
size_t FioGetPos()
{

@ -22,6 +22,7 @@
#include "debug.h"
HighScore _highscore_table[5][5]; // 4 difficulty-settings (+ network); top 5
char *_highscore_file; ///< The file to store the highscore data in.
static const StringID _endgame_perf_titles[] = {
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN,

@ -91,6 +91,7 @@ extern void SetDifficultyLevel(int mode, DifficultySettings *gm_opt);
extern Company *DoStartupNewCompany(bool is_ai, CompanyID company = INVALID_COMPANY);
extern void ShowOSErrorBox(const char *buf, bool system);
extern bool _dedicated_forks;
extern char *_config_file;
/**
* Error handling for fatal user errors.

@ -77,6 +77,7 @@ ClientSettings _settings_client;
GameSettings _settings_game;
GameSettings _settings_newgame;
VehicleDefaultSettings _old_vds; ///< Used for loading default vehicles settings from old savegames
char *_config_file; ///< Configuration file of OpenTTD
typedef void SettingDescProc(IniFile *ini, const SettingDesc *desc, const char *grpname, void *object);
typedef void SettingDescProcList(IniFile *ini, const char *grpname, StringList *list);

@ -24,8 +24,4 @@ VARDEF byte _display_opt;
/* IN/OUT parameters to commands */
VARDEF bool _generating_world;
VARDEF char *_config_file;
VARDEF char *_highscore_file;
VARDEF char *_log_file;
#endif /* VARIABLES_H */

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